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Wyrms of the Realms: Mythic Encounters (Fantasy Grounds)

Wyrms of the Realms: Mythic Encounters (Fantasy Grounds)


33 Dragons of Myth and Legend! Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome! 29 Dragons from Dragon Magazine: metallic, chromatic, and gem dragons! Mythic statistics for...   [click here for more]
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Waterdeep: Items & Encounters (Fantasy Grounds)

Waterdeep: Items & Encounters (Fantasy Grounds)


Now for Fantasy Grounds! Welcome to Waterdeep: Items & Encounters, a collection of 45 encounters with unique magic items attached set in the city of splendor, Waterdeep. This encounter supplement for adventuring around Waterdeep is perfect during any Waterdeep: Dragon Heist campaign or as a prelude to Waterdeep: Dungeon of the Mad Mage! These 45 encounters are designed for characters...   [click here for more]
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Volo's Guide to Ghosts (Fantasy Grounds)

Volo's Guide to Ghosts (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. In this guide, we will report all that we have learned from Volo about ghosts. He has assured us that he has personally witnessed most of the information herein, while the rest come from verified sources. In this supplement you will find: - Tables to give different origins, appearances, and anchors to...   [click here for more]
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Villains & Lairs IV - the Dead, Damned, & Decaying (Fantasy Grounds)

Villains & Lairs IV - the Dead, Damned, & Decaying (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Expand your game with this collection of 40 unique NPCs of various Challenge Ratings, ten of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish.  Written by some...   [click here for more]
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Villains & Lairs II (Fantasy Grounds)

Villains & Lairs II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Tired of heroes demolishing your dreadlords?  Bored of barbarians brushing aside your BBEG? Sick of those meddling kids ruining your zoning plans? Revolutionize your game with this collection of 28 villainous NPCs,...   [click here for more]
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Villains & Lairs (Fantasy Grounds)

Villains & Lairs (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. Includes Unity  Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else...   [click here for more]
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Versatile NPCs II (Fantasy Grounds)

Versatile NPCs II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "Very useful selection of ready-made NPCs, well organized and beautifully laid out! Grab a copy!" -Travis Legge, head of Aegis Studios 35 Versatile NPCs, a Gold bestselling collection of useful NPC stat blocks, is back with a sequel to blow away the original. Find the right NPC for any situation!...   [click here for more]
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Vault of Magic II (Fantasy Grounds)

Vault of Magic II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Vault of Magic II is the sequel to the bestseller, Vault of Magic! Discover powerful and fearsome magical objects, spells, backgrounds, and NPCs to enrich your world of Dungeons & Dragons. Contained in this supplement, you will find: - 72 new magical items - 22 spells - 4 new NPCs - 6 tables to give your...   [click here for more]
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Van Richten's Treatise on Lycanthropy (Fantasy Grounds)

Van Richten's Treatise on Lycanthropy (Fantasy Grounds)


Werebeasts beware! Van Richten's Treatise on Lycanthropy revolutionizes the werebeast's curse like never before! This massive supplement contains the following additions to gothic horror's greatest beast: Van Richten's Notes. The supplement includes an in-game guide to lycanthropy written by the esteemed monster hunter Rudolph van Richten...   [click here for more]
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Van Richten's Guide to Korvidas (Fantasy Grounds)

Van Richten's Guide to Korvidas (Fantasy Grounds)


Van Richten's Guide to Korvidas is now available for Fantasy Grounds "A guided tour, by Rudolph van Richten himself, of a fascinating expansion realm in Ravenloft. Fight lycanthropes, or choose to join them in staving off extinction at the hands of Miro Kulenov. David McDonough has done an exceptional job once again." - Cra S. A small, heavily forested realm, Korvidas is dotted with farms and small...   [click here for more]
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Van Richten's Encyclopedia of Darklords & Domains Volume 2 (Fantasy Grounds)

Van Richten's Encyclopedia of Darklords & Domains Volume 2 (Fantasy Grounds)


Van Richten's Encyclopedia of Darklords & Domains Volume 2 Now available for Fantasy Grounds Unity! "The Mists Surround You… Running through a familiar forest, mist rises up around you, and suddenly you’re “elsewhere”. The forest seems the same, but different in a thousand little ways. The branches of the trees block the meager light of the setting sun, casting dark shadows along...   [click here for more]
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Van Richten's Encyclopedia of Darklords & Domains Volume 1 (Fantasy Grounds)

Van Richten's Encyclopedia of Darklords & Domains Volume 1 (Fantasy Grounds)


Van Richten's Encyclopedia of Darklords & Domains Volume 1 Now available for Fantasy Grounds Unity! Get a discount on both FG Volumes by purchasing them as a bundle! Click here! "The Mists Surround You… Running through a familiar forest, mist rises up around you, and suddenly you’re “elsewhere”. The forest seems the same, but different in a thousand little ways. The...   [click here for more]
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Urban Archetypes: 30 Urban-Themed Subclasses (Fantasy Grounds)

Urban Archetypes: 30 Urban-Themed Subclasses (Fantasy Grounds)


Urban Archetypes includes 30 urban-themed subclasses and 17 spells (including lovely spells like Conjure Mugger and Lawyer-Up) for any cityscape campaign or character, now for Fantasy Grounds! A summary of each subclass can be found below. Barbarian Path of the Stonefist Brawler. Consumed by fire and fury, these barbarians find...   [click here for more]
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Unsettled Ground (Fantasy Grounds)

Unsettled Ground (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Deep Gnome Proverb: “Unsettled ground brings trouble.” Unsettled Ground is a 4 to 6-hour adventure for 4th level characters. Content warning: Spiders. The ruins of Castle Hermitage are shrouded in mystery after the disappearance of Lord Soulis Hermitage...   [click here for more]
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Unearthed Tips and Tricks: Volume I (Fantasy Grounds)

Unearthed Tips and Tricks: Volume I (Fantasy Grounds)


"This is the honest truth, I really like that book(UTT) too. I don't buy a lot of newer stuff off the guild...That's actually one of things I deliberately bought when it came out and I thought it was really well done. That's no bulls***! Go and buy it if you haven't bought it already!" -Guild Adept: M.T. Black  Unearthed Tips and Tricks: Volume...   [click here for more]
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Undermountain: The Lost Lore (Fantasy Grounds)

Undermountain: The Lost Lore (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Undermountain: The Lost Lore is a collection of 8 new character archetypes, 3 backgrounds, 15 spells, 19 magic items, 8 monsters, and a host of random dungeon dressing tables to bring your Undermountain experience to life. The content is intended for use with the Waterdeep: Dungeon...   [click here for more]
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Undead Monsters (Fantasy Grounds)

Undead Monsters (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. This volume introduces a bunch of new undead monsters, either brand new or from previous editions, ready to be used in any campaign. Inside you will discover: - 21 new monsters and stat blocks - 22 beautiful arts ...   [click here for more]
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True Necromancer - Class Option (Fantasy Grounds)

True Necromancer - Class Option (Fantasy Grounds)


True Necromancer - Class Option -- now for Fantasy Grounds Unity! A class option for the worlds greatest roleplaying game. Don't just study the secrets of life and death, command them as a True Necromancer! Journey down the path of the bone, flesh, or spirit, redirect vitality from your enemies to your allies, and eventually learn to use your magic against the living, because...   [click here for more]
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Tome of the Wild Marksman (Fantasy Grounds)

Tome of the Wild Marksman (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Want to be a marksman? Wait no more! Tome of the Wild Marksman is filled with brand new options for you to make your marksman character! Includes: 2 new races: Thorn and Wilden! 11 new subclasses! Including options for Bards, Clerics, Druids, Fighters, Monks, Rangers,...   [click here for more]
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Tiny Hut of Too Many Things (Fantasy Grounds)

Tiny Hut of Too Many Things (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Leomund’s tiny hut has grown into a corrupted, shifting, dark tower in a dreary land. The locals of a nearby village say none should go there but, after getting tired of shopping and dancing, your party has decided to completely ignore that advice. You find the hut’s door ajar—a scent of wood fire and pine escaping it—and step inside....   [click here for more]
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Timber Falls [GCC-1] (Fantasy Grounds)

Timber Falls [GCC-1] (Fantasy Grounds)


Grasp of the Crooked Coven: Timber Falls Now available for Fantasy Grounds Unity! This adventure is part of a full level 1-5 campaign. The full campaign for Fantasy Grounds is coming soon. A wicked fey creature called the Restless Man causes terrifying disturbances that keep the townspeople of Oak Hollow awake and petrified all night long. Even the most well-mannered residents...   [click here for more]
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Thieves' Guild (Roll20)

Thieves' Guild (Roll20)


This is a module for the Roll20 VTT. If you are looking for the PDF - click here. This volume helps to create a thieves' guild, from its senior members to the benefits of joining it, or simply dealing with it. Inside you will discover: - Chapter 1: Everything about creating a thieves' guild: its organization and activities, its relationship with the law, merchants and artisans, and its base...   [click here for more]
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The Ultimate Book of Barbarians (Fantasy Grounds)

The Ultimate Book of Barbarians (Fantasy Grounds)


The Ultimate Book of Barbarians, now fully coded and available on Fantasy Grounds! Clan Crafter Hralding and a studied archivist have begun the long process of recording the archetypal paths of heroes and villains from across the multiverse and time itself. In their journeys and research, they have uncovered many new barbarian paths and documented them here. This...   [click here for more]
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The Sentient Weapon - a new combination of race and class (Fantasy Grounds)

The Sentient Weapon - a new combination of race and class (Fantasy Grounds)


The Sentient Weapon now for Fantasy Grounds BECOME A WEAPON OF LEGEND! “I have seen people rise to the hero’s call, and others succumb to the way of villainy. Each person has a story to tell. What few people realize is that there are other stories out there that have yet to be told. I’m sure you’ve heard of Blackrazor. Have you heard the sword tell its version of the tale?...   [click here for more]
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The Runekeeper Class & Runic Invocation (Fantasy Grounds)

The Runekeeper Class & Runic Invocation (Fantasy Grounds)


The Runekeeper Class & Runic Invocation Now available for Fantasy Grounds Unity! The Runekeeper & Runic Invocation is an expansion of the magic system granted to the Rune Knight Fighter from Tasha's Cauldron of Everything. Within this supplement, you'll find: - The Runekeeper, a brand new 1st to 20th level class specializing in the art of runic invocation with inspiration...   [click here for more]
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The Old Host (Fantasy Grounds)

The Old Host (Fantasy Grounds)


The Old Host -- Now for Fantasy Grounds Unity! The Hunt is on, but are you the hunter or the prey? The Old Host is an adventure in the Feywild for 3rd-5th level characters. It is part III of the bestselling The Grove of Cernunnos series, but can easily be run as a standalone adventure. Conversion based on original product containing: A wonderfully...   [click here for more]
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THE KINGS OF FIRE AND FORGE: A TIER THREE ADVENTURE (Fantasy Grounds)

THE KINGS OF FIRE AND FORGE: A TIER THREE ADVENTURE (Fantasy Grounds)


The Kings of Fire and Forge: A Tier Three Adventure -- Now for Fantasy Grounds Unity!  FIGHT TO SAVE ORINZ FROM THE WAR OF THE FIRE GIANTS! Resolve the war of battling Fire Giants and face off against Queen Uterslav or Tyrant Flekstag in the epic Tier 3 adventure, THE KINGS OF FIRE AND FORGE.  This book is the next adventure in the series started with the best-selling...   [click here for more]
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The Hag's Hexes (Fantasy Grounds)

The Hag's Hexes (Fantasy Grounds)


THIS IS A FANTASY GROUNDS VTT MODULE! - If you are looking for the PDF version - click here. Roleplaying tips, combat tactics, and mechanical expansions to help make hags truly fear-inspiring villains. Chapters full of new monsters, new magic items, mechanics and examples of bargains and curses that can be inflicted by hags. A chapter with over a dozen encounter ideas (including monster lists)...   [click here for more]
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The Great Trial: Frostbite (Fantasy Grounds)

The Great Trial: Frostbite (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The thrill that precedes the Trial start is always welcome. I keep wondering if the participants will be up to my expections, how well they will fare in this challenge. Unfortunately, they often disappoint. Still, the thrill is there. Every time." - Aenor Gleenwith "This is truly one of the most exciting set...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  What lies within this module? The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely...   [click here for more]
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The Cubonomicon (Fantasy Grounds)

The Cubonomicon (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. The true secrets of the gelatinous cubes revealed at last! “Oh I’m sorry, did you think that these cute little dungeon cleaners were harmless? Perhaps see them as some sort of mascot? The truth is terrifying. These are apex predators. Like jelly, they conform to the environment...   [click here for more]
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The Creature Compendium of Ravnica (Fantasy Grounds)

The Creature Compendium of Ravnica (Fantasy Grounds)


Unleash a Horde of Ravnica Creatures on Your Players! The Creature Compendium of Ravnica is loaded with monsters inspired by cards from Magic the Gathering. This book pairs perfectly with Guildmaster's Guide to Ravnica. It is the essential tool for any Dungeon Master running their campaign set in the City of Guilds.  Inside you will...   [click here for more]
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The Court & The Conclave (Fantasy Grounds)

The Court & The Conclave (Fantasy Grounds)


Now for Fantasy Grounds Unity! Created by best selling writers, The Court & the Conclave is an in-depth exploration of the wars between the Court of Stars and the Abyss. Containing 50 new to 5e creatures, many inspired by previous editions, detailed...   [click here for more]
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The Complete NPC (Fantasy Grounds)

The Complete NPC (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Generate unplanned NPCs quickly! Players are continually encountering NPCs you never planned for, but now you can combine almost anything quickly to create the NPC you need! For each NPC you painstakingly create and detail, you will need at least ten more for which you never planned....   [click here for more]
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The Complete Martialist Handbook (Fantasy Grounds)

The Complete Martialist Handbook (Fantasy Grounds)


This is a module for the FANTASY GROUNDS VTT, if you are looking for the PDF - click here. Here's what reviewers and DM's Guild authors are saying about The Complete Martialist Handbook: "I've been looking for a product like this for a while, and I'm delighted that the talented Ben Huffman has delivered it. Definitely worth checking out." MT Black, Guild Adept "Lots of interesting...   [click here for more]
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The Complete Hag Annex I (Fantasy Grounds)

The Complete Hag Annex I (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. More Lore and Flavor for Hags! This first Annex builds upon but can be used without, The Complete Hag. Inside are ways to personalize each hag’s magical attacks and spells, specifics for Auntie and Grandmother Dusk Hags, more powerful variants of Morgantha and Mad Maggie, Hag...   [click here for more]
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The Complete Hag (Fantasy Grounds)

The Complete Hag (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. CREATURES AS OLD AS EVIL Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals....   [click here for more]
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The Complete Devout Handbook (Fantasy Grounds)

The Complete Devout Handbook (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Complete Devout Handbook is packed with player options, spells, and magic items for your Cleric, Druid, Monk, and Paladin characters! Will you play a cleric of commerce sealing business deals with divine magic? A druid that speaks with spirits and fights wielding a whisker plucked from...   [click here for more]
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The Commander - A 5th Edition Class (Fantasy Grounds)

The Commander - A 5th Edition Class (Fantasy Grounds)


The Commander - A 5th Edition Class Now available for Fantasy Grounds Unity! The Commander Commanders can influence a battle through strategy and tactics or by inspiring their allies to fight with greater fervor. Rarely the one to score the killing blow but always one to bring about their foe’s doom, the commander’s strength comes from the bonds between them and their allies.  With 4 Dominion...   [click here for more]
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The Book of Night - A Ravenloft Player Companion (Fantasy Grounds)

The Book of Night - A Ravenloft Player Companion (Fantasy Grounds)


The Book of Night - A Ravenloft Companion now available for Fantasy Grounds In this brand new collection of player options, wield the dark powers of Ravenloft! Be part of the mist itself with our Mistborne lineage, seek out and destroy the dark powers with out Hunter background or choose one of the 40+ new subclasses featuring dark delights such as: The Blood Knight: Drain your...   [click here for more]
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The Book of Myth - A Theros Player Companion (Fantasy Grounds)

The Book of Myth - A Theros Player Companion (Fantasy Grounds)


Now for Fantasy Grounds! The Book of Myth Do you want to dozens of new options inspired by the Theros setting? Cultures and a background that link you to the world of Theros? Look no further as the Book of Myth has everything you need! 66 new Archetypes, with Oaths and Domains inspired by the Theros pantheon 5 New and Variant races inspired by Theros including Nymphs, Minotaurs and Saytrs A...   [click here for more]
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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E (Fantasy Grounds)

The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E (Fantasy Grounds)


 The Armorer’s Handbook: Equipment Upgrade and Rune Magic System Now available for Fantasy Grounds Unity! Note: This product was previously released for Fantasy Grounds Classic and has now been fully updated to support Fantasy Grounds Unity (and is not backwards compatible). All content has been updated from the author's most recent PDF. The Armorer’s Handbook is...   [click here for more]
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The Adamantine City of Tarondir (Fantasy Grounds)

The Adamantine City of Tarondir (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city-setting accompanied of a...   [click here for more]
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Ten-Towns Expanded (Fantasy Grounds)

Ten-Towns Expanded (Fantasy Grounds)


BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN! This product contains: Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing locations found in the campagin book or known lore. Quests and Connections. 13 mini quests and countless connections...   [click here for more]
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Tartarus | Journey into the Underworld (Fantasy Grounds)

Tartarus | Journey into the Underworld (Fantasy Grounds)


Tartarus Journey into the Underworld now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Tartarus There is about to be a power shift in the underworld.   Persephone is plotting to seize power of the underworld and seeks the help of mortals… Tartarus is a level 12 one-shot adventure that sends players into the...   [click here for more]
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Tarot Deck of Many Things (Roll20)

Tarot Deck of Many Things (Roll20)


This is a module for the Roll20 VTT. If you are looking for the PDF - click here. Combine the Deck of many things and the Tarot and you'll have the Tarot Deck of Many Things! Draw a card, and discover the wondrous effects and the powerful NPCs you can conjure through its cards! Inside you will discover: - 122 awesome magical effects - 16 NPCs ready to be introduced in any campaign - More than...   [click here for more]
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Tarot Deck of Many Things (FGU)

Tarot Deck of Many Things (FGU)


This is a module for the Fantasy Ground Unity VTT. If you are looking for the PDF - click here. Combine the Deck of many things and the Tarot and you'll have the Tarot Deck of Many Things! Draw a card, and discover the wondrous effects and the powerful NPCs you can conjure through its cards! Inside you will discover: - 122 awesome magical effects - 16 NPCs ready to be introduced in any campaign -...   [click here for more]
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Stitched Up [GCC-3] (Fantasy Grounds)

Stitched Up [GCC-3] (Fantasy Grounds)


Grasp of the Crooked Coven: Stitched Up Now available for Fantasy Grounds Unity! This adventure is part of a full level 1-5 campaign. To see the complete campaign click HERE. The green hag Rose Meatpincher has kidnapped three children from town and taken them to her moldering fortress deep in the Mistwood. The wicked hag plans to use the children in her horrific magic to create...   [click here for more]
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So, You Walk Into A Tavern... | Roll20

So, You Walk Into A Tavern... | Roll20


Already own the PDF? Click here for a Discount with the Bundle! This volume aids in creating a tavern or an inn, from its appearance and staff to what can occur there. Inside you will discover: - Chapter 1: Everything about the appearance of a tavern/inn, including various special features. - Chapter 2: Owner, Staff, and Customers. Everything you need to create them from scratch. - Chapter 3:...   [click here for more]
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Serpent Isle: The Expansion (Fantasy Grounds)

Serpent Isle: The Expansion (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Serpent Isle: The Expansion An Expansion for the Best-Selling Serpent Isle Campaign! In a land that few have heard of, and fewer still have visited, lies untold adventure, treasure, and fame. This expansion to the best-selling Serpent Isle campaign includes new...   [click here for more]
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