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Havocs Traps and Tricks 5E

Havocs Traps and Tricks 5E


Within this module you will find a hand crafted selection of devious and deadly traps(82), hazards(21) and tricks(9) for use against adventurers, both alone or in groups. Traps of every conceiveble type, damage, and effect are listed here. Each type of trap has multiple difficulties, scaling from a light damage annoyance to a full blown DC20 party crasher. For the truly cruel dungeon master, schematics...   [click here for more]
Dungeon Masters Guild  $0.59 $0.57

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Races of Lost Amman : Grimalkin

Races of Lost Amman : Grimalkin


For decades prior to the Spellplague, the land of Amman found itself drowning in the turmoil of war.  The yuan-ti, along with their slave army, poured out from their pyramid stronghold, laying waste to the civilizations that shared the land with them.  Finally forced from their homelands, the feline grimalkin and their allies, the abnawaa, fled across the land bridge to the northeast.   As fate...   [click here for more]
Dungeon Masters Guild  $0.75

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Psyborg: Fighter Subclass

Psyborg: Fighter Subclass


Your gaming table is about to change forever as you experience the Psyborg, a new fighter subclass by Anthony Joyce, along with 40 new psionic spells made for the Psyborg by Jeremy Forbing. Each purchase includes a beautiful 21 page PDF and a Fantasy Grounds version of the product! The Psyborg is a fighter subclass with inherent psionic energy...   [click here for more]
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Gems!

Gems!


I set off to make a better gemstone generator. I broke each gem type into sizes and than calculated the costs and weights of each. Than I put them into some linear scales for random generation. You should not need any other modules for these gemstones. Each table is broken down into cost based on size. (Scale used by Lord Entrails) Tiny is x1/2 Normal is x1 Medium is x5 Large is x20 Very Large...   [click here for more]
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5e Combat Actions and Environmental Effects Coding

5e Combat Actions and Environmental Effects Coding


5E Combat Actions and Environmental Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for combat actions such as Dodge, Help, Hide, and Ready. It also has coding for environmental effects like Half Cover, Three-quarters Cover, Darkness, and Dim Light. All of which are drag and drop ready straight onto the Actions tab of...   [click here for more]
Dungeon Masters Guild  $2.00

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Creature Feature Quarterly vol.1 (Fantasy Grounds)

Creature Feature Quarterly vol.1 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT.  Here are 13 original monsters for your games. Each monster has extensive descriptions including lore, ecology, and adventure ideas in addition to the usual stats. Monsters By Challenge Rating CR2     Protocol Imp CR4     Unseelie Psychopomp CR5     Arboreal Stalker CR6...   [click here for more]
Dungeon Masters Guild  $2.95

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In the Wake of Rage (Fantasy Grounds)

In the Wake of Rage (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. After the Rage of Demons ends and the threat of the demon lords is addressed, how have the Forgotten Realms changed? During their time in the Underdark, the demon lords and their servants unleashed great chaos and horrific destruction. Villages fell, alliances shattered and numerous...   [click here for more]
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Agmar's DM Asst. I

Agmar's DM Asst. I


I worked to include lots of ideas that I had...you get 18 options all in 1 Table of Contents Story for easy access to what you want. Each option has a table version for manipulation of output and modifiers AND a story template to add a short chat entry for ease of use for DM's. Item generators use DMG and other WotC modules for access. 1. Randomized Downtime Activity - When a player...   [click here for more]
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Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?...   [click here for more]
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200 Critical HIT & FUMBLE Tables

200 Critical HIT & FUMBLE Tables


200 Critical HIT & FUMBLE Tables Quick DM reference... A 200 CRIT table and 200 FUMBLE table sure to keep your party laughing.  Purchase of this item includes PDF format as well as the module to use in the Fantasy Grounds VTT software. Sources include a conglomerate of sources including original material. A total of 400 table items.  Enjoy! I welcome suggestions...   [click here for more]
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200 Wild Magic Table

200 Wild Magic Table


200 Wild Magic Table Quick DM reference... 200 option (QUADRUPLE the normal) Wild Magic tables - hilarious! Purchase of this item includes PDF format as well as the module to use in the Fantasy Grounds VTT software. Sources include a conglomerate of sources including PHB and original material. A total of 200 table items.  Enjoy! I welcome suggestions and feedback. ...   [click here for more]
Dungeon Masters Guild  $4.00

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Martial Arms Training Manual (Fantasy Grounds)

Martial Arms Training Manual (Fantasy Grounds)


Announcing the Martial Arms Training Manual, which contains new fighting styles, updated weapon techniques for existing 5th edition weapons and new exotic weapons, now for Fantasy Grounds! Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active...   [click here for more]
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The Malady Codex I: The Guide to Diseases (Fantasy Grounds)

The Malady Codex I: The Guide to Diseases (Fantasy Grounds)


The best selling The Malady Codex: The Guide to Diseases has now been released for the Fantasy Grounds virtual tabletop! Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people. When each Dungeon Master wants to expand on the details of the societies that unfold before their very eyes, tools that spice up the...   [click here for more]
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Agmar's Crafting Guide

Agmar's Crafting Guide


A full-fledged crafting system for use on Fantasy Grounds. Includes: Components: Foraging, Harvesting, Salvaging, and Buying/Selling Recipes: Researching, Experimenting, and Buying/Selling Crafting: Levels, Experience, Field Crafting, Crafting Adventures, Proficiency, Crafting above your level, and Buying/Selling Crafted Items Item Properties:...   [click here for more]
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Beasts of the Jungle Rot

Beasts of the Jungle Rot


This product is Adventurers League legal! Code: DDHC-TOA-3 PURCHASE NOW INCLUDES THE FANTASY GROUNDS FILE! No Tomb of Annihilation campaign is complete without this collection of more thunder lizards… and more zombie thunder lizards! Behold new dinosaurs, including the legendary giganotosaurus and titanosaurus, and new zombie dinosaurs with terrifying and unique necrotic abilities! Plus...   [click here for more]
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Humble Beginnings

Humble Beginnings


Why write a backstory when you could play it? Get the premium prologue experience with Humble Beginnings, a five-session adventure following would-be adventurers across eight years. Using the Child class your party can build and learn about their character before they reach the first level in their class of choice gaining an extra, class appropriate feat for their troubles. Recent Update!...   [click here for more]
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Options for Trollskull Manor (Fantasy Grounds)

Options for Trollskull Manor (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. Includes Unity  So Volo gave you Trollskull Manor. You even had it renovated and first patrons come to taste your ale. But what’s next? This small module is useful for both DMs and players and offers: - simple rules for making deals and earning money - 16 upgrades for the manor and tavern, which provide small...   [click here for more]
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Sacred Alliances for Fantasy Grounds

Sacred Alliances for Fantasy Grounds


SACRED ALLIANCES Over the years, the gods formed alliances to increase their power and area of influence, but  none would be possible without devotees. Although not all gods have formed alliances, since  many of them are extremely chaotic in their essence, which makes such pacts impossible to be  formed. Taking that in consideration, only the most organized religions have...   [click here for more]
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Random Monster Tables

Random Monster Tables


Random Monster Tables - REVAMPED! This a module for the Fantasy Grounds VTT software. This is a set of tables (for use with the Fantasy Grounds VTT) to generate a random monster from ANY CR level. - Now includes ALL Monster CR levels (0 to 30)! I built this because I wanted to save time looking up monsters and rolling a d(whatever) to determine...   [click here for more]
Dungeon Masters Guild  $5.00

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The (Not Really) Complete Tome of Spells

The (Not Really) Complete Tome of Spells


This product is intended for use only with the Fantasy Grounds virtual tabletop program. You've delved the dungeons, looted the towers, and visited other planes in search of new spells. We beat you to those troves and assembled them into a tome so mighty even an undead beholder wizard would be jealous! Over 450 spells for use in any 5e Dungeons & Dragons game!...   [click here for more]
Dungeon Masters Guild  $5.00

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Between Adventures Handbook (Fantasy Grounds)

Between Adventures Handbook (Fantasy Grounds)


This is a Fantasy Grounds VTT module.  The PDF is located here. From the makers of five bestselling DMs Guild handbooks, the Between Adventures Handbook! A 100-page Dungeon Master's Guide. Sometimes the real adventure is between adventures! A collection of useful tables to add depth to your game. These can be used on the fly or to plan an adventure/large campaign....   [click here for more]
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Opus of Elemental Substance - 60 New Spells (Fantasy Grounds)

Opus of Elemental Substance - 60 New Spells (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. There have always been whispers from mages and commoners alike. Tales that speak of those who harness the elemental cosmos as a weapon, as a shield. Warlocks who tear the veil between our world and the far-flung plane of Tartarus to rain down blizzards of acid. Wizards who can touch a creature and freeze...   [click here for more]
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Return of the Lizard King

Return of the Lizard King


BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL! In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves...   [click here for more]
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The Dungeon Master's Bundle II (Fantasy Grounds)

The Dungeon Master's Bundle II (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF(s) - click here. The Dungeon Master’s Bundle II The Stores Handbook (Electrum bestseller) Stores including; weapon stores armor stores general stores magic items stores alchemy stores stables a tinker a tailor food stores gemstones stores a shipwright a fishmonger a music store The...   [click here for more]
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Undermountain: The Lost Lore (Fantasy Grounds)

Undermountain: The Lost Lore (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Undermountain: The Lost Lore is a collection of 8 new character archetypes, 3 backgrounds, 15 spells, 19 magic items, 8 monsters, and a host of random dungeon dressing tables to bring your Undermountain experience to life. The content is intended for use with the Waterdeep: Dungeon...   [click here for more]
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5e Items, Poisons, and Potions Effects Coding

5e Items, Poisons, and Potions Effects Coding


5E Items (non-magical), Poisons, and Potions Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for non-magical items, poisons, and potions (63 items in all). All of which are drag and drop ready straight onto the Actions tab of the PC sheet. This is a time saver for both DMs and Players alike, not having to create the effects...   [click here for more]
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Rarities of the Realms (Fantasy Grounds)

Rarities of the Realms (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Rarities of the Realms collects a wide variety of races, classes, backgrounds, and feats previously published across several products by author Travis Legge. Within this module, you will find: 9 playable races over 30 subrace options over two dozen...   [click here for more]
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Magic Shops & Random Item Rarity Tables

Magic Shops & Random Item Rarity Tables


Magic Shops & Random Item Rarity Tables Create Magic Shops and Populate Them With Items This a module for the Fantasy Grounds VTT software. D&D 5E, many players and DMs ask, "What can PCs do with all this gold?" The magic item economy is left to the vagaries of the Dungeon Master's Guide rules and many players/DMs are frustrated by the magic item economy of ol' having disappeared....   [click here for more]
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Captains and Cannons (Fantasy Grounds)

Captains and Cannons (Fantasy Grounds)


Captains and Cannons: a Guide to Ship Combat in Dungeons and Dragons 5th Edition. The bestselling DMs Guild title is now available for Fantasy Grounds! This ruleset explains how to run a ship battle in your campaign. Whether you want to fight on lashed-together longships, blast enemies with the cannons of your carrack, or just ram rowboats, this ruleset has everything you need. Designed to be scalable,...   [click here for more]
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Random Encounter Creator

Random Encounter Creator


5E Random Encounter Creator - REVAMPED! Create truly random encounters for parties of 3 to 7 PCs at any level (1-20) in SECONDS! This a module for the Fantasy Grounds VTT software. Are you a DM using Fantasy Grounds finding yourself wishing for random encounters using all your monster book sources at your fingertips in seconds?  Read on... This module will allow any DM to create...   [click here for more]
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The Hag's Hexes (Fantasy Grounds)

The Hag's Hexes (Fantasy Grounds)


THIS IS A FANTASY GROUNDS VTT MODULE! - If you are looking for the PDF version - click here. Roleplaying tips, combat tactics, and mechanical expansions to help make hags truly fear-inspiring villains. Chapters full of new monsters, new magic items, mechanics and examples of bargains and curses that can be inflicted by hags. A chapter with over a dozen encounter ideas (including monster lists)...   [click here for more]
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Versatile NPCs II (Fantasy Grounds)

Versatile NPCs II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "Very useful selection of ready-made NPCs, well organized and beautifully laid out! Grab a copy!" -Travis Legge, head of Aegis Studios 35 Versatile NPCs, a Gold bestselling collection of useful NPC stat blocks, is back with a sequel to blow away the original. Find the right NPC for any situation!...   [click here for more]
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Epic Characters (Fantasy Grounds)

Epic Characters (Fantasy Grounds)


Announcing Epic Characters; a supplement containing progression from 21st to 30th level in the D&D 5e ruleset, now for Fantasy Grounds! This 66-page handbook contains progression from 20th to 30th level for all character options found in the Player's Handbook, Dungeon Master's Guide, Sword Coast Adventurer's Guide, Xanathar's Guide to Everything, Guildmaster's Guide to Ravnica, Eberron:...   [click here for more]
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Halaster's Hoard (Fantasy Grounds)

Halaster's Hoard (Fantasy Grounds)


Now for the Fantasy Grounds virtual tabletop! Comicbook.com says: "Halaster's Hoard is a fantastic supplement for Dungeon of the Mad Mage!" A group of the Guild's most creative minds has banded together to bring you a huge collection of powerful magic items, challenging monsters, and...   [click here for more]
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Mordenkainen's Lost Notebook (Fantasy Grounds)

Mordenkainen's Lost Notebook (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.   5 stars from DM Dango! - See the video below. Welcome to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got and remained lost in Barovia until it ended up among the possessions of the warlock Amira Metanova. At least that’s...   [click here for more]
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Nerzugal's Dungeon Master Toolkit (Fantasy Grounds)

Nerzugal's Dungeon Master Toolkit (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. This Toolkit contains a collection of generic set pieces I have created in my time as a dungeon master. It includes an assortment of dungeon maps, puzzles, fully detailed dungeons, random encounters, entire one-shot adventures, and tables to create hundreds of fun magic items. Most of these are able to be...   [click here for more]
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Critter Compendium Fantasy Grounds Module

Critter Compendium Fantasy Grounds Module


This is the Fantasy Grounds Module for the Critter Compendium The module includes all 357 monster statblocks, including the Appendices and even template sample monsters, entries for the races and weapons presented in the Critter Compendium Bestiary and Story entries for larger groups of monsters, as well as to explain the Appendices and appendix rules. All background an lore information...   [click here for more]
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Adaptable NPCs (Fantasy Grounds)

Adaptable NPCs (Fantasy Grounds)


Dungeon Masters, immerse players in your world by bringing your non-player characters to life - now for Fantasy Grounds! The Best-selling supplement has come to the Fantasy Grounds virtual tabletop! Contained within this supplement are 70 NPCs with unique statblocks. Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating...   [click here for more]
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Monsters of the Guild (Fantasy Grounds)

Monsters of the Guild (Fantasy Grounds)


Monsters of the Guild is a DMs Guild community-driven project which includes 121 incredible monsters for your Dungeons & Dragons 5E game, from 48 of the Guild's most talented and exciting monster creators. This product is a Fantasy Grounds VTT module. It is also available as a PDF and/or Hardback Book - click here. FEATURED FOREWORD by Chris Lindsay...   [click here for more]
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Faiths of the Forgotten Realms (Fantasy Grounds)

Faiths of the Forgotten Realms (Fantasy Grounds)


This is a Fantasy Grounds VTT module, for the PDF - click here. Dive into the divine! Want to add some faithful flair to your Forgotten Realms campaign? Within these pages, you’ll find what you need as a player or Dungeon Master to bring Faerûn’s deities to life. Become a vassal of gods and goddesses with over one hundred archetypes and accompanying spells for each of the main deities of the...   [click here for more]
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The Feywild (Fantasy Grounds)

The Feywild (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. A definitive guide to the Feywild.  Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign. The book includes: Lore and history of the Feywild Map of the Feywild 24 Feywild locations Feywild magical effects  Random...   [click here for more]
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Villains & Lairs (Fantasy Grounds)

Villains & Lairs (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. Includes Unity  Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else...   [click here for more]
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Nerzugal's Dungeon Master Toolkit 2 (Fantasy Grounds)

Nerzugal's Dungeon Master Toolkit 2 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF/PoD versions - click here. Includes Unity  From Steven Williams: After launching my first Toolkit about two years ago I have been blown away by the feedback I have received from the community. My first Toolkit has now reached 40,000 downloads and is still consistently a best-seller. I was completely blown away by its success...   [click here for more]
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The Book of Dragons for 5th Edition (Fantasy Grounds)

The Book of Dragons for 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Book of Dragons is a supplement for 5th Edition Dungeons and Dragons to expand the draconic options available to Players and Dungeon Masters alike! Within its pages, you will find: 3 Player Races: Dragonkin, Half-Dragon, and Platinum Dragonborn 11 Subclasses: Path of the Dragon for the Barbarian, College...   [click here for more]
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