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Unusual Oaths, new paladin class options

Unusual Oaths, new paladin class options


NOTE: a new option, the Oath of Warding, was recently included. If you downloaded the previous version, be sure to enjoy the new oath. This little work of mine aims to grant new options to those who choose to play as a paladin, new options that go along the idea of playing a character sworn to an Unusual Oath. Hence you will the four following oaths. ...   [click here for more]
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5e Character Sheet: Revisited

5e Character Sheet: Revisited


I found the traditional 5e character sheet quite wasteful and wanting of space. Too much room was devoted to the wrong thing; it left me jotting down notes and using shorthand that ended up making me more irritated than informed. To boot, the form fillable version of those sheets were not as robust as I would have liked - particularly for formatting spacing. Thus, this re-work of the Character Sheet...   [click here for more]
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Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens

Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens


And here comes the greatest of major updates, for Pacts & Patrons just hit its 250th sale! With new art, minor tweaks, the addition of my previous Familiar Faces work, and many new contents, Pacts & Patrons is now an ultimate collection of all the class option you could ask for your warlock character, and ever those you didn't know...   [click here for more]
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Spellcraft

Spellcraft


This Guide helps DMs create or convert spells. Included are formulas to help do this. also included are eight unique spells: Black Blade of Disaster, Flight, Lightning field, Mnemonic enhancer, Prismatic fog, Prowess, Solid fog, and Spawn Ooze Update 1.02: fixed some grammar. Updated spells to include classes. Removed the material component from the...   [click here for more]
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Massive Combat

Massive Combat


This is a guide for running large scale battles. Two systems are presented here The Raid Machine: A tactical game like D&D; only bigger This War Machine: A remaking of the original system from OD&D ...   [click here for more]
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Graz'zt Chamber

Graz'zt Chamber


"Well, that was fun! Shall we do it again?"   - Succubus consort to Lord Graz'zt. Graz'zt Chamber is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 5th level adventurers, the chamber and encounter may be plugged in at any level, in almost any setting. The chamber dedicated...   [click here for more]
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Subrace Compendium

Subrace Compendium


From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf, elf, halfling, and orc), ranging from the unusual to the mundane and yet undistinguished by rules – till now. The Subrace Compenium, as shown by the preview, is completely...   [click here for more]
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5e Revisited: Feats

5e Revisited: Feats


"Okay, so I can use Sharpshooter to take a -5 to my attack and +10 to my damage, and since I can see the slot in the iron maiden he's inside, I can ignore three-quarters cover."    You are 350 feet away...    "Oh! I want to move 50 feet forward so I don't roll at disadvantage. I have a +12 to hit and deal 2d8+19 damage on a hit... I rolled a 1! I'll use my...   [click here for more]
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Epic Gnomish Inventing

Epic Gnomish Inventing


Epic Gnomish Inventing is a complete do-it-yourself tinkers' guide for the design and maintenance of non-magical, devices, gadgets, machinery, and other mechanical contraptions. Inside this Dungeons & Dragons 5e supplement are complete step-by-step instructions for building and maintaining gadgets, 6 new backgrounds for tinkers (burrow defender, burrow tinker, clandestine inventor, creative...   [click here for more]
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Book of Familiars

Book of Familiars


Compiled list of familiars and options for familiars. Includes material from the Player's Handbook, Monster Manual, Storm King's Thunder and Volo's Guide to Monster's. ...   [click here for more]
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Shadowsoul

Shadowsoul


Dark class option for someone who wants to use the souls of the dead to slay thier enemies. Includes new familiar/monster. Reformated, balanced, and alter from DND Wiki page. ...   [click here for more]
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Juiblex Temple

Juiblex Temple


Juiblex Temple is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 4th level adventurers, the temple chamber and encounter may be plugged in at any level, in almost any setting. The temple dedicated to Juiblex; the Demon Prince of Ooze and Slime has lain hidden for many years, a relic of darker days...   [click here for more]
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Zuggtmoy Cavern

Zuggtmoy Cavern


"Up-Down-Down-Up. Hmm, nope. That doesn't work. How about we try Up-Up-Down Down. Still not right."   - Thwarted Adventurer Zuggtmoy's Cavern is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 5th level adventurers. The puzzle corridor and cavern may be plugged in...   [click here for more]
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Backstories - New and Improved Backgrounds

Backstories - New and Improved Backgrounds


BACKSTORIES – NEW AND IMPROVED BACKGROUNDS My first custom content for the DM’s Guild was, a year and a few months ago, a new background: the Inquisitor. The Plague Doctor followed shortly and, although it didn’t became a silver bestseller like its more inquisitive brother, it was nevertheless much appreciated. Age, however, catches...   [click here for more]
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Roleplaying Options - Hunting Grounds

Roleplaying Options - Hunting Grounds


Well, hello! The Ranger: the incarnation of a hunter, a predator at the chain's top. No enemy can hide or escape. If you are in the wrong side of a Ranger's blade, there's only one result for you: be hunted. This short book - the first one the series od 'redesign' proposals over the original character classes from the Players Handbook - presents its readers with a new insight...   [click here for more]
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Soulvessel Class

Soulvessel Class


There are some individuals in the multiverse with a natural affinity to the Ethereal Plane. An affinity, which draws the attention of all manner of spirits and souls. These individuals have the power to share their body and hold the spirit of another entity within them, harnessing the energies of the ethereal as well as learning the knowledge and experience of the spirit within them. These individuals,...   [click here for more]
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Primal Beasts

Primal Beasts


Dinosaurs and Ice Age megafauna have always fascinated me. I love learning about prehistoric ancestors of modern, real animals. Being a dungeon master, I frequently use megafauna in my campaigns, often just as background and flavor, but sometimes as hazards and encounters. Presented here are 10 primal beasts: six are based on real world megafauna or dinosaurs while four are entirely new creations that...   [click here for more]
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Ranger Archetype: The Dragoon

Ranger Archetype: The Dragoon


Whether they're riding, protecting, or slaying dragons, rangers seem to be linked to these creatures by fate. Some take it a step further, and make a pact to gain a dragon's power for their own- transforming into a powerful warrior known as a Dragoon. Pictured in the preview cover image: An elf dragoon, channeling their draconic poison through their bow, and a tortle dragoon, channeling their draconic...   [click here for more]
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