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To Hell and Back Again

To Hell and Back Again


Play alone or with friends! For characters of 1st to 3rd level. What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you have what it takes to escape hell? And just how far will you be willing to go to return home...   [click here for more]
Dungeon Masters Guild  $9.95

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Totems of the Svalich Woods

Totems of the Svalich Woods


A one-on-one Curse of Strahd adventure! For DMs and players of Curse of Strahd, Totems of the Svalich Woods is a one-shot side quest for one player and one DM or an additional Barovian adventure for duet CoS campaigns!   Several forms of darkness permeate this adventure. The twisted, primal evil of the Svalich Woods and the Dark Powers represents one manifestation,...   [click here for more]
Dungeon Masters Guild  $2.95

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Shadowfell Encounters - Random Encounter Tables

Shadowfell Encounters - Random Encounter Tables


       Shadowfell Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.  Encounters for adventures and campaigns in terrain of the Shadowfell, undead spirits, horror, death, Ravenloft and Curse of Strahd Includes d8+d12 tables for ... Using Shadowfell Encounters (Dice...   [click here for more]
Dungeon Masters Guild  $5.00

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Spider Woods - Tier 1 Adventure Site using Random Tables

Spider Woods - Tier 1 Adventure Site using Random Tables


      Tables for Quests, Rumors, Locations, Encounters and Treasures in Spider Woods Tables visible in Previews under the product image. Tier One (Levels 1-4) supporting themes of Drow, Druids, Fungi and Goblins  An adventure area as standalone module or in campaign involving forests, spiders, spooky, woodlands or starting adventurers. Includes d20 tables for ... Introducting the...   [click here for more]
Dungeon Masters Guild  $2.00

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Spooky Trinkets and Creation Tables - Random Tables

Spooky Trinkets and Creation Tables - Random Tables


      80 Trinkets of Night and Fear with Tables for Many More Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version. For characters and treasures, in adventures and campaigns for the horror, Ravenloft, Shadowfell halloween or Curse of Strahd. Use addtional tables to create and modify your own trinkets. Includes d20 tables for ... 80...   [click here for more]
Dungeon Masters Guild  $2.00

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Deep Dweller Warlock Patron (5e)

Deep Dweller Warlock Patron (5e)


The ocean; progenitor of life, and that which everything inevitably returns to. Land dwellers hold a reserved reverence for the power and unfathomable mystery of the ocean, but the same cannot be said for that creatures that dwell deep within it. These creatures view the surface world as a mystery they'd rather leave untouched, but every so often one of great power touches the mind of a surface dweller...   [click here for more]
Dungeon Masters Guild  $1.00

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The Devil's Workshop

The Devil's Workshop


People have been going missing around Krakenshore and rumours are spreading of something sinister lurking in the woods. Dismissing the rumours as simply a convenient cover story, a wealthy but obnoxious merchant hires you to hunt down the missing man who he believes is responsible for a recent theft. Is he guilty, or is he another victim of The Devil's Workshop? A level 4 adventure designed for...   [click here for more]
Dungeon Masters Guild  $2.23

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"Sarayath's School of Necromancy"

"Sarayath's School of Necromancy"


Sarayath's School of Necromancy In this title you'll find : 11 new original and powerful spells of the Necromancy school for many classes, 3 new feats in line with the life and death thematic, 1 new background directing your hate or interest for undead creatures, 4 new monsters and potential familiars/ally. ...   [click here for more]
Dungeon Masters Guild  $2.95

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Soul Mass Player Race (5e)

Soul Mass Player Race (5e)


The undead are seen as abominations by some, useful servants by others, and a troublesome nuisance by most. The creation of the undead involves the desecration of the physical, and in some instances the consumption of the immaterial. Souls bound into service make for some of the most potent undead creations, and some necromancers don't stop at just one. They siphon more and more souls from their afterlives...   [click here for more]
Dungeon Masters Guild  $1.00

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Monk Way Of Twisted Bones (5e)

Monk Way Of Twisted Bones (5e)


The skeleton is the framework upon which one's body rests, the structure that allows us to walk, fight, and speak. It protects our most delicate parts from harm, cradling them in its calcified lattice so that they will be guarded from outside forces. But these bones can be more; they can be as hard as adamantium, as sharp as a sword, as deadly as any weapon. All it takes is someone with the skill and...   [click here for more]
Dungeon Masters Guild  $1.00

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Wizard Arcane Tradition (Soulmancer)

Wizard Arcane Tradition (Soulmancer)


Akin to the necromancer, you manipulate the forces of life and death through the magical prowess that has secretly been passed down from master to apprentice since the days of old. Your focus is not on creating servants to follow your every whim, but instead to crack the code of what separates the meat puppets necromancer’s covet so much, and the person that pilots such vessels. Dangerous work it...   [click here for more]
Dungeon Masters Guild  $1.50

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Bard College Of Power (5e)

Bard College Of Power (5e)


The common perception of bards typically portrays them as mincing fops playing lutes and lyres and jotting down poetry, or capering fools entertaining others with pratfalls and buffoonery, or even as skulking knowledge brokers who engage in skullduggery in their pursuit of information. No matter which way you slice it, most bards will never enter the halls of glory the way that noble warriors do, for...   [click here for more]
Dungeon Masters Guild  $1.00

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Soul Render Class (5e)

Soul Render Class (5e)


The soul is a tricky thing to manipulate, with the greatest extent most folk will get being returning someone's soul to their body, questioning it through necromantic ritual, or binding it in service for all eternity. But for a precious few, the soul is something more; less an extension of the self and more an addition to it, able to manifest and manipulate the very essence of others for your benefit...   [click here for more]
Dungeon Masters Guild  $2.00

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Path of the Blood Ravager, a Barbarian Subclass

Path of the Blood Ravager, a Barbarian Subclass


You stare down at the bowl filled with blood. Your heart beating like the drums around you. Tonight the ceremony begins, and all warriors will drink from the blood of beasts. Your enemies will know fear, and they will know true ferocity. Perhaps you arent a tribal warrior, but a innocent farmer who was attacked by a lycanthrope. You managed to survive and were rushed to the clinic. The doctor and...   [click here for more]
Dungeon Masters Guild  $1.99

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Necromancer Stock Art

Necromancer Stock Art


Necromancer black and white stock art created by Luke Instone-Hall of Dire Wolf Art. Necromancer holds a mace in his left hand and an evil spell in his right. Cloaked in evil roabes and wearing a skull mask. 300 DPI at A4 Please credit Luke Instone-Hall in your title's credits and read through the Licesne agreement beofre use.  ...   [click here for more]
Dungeon Masters Guild  $2.50

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