Thaqualm’s Book of Humanoids is a new supplement for your D&D game, providing advice on how to establish traditionally “monstrous” humanoids as cultures and possible allies in your campaign. This guide also takes a fresh look at the “standard” humanoids of the Player’s Handbook, examining and expanding upon their core narratives.
Thqualm’s... [click here for more]
This guide provides a series of homebrew statistics, bringing the “monster” species into a similar tier as the nice-looking mammals of the Player's Handbook and reviving forgotten gems from previous editions. Dungeons & Dragons ought to enable the players to go as hog wild as the Dungeon Master is allowed to, and I aim to deliver. This includes:
Revised... [click here for more]