Trollskull Alley - a Waterdeep: Dragon Heist DM's Resource
Chapter 2: Trollskull Alley is the sandbox of the Waterdeep: Dragon Heist campaign. It's where you and the players get to set your own pace, create unique stories and forge a lasting relationship with Waterdeep and its residents. But, as is often the case, freedom can become overwhelming. What should you use from the chapter?... [click here for more]
This injury manual provides expansive - yet easy to implement - injury rules for 5th edition D&D, as well as two traps that injure, items for the injured and a handy sheet to keep track of injuries and conditions.
Feel free to leave a comment and a review - and don't forget to check out our other products!
Waterdeep: Dragon Heist
Storm King's Thunder
Adventures &... [click here for more]
Book of Shadows
The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. For a free taste, take a look at the School of Shadow, which is also featured in the Book of Shadows.
The Book of Shadows contain:
1 new player race, with two sub-races
4 new archetypes
6 new creatures
1 new creature template
6... [click here for more]
Triboar - a Storm King's Thunder DM's Resource
This product is created to enhance the town of Triboar when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation time needed to run Triboar in an entertaining way. The download includes:
Introductions - a guide to introducing Triboar and its NPCs to your players in an immersive and entertaining... [click here for more]
Chromatic Dragons - Enhanced Enemies 1
The dragon is the archetypical monster of Dungeons & Dragons. Heck, it’s right there in the name. Unfortunately, the 5th edition dragon doesn’t always live up to the hype. Being the monster at the end of the dungeon and the big baddie that will finally push the player characters to their limit is a hard part to play, and the dragon sometimes falls... [click here for more]
The Chosen Path - a Storm King's Thunder DM's Resource
The information and resources in this document is created to help you, the DM, enhance your players’ experience as they take on the Temple of the All-Father in Chapter 4 of the Storm King’s Thunder campaign. On the following pages, you’ll be presented with the following:
Overview and advice - A brief... [click here for more]
Book of the Dead
The Book of the Dead has long been mired in darkness and all but forgotten, but now the tome has resurfaced, filled with new death-dealing subclasses, magical items, spells and optional rules for budding necromancers and other servants of death.
The Book of the Dead contains:
new archetypes for the bard, druid, fighter and wizard
four new magical... [click here for more]