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Black Flame Zealot - Rogue Subclass

Black Flame Zealot - Rogue Subclass


In Thay, the Red Wizards rule with an iron fist. And yet, though the Red Wizards would never admit it, there are those they fear, those they can’t control. Meet the Black Flame Zealot, a Rogue subclass! Inspired by and adapted from the 3.5e prestige class in Unapproachable East, the Black Flame Zealot blends the stealth, subterfuge, and damage output of the Rogue with the...   [click here for more]
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Solve et Coagula: A Practical Guide to Alchemy

Solve et Coagula: A Practical Guide to Alchemy


Solve et Coagula A Practical Guide to Alchemy By Joseph Carriker "Let this be the lesson, then. Nothing in all the world is unchanging. The practice of alchemy can thus be understood to be the quest to master the inevitability of transformation. There is no question whether or not all things – yourself included – will be changed. The only question is whether...   [click here for more]
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Big & Scary Monsters - Punny Creatures Supporting Charity

Big & Scary Monsters - Punny Creatures Supporting Charity


50% of royalties go to charity! "Oh, the Huemanatee!" - Common outcry from sailors of the Astral Sea 'Big and Scary Monsters' is a small collection of punny monsters to drop into your 5e D&D game. These creatures are guaranteed to make players roll their eyes before they inevitably start laughing at the sillyness of the creature they've been faced with. Or they may just respond...   [click here for more]
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Necromancy: Guide To Undeath

Necromancy: Guide To Undeath


The Guide to Undeath is a valuable resource for the 5th Edition Dungeons and Dragons to expand undeathly options available to Players and Dungeon Masters alike! Within its pages, you will find: 1 new undead player race: Revenant 12 Subclasses: Path of the Ancestors Wrath for the Barbarian, College of the Banshee for the Bard, Spirit and Undeath Domains for the Cleric, the Cyclebreaker for the...   [click here for more]
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A player’s crash course to: Ravnica

A player’s crash course to: Ravnica


This is a handout to help your players to jumpstart their way into Ravnica Lore and character creation. It contains a short description of the city, a summary of the guilds, a short list regarding races and classes, details about backgrounds and renown. Each resource has references to Guild Masters’ Guide to Ravnica.<o:p></o:p> ...   [click here for more]
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CCC-BMG-40 HULB 4-1 Whispers from the Deep

CCC-BMG-40 HULB 4-1 Whispers from the Deep


Whispers from the Deep Usually monsters disappearing is a good thing, but what if soon after whispers can be heard in one’s dreams and people disappear? What horrors did those things stir in the ruins below? Better safe than sorry. Part 1 of the Terror from the Deep trilogy. A 4-Hour Adventure for 11th-16th Level Characters ...   [click here for more]
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The Bestiary

The Bestiary


THE BESTIARY (v. 3.0) AS RECOMMENDED by DRAGON+ (issue 14: "The Best of the Dungeon Masters Guild") AUTHOR'S NOTE: BEFORE BUYING THIS PRODUCT, PLEASE CHECKOUT THE NEW "ILLUSTRATED BESTIARY", WHICH INCLUDES MOST CREATURES FOUND IN THIS BESTIARY, PLUS OTHERS FROM THE BESTIARY VOL. 2, and THE BESTIARY VOL 3. (no longer available as separate products)....   [click here for more]
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All the Dragons! The Dragons! Volumes 1 and 2 Bundle

All the Dragons! The Dragons! Volumes 1 and 2 Bundle


"If you want more flexibility in how you use dragons, Dragons! is an inexpensive option to save yourself the time of messing around with numbers and trying to calculate Challenge Ratings. Recommended." - Merric B https://merricb.com/2016/04/26/5e-supplement-review-dragons/ Welcome dragon lovers to the Dragons! Volumes 1 and 2 Bundle! Featuring 2 best sellers for one great price. Are you playing...   [click here for more]
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CCC-BMG-13 PHLAN 1-1 Sepulture

CCC-BMG-13 PHLAN 1-1 Sepulture


Spirits in Phlan are high in the wake of Vorgansharax’s defeat. Reconstruction plans are finally in motion, yet one threat looms. The Doomguide of Kelemvor has descended into the shadows of the necropolis and gathers dark forces around him. There is little he won’t anticipate. One should have their affairs in order before accepting this mission. A four-hour adventure for 11th-16th level...   [click here for more]
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19 Shops & Shopkeepers

19 Shops & Shopkeepers


Get the most out of your cities! This companion guide includes 19 creative shops & their shopkeepers for you to include in your cities and breathe more life into your world for your players! Whether you want to make them the landmark destination of a small town, or one of many unique offerings in a metropolis they're great additions for any settlement that will add: Unique goods & services! Individual...   [click here for more]
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Karniv's Magical Gems

Karniv's Magical Gems


Karniv's Magical Gems - A collection of 160 Magical Gems and Lore from the world's greatest Arcane Historian! Looking for some new items to spice up your campaign? Dive into the incredible world of enchanted crystals with Karniv's Magical Gems! The foremost magical authority, Karniv showcases his incredible knowledge of the arcane in this collection of writings, musings, and anecdotes. This package...   [click here for more]
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Fey Creatures: Nymphs, Pixies, and the Jabberwocky

Fey Creatures: Nymphs, Pixies, and the Jabberwocky


Even with the release of Volo's Guide to Monsters the amount and variety of fey is still somewhat lacking in 5e, particularly in aquatic environments and the underdark (which, let's face it, have always been pretty lacking in fey to begin with). The books are also quite lacking on fey with a high challenge rating. I've decided to remedy this. A stat block for the Jabberwocky as an epic level...   [click here for more]
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Ooze Options (5e)

Ooze Options (5e)


A set of content for those who wish slime, ooze, and other gross fluids were more prominent in the game! Includes: 1 New Race (Slimelings, a humanoid ooze creature) 4 New Subclasses (the Cleric's "Corrosion Domain", the Paladin's "Oath of Hunger", the Sorcerer's "Slime Soul", and the Warlock's "Faceless Lord" patron) 4 New Eldritch Invocations 6 New Oozes and Ooze-related Monsters 7 New Magic...   [click here for more]
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200 Critical HIT & FUMBLE Tables

200 Critical HIT & FUMBLE Tables


200 Critical HIT & FUMBLE Tables SOLD AS PART OF THE COMPLETE WORKS OF ROB TWOHY 2016 PLEASE CONSIDER THAT BEFORE PURCHASING THIS! Quick DM reference... A 200 CRIT table and 200 FUMBLE table sure to keep your party laughing. Purchase of this item includes PDF format as well as the module to use...   [click here for more]
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Recipes Of The Realms II: Recipes For Famous Foods In The Forgotten Realms and Beyond

Recipes Of The Realms II: Recipes For Famous Foods In The Forgotten Realms and Beyond


“Aye, looking to spice things up again are ye? Well here are some removes for you to feast upon before thy next harrowing adventure, where there is a high probability of you being removed from Faerun itself!” Recipes of the Realms II is a companion document to our best seller, Recipes of the Realms. This addition provides more side dishes, removes, and sauces to bring the realms...   [click here for more]
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CCC-BMG-43 PHLAN 4-1 Ghoulies and Ghosties

CCC-BMG-43 PHLAN 4-1 Ghoulies and Ghosties


The unthinkable is happening in Phlan; someone, or some thing, is taking the children. What began as strange reports from outlying farms, has now become a city-wide problem. Emotions and tempers run high and accusations are thrown carelessly. The Chancellor has offered a substantial reward to anyone that can not only get to the bottom of the mystery while keeping the citizens from turning on one another...   [click here for more]
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Xanathar's Guide to Barovia

Xanathar's Guide to Barovia


Xanathar's Guide to Barovia: Curse of Strahd Cosmetic Alterations for Xanathar's Spells supplies your DM toolkit with altered spell descriptions befitting the Ravenloft setting. Not only does describing spell effects deepen the immersion your players will feel, but injecting the marks of horror into storytelling is a crucial part of DMing Curse of Strahd. A few examples:...   [click here for more]
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Quirks (5e Rules)

Quirks (5e Rules)


A set of new rules for players looking for more diverse character creation options. "Quirks" are features that provide a character with one Talent and one Flaw, each matching the theme or quality of the Quirk itself. For instance, the "Phobiac" quirk grants a character the Talent of being able to spot their fear more easily, but also the Flaw of being frightened while that fear is present. In combination...   [click here for more]
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Missing in the Olde Marsh - Adventure for levels 3-4

Missing in the Olde Marsh - Adventure for levels 3-4


Missing in the Olde Marsh – An adventure for 4 or 5 characters of level 3 or 4! Need a quick adventure to hook your players into the region? Are the PCs about to travel by boat? In this adventure, the characters find themselves washed up on a desolate shoreline after their ship sank in a magical storm. Will they find their way back to civilization? What dark forces are creating these undead...   [click here for more]
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5MWD Presents: Rod of Seven Parts

5MWD Presents: Rod of Seven Parts


5 Minute Workday Presents: Rod of Seven Parts Experience all seven pieces of the artifact of legend! This accessory updates the classic artifact to 5th Edition with complete game mechanics for the rod, both seperate and complete. Also included are statistics for Miska the Wolf-Spider, the demon lord who corrupted and broke the rod, along with three spyder-fiends. The rod of seven parts dates...   [click here for more]
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Complete Visual Guide to Druids

Complete Visual Guide to Druids


Resdesigned from top to bottom and updated with Xanathar's Guide to Everything and Guildmaster's Guide to Ravnica content! Are you a DM running a game for new players? Are you a new player yourself? Or does your mind draw a blank when it's time to level up? The Complete Visual Guides are a series of intuitive, easy-to-digest guides to...   [click here for more]
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Twisted Mithral: Cart Combat (5e)

Twisted Mithral: Cart Combat (5e)


"Twisted Mithral" is a comprehensive guide to cart combat. This 45-page illustrated title leads you through building your own carts, smashing cart combat, as well as providing a variety of feats, spells, subclasses, and magic items for your vehicular campaigns. Includes: Pages of rules governing vehicular combat Guides to building, repairing, modifying, buying, and selling carts 64 unique cart...   [click here for more]
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Underdark Table Rolls

Underdark Table Rolls


Simple Encounter tables for the Underdark for Low (1-4), Mid (5-10) and High (11+) levels with support for Volo´s Guide to Monsters and Mordenkainen´s Tome of Foes. Extra tables for Underdark Locations, beasts, humanoids, undead, fungi & oozes and Underdark slaves. Tables use 2-20 range designed with unusual and dangerous encounters occurring less often using 1d12+1d8 or 2d10....   [click here for more]
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Learning Languages

Learning Languages


These rules are for those DMs and players that feel like the base rules for languages in D&D are too simple and binary. If going from ¯|_(ツ)_|¯ to completely fluent does not work well enough for you, then this is for you. These rules are also recommended for a campaign that wants to place a heavier emphasis on adventuring in foreign lands or interacting with foreign cultures. I hope...   [click here for more]
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Eberron Random Events: Sharn and the Five Nations

Eberron Random Events: Sharn and the Five Nations


Bring your Eberron Campaign to Life! Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue. Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?”...   [click here for more]
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CCC-BMG-14 PHLAN 1-2 Enemy of my Enemy

CCC-BMG-14 PHLAN 1-2 Enemy of my Enemy


Something odd is happening to the citizens of Phlan. Some have inexplicably gone mad and must be restrained, while others have developed strange magical abilities. No one is immune as it has affected young and old, rich and poor, strong and weak. Opinions about the cause are plentiful, but some theories seem more solid than others. A D&D Adventurers League adventure for character levels 11...   [click here for more]
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DM Tools: Create "Real" settlements

DM Tools: Create "Real" settlements


As a dungeon master, creating towns or cities is a valuable tool to have under your belt. Unfortunately, you don't necessarily want it to take tens of hours each time. I have put a lot of time and effort into my own generation mechanics to save myself some time, so I have decided to share them with you. When you use this guide to create settlements, the result will be living, breathing settlements,...   [click here for more]
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Life and Decay: Secrets of the Golgari Swarm

Life and Decay: Secrets of the Golgari Swarm


Finally, the Secrets of the Golgari Swarm will be revealed to the people of Ravnica. Life and Decay provides Dungeon Masters and Players new options for the representing the Golgari Swarm. Players can now create a Gorgon character. Dungeon Masters have a collection of wretched creatures to throw at their players, including famous maze runner Varolz the Scar-Striped. Prepare to feel the undying might...   [click here for more]
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CCC-BMG-42 HULB 4-3 Call of the Deep

CCC-BMG-42 HULB 4-3 Call of the Deep


Call of the Deep The watery veil is lifted and the Master of the Deep is known. All that remains is killing it and lifting its destructive influence. The dangers that lurk in the unfathomable depths might be the least of your worries. Part 3 of the Terror from the Deep trilogy. A 4-Hour Adventure for 11th-16th Level Characters ...   [click here for more]
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Gifts of the Gods: Charms and Blessings

Gifts of the Gods: Charms and Blessings


Rewards From The Gods Perhaps your players have pleased the gods, the faithful, or just angered their foes, but at some point a free healing potion or magic item simply isn't enough. Expanding on the blessings and charms found in the Dungeon Master's Guide, the charms and blessings found within this tome are excellent rewards for those serving the gods. * 48 New Charms and...   [click here for more]
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Players Handbook (1e)

Players Handbook (1e)


The 1st Edition Player's Handbook is back! No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more. Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more. Character Level Statistics. Equipment...   [click here for more]
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Critical Misses Tables 5e DnD

Critical Misses Tables 5e DnD


What happens when you roll a natural 1 on an attack roll? According to the official rules not much! Many 5e D&D players would like to impose a 'fumble' of some kind to mirror the effect of a critical hit on a natural 20, however I have found no truly satisfactory solutions out there. And none at all that take into account that a critical miss on a melee attack would look very different to a critical...   [click here for more]
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Grimm Encounters II

Grimm Encounters II


Grimm Encounters II Twelve Terrors Return! If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell, or for your...   [click here for more]
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Shadows and Whispers: The Secrets of House Dimir

Shadows and Whispers: The Secrets of House Dimir


TRUST NO ONE! The secrets of House Dimir are opened wide. This book offers a way to inject cold war espionage drama and paranoia into your new Dungeons and Dragons game. This book includes: Rules for developing and controlling assets. NPCs who can provide your spy with valuable intelligence. Rules for buying assassinations, poisons, and thought crimes in the Bane Alley Black Market. Advice...   [click here for more]
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CCC-BMG-36 ELM 2-3 Vestiges of Darkness

CCC-BMG-36 ELM 2-3 Vestiges of Darkness


Legends say that the fall of Northkeep was orchestrated by one man, who sought ultimate power but was cursed to remain forever within the sunken ruins of the Bell in the Deep as his only reward. Now the great betrayer might himself have been betrayed, with dire consequences for the entire Moonsea region. A four-hour adventure for 5th-10th level characters ...   [click here for more]
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The Solo Adventurer's Toolbox (Fantasy Grounds)

The Solo Adventurer's Toolbox (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "An incredibly useful tool which has many different applications and uses. Rob Twohy does it again!" - Jonathan G. Nelson (AAW Games) Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your...   [click here for more]
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Magewright, Marked, Cabal, Claw

Magewright, Marked, Cabal, Claw


This is a primer on running espionage and/or special operations games in the Eberron setting. This guide covers the Dragonmarked Houses, the intelligence agencies of the various nations, as well as grand conspiracy groups (which may or may not exist) and terror-plotting anarch cells. Created by one of the co-hosts of the Eberron-focused manifest.zone podcast. ...   [click here for more]
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100 Weapon Histories

100 Weapon Histories


One hundred weapon histories that will bring life and interest to your weapons. ...   [click here for more]
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Whispers From The Sea

Whispers From The Sea


A fantastic island of goblins awaits your party in this new adventure! In a bizarre turn of events, the party has found themselves cast away on an evil wizard's island. An enemy lurks nearby. Who are these strange goblins? Are they friend or foe? Complete with: * 4 maps * 6 NEW spells for goblins and players * New seige mechanics * 4 NEW goblin specializations...   [click here for more]
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Player's Handbook, Revised (2e)

Player's Handbook, Revised (2e)


Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated...   [click here for more]
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D&D 5e - 80 Additional Minor Properties

D&D 5e - 80 Additional Minor Properties


Looking for additional magic item properties? This file details 80 additional properties that expands the list found on page 143 of the 5th edition Dungeon Master's Guide. The first version of this document, containing 30 additional minor properties was published on April 2nd, 2016. This document updates the list to include 50 more, for a total of 80 additional minor properties,...   [click here for more]
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Dinosaurium

Dinosaurium


A collection of 36 dinosaurs to support the Tomb of Annihilation campaign in Chult. This document provides 5e stats and abilities for these beasts as well as a graphic to help DM's and players visualize the actual size of the dino. ...   [click here for more]
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Codex of the Infinite Planes Vol 06 Astral Plane

Codex of the Infinite Planes Vol 06 Astral Plane


Codex of the Infinite Planes Volume 6: Astral Plane The secrets of the Astral Plane ... extracted at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the crossroads...   [click here for more]
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D&D Rules Cyclopedia (Basic)

D&D Rules Cyclopedia (Basic)


Whether you're a player or a Dungeon Master, the Dungeons & Dragons Rules Cyclopedia is now the comprehensive sourcebook you need for the original fantasy roleplaying game! For ages 12 and up, the Cyclopedia contains the compete game system and hundreds of features, including the following: All the rules from the D&D boxed set series, including Basic, Expert, Companion,...   [click here for more]
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Coven Casting (5e Rules)

Coven Casting (5e Rules)


A set of rules and content for multi-caster spellcasting. Perfect for campaigns revolving around a group of witches or wizards, a cult run by the Big Bad, or an evil player party vying for power. Includes: Rules governing how to cast special multi-caster spells, called "coven spells". 20 Coven Spells, some of which are more powerful versions of existing spells, while others are completely new....   [click here for more]
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The Inns and Taverns Handbook

The Inns and Taverns Handbook


The Inns and Taverns Handbook from Cawood Publishing, the makers of 24 bestselling 5E products. A practical handbook for any Dungeon Master. Choose from over 250 inns and taverns! Want more NPC descriptions and stats? Want encounter tables for each kind of inn and tavern? Want random events tables for inns and taverns? This handbook includes all...   [click here for more]
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Monstrous Subclasses (5e)

Monstrous Subclasses (5e)


"Monstrous" Subclasses is a collection of 9 new subclasses that mimic the abilities of classic D&D monsters. Includes: The "Chimera" Barbarian. The "Banshee" Bard. The "Sphinx" Bard. The "Deva" Cleric. The "Satyr" Druid. The "Mimic" Monk. The "Displacer Beast" Rogue. The "Mind Flayer" Sorcerer. The "Lich" Wizard. UPDATE LOG v 1.1: Made some balancing changes, as suggested in comments....   [click here for more]
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Xanathar's Scrolls of Lost Subclasses (Fantasy Grounds)

Xanathar's Scrolls of Lost Subclasses (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Add a little flavor to your game with these four new subclasses! The Xanathar hoards all types of treasure, some of which will most likely never been seen again. However, thanks to a cunning group of thieves, several scrolls containing information about lost and forgotten subclasses have been recovered. Warlock...   [click here for more]
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CCC-BMG-41 HULB 4-2 Voices from the Deep

CCC-BMG-41 HULB 4-2 Voices from the Deep


DeepVoices from the Deep Voices from the DeepVoices from the Deep “Give us what we want or more ships will be sunk and crews taken,” say monsters from the deep. The authorities might give in. Somebody needs to stop them. Part 2 of the Terror from the Deep trilogy. A 4-Hour Adventure for 11th-16th Level Characters ...   [click here for more]
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CCC-BMG-44 PHLAN 4-2 Long Leggity Beasties

CCC-BMG-44 PHLAN 4-2 Long Leggity Beasties


The unthinkable is happening in Phlan; someone, or some thing, is taking the children. What began as strange reports from outlying farms, has now become a city-wide problem. Emotions and tempers run high and accusations are thrown carelessly. The Chancellor has offered a substantial reward to anyone that can not only get to the bottom of the mystery while keeping the citizens from turning on one another...   [click here for more]
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