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Join Eberron setting creator Keith Baker for another journey across the realms of Eberron, from the trackless void of the Astral Plane to the unknown depths of the Barren Sea. Chronicles of Eberron takes a deeper dive into Keith’s vision of Eberron, with expanded mechanics and detailed illustrations that bring the world to life.
This companion to Exploring Eberron contains lore... [click here for more] |
Dungeon Masters Guild |
$27.95
|
5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.
This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.
Part One available here.... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons.
A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s family, story, and history.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Also check out the other volumes in this best-selling series, or buy the bundle and save!
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life. In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,... [click here for more] |
Dungeon Masters Guild |
$29.95
|
All proceeds from Domains of Delight go to non-profit Extra Life, an online grassroots movement working to save sick and injured kids through the power of play.
Domains of Delight are to the Feywild what Domains of Dread are to the Shadowfell: sequestered realms governed by powerful beings. Whereas a Domain of Dread is ruled by a Darklord, a Domain of Delight is ruled by an archfey—the... [click here for more] |
Wizards of the Coast |
$8.00
|
All proceeds from this journal benefit Extra Life. Extra Life unites thousands of gamers around the world to play games in support of their local Children's Miracle Network Hospital. Since its inception in 2008, Extra Life has raised more than $30 million for sick and injured kids. Sign up today and dedicate a day of play for kids in your community!
From the Journal of the Legendary... [click here for more] |
Wizards of the Coast |
$14.95
|
Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign.
Scott Niedjela
This product is now available on Roll20. Click here to check it out!
The... [click here for more] |
Dungeon Masters Guild |
$14.99
|
www.heavyarms.com | Raise Your Game
The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting.
This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask?
Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”).... [click here for more] |
Dungeon Masters Guild |
$9.99
|

Player's Handbook Expanded is a 314-page compendium of character options, serving as an expansion of the Player's Handbook.
This product includes:
- 314 pages - 118 new races - 90 new class options - 42 new backgrounds
Please consider checking out our 6-book bundle for a massive discount.
... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Getting the PDF? Save up to $19 if you grab the series bundle instead:
"The art in this book is amazing, and in some instances, terrifying! Like some of it is legitimately scary! I'm very excited about it...there's just so much awesome content! It's gonna rise right to the top of the best-sellers list!" - Nerd Immersion.
"Easily one of the best products... [click here for more] |
Dungeon Masters Guild |
$34.99
|
Getting the PDF? Save up to $19 if you grab the series bundle instead:
Grab the Roll20 version here.
“A fantastic resource for DMs that want to keep players on their toes or want stronger or weaker variants of certain monsters.”
- Comicbook.com
“Monster Manual Expanded does a fantastic job of lovingly recreating monsters that... [click here for more] |
Dungeon Masters Guild |
$29.99
|

This is the Roll20 VTT Compendium Package (fully integrated into Roll20 and accessible from any browser) of the third book of the Adamantine Best-Selling Monster Manual Expanded series!
If you're looking for the PDF/Book version, please click here instead.
Monster Manual Expanded III continues what the two previous Adamantine... [click here for more] |
Dungeon Masters Guild |
$39.99
|
Home-Field Advantage is a 240-page compendium of Lair Actions for your favorite 5e baddies!
This ENnie Award winning, Mithral Best Seller features hundreds of new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen's Tome of Foes, and Volo's Guide to Monsters.
There’s nothing like entering the lair of a boss monster who's been built up as an antagonist... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Getting the PDF? Save up to $19 if you grab the series bundle instead:
“Remember how great Monster Manual Expanded 1 was? Well you can take that and double it with Monster Manual Expanded 2. Long story short, buy it - you won’t regret it.”
- Nerdimmersion
“Better than the first! Wowee this... [click here for more] |
Dungeon Masters Guild |
$29.99
|
What is this book?
Strixhaven: A Syllabus of Sorcery is a companion book to Strixhaven: A Curriculum of Chaos. This book expands upon the content provided in Strixhaven: A Curriculum of Chaos in order to provide DMs with more ways to customize their Strixhaven campaign. The information contained in this book is completely modularized and can be added wherever you see fit... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 Welcome to the World of Monsters!
Monsters of the Forgotten Realms contains over a hundred assorted monsters of varying challenge, power, and flavour to fill your games with thrill and fear.
Our passion for storytelling and world-building is evident in every page of this compendium. We've poured our creativity into crafting monsters that transcend traditional tropes, offering you... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting.
Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them... [click here for more] |
Wizards of the Coast |
$19.99
|
"This book is just full of fun fun things [...] It is the book for geese related Dungeons & Dragons content [...] and this one does it really really well." -Splinterverse
"I absolutely love absurd supplements like this, so I’m very giddy about it." -Geektyrant
>Best Copper Seller in 24 hours<
>Best Silver Seller in 48 hours<
>Appeared... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This suppliment is a treasure trove of knowledge for adventurers seeking to deepen their understanding of the storied town of Phandalin. As the perfect companion to the 'Lost Mines of Phandelver' adventure, this book expands upon the lore of the region, offering players and Dungeon Masters alike the chance to delve deeper into the rich tapestry of this frontier settlement. The Travellers Guide to Phandalin... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 32 New and Expanded Parentages and a Whole Host of New Upbringings!
An Elf and an Orc Had a Little Baby 2 is a 91-page rules supplement that, together with the original, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist approach, this... [click here for more] |
Dungeon Masters Guild |
$17.95
|
Strixhaven Supplemental Volume I: Course Catalog and Staff Directory is a companion to Strixhaven: A Curriculum of Chaos. This first volume contains 127 new and unique classes, each with their own punny or humorous name, to offer your players during their time at school. Each class comes with example ideas for DMs to use in terms of homework assignments, lab sessions, and... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Full Guide and Expansion to Curse of Strahd!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.”
And Thay is that, but it is also so much more. A truly magical land (thanks to a secret that even the goddess Mystra helps to keep) of rich culture,... [click here for more] |
Dungeon Masters Guild |
$17.99
|
I want to loot the beholder!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will be able... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Welcome back dear reader to another installation of Hamund’s Harvesting Handbook. By now I’m sure you’ve all cut your teeth on the monsters and creatures featured in Volume I of this series and have come back hungry for more. Well you are in luck, because I have spent the interim hunting and harvesting all of the monsters featured in that seminal work; Volo’s Guide to Monsters (written... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Enjoy the Companion? Try these titles from the same designer:
Follow Gregory on Socials
Twitter: @gwritespretty
Bluesky: @gwunders
Facebook: @gregory
... [click here for more] |
Dungeon Masters Guild |
$19.95
|
”Welcome dear reader to a brand new series of learning and adventure, brought to you by none other than I, Sir Hamund Holderhek! On the off chance that my published works have yet to reach you, let me say that I am a writer by trade, but an explorer at heart. Through my many years of wandering these planes of existence, I have seen, done, and conquered just about everything the multiverse has... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Welcome dear reader to Hamund’s Harvesting Handbook Volume 3, written by your favorite harvesting mentor: Hamund Holderhek!
I do apologise for my prolonged absence and the delay in producing this entry in the Harvesting Handbook series. Unfortunately, several events befell me recently that prevented me from finishing this book in a timely manner. These events include, but are not limited... [click here for more] |
Dungeon Masters Guild |
$10.00
|
 5e Solo Gamebooks presents Play & Learn Solo (Fighter): A Warrior Born. This short solo adventure gives players new to 5e a grounding in the basic rules while leading them through a classic, fun D&D quest.
This quest is ideal for newcomers to the game - learn D&D as you solo through an exciting quest that takes place in the infamous Ardeep Forest!
Dungeon Masters... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility!
“...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision them.” - Curse of Sebs
An... [click here for more] |
Dungeon Masters Guild |
$17.95
|
Enter the Tower of High Sorcery! Through this supplement, you can expand and enrich your Shadow of the Dragon Queen campaign or even your homebrew Dungeons & Dragons world.
In Mages of High Sorcery you will discover:
- How the moons affect Magic and those who use it
- The story of the Three Orders and The Towers of High Sorcery
- Additional rules and story hooks for those characters that want... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A Full Guide and Expansion to the Village of Barovia!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Strixhaven Supplemental Volume II: The Rulebook is meant to be a companion to Strixhaven: A Curriculum of Chaos. This content contains the following rule additions which can be optionally used by DMs to add a level of realism to their campaign.
Student Skills: 5 new skills that add modifiers for certain rolls pertaining to classes, exams, extracurriculars, jobs, and more. Specially... [click here for more] |
Dungeon Masters Guild |
$1.50
|
I want to loot all the dragons!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Fizban's Treasury of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will be... [click here for more] |
Dungeon Masters Guild |
$4.95
|

The Good, the Bad, and the Chaotic Neutral is a 165-page compendium of rules, mechanics, character options, monsters, and an original adventure to run a unique game inspired by the western genre.
This product includes:
- 165 pages - 4 new races - 31 new class options - 30 new backgrounds - 107 new monsters - An original new monsters
Guns, cash, and adventure. Who doesn't love a good... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Into The Shadows is a 202-page compendium of character options and monsters from the darkest corners of the multiverse as well as from the human mind.
This product includes:
- 202 pages - 22 new races - 27 new class options - 18 new backgrounds - 107 new monsters
Heroes and villains who navigate the murky waters of morality, grappling with their inner demons, have a special place in... [click here for more] |
Dungeon Masters Guild |
$7.99
|
The authors of the platinum-bestselling Feywild Companion and Fizban’s Vault of Draconic Secrets, bring you a 180-page book over six months in the making.
The world of Krynn is yours with the Dragonlance Companion. Players and DMs will find everything they need to create compelling characters and undertake exciting adventures across Ansalon and beyond.
3 classic races... [click here for more] |
Dungeon Masters Guild |
$19.99
|
"This is, to my mind, one of the best styles of supplement that someone can make for Dungeons and Dragons...great ideas in the supplement that any DM can build on in their campaign. I love rules that give a precise amount of controlled chaos, and 'Here's to Crime' seems to do that well" -Kotaku
Your guide to running "Ocean's 11" style capers and heists in 5th Edition D&D!
We... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A Full Guide and Expansion to Death House!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign.
Within... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Strixhaven Supplemental Volume IV: The Bulletin Board is intended to be a companion to Strixhaven: A Curriculum of Chaos. Contained within are 43 extracurriculars including 27 originals run by professors and staff from Volume I and expanded notes and associated rolls from the 16 published extracurriculars (after all, why does the Dead Language Society use Athletics and why does... [click here for more] |
Dungeon Masters Guild |
$1.50
|
A Full Guide and Expansion to the Tarokka Reading!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Overview:
Looking for alternative spelljammer combat rules that add additional depth add more engaging ship to ship tactical combat while maintaining the focus on the player characters themselves and providing everyone with meaningful actions during each turn?
This supplement includes officer roles with special actions during spelljammer combats (now with player handouts), alternative... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Dungeon Masters, immerse players in your world by bringing the non-player characters to life!
Contained within this supplement are 70 NPCs with unique statblocks (created by the team behind the best-selling Grimlore's Grimoire). Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating system.
Additionally, 8 short adventures have been included.... [click here for more] |
Dungeon Masters Guild |
$14.95
|
A Full Guide and Expansion to one of Curse of Strahd's Deadliest Encounters!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Everything you need to run Spelljammer: Light of Xaryxis!
This bundle contains full-color battlemaps, enhanced monsters, new magic items, as well as advice and troubleshooting for DMs running the Spelljammer adventure Light of Xaryxis!
The download includes the following:
Advice... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The Explorer's Compendium is a 171-page compendium exploring the terrifying monsters, brave heroes, and mysterious gods of ancient cultures.
This product includes:
- 171 pages
- Content inspired from the mythos and folklore of Aztec, Mayan, Navajo, Inuit, Chinese, Japanese, Korean, Bantu, Ethiopian, Egyptian, Norse, Greek, and more cultures - 9 new races - 23 new class options - 11 new... [click here for more] |
Dungeon Masters Guild |
$7.99
|
2022 Ennie Award winner for Best Adventure (Gold) and Best Cover Art (Silver), with nominations for Best Interior Art and Product of the Year!!!
Discover the motivations behind the goddesses of Dungeons & Dragons' rich history in Uncaged: Goddesses, an epic collection of Tier 4 adventures spanning the multiverse.
Each adventure in this massive 297-page book centers around an evil-... [click here for more] |
Dungeon Masters Guild |
$19.99
|
The Adventurer’s Domestic Handbook (5e) Unique Mechanics for Relationships, Business, and Homesteading Click here for a 32 page preview.
The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items, 20 marriage ceremonies,... [click here for more] |
Dungeon Masters Guild |
$23.95
|