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Class Option: Ninja

Class Option: Ninja


Ninjas do not exist.  The idea of the ninja is just a collection of exaggerated tales.  But if they did exist, then maybe they'd work like this. These rules present the Ninja as a stealthy, Ki fueled skirmishing warrior with access to unique and powerful subclasses based on their chosen Nindo, Way of the Ninja. Choose from powerful Taijutsu techniques, mysterious Genjutsu spells, or imbue your...   [click here for more]
Dungeon Masters Guild  $1.99

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Class Option: The Adaptive

Class Option: The Adaptive


In a world where magic has given birth to Dragons, Beholders, and Sorcery, it might make sense that mere mortals would evolve to survive.  That's the Adaptive.  An epiphany unlocks their psionic potential granting superhuman fortitude and an aptitude for a classic means of survival. The Apex hones their physical forms until their body is a weapon and adapts to the role of superpredator in any environment....   [click here for more]
Dungeon Masters Guild  $3.99

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Class Option: The Artist 2.0

Class Option: The Artist 2.0


The Artist is a variable effect caster class balanced against the versatility and power of Wizards and other 9 level caster classes.  Spend Creativity to make up magical effects on the fly, but be warned, the generative act is taxing.  If you create too much too fast or Works that far exceed your own stamina you will be driven insane, even die. 6 Archetypes based on an Artistic Medium you focus...   [click here for more]
Dungeon Masters Guild  $4.95

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Class Option: The Calligrapher

Class Option: The Calligrapher


The Calligrapher is a class that writes out their preferred history as events occur using recovered pieces of the Truespeech to craft powerful Testaments.  These Testaments unleash powerful forces or alter events to the Calligrapher's liking.  This class exemplifies the adage about the Pen being Mightier than the Sword. This 16 Page document includes an alternate slotless magic system focused on...   [click here for more]
Dungeon Masters Guild  $3.99

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Skybreaker Arts: An Incomplete Guide

Skybreaker Arts: An Incomplete Guide


Behold a Fighter that dominates advancing foes, bounds through the battlefield, lays traps, and stops the wave in its tracks. Beware the Barbarian so obsessed with the tireless, bloodless foes they face on the front lines that they rage inward, scourging away their own fear, hesitation, and imperfection to become a heartless killing machine. Bemoan your fate should you face the ascetic warriors of...   [click here for more]
Dungeon Masters Guild  $9.99

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The Sojourner

The Sojourner


The Sojourner is a Class that grants uncontested mastery of the most elusive magic: Teleportation. As a novice your maximum distance is just enough to get you through walls or locked doors or escape the grip of a foe.  Teleporting blind poses its dangers but the risk is often outweighed by the rewards.  At times you'll be able to swiftly teleport to gain advantage on an attack or carry an ally with...   [click here for more]
Dungeon Masters Guild  $1.99

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