Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign.Scott Niedjela
Sick of not being able to find a game? Have a burning passion for D&D and everything it represents,... [click here for more]
Contained in this small supplement is a method for converting published party adventures for solo (DM-less) play. In our product The Solo Adventurer's Toolbox, we introduced a method for creating freeform, self-generating solo adventures that reveal themselves as they go. But through conversations with other solo players, it has become evident that many soloists desire to take advantage... [click here for more]
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
"An incredibly useful tool which has many different applications and uses. Rob Twohy does it again!" - Jonathan G. Nelson (AAW Games)Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your... [click here for more]
DUNGEON DESCRIPTIONS PART 1: THE LAIRReady-made generic room descriptions for the busy DM
The random dungeon generator found in the Dungeon Master’s Guide (pp.290-301) is a valuable resource for all dungeon masters. Using these tables, paired with your creativity, you can map endless dungeons on the fly, creating impromptu adventures for your party.
But have you ever... [click here for more]