Title |
Publisher ▲ |
Price |
WE'RE ALL IN THIS TOGETHER
A Dreams of the Red Wizards: Obscure Devotion Adventure
A dozen eccentrics depart on a merchant caravan, but not one is guaranteed to reach Eltabbar alive; three Zhentarim spies, determined to forge an alliance with the Red Wizards, hide among them, and they will do terrible things to escape discovery. Part Five of the... [click here for more] |
D&D Adventurers League |
$7.99
|
Hidden Scrolls and Lost Grimoires -- Now for Fantasy Grounds Unity!
Conversion based on original product containing:
Hidden Scrolls & Lost Grimoires is a 40 page illustrated collection containing 135 original spells and 2 revised spells to widen your possibilities from character creation to combat, exploration and social encounters.
These are magical and divine secrets coming... [click here for more] |
Dungeon Masters Guild |
$9.95
|
"The Spider's Web" - A Villain Expansion Series
Deep within the shadows of the Forgotten Realms, a new web of deceit is spun, and only the bravest of adventurers can navigate its intricate threads.
Introducing a six-part villain expansion series for the renowned D&D Starter Set adventure, "Lost Mine of Phandelver." Journey alongside your party as they attempt to unravel... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Now for Fantasy Grounds
The Holidanger Team presents 10 finely crafted and beautifully illustrated monsters to trick, prank, and bamboozle your players on any day of the year! Each creature has its own story and adventure hooks to set them up as an adversary or ally.
Get caught up in the web of tales spun by Anansi, the spider-that-knows-every-story Survive the absurd bureacracy,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
10 Hazards of Love
Now available for Fantasy Grounds Unity!
10 Expertly crafted and gorgeously illustrated Valentines Day monsters you are sure to LOVE!
Each creature has a story to tell, with delightful lore and adventure hooks to help make them ready to deploy into your campaign as either loving friends or heartbreaking foes.
Do you have the stomach and the sweet tooth to face off against the... [click here for more] |
Dungeon Masters Guild |
$5.95
|
The Holidanger Team presents a collection of 10 spicy monsters to heat up your summer games, now for Fantasy Grounds Unity!
Each monster is lovingly crafted by our team of experienced designers, and comes with original lore and adventure hooks, so they can easily be dropped into any campaign, or inspire a whole new adventure.
Add a splash of color to your encounter with Laeterys the Rainbow Dragon
Cook... [click here for more] |
Dungeon Masters Guild |
$4.95
|
101 Bows and Ammo -- Now for Fantasy Grounds Unity!
Conversion based on original product which contained:
101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat,... [click here for more] |
Dungeon Masters Guild |
$5.95
|
101 Poisons
Now for Fantasy Grounds Unity!
101 Poisons brings over 100 new ways to kill your adversaries: subtly, painfully, quickly, slowly, or with just some mild inconvience. Whether you're a martial class or spellcaster, there's something for every class!
In addition to the following examples, we've included new mechanics allowing spellcasters to consume and apply... [click here for more] |
Dungeon Masters Guild |
$5.95
|
12 Christmas Slays
Now available for Fantasy Grounds Unity!
Each creature has a story to tell, with delightful lore and adventure hooks to help make them ready to deploy into your campaign as either friends or foes.
Team up with Santa Claus to save Christmas, or face down the jolly old dwarf and prepare to meet the brunt of his powerful spells and magical... [click here for more] |
Dungeon Masters Guild |
$7.95
|
12 More Christmas Slays
Now available for Fantasy Grounds Unity!
The Holidanger Team returns to bring you another collection of holiday encounters!
Encounter the Sugarplum Beholder, the jolly defender of the Underdark!
Seek out the reclusive Snegurochka, the snow maiden of the frozen north!
Save the children from the... [click here for more] |
Dungeon Masters Guild |
$5.95
|
200 Critical HIT & FUMBLE Tables
Quick DM reference...
A 200 CRIT table and 200 FUMBLE table sure to keep your party laughing.
Purchase of this item includes PDF format as well as the module to use in the Fantasy Grounds VTT software.
Sources include a conglomerate of sources including original material.
A total of 400 table items. Enjoy!
I welcome suggestions... [click here for more] |
Dungeon Masters Guild |
$4.00
|
200 Non-Combat Encounter tables - now for Fantasy Grounds Unity!
200 Non-Combat Encounter tables over 10 random tables. Using Monster Manual creatures in 1d20 tables.
Includes...
Civilized Non-Combat Encounters (City and town, countryside)
Road and Travel Non-Combat Encounters (Road and trail, travelers)
Wilds and Ruins Non-Combat Encounters (Wilderness,... [click here for more] |
Dungeon Masters Guild |
$3.00
|
200 Wild Magic Table
Quick DM reference...
200 option (QUADRUPLE the normal) Wild Magic tables - hilarious!
Purchase of this item includes PDF format as well as the module to use in the Fantasy Grounds VTT software.
Sources include a conglomerate of sources including PHB and original material.
A total of 200 table items. Enjoy!
I welcome suggestions and feedback. ... [click here for more] |
Dungeon Masters Guild |
$4.00
|
25 Taverns and Quests -- Now for Fantasy Grounds Unity!
Conversion based on original product which contained:
Twenty Five unique taverns each with a description and over 100 NPC's who can be found at the various taverns. These taverns are not campaign or setting specific, so they can be placed in any world.
Use these just once when you need a quick inn for your players OR Build these taverns up... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Instantly add effects for all magic items, spells, NPCs, traps, and monster traits and abilities found in 5E Curse of Strahd!
5eAE Adventure Effects are designed to enhance the GM experience for specific modules. Built on the foundation of 5eAE's core book effects, they also include unique effects for the magic items and NPCs which are specific to that adventure and aren't included... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Instantly add effects for all items and spells found in the 5e Dungeon Master's Guide
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items, spell scrolls... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Instantly add effects for all spells, racial traits, and feats found in the 5e Elemental Evil Player's Companion
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Instantly add effects for all spells, class features, racial traits, feats, items, and monsters found in 5e Fizban’s Treasury of Dragons
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Instantly add effects for all magic items, spells, NPCs, and monster traits and abilities found in 5e Lost Mine of Phandelver!
5eAE Adventure Effects are designed to enhance the GM experience for specific modules. Built on the foundation of 5eAE's core book effects, they also include unique effects for the magic items and NPCs which are specific to that adventure and aren't included... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Instantly add effects for all traits and abilities belonging to monsters found in the 5e Monster Manual!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Instantly add effects for all racial traits and monster abilities found in 5e Monsters of the Multiverse
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items, spell scrolls... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Instantly add effects for all racial traits, feats, monster abilities and items found in the 5e Mordenkainen’s Tome of Foes!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Instantly add effects for all items, spells, and class features found in the 5e Player’s Handbook
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Instantly add effects for all spells, class features, racial traits, and feats found in the Sword Coast Adventurer's Guide
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Instantly add effects for all items, spells, class features and feats found in the 5e Tasha’s Cauldron of Everything!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Instantly add effects for all racial traits, monster abilities, items and spells found in Volo’s Guide to Monsters!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Instantly add effects for all items, spells, and class features found in Xanathar's Guide to Everything
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic... [click here for more] |
Dungeon Masters Guild |
$7.95
|
5E Combat Actions and Environmental Effects Coding
This is a module for use with Fantasy Grounds VTT.
This module package contains coding effects for combat actions such as Dodge, Help, Hide, and Ready. It also has coding for environmental effects like Half Cover, Three-quarters Cover, Darkness, and Dim Light. All of which are drag and drop ready straight onto the Actions tab of... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A handy reference guide for shape-changing druids!
Any campaign which has druids in it adds extra complexity for the DM to manage. That shouldn't keep you from using them or being scared to manage them. At the very least, you'll need creatures to represent the various animal forms that they can be shifted into. Druid Wild Shapes Quick Reference Guide provides those NPCs for you, as well as other reference... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
More then 1 year later, 5E Expert Classes has added the 19th class, the Vicar - the ultimate defender of the Faith! Now included for new and existing purchases! Note that the Vicar is a separate PDF & FG module to the main book.
3-10-2023 Update: A reworked version of the fearsome Harbinger class. This rework is provided as a separate PDF... [click here for more] |
Dungeon Masters Guild |
$24.95
|
5E Items (non-magical), Poisons, and Potions Effects Coding
This is a module for use with Fantasy Grounds VTT.
This module package contains coding effects for non-magical items, poisons, and potions (63 items in all). All of which are drag and drop ready straight onto the Actions tab of the PC sheet. This is a time saver for both DMs and Players alike, not having to create the effects... [click here for more] |
Dungeon Masters Guild |
$7.50
|
5th Edition Solo Rules (Fantasy Grounds)
This is the Fantasy Grounds adaptation of my best selling 5th Edition D&D Solo Rules pdf.
This module takes the form of a Storyboard giving solo role play advice and links to tables for a range of oracles.
You can output your oracles answers either to story entries or directly to the chat window where it becomes part of your game log.
Oracles included... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Out of the Abyss gives you two derro stat blocks. That’s nice, but you know they can be deadly, unpredictably insane and follow different paths within their clan. What’s inside “A Dozen Deranged Derro”?
Twelve new derro stat blocks, not just swapping out equipment but reflecting their skills, training... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide
Now available for Fantasy Grounds Unity!
Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Now for Fantasy Grounds!
Jinkies! Uldryn Beauregard is dead—and he’s left one million gold to anyone who can survive the night in his haunted mansion! But spooky things are going on, and nothing is as it seems. Luckily, Mystery LLC is on the case!
TL;DR Here’s what you get:
A four-hour parody-horror adventure that, if you’re asking me, is pretty funny
Five... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A Reward for the Valorous
5e adventure by Elven Tower
In A Reward for the Valorous, a group of level-3 characters learns about an ancient elvish crypt that was recently unearthed by miner prospectors. Some of the unfortunate miners lost their lives in the discovery when they encountered the ageless guardians in the underground compound. The gossip in town has put on alert several mercenary... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript.
Keep reading to discover:
- 40 new actions and traits.
- 4 unique liches ready to be the next great villain of your campaign.
- 2 new monsters and 1 new NPC.
- The Baelnorn: a neutral elven lich that uses necromancy to protect the clan.
- 2 new magic items.
-... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is a module for the Roll20 VTT. If you are looking for the PDF - click here.
Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this module.
Keep reading to discover:
- 40 new actions and traits.
- 4 unique liches ready to be the next great villain of your campaign.
- 2 new monsters and 1 new NPC.
- The Baelnorn: a... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This special bundle product contains the following titles. Acererak's Guide to Lichdom Regular price: $4.99 Bundle price: $4.99 Format: PDF
Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript.
Keep reading to discover:
- 40 new actions and traits.
- 4 unique liches ready... [click here for more] |
Dungeon Masters Guild |
$9.98 $7.49
|
Dungeon Masters, immerse players in your world by bringing your non-player characters to life - now for Fantasy Grounds!
The Best-selling supplement has come to the Fantasy Grounds virtual tabletop!
Contained within this supplement are 70 NPCs with unique statblocks. Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Dungeon Masters, immerse players in your world by bringing the non-player characters to life (again), now for Fantasy Grounds!
A follow-up to the best-selling Adaptable NPCs, book two is even bigger and better! Contained within this supplement are 110 NPCs with unique statblocks, each with custom art, lore, and a game stats balanced for the 5e Challenge Rating system.... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Enrich the adventures you tell with new non-player characters to guide your players across Faerûn, now using Fantasy Grounds!
Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your... [click here for more] |
Dungeon Masters Guild |
$29.99
|
Enrich the adventures you tell with new non-player characters to guide your players across Faerûn, now using Roll20!
Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your campaigns.... [click here for more] |
Dungeon Masters Guild |
$29.99
|
Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life, now in Fantasy Grounds!
The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intension of populating your post-apocalyptic... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Now for Fantasy Grounds!
Advanced Ability Checks is a resource with new ways to use your ability scores, skills, and proficiencies in tools. This book presents a new option called "Skill Tricks" which are earned when a character gains proficiency in a skill. These range from features like jumping up onto a large creature, earning a wage while picking pockets in a town,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Now for Fantasy Grounds!
From the creative team that brought you Animal Sidekicks:
Do you want to play Curse of Strahd, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Ravenloft campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds!
From the creative team that brought you Animal Sidekicks:
Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options?... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds!
From the creative team that brought you Animal Sidekicks:
Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your urban campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds!
From the creative team that brought you Animal Sidekicks:
Do you want to play Ghosts of Saltmarsh, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the nautical campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then... [click here for more] |
Dungeon Masters Guild |
$4.95
|