Title |
Publisher |
Price |
Ezmerelda's Guide to Ravenloft is a 5e supplement that serves as an expansion to Van Richten's Guide to Ravenloft, including new player options and Domains of Dread. Each of these domains provides you with detailed lore, backgrounds, locations, NPCs, adventure hooks, a map and detailed information on their respective Darklords, including their stat blocks.
This beautifully laid-out,... [click here for more] |
Dungeon Masters Guild |
$24.99
|
"So here you have it: the truth about the Seven Heavens."
— Zariel, Defender of the Seven Heavens and Archduchess of Avernus
There are so few celestial creatures in D&D 5E — a grand total of seven in the Monster Manual! I believe the main reason for this is that celestials are... good. And good beings don’t make good villains... [click here for more] |
Dungeon Masters Guild |
$14.95
|
For the Fantasy Grounds version, Click Here
Invigorate your warlock character and please your patron!
Tome of the Pact is a love letter to the warlock class, featuring:
4 new otherworldly patrons: the chaotic creature of Limbo, the reliable patron of Mechanus, the oracular storm giant, and the entity of the harvest.
29 new invocations, including new cantrip... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Print On Demand is finally available, with softcover, a new layout and updated version!
This volume aims to investigate the relationship between warlocks and their patrons, from the relationship's inception to the myriad developments that could occur during a campaign.
Inside you will discover:
- Chapter 1: Relationship Between Warlocks and Patrons, which explores Backstory, Purpose, Methods,... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Spelljammer Shipyard
The engineer wiped her forehead and slid out from beneath the engine, sliding her miniature welding torch back into her belt. The last journey had a helluva toll on the ship, and each part of the engine needed a careful examination. If she did her job well, the ship would be flying better than ever; if not, they would probably get halfway out of the atmosphere before the entire... [click here for more] |
Dungeon Masters Guild |
$7.95
|
In this guide, we will report all that we have learned from Volo about ghosts. He has assured us that he has personally witnessed most of the information herein, while the rest come from verified sources.
In this supplement you will find:
- Tables to give different origins, appearances, and anchors to your ghosts
- New Actions and Traits for your ghosts
- Help with communing with spirits: different... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Following the platinum best-selling adventure The Second Black Dawn, a new, exciting adventure is finally available!
Defeat the encroaching evil
A city burns, occupied by cultists of a dark sect, ravenous undead, and bloodthirsty brigands. The plan to unleash the Second Black Dawn has now come to fruition and the apocalypse is at hand. Race through a city on fire, investigate a mysterious... [click here for more] |
Dungeon Masters Guild |
$9.99
|
More Lore and Flavor for Hags!
This first Annex builds upon, but can be used without, The Complete Hag. Inside are ways to personalize each hag’s magical attacks and spells, specifics for Auntie and Grandmother Dusk Hags, more powerful variants of Morgantha and Mad Maggie, Hag patrons and 100 tchotchkes.
Inside you will find:
- 10 Magic themes
-... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Now an ENnie-nominated title!
A dark mage, defiant to the gods.
A marauding warrior bent on conquest.
A true knight, twisted by grief into something cruel.
This book contains them all—and many more! This collection of characters, designed by some of the most prolific designers of D&D 5e content, houses the perfect archvillain for your next campaign. Each... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Now Available on Fantasy Grounds!
The elvish student only half-believed the stories she’d been told until she investigated herself. A secret shop of magical wares that wanders from room to room under the very noses of the deans and professors? It seemed like the sort of story seniors would tell first-years to watch them run around like headless chickens looking for it. Nonetheless, she... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Rediscover the land of Barovia under the domain of the terror-inducing Countess Strahd von Zarovich with this supplement filled with advice on running Strahd as a non-male villain, and featuring unique, original encounters and NPCs to enhance your adventures in Ravenloft.
"This reimagined take on one of the most classic Ravenloft villains comes not only with a coherent take on Strahd herself,... [click here for more] |
Dungeon Masters Guild |
$9.99
|
From the lead designer of the Honkonomicon
Tasha's Supernatural Travelogue guides you through the wonders and thrills of magical exploration with 40+ pages of content for DM and players.
In this book you will find:
11 exciting supernatural regions built around common fantasy tropes like fiendish corruption, necromantic power and draconic influence, that... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Tired of spending your downtime doing the same activities over and over again? This month's special issue of Mystic Digest has you covered!
Peruse the fully-illustrated pages of Downtime Monthly for 10 new downtime activities, from Bounty Hunting to Performing to Tournament Sports!
Downtime Monthly is a pilot for the upcoming Mystic Digest series, penned by the... [click here for more] |
Dungeon Masters Guild |
$3.95
|
YOUR BACKGROUND IS MORE THAN WHO YOU WERE
For some characters, their background represents their lives when they aren’t in the dungeon or out saving the world. It includes aspects of ambitions, their place in society, and their recognized authority. Such advancements are optional even in a campaign that uses these rules, for with authority comes responsibility. Other characters... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Skies of Netheril
The mage walked down the streets of Eileanar, hands deep in the pockets of her robes. Magic erupted all around her: cobblestones swept themselves clean, streets were illuminated by crystal orbs of light, and the dark clouds of a storm were held outside the city by invisible walls of force. On her left, construction workers levitated stone bricks into place with weighty... [click here for more] |
Dungeon Masters Guild |
$11.95
|
Infamous Adversaries is a collection of 39 original takes on classic D&D monsters, each designed to be dropped into your ongoing campaign as a side quest or as the focus of a one-shot game. The collection features adversaries for every tier of play, including foes with challenge ratings as low as 1/4 and as high as 30. Each adversary includes a plot hook to spark your... [click here for more] |
Dungeon Masters Guild |
$14.95
|
"To most ‘everyday folk’ of the Realms, deserts are places to stay well away from. Dangerous, uncomfortable even when you make only brief, timid forays in from the verges, and offering little good reason to go there. And beings who do dwell in a desert are hardened to survive there, and usually don’t appreciate intruding competitors—and treat them accordingly." - Ed Greenwood (excerpt from... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Ezmerelda's Guide to Ravenloft is a 5e supplement that serves as an expansion to Van Richten's Guide to Ravenloft, including new player options and Domains of Dread. Each of these domains provides you with detailed lore, backgrounds, locations, NPCs, adventure hooks, a map and detailed information on their respective Darklords, including their stat blocks.
This beautifully laid-out... [click here for more] |
Dungeon Masters Guild |
$34.99
|
The Heist Handbook
“Tread where you should not go, Take what you do not own, Learn what you should not know, Claim what is not your throne. Hurrah, hurrah, a thief’s life for me!” —excerpt from a gnomish bandit song
In a multiverse full of wondrous jewels, awe-inspiring artwork, and relics of legendary magical power, there are two kinds of people:... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Available Now on Fantasy Grounds!
The instant the apprentice wizard peeled open the covers of that terrible book, her mind was assailed with visions of a dark and distant place: a place of nonsense, a realm of things that should not be. She felt a thousand skittering realities sliding across each other like paper against skin—a myriad of deep and unfathomable eyes turning in her direction,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Legacy of Heaven and Hell is a supplement detailing 50 new subraces and 49 new racial feats for Aasimar and Tieflings.
It is the perfect companion for Baldur's Gate: Descent into Avernus, or for anyone who wants to get more out of their planetouched races.
It references the Monster Manual, Volos Guide to Monsters, Mordenkainen's Tome... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Dopo la Seconda Alba Nera, Platinum Best Seller, è finalmente disponibile una nuova emozionante avventura!
Sconfiggete il Male che Avanza
Una città è in fiamme. Cultisti di una setta oscura, uniti a non morti e briganti la stanno razziando. Il piano per scatenare la Seconda Alba Nera è ormai giunto a compimento e l'apocalisse è sempre più vicina. Correte in una città... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Now Available for Fantasy Grounds!
From the splendid fields and vistas of the Summer Court to the thorny black forests of the Gloaming Court, the Feywild is rich with strange and wonderful creatures. Some are simple woodland creatures, bestowed with unusual cleverness and a mischievous nature; others are born from the dreams of creatures on the Material Plane, giving form to their whims... [click here for more] |
Dungeon Masters Guild |
$3.95
|
d'Avenir's Pocketbook to Ravenloft is a 5e supplement that provides players options for Ravenloft and brand new Domains of Dread. Each of these domain provides you with interesting and detailed lore, background, locations, NPCs, adventure hooks, a map and detailed information on the darklords, including their stat blocks.
A beautifully laid out 78-page PDF containing... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Heroes of Hell features 6 new class archetypes and 6 new backgrounds - options for characters adventuring in the Nine Hells.
In addition each archetype comes with a fully detailed Non-Player Character complete with histories, motivations, advice on campaign use, secrets and plots and two statblocks for mid level and high level play.
Designed to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Myths of Wildspace
The spelljammer emerged from the cloud of space dust like a bat from the Hells, soaring through the nebula in pursuit of its quarry. The captain, a giff with one eye and a mechanical hand, loaded her rifle and strode over to the railing. She’d been chasing the Pale Light for decades, and each time, it had given her the slip—but this time was going to be different. This time,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Grimnir's Lore: The Complete Tome of Norse Magic!
Whether you're homebrewing a grimdark Viking campaign based on the Norse sagas—or just looking to change things up a bit with some new options for players and DM’s—The Book of Seiðr presents a host of new content to bring Norse magic to your 5E game!
Featuring 31 pages packed with content:
Comprehensive... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Divine Foes is a multi-part guide to fighting the most infamous gods of Forgotten Realms. This instalment is dedicated to the Raven Queen, the esoteric Shadowfell goddess of death and memories. It includes:
—A CR 24 stat block for the Raven Queen, including legendary and mythic actions —A description of the Raven Queen's domain, the Fortress of Memories, including lair actions... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Now Available for Fantasy Grounds!
Fear is the single thread that sews every living thing together. Fear is an essential emotion: it haunts your past, waits in your future, and lingers in the edges of your present like a hungry animal, lurking until you lower your guard and stumble face-first into horrors unknown.
It’s because of fear that you prepare for the worst; it’s... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Master the New Sublime Way
Inspired by the works of the Tome of Battle: Book of Nine Swords, Forged in Battle explores nine new martial disciplines from their inception to their current incarnations. Over 75 combat maneuvers utilize the Superiority die mechanic introduced from the Battle Master Fighter, along with... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Heroes and Villains
Interesting NPCs and How to Customize Them!
Behind the heroes of legend and history, there’s always a litany of supporting characters: friends, family, rivals, mentors, and more, all contributing to the story in their own little way. For every knight that slays a dragon, an artisan must forge their blade; a stablehand must prepare their horse; a squire must help them into their... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Mimsy's Ravenloft Shop of Treasures
60 New Magic Items and a Domain-Hopping Magic Shop for your Ravenloft Campaigns
The paladin charged down the halls of the tomb, barely staying ahead of the surging wave of ghouls. She had known the tomb was full of the Darklord’s servants— that much was always true of tombs in Ravenloft—but she hadn’t anticipated... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Divine Foes: Lolth
Divine Foes is a multi-part guide to fighting the most infamous gods of Forgotten Realms. This instalment is dedicated to Lolth, Queen of Spiders and goddess of the Underdark. It includes:
—A CR 26 stat block for Lolth, including legendary and mythic actions —A description of Lolth's lair, the Demonweb Pits, including lair... [click here for more] |
Dungeon Masters Guild |
$1.99
|
In questa guida abbiamo riportato tutto quello che abbiamo imparato da Volo sui fantasmi. Ci ha assicurato di aver ottenuto di prima persona la maggior parte delle informazioni qui incluse, mentre il resto proviene da fonti più che affidabili.
In questo supplemento troverete:
- Tabelle per creare Origini, Aspetti e Legami dei fantasmi
- Nuove Azioni e Tratti per i vostri fantasmi
- Aiuto su come... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Divine Foes: Umberlee
Divine Foes is a multi-part guide to fighting the most infamous gods of Forgotten Realms. This instalment is dedicated to Umberlee, the Wavemother and tempestuous goddess of the sea. It includes:
—A CR 27 stat block for Umberlee, including legendary and mythic actions —A description of Umberlee's domain, the Blood Sea,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Stranger Dragons
Dragons as presented in the Monster Manual and other sourcebooks are both varied and similar. As of this book’s writing, more than a dozen different types of dragons exist, from the fearsome chromatic dragons to the noble metallic dragons to the mysterious gemstone dragons. Each has its own unique personality, quirks, lair habits, treasure preferences, and more—and yet,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
"The well-designed anthology of low-level adventures in Twilight at Eventide would make the perfect introduction to a fey-theme campaign." - Eric Watson (RogueWatson)
"Very creative storytelling and a good start in the world to get characters through the low levels 1-3. Interesting use of fey creatures in three modular... [click here for more] |
Dungeon Masters Guild |
$5.95
|
As the thief moved through the dimly lit castle halls, they were saddled with the knowledge that something was terribly wrong here. They hadn’t found an ordinary noble’s manor: there were no windows or courtyards, and a horrible coldness suffused the air, as if the stones were leeching the heat from her soles. Where the thief expected to find mirrors, there were none: in their place, there... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Written by Kayla Bayens, Encounters in Candlekeep is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when visiting the Great Library Fortress.
What's included?
A beautifully laid out module containing beautiful artwork and:
20 encounters and micro-adventures... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Ezmeralda's Guide to Ravenloft
Now available for Fantasy Grounds Unity!
Ezmerelda's Guide to Ravenloft is a 5e supplement that serves as an expansion to Van Richten's Guide to Ravenloft, including new player options and Domains of Dread. Each of these domains provides you with detailed lore, backgrounds, locations, NPCs, adventure hooks, a map and detailed information on their respective... [click here for more] |
Dungeon Masters Guild |
$34.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
In this guide, we will report all that we have learned from Volo about ghosts. He has assured us that he has personally witnessed most of the information herein, while the rest come from verified sources.
In this supplement you will find:
- Tables to give different origins, appearances, and anchors to... [click here for more] |
Dungeon Masters Guild |
$5.95
|
From the splendid fields and vistas of the Summer Court to the thorny black forests of the Gloaming Court, the Feywild is rich with strange and wonderful creatures. Some are simple woodland creatures, bestowed with unusual cleverness and a mischievous nature; others are born from the dreams of creatures on the Material Plane, giving form to their whims and mythologies. Still a third sort are created... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds!
"To most ‘everyday folk’ of the Realms, deserts are places to stay well away from. Dangerous, uncomfortable even when you make only brief, timid forays in from the verges, and offering little good reason to go there. And beings who do dwell in a desert are hardened to survive there, and usually don’t appreciate intruding competitors—and treat them accordingly."... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here.
More Lore and Flavor for Hags!
This first Annex builds upon but can be used without, The Complete Hag. Inside are ways to personalize each hag’s magical attacks and spells, specifics for Auntie and Grandmother Dusk Hags, more powerful variants of Morgantha and Mad Maggie, Hag... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Written by Jack Duncan, Encounters in Saltmarsh is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Ghosts of Saltmarsh. Some of the encounters are alternate versions of events presented in the official module, accompanying revamped, official maps in color for a better VTT experience. Others... [click here for more] |
Dungeon Masters Guild |
$7.99
|
What is Heroic Paragon Epic?
Back in 4th Edition Dungeons & Dragons, there was a system that allowed you to gain racial or class-type specific abilities at 5th, 10th, and 15th level. These were the Heroic, Paragon, and Epic levels which are commonly used today to delineate the “Tiers” of adventure and gameplay in 5th Edition D&D: Heroic is 5th level, Paragon is 10th level, and Epic is 15th... [click here for more] |
Dungeon Masters Guild |
$2.00
|
As the wizard stared down the witch at the end of the road, it occurred to her how many similarities linked them. In the wizard’s arms, a leather-bound spellbook stuffed with years of notes and research on channeling the arcane; in the witch’s, a grimoire full of alchemy and instructions on harnessing the ever-changing nature of the world. In the wizard’s hands, a philosopher’s stone, rich... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Grasp of the Crooked Coven: Tales of the Mistwood
This supplement is one part of a full level 1-5 campaign. To see the complete campaign click HERE.
This is the PDF. For the Fantasy Grounds version click HERE.
Oak Hollow is a small timber village that lies on the outskirts of the Mistwood, a large and mysterious fey-touched forest. Many wicked creatures prowl beneath its boughs... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A dark mage, defiant to the gods.
A marauding warrior bent on conquest.
A true knight, twisted by grief into something cruel.
This module contains them all—and many more! This collection of characters, designed by some of the most prolific designers of D&D 5e content, houses the perfect archvillain for your next campaign. Each villain comes complete with backstory, motivations, and a full... [click here for more] |
Dungeon Masters Guild |
$19.95
|