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Domains of Ravenloft: Souragne (Fantasy Grounds)

Domains of Ravenloft: Souragne (Fantasy Grounds)


Now for Fantasy Grounds! Souragne is a domain dominated by a vast swamp, the Maison d'Sablet. It is an industrious country, producing large amounts of cotton, sugar, and rice. It is a divided domain, with the vast majority of inhabitants enslaved by a small minority of nobles. In the swamps live the true ruler of the domain, the Darklord known as the Lord of the...   [click here for more]
Dungeon Masters Guild  $3.95

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Xanathar's Guide to Everything | Roll20 VTT

Xanathar's Guide to Everything | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Save 15% by purchasing the D&D Player Bundle! The D&D Player Bundle includes the Player's HandbookXanathar's Guide to Everything, and Tasha's Cauldron of Everything ready for your Roll20 game! Explore a wealth of new rules options for both players and Dungeon...   [click here for more]
Wizards of the Coast  $29.99

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A Reward for the Valorous

A Reward for the Valorous


A Reward for the Valorous 5e adventure by Elven Tower In A Reward for the Valorous, a group of level-3 characters learns about an ancient elvish crypt that was recently unearthed by miner prospectors. Some of the unfortunate miners lost their lives in the discovery when they encountered the ageless guardians in the underground compound. The gossip in town has put on alert several mercenary...   [click here for more]
Dungeon Masters Guild  $0.95

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Monster Weaknesses (Fantasy Grounds)

Monster Weaknesses (Fantasy Grounds)


Monster Weaknesses For every monster in the Monster Manual Now available for Fantasy Grounds Unity! 500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monster Manual and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy,...   [click here for more]
Dungeon Masters Guild  $14.95

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The Complete Martialist Handbook (Fantasy Grounds)

The Complete Martialist Handbook (Fantasy Grounds)


This is a module for the FANTASY GROUNDS VTT, if you are looking for the PDF - click here. Here's what reviewers and DM's Guild authors are saying about The Complete Martialist Handbook: "I've been looking for a product like this for a while, and I'm delighted that the talented Ben Huffman has delivered it. Definitely worth checking out." MT Black, Guild Adept "Lots of interesting...   [click here for more]
Dungeon Masters Guild  $8.95

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Encounters in the Northern Wastes 1

Encounters in the Northern Wastes 1


This is a campaign buff for Dragonlance: Shadow of the Dragon Queen. Take on a gang of Cyclopes and a grumpy Topaz Dragon in this pair of encounters for the Northern Wastes. PDF and VTT included. ...   [click here for more]
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BMG-MOON-MD-02 The Tarthwood Curse - Roll20

BMG-MOON-MD-02 The Tarthwood Curse - Roll20


The Tarthwood Curse A Moonshae Isles: Malefic Delusions Adventure When good Ffolk go missing in the Tarthwood, strange newcomers wander out. Adventurers must untangle the transformation magic that darkens the forest. Part Two of the Wayward Songs Trilogy. A Four-Hour Adventure for 5th–10th Level Characters Optimized for APL 8 Interested in more exciting titles from Baldman...   [click here for more]
Dungeon Masters Guild  $7.99

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BMG-MOON-MD-03 The Lost Song - Roll20

BMG-MOON-MD-03 The Lost Song - Roll20


The Lost Song A Moonshae Isles: Malefic Delusions Adventure A lost song is adrift in the Strait of Oman, stolen by an Unseelie Fey. Heroes are needed to right this wrong, and in doing so may secure their destiny as legends. Will you follow the harmony? Part Three of the Wayward Songs Trilogy. A Four-Hour Adventure for 5th–10th Level Characters Optimized for APL 8 Interested...   [click here for more]
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DotMM Companion: Bundle 2 (Fantasy Grounds)

DotMM Companion: Bundle 2 (Fantasy Grounds)


The Dungeon of the Mad Mage Companion's second bundle hits the shelves, this time covering Levels 4-8 of Undermountain. Within this supplement, you'll find (in brief): Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain. DM Notes. Quick notes...   [click here for more]
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Mordenkainen's Lost Notebook (Fantasy Grounds)

Mordenkainen's Lost Notebook (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.   5 stars from DM Dango! - See the video below. Welcome to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got and remained lost in Barovia until it ended up among the possessions of the warlock Amira Metanova. At least that’s...   [click here for more]
Dungeon Masters Guild  $14.95

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Fhamzax Presents - Cursed Items (Fantasy Grounds)

Fhamzax Presents - Cursed Items (Fantasy Grounds)


Now available for Fantasy Grounds Unity! IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES! This product contains: 160 Curses for Items. This remarkable tome finally puts the world back in balance. Never again must you fear to be bored by just another magic item! I - Fhamzax the Fantastic -...   [click here for more]
Dungeon Masters Guild  $4.95

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Drizzt Do'Urden's Guide to Combat (Fantasy Grounds)

Drizzt Do'Urden's Guide to Combat (Fantasy Grounds)


Drizzt Do’Urden’s Guide to Combat is a resource to help you run the most fun combats you ever have, no matter your DMing style. It is the distillation of knowledge from the masters of the hobby (listed in the credits page) as well as the years of experience held by each of the contributors, now for Fantasy Grounds! This product isn’t a house rules supplement; it works within the...   [click here for more]
Dungeon Masters Guild  $9.95

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Minsc and Boo's Journal of Villainy (5e) (Fantasy Grounds)

Minsc and Boo's Journal of Villainy (5e) (Fantasy Grounds)


Minsc and Boo's Journal of Villainy (5e) is now available for Fantasy Grounds Unity! All proceeds from this FG module benefit Extra Life. Extra Life unites thousands of gamers around the world to play games in support of their local Children's Miracle Network Hospital. Since its inception in 2008, Extra Life has raised more than $30 million for sick and injured kids. Sign up today and...   [click here for more]
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Baldur's Gate: Descent into Avernus | Roll20 VTT

Baldur's Gate: Descent into Avernus | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Diabolical dangers await in this adventure for the world’s greatest roleplaying game. Welcome to Baldur's Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning...   [click here for more]
Wizards of the Coast  $29.99

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Unearthed Tips and Tricks: Volume I (Fantasy Grounds)

Unearthed Tips and Tricks: Volume I (Fantasy Grounds)


"This is the honest truth, I really like that book(UTT) too. I don't buy a lot of newer stuff off the guild...That's actually one of things I deliberately bought when it came out and I thought it was really well done. That's no bulls***! Go and buy it if you haven't bought it already!" -Guild Adept: M.T. Black  Unearthed Tips and Tricks: Volume...   [click here for more]
Dungeon Masters Guild  $9.95

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The Malady Codex II: Diseases of the Mind (Fantasy Grounds)

The Malady Codex II: Diseases of the Mind (Fantasy Grounds)


Now for Fantasy Grounds! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around...   [click here for more]
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Prophecies as narrative tools (Fantasy Grounds)

Prophecies as narrative tools (Fantasy Grounds)


Now for Fantasy Grounds! Have you ever wanted to be able to predict the future? Well, I can’t help you with that... But I can offer the next best thing: a sound narrative for your games! Which is most certainly not the next best thing, or the one following that... let’s just say it’s a good thing and leave it at that, shall we? Following in the footsteps of, well, myself, I decided...   [click here for more]
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An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D (Fantasy Grounds)

An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D (Fantasy Grounds)


Now for Fantasy Grounds! Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility! “...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision...   [click here for more]
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The Complete Devout Handbook (Fantasy Grounds)

The Complete Devout Handbook (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Complete Devout Handbook is packed with player options, spells, and magic items for your Cleric, Druid, Monk, and Paladin characters! Will you play a cleric of commerce sealing business deals with divine magic? A druid that speaks with spirits and fights wielding a whisker plucked from...   [click here for more]
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Court of the Pixie Queen (Fantasy Grounds)

Court of the Pixie Queen (Fantasy Grounds)


Court of the Pixie Queen now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity The Pixie Queen is Dead! The tiny pixie kingdom of Calabeag has been thrown into crisis by the shocking murder of their beloved queen. Framed for the crime, your party will be forced to search through the palace to find the true culprit or be punished in their place! Contains: A...   [click here for more]
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Bloodied & Bruised Vol. 4 – Fizban's Treasury of Dragons (Roll20)

Bloodied & Bruised Vol. 4 – Fizban's Treasury of Dragons (Roll20)


New Combat Actions for the Creatures in Dragons of Stormwreck Isle Available Now on Roll20! The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down...   [click here for more]
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The Complete Hag (Fantasy Grounds)

The Complete Hag (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. CREATURES AS OLD AS EVIL Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals....   [click here for more]
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The Malady Chronicles (Fantasy Grounds)

The Malady Chronicles (Fantasy Grounds)


This supplement is the culmination of our passion for medicine and gaming. It features nine stories, written by excellent DM's Guild creators, fully illustrated and presented in a familiar yet unique layout. This book is the ultimate adventure anthology for introducing disease in fantasy gaming, now for Fantasy Grounds! The Malady Codex offered an introduction into the realm...   [click here for more]
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Legendary Hunts: Coastal Encounters (Fantasy Grounds)

Legendary Hunts: Coastal Encounters (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration....   [click here for more]
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Monstrosity Manual (Fantasy Grounds)

Monstrosity Manual (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. From D&D Editions past comes a collection of monstrous creatures for your 5th edition game! What’s inside the Monstrosity Manual: Monsters from 3rd and 4th editions culled from obscure texts that deserve to be updated. The Abyssal Eviscerator, Banelar Naga, Bright Naga, Deepspawn, Destrachan, Displacer...   [click here for more]
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Untamed Magic (Fantasy Grounds)

Untamed Magic (Fantasy Grounds)


Now for Fantasy Grounds! Unleash your innate power with reckless abandon! A sorcerer unable to contain its innate primal fury sees this power manifest itself as a lightning bolt is expelled from their chest... Such is the struggle of those trying to control untamed magic! Untamed Magic completely rewrites the wild magic sorcerer archetype to amazing effect! Now called...   [click here for more]
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Amarune's Almanac: Mountains of the Realms (Fantasy Grounds)

Amarune's Almanac: Mountains of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! "To most folk of the “civilized” Realms, mountains are walls: no-go areas prone to avalanches, roamed by fearsome monsters, and beset by frigid winds and, at their loftiest heights, perpetual ice and snow. The usually rare passes through mountains are vital trade routes—and dangerous gaps invading armies pour through. [..] Perhaps mountains are worth visiting,...   [click here for more]
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Adventure Sidekicks: Curse of Strahd (Fantasy Grounds)

Adventure Sidekicks: Curse of Strahd (Fantasy Grounds)


Now for Fantasy Grounds! From the creative team that brought you Animal Sidekicks: Do you want to play Curse of Strahd, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Ravenloft campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then...   [click here for more]
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Bloodied & Bruised – Keys From the Golden Vault (Roll20)

Bloodied & Bruised – Keys From the Golden Vault (Roll20)


New Combat Actions for the Creatures in Keys From the Golden Vault Available Now on Roll20! The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming...   [click here for more]
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Van Richten's Encyclopedia of Darklords & Domains Volume 1 (Fantasy Grounds)

Van Richten's Encyclopedia of Darklords & Domains Volume 1 (Fantasy Grounds)


Van Richten's Encyclopedia of Darklords & Domains Volume 1 Now available for Fantasy Grounds Unity! Get a discount on both FG Volumes by purchasing them as a bundle! Click here! "The Mists Surround You… Running through a familiar forest, mist rises up around you, and suddenly you’re “elsewhere”. The forest seems the same, but different in a thousand little ways. The...   [click here for more]
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5e Combat Actions and Environmental Effects Coding

5e Combat Actions and Environmental Effects Coding


5E Combat Actions and Environmental Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for combat actions such as Dodge, Help, Hide, and Ready. It also has coding for environmental effects like Half Cover, Three-quarters Cover, Darkness, and Dim Light. All of which are drag and drop ready straight onto the Actions tab of...   [click here for more]
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Volo's Guide to Ghosts (Fantasy Grounds)

Volo's Guide to Ghosts (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. In this guide, we will report all that we have learned from Volo about ghosts. He has assured us that he has personally witnessed most of the information herein, while the rest come from verified sources. In this supplement you will find: - Tables to give different origins, appearances, and anchors to...   [click here for more]
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Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary (Fantasy Grounds)

Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary (Fantasy Grounds)


Welcome the dangers of Greek Mythology! Now available for Fantasy Grounds Unity! Kit Gryloc's Guide to Myths and monsters contains 114 pages of content for your games of D&D 5E. You will find a great number of creatures adapted directly from Greek myth, as well as several original creatures inspired by aspects of it. This book is not meant to be a historical representation of...   [click here for more]
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Encyclopaedia Formulae Arcana - E (Fantasy Grounds)

Encyclopaedia Formulae Arcana - E (Fantasy Grounds)


The fifth installment of the amazing Encyclopaedia Formulae Aracane now fully coded for Fantasy Grounds! Nearly 200 spells!  Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Welcome...   [click here for more]
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200 Non-Combat Creature Encounters - Random Tables (Fantasy Grounds)

200 Non-Combat Creature Encounters - Random Tables (Fantasy Grounds)


200 Non-Combat Encounter tables - now for Fantasy Grounds Unity! 200 Non-Combat Encounter tables over 10 random tables. Using Monster Manual creatures in 1d20 tables. Includes... Civilized Non-Combat Encounters (City and town, countryside) Road and Travel Non-Combat Encounters (Road and trail, travelers) Wilds and Ruins Non-Combat Encounters (Wilderness,...   [click here for more]
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Blood War Bestiary (Fantasy Grounds)

Blood War Bestiary (Fantasy Grounds)


The Lower Planes teem with twisted creatures just waiting to be set loose, now in Fantasy Grounds! In this supplement you will find the following: 5 Villains 2 Lairs 57 monsters, ranging from CR 1/2 to CR 20 Lore on disease in the Blood War as well as a new disease, Hellish Fever. Everything comes with accompanying lore and original art designed to tell the story of each entry....   [click here for more]
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Alister Konezegel's Field Guide Volume II: Aquatic Terrors (Fantasy Grounds)

Alister Konezegel's Field Guide Volume II: Aquatic Terrors (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Alister Konezegel's Field Guide Volume II: Aquatic Terrors Within the pages of this field guide are a handful of eerie and unusual water-dwelling or water-adjacent creatures inspired by weird animals from our own plane that are perfect for inclusion in your Ghosts of Saltmarsh adventures!...   [click here for more]
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Alister Konezegel's Field Guide Volume III: Fearful Flora & Fungi (Fantasy Grounds)

Alister Konezegel's Field Guide Volume III: Fearful Flora & Fungi (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Alister Konzegel's Field Guide Volume III: Fearful Flora & Fungi Within the pages of this field guide are a smattering of the terrifying carnivorous plant life inspired by the strange adaptations of plants from our own realm... Experience the psychedelic mind-melting...   [click here for more]
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Legendary Bestiary: Legendary Actions for Low-Level Monsters | Roll20

Legendary Bestiary: Legendary Actions for Low-Level Monsters | Roll20


This is a Roll20 Addon! Find the PDF here. Looking for the Fantasy Grounds module? Find it here! Create Legendary Moments at Any Level! Legendary actions are one of the best features of Dungeons & Dragons fifth edition—but why limit yourself to just a few legendary monsters? This supplement offers...   [click here for more]
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Player Primer: Tethyr (Fantasy Grounds)

Player Primer: Tethyr (Fantasy Grounds)


Now for Fantasy Grounds! Tethyr is a land of nobility and intrigue. Seated at the bottom of the Sword Coast, Tethyr serves as the gateway to mighty Calimshan. The Wealdath Forest sits in the heart of the country, hiding ancient magics. Ghosts haunt the city-state of Velen while mysterious ruins lie beneath some of the largest cities in Faerûn. Discover all this and more in Player Primer:...   [click here for more]
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Recharged: Phandelver & Below The Shattered Obelisk (Roll20)

Recharged: Phandelver & Below The Shattered Obelisk (Roll20)


This is the Roll20 Addon version of the supplement. Click HERE for the PDF. Recharge Your Game! Did you know that only twenty percent of the stat blocks in Phandelver & Below: The Shattered Obelisk have rechargeable special abilities? Not anymore! There are 59 rechargeable special abilities in this supplement, one for each Phandelver & Below creature...   [click here for more]
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The Glitter Grimoire (Fantasy Grounds)

The Glitter Grimoire (Fantasy Grounds)


Now for Fantasy Grounds To whomever is reading this message: STOP IMMEDIATELY. DO NOT OPEN THIS BOOK, UNDER PENALTY OF EJECTION FROM CANDLEKEEP.  This "tome" represents nothing but trouble. A collection of some of the most bizarre magic ever created, this "Glitter Grimoire" is a surprisingly powerful tool. The magic contained within must never be unleashed, lest pure chaos overtake the...   [click here for more]
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Adventures In Chronomancy (Fantasy Grounds)

Adventures In Chronomancy (Fantasy Grounds)


Adventures in Chronomancy is now available for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Adventures in Chronomancy provides 2 Adventures and four expanded encounters that incorporate Time Travel into your campaign! While they are made to be used with our title Time Traveler's Guide to Chronomancy, we've included all the spells, items, and creatures...   [click here for more]
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Nerzugal's Dungeon Master Toolkit 3 (Fantasy Grounds)

Nerzugal's Dungeon Master Toolkit 3 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Everyone loves a trilogy! Welcome to Nerzugal's Dungeon Master Toolkit 3! The third installment in the Dungeon Master Toolkit series, expanding upon the Adamantine and Mithral Best-Sellers of the previous toolkits. This time the series returns with plenty of content in the...   [click here for more]
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Recharged: Monster Manual (Roll20)

Recharged: Monster Manual (Roll20)


This is the Roll20 Addon version of the supplement. Click HERE for the PDF. Recharge Your Game! Did you know that fewer than 20 percent of the stat blocks in the Monster Manual have rechargeable special abilities? Not anymore! There are 350 rechargeable special abilities in this supplement, one for each Monster Manual creature that doesn’t...   [click here for more]
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Players Guide to the Blood War Vol. 1 (Fantasy Grounds)

Players Guide to the Blood War Vol. 1 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Darkness is rising. Armies of Demons and Devils clash in an unending conflict that threatens to destroy the whole of the material plane. But what side will you choose, will you side with the forces of evil seeking to conqueror everything in existence or will you choose the armies of light and...   [click here for more]
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Daerdan's Class Feats (Fantasy Grounds)

Daerdan's Class Feats (Fantasy Grounds)


Daerdan's Class Feats introduces 101 class-specific feats that provide new playstyles, shore up defenses, expand existing resources, now for Fantasy Grounds! Average. Each class is represented with at least six feats, with an average of eight per class. Some require a character to be of a specific subclass, whereas others can be taken by any PC...   [click here for more]
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Ships of Saltmarsh (Fantasy Grounds)

Ships of Saltmarsh (Fantasy Grounds)


Now for Fantasy Grounds! Welcome to my supplementary material aimed to add further detail and immersion to your worlds with new ships and crews perfect for any sea-faring campaign! This material has been designed for 5th edition's Ghosts of Saltmarsh initially but has now become compatible with any campaign or adventure that takes your party out onto the open ocean! Will you fight the...   [click here for more]
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Candlekeep Premium Map Pack (Fantasy Grounds)

Candlekeep Premium Map Pack (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity This product is perfect for your Candlekeep exploration! Most of them have additional versions in order to fit different situations. Alternatively, you can use this in any library, fort or luxrious locations. These maps where inspired on the descriptions from Elminster's Candlekeep Companion and the amazing map of Candlekeep made...   [click here for more]
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DotMM Companion: Bundle 3 (Fantasy Grounds)

DotMM Companion: Bundle 3 (Fantasy Grounds)


The Dungeon of the Mad Mage Companion's third bundle comes at you live, time covering Levels 9-13 of Undermountain. A fully coded Fantasy Grounds module that includes: Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain. DM Notes. Quick notes for every chapter,...   [click here for more]
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