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Dohwar Heist (SJ-DC-DWR-01)

Dohwar Heist (SJ-DC-DWR-01)


On the Rock of Bral the dohwar of the Silver Beak merchant cartel are feeling the squeeze as the mercane are moving in on their turf. To make matters worse a recent raid by vampirates has resulted in the loss of the secret production facilities for their most lucrative trade commodity, sweet honeyfish mooncakes. With time running out the dohwar require adventurers with a particular set of skills to...   [click here for more]
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Unsworn Oath (SJ-DC-PHP-FLN01-03)

Unsworn Oath (SJ-DC-PHP-FLN01-03)


2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4. Tensions rise on Crystalstar as more undead materialize from the Maercryshal. Two astral elves may have a solution to save the planet, but can you act fast enough to prevent utter ruin? Part three of the Crystalstar Trilogy Unsworn Oath is a two-hour...   [click here for more]
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SJ-DC-ROTU-00 Recesses of the Unknown, Prologue

SJ-DC-ROTU-00 Recesses of the Unknown, Prologue


Recesses of the Unknown (Prologue) Chapter Zero of the ROTU series It is the Aghairon day in Waterdeep and the festive mood has turned the entire city into a joyous and cheerful place. You wander the streets, or perhaps have a meet up with your friends or lovers before participating in the games that the booths have set up. Never will you expect this day to be unforgettable yet forever forgotten....   [click here for more]
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SJ-DC-ROTU-01 Recesses of the Unknown

SJ-DC-ROTU-01 Recesses of the Unknown


SJ-DC-ROTU-01 Recesses of the Unknown A quest to eliminate some mind flayers uncovers a possible nefarious scheme these creatures are planning that will have its effect ripple across the entire astral plane, though no one knows what that scheme is as of now. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. **CONTENT WARNING: Brains, Tentacles, Mind control, Slavery, Death, Torture,...   [click here for more]
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DC-HERO-01 Endless Songs

DC-HERO-01 Endless Songs


The Border Kingdoms are lands rich in secrets from the past - some of those deserve to remain as such. When one of these secrets comes to light, an adventurous party is called upon to prevent it from falling into the wrong hands. Tune your instruments and vocal cords! Prepare your finest spells! The moment when art and magic meet has arrived! A Four-Hour Adventure for characters...   [click here for more]
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SJ-DC-ROTU-02 Prelude to Finality

SJ-DC-ROTU-02 Prelude to Finality


Prelude to Finality Chapter Two of the ROTU series The location of the hunt has been found. Time is of essence; Kzusk must not be allowed to succeed in its plan of capturing a solar or the astral plane is one step closer to finding an aberrant master that will place all life subservient to the mind flayers!  A Two -Hour Adventure for Tier 2 Characters. Optimized for APL 8. **CONTENT WARNING: Blood,...   [click here for more]
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SJ-DC-ROTU-03 Hubris of Gods

SJ-DC-ROTU-03 Hubris of Gods


Hubris of Gods Chapter Three of the ROTU series Lind, an adventurer in distress, pleads with you to assist him in his hunt for the astral dreadnought’s eye. The plan seems simple enough: meet him in an abandoned village near mulmaster, get a spaceship, hunt the dreadnought, get its eye and we’re done. However, something seems off as no one in the party answers your questions on the plan’s details…...   [click here for more]
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SJ-DC-TRIDEN-SD Shot in The Dark

SJ-DC-TRIDEN-SD Shot in The Dark


Shot in The Dark A TIER 2 SPELLJAMMER DUNGEONCRAFT A monstrous horror threatens the very existence of a heavily populated station. Their only hope for survival... The power of Rock! It's time to crank the volume up to twelve and blast this creature back into Wildspace in this fun, exciting, 80's rock-themed adventure.    Shot in The Dark is a unique two to four-hour adventure, where players...   [click here for more]
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Red Flag Of Dread (SJ-DC-DWR-03)

Red Flag Of Dread (SJ-DC-DWR-03)


  Security detail at Wildspace’s largest merchant convention seemed like an easy gig. That was until the dreaded Red Flag Fleet attacked and the lives of the dohwar of the Silver Beak Cartel were thrown into chaos! Can you catch the ruthless vampirates and stop Dread Captain Yi before it’s too late?   RED FLAG OF DREAD A Spelljammer Dungeoncraft Adventure...   [click here for more]
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Honor Beyond Reprieve (SJ-DC-RH-01)

Honor Beyond Reprieve (SJ-DC-RH-01)


SJ-DC-RH-01 Honor Beyond Reprieve You may have forsworn your oath,  but your oath hasn’t forsworn you. In the Wildspace system known as The Sea of Swords, conflict erupts between two powerful factions. When asked to choose between love and honor, how will our heroes decide?  A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: possible phobia trigger (imprisonment,...   [click here for more]
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You Are My Sunshine (SJ-DC-ETA)

You Are My Sunshine (SJ-DC-ETA)


Tier 3 [4-Hour Spelljammer Dungeoncraft] The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse. Can you prevent impact? You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16. Get it on Roll20! Save more with this Bundle! Inside...   [click here for more]
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Hardy and Beholder Investigations: The Stowaway (SJ-DC-HBI-001)

Hardy and Beholder Investigations: The Stowaway (SJ-DC-HBI-001)


Hardy & Beholder Investigations: The Stowaway is the first module of a three part series that can be played as stand alone titles. This 2-4 hour adventure for Tier I characters (optimized for APL 3, but easily adjustable by adding more pirates) will see players: Meet paranormal investigator Veronica Hardy and her Handy Crate of Evacuation, a blue 5ft cubic shipping crate that...   [click here for more]
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The Ember King (WBW-DC-FDC-01)

The Ember King (WBW-DC-FDC-01)


A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season The Tavern of the Ember King appears during the Feast of the Moon in an alleyway in Waterdeep. The tavern is the hospitable domain of the pixies who...   [click here for more]
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I Find That Familiar (WBW-DC-FDC-03)

I Find That Familiar (WBW-DC-FDC-03)


2022 ENNIE GOLD AWARDEE FOR BEST ORGANIZED PLAY ADVENTURE! A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The...   [click here for more]
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Last Flight Of The Orca (SJ-DC-DWR-02)

Last Flight Of The Orca (SJ-DC-DWR-02)


You’ve been hired aboard a dohwar merchant ship as extra security for an upcoming conference. The last few days have been quiet, almost relaxing as the Uspo rockets across Wildspace, that is until the ship is ripped unceremoniously from spelljamming speed. What lies before you is the massive form of a derelict Whaleship, a long forgotten hulk drifting silently through parts unknown. The ship appears...   [click here for more]
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Kaleidoscope Vault (SJ-DC-PHP-FLN01-02)

Kaleidoscope Vault (SJ-DC-PHP-FLN01-02)


A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4. An astral elf wizard has been researching the anomalies on Crystalstar. Her findings have uncovered a derelict research facility named the Amastacia. Can you navigate the facilities' defenses and uncover the treasure she seeks? Part two of the Crystalstar...   [click here for more]
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SJ-DC-ECHO-01 Starfall

SJ-DC-ECHO-01 Starfall


Githyanki pirates have raided the Hesperides Temple and made off with a sacred relic. Can you retrieve the lost item before time runs out? A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Content warning: Death (fire), possible phobia trigger (spiders) Wildspace system: Echo This product includes: Adventure PDF Map Pack - Standard...   [click here for more]
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Fenndoor: An Adventure in Winterspace

Fenndoor: An Adventure in Winterspace


This book contains three elements woven into an exciting LIGHT OF XARYXIS tie-in adventure for characters level 5 and up (with Tier II Dungeoncraft Adventure support). March to war beside the bearfolk and their giant space hamster howdah, covering all three Pillars of Roleplay: Exploration, Social Interaction and Combat. ELEMENT 1: THE BATTLE OF FENNDOOR; a 4+ Hour...   [click here for more]
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SJ-DC-AUG-10 Prisoner of Prioxa: Tales of the Beholder Corps

SJ-DC-AUG-10 Prisoner of Prioxa: Tales of the Beholder Corps


The last Beholder Corps leader, Xorack, seeks a powerful magitech device on the planet Prioxa to imprison the Queen of Fire. The ancient beholder hive ship Tyrant One will be both a weapon and salvation but something terrible is awakened first. The war ends here. The threat of the Eyes of Flame will be stopped for the good of all Realmspace! Explore the last destination...   [click here for more]
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SJ-DC-TRIDEN-MYKE-01 Every Breath You Take

SJ-DC-TRIDEN-MYKE-01 Every Breath You Take


A 4-hour Adventure for Levels 11-16 (Tier 3, APL 14) Adventurers League legal - Spelljammer Dungeoncraft Riding on a spelljammer isn't as glamorous as people make out - especially when your ship gets sabotaged! It's time to find out who did it and why... Every Breath You Take is an exciting standalone adventure that showcases some of the wonders of Spelljammer with an engaging and...   [click here for more]
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Wayfarer's Log: The Lunar Sea (SJ-DC-FAUX-03)

Wayfarer's Log: The Lunar Sea (SJ-DC-FAUX-03)


Wayfarer's Log: The Lunar Sea The race to save Shin-Hyperion Wildspace from systemic asphyxiation has led Faux Consortium’s Hyperpass project to link this system to the next. There is only one minor snag with this plan: the air bridge cuts directly through the moon Selenitas, long since set aside as the dominion of an ancient lunar dragon colony… A Four-Hour Adventure for Level 11-16 Characters...   [click here for more]
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Never Let Me Go (SJ-DC-ANGKA-05)

Never Let Me Go (SJ-DC-ANGKA-05)


Never Let Me Go The Angkaspace has become increasingly unstable of late. Spelljamming ships have disappeared when they en-route between planets. Rumors of an ancient evil, long dormant but now reawakened, have spread like wildfire, striking fear into the hearts of those who call Angkaspace home. A call has been put out for all daring souls to embark on a quest and brave the dangers...   [click here for more]
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Fire Thieves (SJ-DC-LEGIT-SB-01)

Fire Thieves (SJ-DC-LEGIT-SB-01)


There's a mega-bounty on the Macguffin, and a gang of pirates is en-route to claim it — but not if you can steal it from them first! Part 1 of the Suncorp's Bounty series. A Two-Hour Adventure for Tier 2 characters. Optimized for APL 8. Fire Thieves has your PCs infiltrating the Sunkiller, the infamous pirate ship crewed by the Crack of Dawn. The goal is...   [click here for more]
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SJ-DC-FLUMPH-01 Flurry of Flumphs

SJ-DC-FLUMPH-01 Flurry of Flumphs


The Flumphs’ pilgrimage to the Fluxspace, a location of religious fervor to the benign psionics, is being studied by an eccentric professor. You are hired by the Blackstaff tower to keep him safe and enjoy the majesty of the unique wildspace.     Story 1 of the Flumph Fantasy Trilogy A Two-Hour Spelljammer Adventure for Tier 1 Characters. Optimized for APL 3. Wildspace: Fluxspace CONTENT...   [click here for more]
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WBW-DC-FDC-05 Crumbling Castles & Candy Clouds

WBW-DC-FDC-05 Crumbling Castles & Candy Clouds


A 4-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season The legendary city of Castamella, held aloft by cotton candy clouds, has meandered peacefully across the skies of the Feywild for time immemorial. But when its spires suddenly...   [click here for more]
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Club Diamond (SJ-DC-LEGIT-SB-02)

Club Diamond (SJ-DC-LEGIT-SB-02)


You need to steal the Macguffin back?! Enter Club Diamond, rub shoulders with its mega-rich patrons, and get past its well-protected vault to reclaim the prize. Part 2 of the Suncorp's Bounty series. A Two-Hour Adventure for Tier 2 characters. Optimized for APL 8. Club Diamond's the stomping grounds of the Immortals, a cabal of mega-rich businessmen. The...   [click here for more]
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SJ-DC-AUG-06 The Rock: Tales of the Beholder Corps

SJ-DC-AUG-06 The Rock: Tales of the Beholder Corps


A four-hour adventure set in Realmspace! High above the surface of the planet Toril and past the asteroid cluster the Tears of Selune is a gathering place for the brave and adventurous. An unusual beholder tyrant ship appears at the Rock of Bral and heads straight to the off-limits private docks on the Underside. More than one beholder on the Rock of Bral? That can’t be good for...   [click here for more]
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Mergers and Acquisitions (SJ-DC-LEGIT-SB-03)

Mergers and Acquisitions (SJ-DC-LEGIT-SB-03)


The Macguffin's fallen into the wrong hands. Now the world will end... unless you can reach a shareholder's meeting and block the resolution that will destroy the sun. Part 3 of the Suncorp's Bounty series. A Four-Hour Adventure for Tier 3 characters. Optimized for APL 13. Mergers and Acquisitions is the thrilling finale to the Suncorp's Bounty series. Sol...   [click here for more]
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SJ-DC-LNS-01 Spelljammer of the Damned

SJ-DC-LNS-01 Spelljammer of the Damned


Tier 2 (2-Hour DungeonCraft, Spelljammer)  It is Liar’s Night Eve, and the Candy King needs your help! A supply of sweets for the children and revelers of Faerun has been waylaid deep in the Astral Sea at the edge of Doomspace.  A Two to Four Hour Spooktacular Adventure for Tier 2 Characters. Optimized for APL 8.  Adventure by Steven Truong CONTENT ADVISORY: Arachnophobia...   [click here for more]
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The Monster of Wonderia (WBW-DC-FDC-04)

The Monster of Wonderia (WBW-DC-FDC-04)


A 2-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season The adventure takes place in the new Feywild Domain of Delight, Wonderia, a magical land where childlike fey creatures called wonderfey live. In this adventure, the characters...   [click here for more]
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WBW-DC-FDC-08 The Great Toy Escape

WBW-DC-FDC-08 The Great Toy Escape


"The Great Toy Escape" is a four-adventure for 1st through 4th-level characters part of the Dungeoncraft Spotlight Program using new mechanics found in the "Domains of Delight: A Feywild Accessory" supplement. The adventure takes place in the Feywild Domain of Delight, the Joy Shop, or Aoibhneis, a realm that occupies a toymaker's workshop and a small area surrounding it. The shop is a wonder for...   [click here for more]
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A Meal to Remember (WBW-DC-FDC-07)

A Meal to Remember (WBW-DC-FDC-07)


A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season. Content Warnings: grief, memory loss Dwindle is a domain of loss and loneliness: a vast desert realm where memory and mirage are one and the same. Born out of the...   [click here for more]
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SJ-DC-DD-01 Rock Paper Pistols

SJ-DC-DD-01 Rock Paper Pistols


You’ve found yourselves in possession of a lockbox full of secrets – secrets to die for. Can you unravel the truth before those who want it come calling? An Action-packed Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Content Warning: Loss of a parent From veteran Dungeoncraft designers Martine Lassen and Steve...   [click here for more]
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SJ-DC-AS-1 Hunt for the Recluse

SJ-DC-AS-1 Hunt for the Recluse


SJ-DC-AS-1 Hunt for the Recluse A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Content warning: Fire, Spiders Mercenaries have hijacked an experimental warship from a secret research lab and are preying on vital shipping in deep space. Join the crew of the carrier Azure Sky and the aviators of Morpho Team to put an end to this threat!  Take...   [click here for more]
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Where in the Worlds? (SJ-DC-NBDD-01)

Where in the Worlds? (SJ-DC-NBDD-01)


Carmille Santiago strikes again! The long-requested, long-awaited follow-up to the award-winning Where Can She Be? is here. Carmille Santiago has stolen a spelljamming ship and escaped into Wildspace - now it's up to you to track her down! Explore Wildspace, discover new and classic systems, and collect the clues to see where Carmille's next heist has taken her. Danger awaits in the depths...   [click here for more]
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Terminal Escape Velocity SJ-DC-NOS-01

Terminal Escape Velocity SJ-DC-NOS-01


A distress call from a lost spelljammer requires the assistance of experienced adventurers. Brave the wilds of the dead wildspace system known as Nostia, and discover why the ship went missing seven years ago. The giff know precious little, but promise rich rewards. A four hour adventure balanced for 5 characters with an average party level of 13, inspired by the 90s cult classic horror movie "Event...   [click here for more]
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Moonshot (SJ-DC-DFA-01)

Moonshot (SJ-DC-DFA-01)


A Space Dragon Trilogy Welcome to Giantkiller, a Wildspace system that serves as a breeding ground for all sorts of dragons! Evil lurks on a hidden asteroid, as an army of winged dragonborn is being hatched to invade Phlan. Can you stop them in Wildspace before it’s too late? A Four-Hour adventure for Tier 3 characters. Optimized for APL 13. Part 1 of the Death From Above trilogy. Part...   [click here for more]
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Forlorn but not Forgotten (SJ-DC-PHP-FLN01-01)

Forlorn but not Forgotten (SJ-DC-PHP-FLN01-01)


A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4. You are called to the Wildspace system of Forlorn where an astral elf requests your aid! Will you help him seek out his lost lover? Part one of the Crystalstar Trilogy Forlorn but not Forgotten is a two-hour love-torn Spelljammer adventure for characters of level...   [click here for more]
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SJ-DC-AUG-08 I, Xamott: Tales of the Beholder Corps

SJ-DC-AUG-08 I, Xamott: Tales of the Beholder Corps


The Eyes of Flame have gone too far and built a mighty fleet of beholder tyrant ships. But never fear, the Beholder Corps yet lives! Xamott—master of tactics—enlists powerful and wise heroes to sink this fleet in the depths of Realmspace. But who is the leader the enemy fleet and what doom lurks in waiting for the Corps? A Four-Hour Adventure for Tier 3 Characters. Optimized...   [click here for more]
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A Stitch in Time (WBW-DC-FDC-09)

A Stitch in Time (WBW-DC-FDC-09)


A four-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season A clockwork Wonderland is running out of time as the gears that keep the domain ticking are in need of repair. The royal artificer, Hairspring, requests assistance on...   [click here for more]
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The Lost God (SJ-DC-STRATCON-01)

The Lost God (SJ-DC-STRATCON-01)


Dinosaurs in Space A winged velociraptor from Wildspace sent his followers to Port Nyanzaru, claiming to represent a long-lost tenth trickster god. After most dinosaur racers left Chult to follow him, can you unravel the mystery of this being?  A Four-Hour adventure for Tier 2 characters. Optimized for APL 8. Content Warning: none Premiering at Strategicon The Strategicon conventions—OrcCon,...   [click here for more]
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The Landscape of Estorian LeFae WBW-DC-FDC-06

The Landscape of Estorian LeFae WBW-DC-FDC-06


A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season This adventure is intended to be newcomer-friendly to the hobby and Dungeons & Dragons. Many aspects are left a bit open intentionally with guidelines for how to proceed...   [click here for more]
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SJ-DC-AUG-07 Blast Them! Tales of the Beholder Corps

SJ-DC-AUG-07 Blast Them! Tales of the Beholder Corps


You are sought out by Duwain Brickhammer—a giff ship captain with a grudge—to deliver a special message with MAXIMUM impact to the beholders of H'catha. Meanwhile, rumors abound that beholders are eliminating entire races in Realmspace. Will you deliver that message and stop the eye tyrants before it's too late? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8....   [click here for more]
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Lost Stars (SJ-DC-TKM-01)

Lost Stars (SJ-DC-TKM-01)


Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3. You are onboard the maiden voyage of the Coalition’s first exploration ship. As the ship departs, it receives a distress signal from a cold desert planet and you are tasked to investigate it. Will...   [click here for more]
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SJ-DC-DD-05 The Show Must Go On

SJ-DC-DD-05 The Show Must Go On


The Monad has taken you to a most unexpected destination: a derelict theater floating in Wildspace. Can you put on a show that brings peace to the unquiet dead? A Musical Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Content Warning: Death From Silver ENNIE Awards winner Robbie Pleasant and veteran Dungeoncraft author Andrea...   [click here for more]
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SJ-DC-MAD-01 Madjammer Nightmare Dome

SJ-DC-MAD-01 Madjammer Nightmare Dome


Captured by the Illithids! Escape out of their grasp and into Wildspace by working with unexpected allies and building a makeshift spelljamming ship. MADJAMMER NIGHTMARE DOME A four-hour action-packed spelljammer adventure for Tier 1 characters. Optimized for APL 3. Inside you’ll find: A one shot adventure in PDF format in both coloured and printer friendly versions A Familiar...   [click here for more]
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Shipwrecked in the Sea of Madness (SJ-DC-ANGKA-03)

Shipwrecked in the Sea of Madness (SJ-DC-ANGKA-03)


Shipwrecked in the Sea of Madness When a spelljammer ship is dragged into a wormhole, the worst thing that could happen is to be far-flung and end up in an entirely different space system. But not all wormholes are the same, especially not the one you encountered. Shipwrecked in a strange, alien location, can you even hope to escape? A Two-Hour eldritch horror survival adventure...   [click here for more]
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WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier

WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier


Where there is animosity, the Shadow will swallow all. Tensions arise as a border dispute between two archfeys threaten the stability of their domains. Can the adventurers help them put aside their differences and make them work together to defeat a coming evil? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. PART ONE OF THE HOUSE OF ASHALON DUOLOGY CONTENT...   [click here for more]
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Snow Ice (WBW-DC-PHP-POLAR-01)

Snow Ice (WBW-DC-PHP-POLAR-01)


A 2-Hour Adventure set in The Acre Woods the Feywild Domain of Trickery and Deceit, playable by D&D Adventurers League Forgotten Realms characters levels 5-10. A contract for a magical study appears in front of the adventurers and after signing it, they find themselves in a mysterious tower. Do they have the wits to escape? A Two-Hour Adventure for Tier 2 Characters. Optimized...   [click here for more]
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WBW-DC-CONMAR-06 Two Hearts Apart

WBW-DC-CONMAR-06 Two Hearts Apart


2022 ENNIE Award (Silver) for Best Organized Play Your friend is kidnapped on their wedding day. Can you save them? Strange beings whisked your friend away to an unknown fey realm and you join forces with their fiancé to rescue them. Travel to an otherworldy place where you must use your might, your wits, and your social skills to navigate the wilderness...   [click here for more]
Dungeon Masters Guild  $4.99

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