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(Not So) Legendary Actions

(Not So) Legendary Actions


Legendary Actions are one of the best-regarded mechanics of the 5th Edition of Dungeons & Dragons, providing DMs the tools to accurately portray the deadliness of higher-level creatures. You know you are in trouble when the dragon simply retaliates your sword slash with a tail sweep without even waiting for its own turn. This feature along with Legendary Resistance however is restricted to...   [click here for more]
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1d100: Vexing Wild Magic Surges

1d100: Vexing Wild Magic Surges


1d100: Vexing Wild Magic Surges Are you bored with the same old wild magic surges all the time? Do you need something fresh in your life? More excitement and total randomness? Then look no further! This table offers you a new take on wild magic surges. If you want to go for mildly annoying instead of potentially game-wrecking or wold changing this is what you are looking for. Note:...   [click here for more]
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200 NPC Catchphrases

200 NPC Catchphrases


The Grinning Frog is delighted to present a collection of 200 catchprases for NPCs - from the brilliant DnD community on Twitter. Please blame Chris Perkins of Wizards of the Coast - he posted a query/suggestion on twitter that such a thing as this publication would be a nice thing to have. Me being me thought - "Hey, let's gather together all the great suggestions on twitter...   [click here for more]
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3.5 to 5th Edition Skills Conversion

3.5 to 5th Edition Skills Conversion


After years of enjoying the 3.5 Edition of D&D, players and DMs often find it difficult to shift to the no-skills 5th Edition. "I Move Silently and then Search the room", "Make a Spot check". It takes a while to change the language and get a feel for the new ways of working. This handy quick reference guide takes away the pain and helps you quickly convert. All the main checks and a handy...   [click here for more]
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32 Pregen Characters With Customization Options

32 Pregen Characters With Customization Options


32 Pregenerated Characters Two character sheets of each combination of basic race and class. A new way to create characters for one offs and convention games! Choose a race, choose a class, pick one of two characters, write in a name and concept, and start playing! What's a concept? Instead of using skills these sheets use the idea of a...   [click here for more]
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5e - Draconomicon I: Chromatic Dragons

5e - Draconomicon I: Chromatic Dragons


Draconomicon I: Chromatic Dragons focuses solely on the three chromatic dragons first released in the original 4e supplement of the same name; the brown dragon, gray dragon, and purple dragon. Inside you can find stat blocks for all three types of dragons, each at the four life stages depicted in 5e's Monster Manual; wyrmling, young, adult, and ancient. Each set of monsters comes...   [click here for more]
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5e Aging Effects

5e Aging Effects


Simply an aging effects table using AD&D 2nd's formula and effects on the ages giving in the race descriptions in 5e. ...   [click here for more]
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5E Onenote Character Sheets

5E Onenote Character Sheets


These are single-page Character Sheet templates for Onenote 2016. Both options are just the main page (ability scores, etc). Because the biography page is really just a bunch of text paragraphs, I personally find it better to let the user choose to put such things underneath of (or to the side of) the charactersheets where they can take advantage of other Onenote features like collapsing...   [click here for more]
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5E Player critical hits & fumbles

5E Player critical hits & fumbles


Tables for melee, brawling, ranged and magical critical rolls (20) so that players can choose a dramatic or scene specific action from 10 different options. Also included tables for melee, brawling, ranged or magical fumbles (1) that can be rolled for dramatic effects. (10 options) Simple 5E mechanics, balanced options and non-lethal punishments. Note: in this document the term "Player"...   [click here for more]
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5e Rules Clarifications

5e Rules Clarifications


5th Edition rules clarifications This document is based on J. Crawford rulings (RAW and RAI) that have appeared on Twitter or in the monthly Sage Advice columns. Sage Advice gives official clarifications of D&D rules. Sometimes it also provides reference documents to help a D&D game run more smoothly. Google "Sage Advice Compendium" to obtain the latest pdf document...   [click here for more]
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A Beginner’s Guide to D&D Magic Users

A Beginner’s Guide to D&D Magic Users


This is intended to serve as a primer for new players to get a casual explanation about the different kind of magic users and how their magic works in a very short, very basic explanation. This is introductory material for new players to get them more comfortable with caster classes through understanding them and how their magic works. It is written in a very conversational style, and should be accessible...   [click here for more]
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A Dragon Master Supplement: Speak with Dragons

A Dragon Master Supplement: Speak with Dragons


See my Ranger Subclass: DRAGON MASTER for this to make sense. Enjoy! ...   [click here for more]
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A Free Preview of Vani Swiftbottom's Guide

A Free Preview of Vani Swiftbottom's Guide


This is a free preview of Vani Swiftbottom's Guide to Advanced Player Options, a complete sourcebook for your game. Inside you will find the Lizardfolk race, the Arcane Arcer hybrid class, and many pages from throughout the book. About Vani Swiftbottom's Guide to Advanced Player Options: This is the 5th major revision of Vani Swiftbottom's Guide to Advanced Player Options, and is the largest...   [click here for more]
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Abilities Pack: Draw Power and Bind

Abilities Pack: Draw Power and Bind


Two pages of extra possibilities. Nothing too fancy, but might help spice things up. Please tell me if it is balanced or not, and if not, how to improve it. ...   [click here for more]
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Additional Magic Item Features

Additional Magic Item Features


The Dungeon Master's Guide for the 5th Edition of the worlds greatest roleplaying game presents tables that DMs can use to add singular characteristics to magical items. These minor quirks, properties, historical details and origin-stories are a great way to present players with memorable and individualized rewards. In fact, the only draw-back to these tables is the limited number of entries....   [click here for more]
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Adventure Builder Supplement - Cult Classic

Adventure Builder Supplement - Cult Classic


For Dungeon Masters who wish for their cults to feel real and alive. This supplement provides the idea foundations for any cult. ...   [click here for more]
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Aldornar Blackfall - "Longscar"

Aldornar Blackfall - "Longscar"


Aldornar Blackfall is a native of Mintarn. All but one year of his adult life has been spent keeping the peace in Neverwinter. For a decade the role of peacekeeper has sharpened Aldornar’s wits and swordplay skills; unruly adventurers, members of the Sons of Alagondar and surely Neverwintans spoiling for a fight know to avoid the dark-haired Mintaran with a scar riding the side of his face....   [click here for more]
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Alignment Guide

Alignment Guide


This is an alignment guide to help with character creation. The goal here is to help your players flesh out their characters. The preface is from the PHB. The alignment descriptions are from Neverwinter Nights 2. I recommend you download for free, and if you elect to implement it come back and donate. Thanks! ...   [click here for more]
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Alternative Faction Guide

Alternative Faction Guide


Hello, here I have my Alternative Faction Guide to help DM with more options for roleplaying elements of factions for character uses, and to help determine possible faction influences on the world the characters are changing. ...   [click here for more]
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An Alphabetical Menagerie, Vol. I (Sample)

An Alphabetical Menagerie, Vol. I (Sample)


The first, early edition of a monster manual I'm currently working on. I elected to post this here, now, to gauge interest and improve the product. Contained within this version are 13 monsters new to 5th edition, from the alien aatheriexa to the lonely attic whisperer. Feel free to pick up this title for free, but all donations will go into commissioning artwork for the final product. Also be sure...   [click here for more]
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An Intriguing Duo

An Intriguing Duo


In this document you can find a couple of lv10 characters with a common background that brought them to travel together. They fit any setting, so feel free to use them as NPCs or as PCs. Enjoy! ...   [click here for more]
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Analysis: Empowering Intelligence

Analysis: Empowering Intelligence


Introducing a new optional rule to make Intelligence more than a dump stat without making it so powerful that everybody would want it. Analysis provides a limited ability to add your Intelligence modifier to any roll. Features New optional rule, Analysis Two new feats for games using Analysis New feat for games not using Analysis Check out my other products on the Dungeon...   [click here for more]
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Artifacts Vol. 1

Artifacts Vol. 1


Artifacts Vol. 1 Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within. These items range from a uncommon to legendary, with original art and D&D 5e rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda www.terrymaranda.com ...   [click here for more]
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Artificer - Mechanical Servant Expansion w/Playable Mechanical Race

Artificer - Mechanical Servant Expansion w/Playable Mechanical Race


Expansion to the Artificer class in order to add relevance to the mechanical servant, have it scale with the character and to reflect the dreams of many Artificers: create the ultimate servant that can protect and serve them while they master their other pursuits. Additionally, it has been created so that the player can have a smaller servant that is less intrusive within a campaign, customized...   [click here for more]
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Artificer Class

Artificer Class


The Unearthed Arcana Artificer Class is a vast improvement on the previous 5e presentation in the Unearthed Arcana Ebberon article as a wizard tradition. Everyone has their opinions on what can be improved. Previously, I put out Master Makers: Artificer Specialists and Options. With the request for community feedback, this is a draft of the class integrating the options presented there, along with...   [click here for more]
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Azoth-Infused (Sorcerer Archetype)

Azoth-Infused (Sorcerer Archetype)


Some sorcerers are infused with the essence of alchemical transformation, what sages and master alchemists call the azoth. This archetype for sorcerer characters is a free preview of Solve et Coagula: A Practical Guide to Alchemy, now for sale on the DM's Guild! ...   [click here for more]
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Balasar's Guide to Exploration

Balasar's Guide to Exploration


Probably one of the best homebrewed books out there, especially for the massive amount of content here. I usually am very restrictive about homebrew with my players but I'll be allowing anything from Balasar's. T.W. Of all the D&D 5th edition products I have seen (including those published by WoTC), this is by far my favorite. It is presented in a similar...   [click here for more]
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Balefire

Balefire


Balefire House Rule replaces all Fire/Heat Damage with Necrotic ...   [click here for more]
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BaleFireBall

BaleFireBall


4th level Evocation - acts like a fireball but does necrotic damage and causes fear ...   [click here for more]
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Barbarian - Path of the Juggernaut

Barbarian - Path of the Juggernaut


A man can be hustled. A man can be hampered. A man can be wounded and crippled. Some men can be frightened and most can be broken. But never can a man be stopped from moving, from hauling himself through great dangers, toils and snares to achieve the unachievable, to sustain the unsustainable and to be ablaze with glory at last. Only in death does a man's heart cease its beat. - Brandnew primal...   [click here for more]
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Beasts by Size Reference sheet

Beasts by Size Reference sheet


A handy reference sheet for Druids to use with Conjure Animals or Wildshape. This sheet sorts the beasts by their Size and included the Name, Size, and Page number but there is another version of this sheet which sorts the beasts by their CR which can be found here: /product/205772/Beasts-by-CR-Reference-sheet?src=newest_community&filters=0_0_45383_0_0_0_0_0 I also find that using these sheets...   [click here for more]
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Beasts of the Tide -- Bestiary Vol. 1

Beasts of the Tide -- Bestiary Vol. 1


Beasts of the Tide -- Bestiary Vol. 1 Populate your adventures with 5 new beasts, created within the theme of seaside monstrosities. Each with rules, background stories and full colour creature illustrations. These creatures range from a challenge of 1 to a challenge of 11 with original art and D&D 5e rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda...   [click here for more]
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Beginner's Guide: Learn to play the easy way!

Beginner's Guide: Learn to play the easy way!


Are you looking to try out D&D and see what all the hubbub is about? Did someone put a 300-page book in front of you and expect you to learn it? Well don't worry, I've got your back! Despite the massive rulebook, there are only a handful of concepts that you actually need to learn upfront. This FREE document will guide you through what you really need to know, give you the big idea, and...   [click here for more]
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Bestowed Curses

Bestowed Curses


A small conversion of Bestowed Curses article from Dragon. This should be quite handy for the DMs that are going to run DDEP06-03 to make the fights more challenging. ...   [click here for more]
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Bonus Action/Concentration Spells

Bonus Action/Concentration Spells


BONUS ACTION/CONCENTRATION SPELLS Can’t remember which spells are eligible for a bonus action or which require your character’s concentration? Here’s a set of handy lists, grouped by class and spell level so you don’t have to keep flipping through your PHB at the table! by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor...   [click here for more]
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Bonus Actions

Bonus Actions


Are you a little confused about how Bonus Actions work and what triggers them? Yes? Well, you need this handy reference. Inside, you'll find a detailed list of all the abilities, feats, spells, and other events that allow to use your Bonus Action. Covers the Core Rules and Xanathar's Guide to Everything ...   [click here for more]
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Book of Rules

Book of Rules


This document is a set of house rules and variant rules that I am using in my 5th edition Dungeons and Dragons homebrew campaign. I have set forth these rules and am making them available in case other DMs would like to see what homebrew and variant rules I use in my campaign and why. ...   [click here for more]
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Bruised and Contused

Bruised and Contused


The world is a dangerous place. An adventurer can barely take a step without an orc trying to cave in their skull or a dragon sneaking in for a breath weapon enema. With heroes exposed to so many hair raising dangers it makes sense that their bodies would take more abuse than a toilet mimic after an outbreak of dysentery. This supplement from the vaults of The Pickled Dragon introduces rules for inflicting...   [click here for more]
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Caster Class Comparison (New Player Handout)

Caster Class Comparison (New Player Handout)


Over 2,500 downloads! If you've ever introduced new players to D&D, you've almost certainly heard this question during character creation: "What's the difference between X class and Y class?" The flavor text and illustrations in the PHB make that an easy question to answer for martial classes (at least for me). But it's a little harder to explain the nuances and roles of...   [click here for more]
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Caves of Shadow (3.0)

Caves of Shadow (3.0)


The Caves of Shadow game is only the beginning. In the DUNGEONS & DRAGONS Adventure Game, your heroes will carry more spells and magical weapons into battle against villainous creatures. The only limitations of the game is your imagination. For 3 or more players, age 13 and up. ...   [click here for more]
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Celestial Patron for Warlocks  +Coure & Lantern Archon familiars

Celestial Patron for Warlocks +Coure & Lantern Archon familiars


Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes. Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ...   [click here for more]
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Character Sheet by Pablo Licata

Character Sheet by Pablo Licata


A colored character sheet for those advanced players who require a more complex sheet. Don't miss any news! www.facebook.com/d12damage ...   [click here for more]
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Choose Your Own Adventurer: A Salty Subclass Survey

Choose Your Own Adventurer: A Salty Subclass Survey


A Party of Adventurers is Recruiting. Do You Have What It Takes to Join Them? With the release of Xanathar's Guide to Everything, there are now 80 subclasses. If you've been saying to yourself, "Self, how can I possibly choose from so many?" then look right here. In this free supplement, you'll find a salty survey that helps you zero in on exactly what...   [click here for more]
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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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Civilized Magic

Civilized Magic


This supplement contains Spells, Magic items and feats designed to be used in an adventure set in an urban campaign. Everything in the book is completely compatible with the 5e D&D rule system regardless of which setting you prefer to play in. It is designed to give players and DMs more options for characters that are specialised to dealing with social encounters or city street adventures. Whether...   [click here for more]
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Classic D&D Races for D&D 5th Edition

Classic D&D Races for D&D 5th Edition


This is a collection of core D&D races, free to download, and re-imagined to have a Classic D&D feel. Have you ever wondered what it would be like to play a `classic' D&D race -- when an elf could detect a secret door? But you also want the breadth and variety of D&D 5th Edition. Well now you can have both! For the first time, the `original' races have been re-imagined into the 5th...   [click here for more]
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Cleric - Salvation Domain

Cleric - Salvation Domain


Salvation comes in many ways, be it lucky coincidence, intervention by powerful beings, or even the will of immortals such as the gods themselves. More often than not, it is as unpredictable as the dice of fate. Any lawful deity can claim influence over this domain, particularly deities that promote religious obedience, unshakeableness, or purity of the soul. Clerics that follow the path of salvation...   [click here for more]
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Combat Overhaul Extended

Combat Overhaul Extended


From sword clashing duos to gunfights and magical duels, this extended overhaul grants every character class something new to bring to the table, including a new ruleset for parrying, a destructable cover system and mechanics for contested spellcasting! A collection of brand new combat features to spice up your Dungeons and Dragons games. Like it? Check out my other content below! Rules...   [click here for more]
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Combat Stamina

Combat Stamina


Combat stamina is intended to help combat feel more realistic without completely changing the way you play. Hit Points (HP) work just fine for most groups and to be honest are just fine mechanically speaking. However, I think this alternate mechanic makes combat more interesting and hopefully slightly more realistic but also helps to immerse yourself in your characters both in and out of combat. Simply...   [click here for more]
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Commander A Fighter Martial Archetype

Commander A Fighter Martial Archetype


The archetypal Commander is a natural leader in battle. The Commander knows that the greatest weapon is team strength, they focus on increasing the impact of those around them. ...   [click here for more]
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