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An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D

An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D


Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility! “...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision them.” - Curse of Sebs An...   [click here for more]
Dungeon Masters Guild  $17.95

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The Adventurer's Domestic Handbook

The Adventurer's Domestic Handbook


The Adventurer’s Domestic Handbook (5e) Unique Mechanics for Relationships, Business, and Homesteading Click here for a 32 page preview. The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items, 20 marriage ceremonies,...   [click here for more]
Dungeon Masters Guild  $23.95

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Grazilaxx's Guide to Ancestry

Grazilaxx's Guide to Ancestry


As Featured On D&D News with Greg Tito. Discover RPG Twitch Stream (9/4/2019) Comicbook.com Geektyrant.com Grazilaxx’s Guide to Ancestry provides a new and innovative way to use “race” in your 5e games. No longer do you need to settle for the restrictive language of race and tethered ability score increases!  This product comes with a "minimalist" BR-PT version attached....   [click here for more]
Dungeon Masters Guild  $12.95

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Neverember's Guide to Urbanization

Neverember's Guide to Urbanization


Bring your cities to life with this supplement for urban settings Neverember's Guide to Urbanization focuses on urban settings, to make DMs life more easy and players experience more real providing new subclass options, rules, random encounters and tools to run a roleplay sandbox. Inside you'll find: 13 new subclass options for: artificer, bard, cleric,...   [click here for more]
Dungeon Masters Guild  $4.95

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Theros Campaign Handbook

Theros Campaign Handbook


This is the PDF Version of the Theros Campaign Handbook. If you are looking for the VTT Module for Fantasy Grounds, Click Here.  Add the depth your Theros campaign has been missing with the Theros Campaign Handbook. This supplement provides a detailed tour of the three major poleis, including city maps for Akros, Meletis, and Setessa. Expand your options with new subclasses, gifts of the gods, and...   [click here for more]
Dungeon Masters Guild  $12.95

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Master of None: Multiclassing Variants and Roleplay Suggestions

Master of None: Multiclassing Variants and Roleplay Suggestions


Master of None is the fastest way to meaningful multiclassing. If you've ever wanted to have roleplaying and narrative reasons for multiclassing, we've got you covered. We also provide 4 new ways of multiclassing, when the traditional way just doesn't do it for you. This product includes: - A history of multiclassing in D&D - A randomized...   [click here for more]
Dungeon Masters Guild  $14.95

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Sidekicks of Phandelver

Sidekicks of Phandelver


UPDATE: FANTASY GROUNDS VERSION NOW AVAILABLE! Click Here! Sidekicks of Phandelver is designed to allow small groups of 1 to 3 players to play The Lost Mine of Phandelver. In this product you will find 5 sidekicks (introduced in the Essential Kit) that can join your party during the adventure. Finally you can play D&D with partners,...   [click here for more]
Dungeon Masters Guild  $1.95

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New Cyre: Rebuilding the Jewel of Galifar

New Cyre: Rebuilding the Jewel of Galifar


"Weep this day, my fellow Cyrans, and never forget. But tomorrow... tomorrow we begin to hunt down this villain, to demand justice, and to rebuild beloved, cherished Cyre. Tomorrow! Tomorrow we shall go home!” — Prince Oargev, Address to the Cyran Refugees at the Brelish Camp, 994 YK" Discover the new Jewel of Galifar Wounds of the Last War are still fresh in...   [click here for more]
Dungeon Masters Guild  $7.50

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The Chains that Bind: A Pact of the Chain expansion

The Chains that Bind: A Pact of the Chain expansion


Are you looking for a way to get some real power, but find all those ‘tomes’ and ‘pact weapons’ come up bland and boring?  Have you been offered nothing but feral imps and unkept pixies as familiars and said, ‘No thank you!’?  Well do I have a deal for you!  At ‘The Chains that Bind’ emporium we carry all kinds of familiars for all your soul bargaining needs! Do you want hellhound...   [click here for more]
Dungeon Masters Guild  $4.99

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An Elf and an Orc Had a Little Baby (Roll20)

An Elf and an Orc Had a Little Baby (Roll20)


This is the Roll20 VTT version of the first book of the Adamantine Bestselling An Elf and an Orc series! If you're looking for the PDF/book versions, click HERE Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility! “...this supplement is truly an informed, aware and inspired step...   [click here for more]
Dungeon Masters Guild  $24.99

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Children of the Fey

Children of the Fey


Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons. For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and...   [click here for more]
Dungeon Masters Guild  $5.00

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Encyclopaedia Formulae Arcana - D

Encyclopaedia Formulae Arcana - D


42 pages - Nearly 250 spells!  Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019 and 2020 is ComicBook.com says: "This is an insanely impressive document...a must have" Looking for...   [click here for more]
Dungeon Masters Guild  $5.95

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Hexblade Armory

Hexblade Armory


Hexblade Armory adds new options to customize a warlock of the hexblade and to help DMs in the creation of a relationship and communication between warlock and patron. The powers of a hexblade sword are represented as otherworldly runes, each rune can be unlocked when the warlock obtains a new otherworldly patron feature. The PDF contains: 6 hexblade swords, each one provided with 16 otherworldly...   [click here for more]
Dungeon Masters Guild  $2.00

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Amarune's Adventures: Terror in the Ice

Amarune's Adventures: Terror in the Ice


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. Terror in the Ice An unfortunate voyage adventure for 4-6 characters of 5th-10th level. The adventure also includes suggestions for incorporating it into the official artic-set adventures such as Storm King’s Thunder and Rime of the...   [click here for more]
Dungeon Masters Guild  $4.95

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Encyclopaedia Formulae Arcana - E

Encyclopaedia Formulae Arcana - E


42 pages - Nearly 200 spells!  Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Welcome to ComicBook.com says: "This is an insanely impressive document...a must have" Fantasy Grounds conversion now available!...   [click here for more]
Dungeon Masters Guild  $5.95

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The Magewright - an Eberron sidekick class!

The Magewright - an Eberron sidekick class!


Need a new type of sidekick for your Eberron campaign? Here it is: the Magewright! Following the sidekick rules provided in the Essentials Kit, The Magewright includes: 11 Magewright Specialties, all featuring the 1st-level stat block: Blacksmith, Entertainer, Harborer, Healer, Lamplighter, Locksmith, Mediator, Medium, Oracle, Seedsman, and Tamer. Guidance on how to create new...   [click here for more]
Dungeon Masters Guild  $1.95

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Aristobulus's Catalog of Consumables (Fantasy Grounds)

Aristobulus's Catalog of Consumables (Fantasy Grounds)


Although they lack the permanence of other magic items, consumables are essential to an adventurer’s survival. Whether a party equally distributes healing potions among its members or one member keeps a stash of deadly reagents, all are excellent support items that help them survive the perils of adventuring, now in Fantasy Grounds! This supplement is divided into four sections:...   [click here for more]
Dungeon Masters Guild  $2.95

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The Adventurer's Domestic Handbook (Fantasy Grounds)

The Adventurer's Domestic Handbook (Fantasy Grounds)


The Adventurer’s Domestic Handbook (5e) Unique Mechanics for Relationships, Business, and Homesteading Now for Fantasy Grounds! The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items,...   [click here for more]
Dungeon Masters Guild  $29.95

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An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D (Fantasy Grounds)

An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D (Fantasy Grounds)


Now for Fantasy Grounds! Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility! “...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision...   [click here for more]
Dungeon Masters Guild  $21.95

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Warforged: Revisited

Warforged: Revisited


“Six small warforged soldiers came tumbling out, their armor instantly adjusting to blend with the shadows.” —Keith Baker, Death at Whitehearth Warforged: Revisited is the first installment of the Revisited series, where I go through character options – races, classes, and much more – and present alternative features and new version for you to you at your table! This...   [click here for more]
Dungeon Masters Guild  $1.95

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Encyclopaedia Formulae Arcana - E (Fantasy Grounds)

Encyclopaedia Formulae Arcana - E (Fantasy Grounds)


The fifth installment of the amazing Encyclopaedia Formulae Aracane now fully coded for Fantasy Grounds! Nearly 200 spells!  Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Welcome...   [click here for more]
Dungeon Masters Guild  $9.95

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THE BLIZZARD OF AXE AND SWORD: A TIER TWO ADVENTURE (Fantasy Grounds)

THE BLIZZARD OF AXE AND SWORD: A TIER TWO ADVENTURE (Fantasy Grounds)


Now for Fantasy Grounds! BATTLE FROST GIANTS ACROSS THE FROZEN NORTH OF FAERUN! Starting with the battle to save the village of Lamastop and ending a Frost Giant's ice palace, the BLIZZARD OF AXE AND SWORD takes tier two player characters on an epic adventure across the snowy north. Fight through blizzards, atop frozen lakes and glaciers, and take on the might of a Frost...   [click here for more]
Dungeon Masters Guild  $6.99

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Tome of the Wild Marksman (Fantasy Grounds)

Tome of the Wild Marksman (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Want to be a marksman? Wait no more! Tome of the Wild Marksman is filled with brand new options for you to make your marksman character! Includes: 2 new races: Thorn and Wilden! 11 new subclasses! Including options for Bards, Clerics, Druids, Fighters, Monks, Rangers,...   [click here for more]
Dungeon Masters Guild  $11.95

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Theros Campaign Handbook (Fantasy Grounds)

Theros Campaign Handbook (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Add the depth your Theros campaign has been missing with the Theros Campaign Handbook. This supplement provides a detailed tour of the three major poleis, including city maps for Akros, Meletis, and Setessa. Expand your options with new subclasses, gifts of the gods, and backgrounds...   [click here for more]
Dungeon Masters Guild  $19.50

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Rise of the Atlanteans, Atlantis Player's Handbook

Rise of the Atlanteans, Atlantis Player's Handbook


Have you ever wanted to know what really happened to the fabled lost continent of Atlantis? What if I told you, it wasn't lost...  What follows is the Player's Handbook for the Rise of the Atlanteans novel series.  Inside, you will find a plethora of new races, new classes, information on where Atlantis went and why it moved, to include a history and timeline.  Based off of...   [click here for more]
Dungeon Masters Guild  $19.99

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Waterdeep: Trollball

Waterdeep: Trollball


Welcome to the Splendid Game! Waterdeep’s famed Field of Triumph is home to many contests of skill and daring, perhaps none more exciting than trollball, the most popular sport in the City of Splendors! Inside this supplement for the world’s greatest roleplaying game are all the rules and lore you’ll need to incorporate the sport of trollball into your Waterdhavian...   [click here for more]
Dungeon Masters Guild  $19.95

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Gregari di Phandelver

Gregari di Phandelver


Questo prodotto è pensato per permettere a gruppi ristretti (1 - 3 giocatori) di giocare La Miniera Perduta di Phandelver. All'interno troverete 5 gregari (o sidekick, introdotti nell'Essential Kit) che potete affiancare ai vostri personaggi durante l'avventura. Finalmente potrete giocare a D&D con partner, amici o pargoli senza bisogno di un gruppo numeroso!...   [click here for more]
Dungeon Masters Guild  $0.87

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Racial Domains Volume 1

Racial Domains Volume 1


One area I've always felt that the latest edition of the game lacked was in the domain choices for clerics. With so few domains and a fair to large number of gods, it makes the deities feel a bit homogenous as so many of them share the same domains. By adding new domains, it broadens the feel of the deities, allowing you to have deities that feel very different from one another. The previous...   [click here for more]
Dungeon Masters Guild  $1.99

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The Bolstered Bestiary: Rogues

The Bolstered Bestiary: Rogues


The Bolstered Bestiary is a miniature monster manual that expands on the existing slew of monsters found across 5th Edition.  Providing adversaries with more diverse skillsets and challenge ratings that give any adventuring party a run for their money.  This latest release puts a focus on everyone's favorite backstabbers: The Rogues. What this document contains:  29 Creature Statblocks that elaborate...   [click here for more]
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Cook Class (Improved)

Cook Class (Improved)

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