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Monsters Without Borders

Monsters Without Borders


"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor! Twitter: "To put...   [click here for more]
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Reincarnation Race Table

Reincarnation Race Table


D&D 5E Reincarnation Race Table  All current WotC races are on this table that REPLACES the PHB reincarnation race table used with the Reincarnation spell. Tired of not having ALL the information?  Here it is... Purchase of this item includes PDF as well as the module to use in the Fantasy Grounds VTT software. Suitable for handy one-sheet. Enjoy!...   [click here for more]
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Martial Arms Training Manual (Fantasy Grounds)

Martial Arms Training Manual (Fantasy Grounds)


Announcing the Martial Arms Training Manual, which contains new fighting styles, updated weapon techniques for existing 5th edition weapons and new exotic weapons, now for Fantasy Grounds! Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active...   [click here for more]
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Incarnate: Last of the Lacers - Fantasy Grounds module

Incarnate: Last of the Lacers - Fantasy Grounds module


All proceeds go to charity! Read further for more details! Welcome to the world of Incarnate, a land of elemental warriors, strange and fantastic beasts, and spirits from other dimensions. The heart of the world is the Incarnate themself, the only person who can lace all four of the classical elements: fire, air, water, and earth. A full version of the Incarnate setting, including...   [click here for more]
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Evil Cake

Evil Cake


Something I baked for my player's birthday. *Updated: It now includes a token in png format and player handout. ...   [click here for more]
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Ryan's Crafting Rules for FG

Ryan's Crafting Rules for FG


All material herein has been accumulated from other great minds in order to make a crafting module for Fantasy Grounds for my own campaign that suits my needs. It is not meant to be used for profit. Ryan Hagan has done an excellent job with creating working rules. I put those rules into practice in tables and stories for use in Fantasy Grounds. Agmar Donations for material should go to...   [click here for more]
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Tools & Kits Detailed Items

Tools & Kits Detailed Items


This module adds new items to your library that include the combined information from PHB and XGE related to Tools, Kit, Musical Instruments, and Gaming Sets. This eliminates the need to flip through the books to find rules about these items and proficiencies in them. -v1.2 now fixes typos. Make sure you download the latest version! -v1.3 now fixes the "Description" box difference between Identified...   [click here for more]
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Alternative Rules for Crafting and Skills for 5th Edition

Alternative Rules for Crafting and Skills for 5th Edition


These are Alternative rules for crafting for 5th edition. This can help with crafting usable scrolls, enchanting weapons, making potions and so much more. there are lists of materials one can use for crafting. At the end of the book, there is also an alternative skill system. I hope this helps all those great GMs out there that want a better crafting system for 5th Edition. ...   [click here for more]
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DM Supplement: Awesome Cards (for print or VTT)

DM Supplement: Awesome Cards (for print or VTT)


A Dungeon Master supplement designed to reward the players at your table for making the game better for everyone in a very simple way These “Awesome Cards” are a reward to be given out when a player does something that is unexpected and enhances the game for everyone at the table – not just themselves. Sometimes it can be as simple as making a hilarious joke that gets a roar from the...   [click here for more]
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Advice for Rookies

Advice for Rookies


Advice for Rookies at RPGs Are you new at Role Playing Games? Do you need some advice to advance on your player skills? Are you old school, but you need something to introduce new players or have curiosity on the basics of roleplaying? This file is for you! This small and quick list consists on 15 advices intended to new players, and also to old players who want to improve its basics. If...   [click here for more]
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What's In The Box?

What's In The Box?


The forest parth curves right up ahead, and the camp fire has dwindled to mere embers. The bundle inside the blanket looks like a man, asleep. He makes no noise, no snoring, no movement. Your ears prick up to the sound of yipping and growling voices arguing further along the path... ...   [click here for more]
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The Chamber of Sorrow

The Chamber of Sorrow


The adventurers find a strange constructed lift. Where does it lead? Is it the only means of egress? Use this as the second portion to the Pit of Sorrow module or as a stand-alone event. ...   [click here for more]
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The Pit of Sorrow

The Pit of Sorrow


The adventurers awake from unconsciousness in a strange infirmary with attendants treating to their wounds and ensuring their safety. After an extremely brief explanation as to where they are, they are ushered in to another room. The adventurers quickly realized they have been locked in a terrible place and are expected to retrieve gems, then make it to the exit. With multiple NPC characters and...   [click here for more]
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Liars Night 2018 - Adventurer's League - Fantasy Grounds

Liars Night 2018 - Adventurer's League - Fantasy Grounds


Contents Wandering Monsters - All Waves Kernel's loot - All items Random encounter generators for all or just Tier 1 Will update when further releases happen. ...   [click here for more]
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The Sleuth Class (Alpha) Fantasy Grounds Module

The Sleuth Class (Alpha) Fantasy Grounds Module


The Sleuth – An Intelligence-based, non-caster class for 5th Edition Dungeons & Dragons Sleuth are driven savants, highly intelligent, and dissatisfied with the status quo of society around them. Whereas a bard survives by their charm, and a rouge survives by their skill; a sleuth survives by their wits and their knowledge. Resourceful in a pinch, driven by their own code of ethics,...   [click here for more]
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