Title |
Publisher |
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 Don’t forget to bring a towel
DON’T PANIC! As undersea currents amass on the Plane of Water to unknown ends, local experts suggest nefarious activity is at hand. Reports indicate that The Cult of the Crushing Wave is at it again. What “it” is remains to be seen.
DON’T PANIC
A four hour adventure for Tier 4 Characters. Optimized for APL 18. Part 3 of the Elemental Chaos Series ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 FR-DC-TT-301 Seelie, Rabbit, Tricks are for Fools
A Beyond Phandalin Adventure.
An old “friend” invites you to Triboar’s Seasonal Festival for old time’s sake. When a Green Dragon asks for a favour, it is not a time to say No.
An adventure inspired by April’s Fool and Easter.
A Four -Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Content... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Fanatic worshippers of Oghma have decided mortals and the gods cannot be trusted with free will. They now seek to create a predetermined future. Can you keep fate within your hands? Fatebreakers is a 4-hour Planescape adventure for level 17-20 characters.
The PDF features:
An adventure that makes the characters see firsthand the consequences of the choices made by mortals and the divine, and appreciate... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 CRAZY LICH THAYANS Aldros Valakkar hails from a long line of renowned Red Wizards, but falling in love with an outlander is quite a misstep. Especially when he lacks any talent for the arcane, and is about to become the latest sacrifice to his family's ambitions.
Now, his only hope lies in bold adventurers willing to challenge these crazy lich Thayans! Part... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 A local tavern-inn owner needs some help to catch rats in the basement. A simple mission is more than meets the eyes.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Adapted to Forgotten Realms Campaign
By Steven Truong
CONTENT ADVISORY: This adventure contains themes of Claustrophobia (Enclosed Spaces), Musophobia (Rats), Violence (Animal Violence) discretion is advised..
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
On the Rock of Bral the dohwar of the Silver Beak merchant cartel are feeling the squeeze as the mercane are moving in on their turf. To make matters worse a recent raid by vampirates has resulted in the loss of the secret production facilities for their most lucrative trade commodity, sweet honeyfish mooncakes. With time running out the dohwar require adventurers with a particular set of skills to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 HOW TO SEDUCE A THAYAN IN TENDAYS What’s a Red Wizard to do when it comes to finding love? Advertise for the best and brightest, obviously! Yaelend Hulthroun has been alone for far too long, and his vaunted position as ruler of Thazalhar has suitors hailing from Eltabbar to Lapendrar. To seal the deal, a token is promised to the one who wins his affections at the Ball: a... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF CHEESE
Waterdeep is hosting an inaugural Cheese Competition in honor of the new Cheesemongers’ Association, but dairy connoisseurs from across the Realms are now causing chaos in the City of Splendors.... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Tier 4 [4-Hour Planescape Dungeoncraft]
The Society of Sensation and the Gastrognome want you to participate in the greatest culinary event of the Multiverse, Iron Cook! Find the best ingredients in all of reality, season them to perfection, cook them with your heart and soul, and win the title of Iron Cook. Will your dish be remembered for all time?... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Tier 4 [4-Hour Planescape Dungeoncraft]
Vecna's army has launched a relentless assault on the Fortress of Memories in the Shadowfell. The endless army of the undead is fueled by concentrated magic of unprecedented power. Can you save the multiverse from Vecna?
Soul and Shadow is a four-hour adventure for characters of levels 17-20.
Inside you’ll find:
An adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF GEESE
Waterdeep’s Fellowship of Bowyers and Fletchers is known for their exceptional arrows, crafted with locally-sourced feathers. But when Seelie Goose Farm is struck by fowl play, it is up to adventurers... [click here for more] |
Dungeon Masters Guild |
$3.50
|
 A local tavern-inn owner needs some help to catch rats in the basement. A simple mission is more than meets the eyes.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Adapted to Dragonlance Campaign
By Steven Truong
CONTENT ADVISORY: This adventure contains themes of Claustrophobia (Enclosed Spaces), Musophobia (Rats), Violence (Animal Violence) discretion is advised..
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Tier 2 Campaign [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
The cult of the Black Hand rises: a harbinger of the elder lycanthrope's awakening. What perils await the adventurers as they venture into the Blood Moon Keep?
Blood Moon Keep (BMK) is a 5th Edition Dungeons & Dragons adventure that puts the characters against a cult of lycanthropes performing an evil... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Tier 2 [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
The passage to the keep's forbidden library yawns open, beckoning the adventurers ever closer to stopping Grimjaw and his plan of awakening the elder lycanthrope.
What horrors await them within? Can the heroes survive the Blood Moon Devourer?
Blood Moon Keep (BMK) is a 5th Edition... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Strange things go bump in the night in an old manor in Daggerford. Is the place really haunted? Or is something more sinister afoot? Can you get to the bottom of the mystery before it’s too late?
DEAD IN DAGGERFORD
An Official Mistbourne Dungeoncraft Adventure written by the Melbourne DDAL community for the D&D Adventurers League.
A Two-Hour Adventure for Tier 1 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Prologue to Opening Hours Duology
A renowned tinkerer-businessman has lost a priceless family heirloom, stolen while he was away on a business trip. He's reaching out for your help—will you step up to recover it?
A Four -Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CONTENT WARNING: Stealing, Slavery (Human Auction), Gambling
This product... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF TREES
The relentless bustle of Waterdhavian trade screeches to a halt when letters and words disappear from scrolls and books. As illegible contracts in the City of Splendors kindle an outcry of dissolved... [click here for more] |
Dungeon Masters Guild |
$3.50
|
FR-DC-VECNA-02
Eldritch Eye Wide Shut
Dawn of Ruin Trilogy
Rising cult activity is a tide of ill-omen. Lord Protector of Neverwinter calls on heroic adventurers to root out these cultists that now linger, hidden in Neverwinter high society.
Optimized for APL 8.
By Cameron Pearce & Steven Truong
CONTENT ADVISORY: This adventure contains themes of Animal Cruelty, Body Horror (Blood,... [click here for more] |
Dungeon Masters Guild |
$8.99
|
 Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF TEAS
Stillwater’s Special-Tea made waves as Waterdeep’s new brew of choice, before the maker’s last message to the Vintners', Distillers', and Brewers' Guild ended in a gurgle. The guild seeks adventurers... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Tier 2 [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
The guardian to the Crescent Moon key's teeth are swords, its claws spears. The shock of its tail, a thunderbolt.
Can the adventurers defeat the Blood Moon Behemoth?
Blood Moon Keep (BMK) is a 5th Edition Dungeons & Dragons adventure that puts the characters against a cult of lycanthropes performing an evil ritual.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
The Tavern of the Ember King appears during the Feast of the Moon in an alleyway in Waterdeep. The tavern is the hospitable domain of the pixies who... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Tier 2 [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
Unexpected allies offer a glimmer of hope: a way to break the curse that plagues the party. This, however, comes at a steep price: bargaining with hags and delving to their lairs. Will the adventurers break the Blood Moon Curse?
Blood Moon Keep (BMK) is a 5th Edition Dungeons & Dragons adventure that puts the characters... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Tier 2 [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
The adventurers venture into the Blood Moon Crypts. A devious new enemy ransacks the place for forgotten lore. Can the adventurers defeat the cult of the Black Hand?
Blood Moon Keep (BMK) is a 5th Edition Dungeons & Dragons adventure that puts the characters against a cult of lycanthropes performing an evil ritual.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Tier 2 [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
The cult of the Black Hand rises: a harbinger of the elder lycanthrope's awakening. What perils await the adventurers as they venture into the Blood Moon Keep?
Blood Moon Keep (BMK) is a 5th Edition Dungeons & Dragons adventure that puts the characters against a cult of lycanthropes performing an evil ritual.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
2022 ENNIE GOLD AWARDEE FOR BEST ORGANIZED PLAY ADVENTURE!
A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF KEYS
When injustice rears its head, the Golden Vault rights the wrong. Or so the story goes: that no crime goes unavenged, and only the guilty need fear the infiltration of a Golden Vault agent. What happens... [click here for more] |
Dungeon Masters Guild |
$3.50
|
The enemy has gotten through the gate. The Seven Heavens of Mount Celestia are falling one-by-one against a horde of fiends and terrible foes. The mightiest of heroes are called to preserve light and life in the heavens! A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18. Content Warning: Bodily Destruction, Falling This product includes:
Adventure PDF
Handouts... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Hardy & Beholder Investigations: The Stowaway is the first module of a three part series that can be played as stand alone titles. This 2-4 hour adventure for Tier I characters (optimized for APL 3, but easily adjustable by adding more pirates) will see players:
Meet paranormal investigator Veronica Hardy and her Handy Crate of Evacuation, a blue 5ft cubic shipping crate that... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Dangerous plants are overtaking the small town of Leafside, located on the edge of the Arch Wood. Strange creatures now haunt the encroaching forest, and an unnerving early winter chill has descended upon the area. Can our adventurers stop this threat before it grows uncontrollable?
An (un)Official Mistbourne Dungeoncraft Adventure written by the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Agrettanui! The titanic dragon turtle with a town built on its back has made the transit from the Sword Coast to the Shining Sea and back for longer than any now remember. Aboard it travel all manner of passengers, from haughty aristocrats to the humblest of stowaways.
A devastating hurricane looms over Agrettanui, the ancient dragon turtle that serves as luxury vessel for all varieties of traveler.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF PEACE
The Guild of Apothecaries and Physicians attends all in need, so long as they have coin. A desperate family at their wits’ end is last on the list - until they opt into a novel trial. What happens... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Tier 3 [4-Hour Forgotten Realms Dungeoncraft]
Dragons have ferociously descended upon cities across Toril! The coordination of their attacks suggests that dragons have united under one leader. Can you save civilization before war begins?
The Flying Flame is a four-hour action-packed adventure for characters of levels 11-16.
Get it on Roll20!
Save more with this Bundle!
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Agrettanui! The titanic dragon turtle with a town built on its back has made the transit from the Sword Coast to the Shining Sea and back for longer than any now remember. Aboard it travel all manner of passengers, from haughty aristocrats to the humblest of stowaways.
The grand Agrettanui offers extravagances of all kinds. One of the most popular is the Squallrider: a tavern where guests can indulge... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Agrettanui! The titanic dragon turtle with a town built on its back has made the transit from the Sword Coast to the Shining Sea and back for longer than any now remember. Aboard it travel all manner of passengers, from haughty aristocrats to the humblest of stowaways.
On this journey, the Calim Casino, gambling den extraordinaire, is in full swing, with fortunes won and lost. But when a daring heist... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Agrettanui! The titanic dragon turtle with a town built on its back has made the transit from the Sword Coast to the Shining Sea and back for longer than any now remember. Aboard it travel all manner of passengers, from haughty aristocrats to the humblest of stowaways.
The jungles of Chult welcome you! Looking for a vacation that’s hot in more ways than one? Join us for an unforgettable excursion... [click here for more] |
Dungeon Masters Guild |
$3.99
|
You’ve been hired aboard a dohwar merchant ship as extra security for an upcoming conference. The last few days have been quiet, almost relaxing as the Uspo rockets across Wildspace, that is until the ship is ripped unceremoniously from spelljamming speed. What lies before you is the massive form of a derelict Whaleship, a long forgotten hulk drifting silently through parts unknown. The ship appears... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Agrettanui! The titanic dragon turtle with a town built on its back has made the transit from the Sword Coast to the Shining Sea and back for longer than any now remember. Aboard it travel all manner of passengers, from haughty aristocrats to the humblest of stowaways.
When you find yourselves implicated in a heinous crime, the pressure’s on to catch the culprit and prove your innocence before Agrettanui... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A young researcher has discovered a hidden temple deep in the desert. She has contracted the Glockeberg Hunter's Guild to escort her to the temple and remove any potential threats while she documents this historic find. Mummies, curses, and ancient secrets await!
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Includes full color digital maps for Virtual Tabletop.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Wyrmwell Flame
A Forgotten Wyrms Anthology Adventure
An elven relic forged during the Crown Wars, Araelathila, has finally been located by the Tel'Quessir of Suldanessellar. An extraordinary reward is offered for those who manage to recover the elvish antiquity. The hurdle? Araelathila lies in the confines of Wyrmwell, a secondary lair and hoard of the hot-tempered... [click here for more] |
Dungeon Masters Guild |
$6.99
|
 Agrettanui! The titanic dragon turtle with a town built on its back has made the transit from the Sword Coast to the Shining Sea and back for longer than any now remember. Aboard it travel all manner of passengers, from haughty aristocrats to the humblest of stowaways.
As if mayhem and murder aren’t enough, technical difficulties now plague grand Agrettanui's voyage, and the Shield is gathering... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This book contains three elements woven into an exciting LIGHT OF XARYXIS tie-in adventure for characters level 5 and up (with Tier II Dungeoncraft Adventure support). March to war beside the bearfolk and their giant space hamster howdah, covering all three Pillars of Roleplay: Exploration, Social Interaction and Combat.
ELEMENT 1: THE BATTLE OF FENNDOOR; a 4+ Hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Githyanki pirates have raided the Hesperides Temple and made off with a sacred relic. Can you retrieve the lost item before time runs out?
A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Content warning: Death (fire), possible phobia trigger (spiders)
Wildspace system: Echo
This product includes:
Adventure PDF
Map Pack - Standard... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The ranchers of Longsaddle have recently been plagued by a pride of especially bold griffons, slaughtering their best horses. They have collectively put out a bounty to track down the beasts and put an end to their predations.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CONTENT WARNING: Animal Death (potential)
Includes full color digital maps for Virtual Tabletop.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 While giantkind plot for the regard of Annam, the All-Father, the glacial walls of the Icewind Dale crack and tremble. Icefall threatens to destroy a remote settlement and the vast tundra wilds. Great chasms and fissures may open across the rime-topped expanse, freeing intense heat and molten rock from below. Within its depths, the imprisoned Son of Surtur rages. Heroes of Faerun are called upon by... [click here for more] |
Dungeon Masters Guild |
$2.99
|
SWEET DREAMS ARE MADE OF CANDIES
Liar’s Night draws nigh, and the City of Splendors has sold out of festival masks and treats. Fortunately, a Tymoran priest has seen to it that such gourd essentials are donated to Mistshore’s orphans. Can adventurers deliver them in time, or will it all be too choco-late? A (Tricksy) Waterdeep Escapade... [click here for more] |
Dungeon Masters Guild |
$3.50
|
 Pest Infestation!
Basilisks turning your livestock into stone? Slaad eggs on your salad? Whether it’s an owl bear in your attic or kobolds in your crawlspace, we’ve got you covered! Call the Professional Exterminators of Suspicious Terrors & Swarms or P.E.S.T.S. control agency.
A Now hiring! Join us with professional pest exterminator Janus Vrinn in exploring the Underdark! Part two... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Neverwinter’s Night of the Remembered is upon us! Ofrendas and Sugar Skulls decorate the Plaza of San Solares and fun and games are enjoyed by all. But what is that horrible wailing coming from Neverdeath Graveyard? It will take more than bravery for the daring adventurers to find out. This I swear!
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Port Castigilar has been reclaimed by the living, and is now a thriving hub of activity for those wishing to explore the jungles and waterways of Chult. Here, the Exploration, Adventure, and Recovery Society has established a home base from which to conduct expeditions, and they’re always in need of brave adventurers up to the challenge. But monkey business upends the characters’ adventure before... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 An expedition has gone missing on the River Olung, and the Exploration, Adventure, and Recovery Society seeks brave souls to find out what happened. But this is no simple cruise through the jungle. Between the deadly wildlife and the skipper’s pretty bad jokes, the Olung is no laughing matter. Wave goodbye to the people on the dock—you may never see them again!
A Two-Hour Adventure for... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Lost in the jungle, our lucky heroes chance upon an unexpected offer of assistance. To secure it, they’ll have to seek out a tropical hideaway and the traitorous witch who lives there. Will the confrontation end in pleasure and glee? Or will the birds bring hurts and the flowers, doom?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Lands of Adventure Part... [click here for more] |
Dungeon Masters Guild |
$3.99
|