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5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.
This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.
Part One available here.... [click here for more] |
Dungeon Masters Guild |
$14.99
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Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign.
Scott Niedjela
This product is now available on Roll20. Click here to check it out!
The... [click here for more] |
Dungeon Masters Guild |
$14.99
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Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you...
First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM.
This adventure is written for a first-level character in a one-on-one... [click here for more] |
Dungeon Masters Guild |
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Woodlands patient, woodlands wise
Beneath the valley’s obscured skies
Dangers foul and treasures fair
Lie in wait for those who dare
But should the prudent take note here
Deduce, observe, or lend an ear
All is not as it says or seems
The civilized are cutthroat for shiny dreams
- Haddiwe Vol, Witch of the Snakewood
Continue your duet campaign or add something new!
Wake up in a druid colony... [click here for more] |
Dungeon Masters Guild |
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Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
— Rai’tyl, twenty-second Head... [click here for more] |
Dungeon Masters Guild |
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5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or, it can serve as a way for a player who cannot find a group... [click here for more] |
Dungeon Masters Guild |
$9.99
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5e Solo Gamebooks presents Solo Adventure Bundle 1, a collection of the first four of our solo (DM-less) adventures.
The adventures included in this bundle are:
The Death Knight's Squire (Mithral Bestseller)
Tyrant of Zhentil Keep (Platinum Bestseller)
Citadel of the Raven (Platinum Bestseller)
The Tortured Land (Gold Bestseller... [click here for more] |
Dungeon Masters Guild |
$34.00
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* WOW! We've reached 3,000 downloads and received another metal coin: Best Mithral Seller! Thanks to all of you! Please don't forget to leave a message and some stars after reading.*
Have you ever imagined being able to play in a unique D&D world that is capable of changing or expanding on its own? Let this guide expand the boundaries of your imagination and discover that it's... [click here for more] |
Dungeon Masters Guild |
$2.99
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An original interactive story for level 3 solo players. Nominated for a 2019 ENnie Award!
Summary
Soldra is a beautiful, ancient city, flanked by sea and mountain and lit by the sun as if blessed by the gods themselves. But its beauty comes with a price. After a tumultuous history fighting dragons that attacked and looted the city, the superstitious citizens of... [click here for more] |
Dungeon Masters Guild |
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Play alone or with friends! For characters of 1st to 3rd level.
What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you have what it takes to escape hell? And just how far will you be willing to go to return home... [click here for more] |
Dungeon Masters Guild |
$9.95
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A 4th level adventure to play alone or with friends!
So you want to be a Mage of High Sorcery? To join the esteemed organization, you must travel to the Tower of Wayreth and undertake the most important event in your life—the harrowing Test of High Sorcery! If you can survive where so many aspiring mages have failed, you will forever bind your soul to the Gods... [click here for more] |
Dungeon Masters Guild |
$19.95
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This is the pdf version. For the Fantasy Grounds module, click here.
5e Solo Gamebooks presents Tyrant of Zhentil Keep by Paul Bimler, a 160+ page solo adventure for Dungeons and Dragons Fifth Edition. This adventure is designed for one 3rd-level PC of any race or class, without a DM. Tyrant of Zhentil Keep continues the narrative of The Death Knight’s Squire (the first... [click here for more] |
Dungeon Masters Guild |
$9.99
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5e Solo Gamebooks presents Drums at Daggerford, the fifth in our continual series of solo adventures set in the Forgotten Realms. This quest enables you to experience D&D without a dungeon master! Simply roll up a level 5 PC and get playing.
Fantasy Grounds version available here.
Drums at Daggerford is the way you must experience solo adventuring. Players and DMs beware, a new standard... [click here for more] |
Dungeon Masters Guild |
$11.99
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The Proving Glade is a one-shot adventure meant for parties or duets.
Your characters arrive in a small settlement that has a big problem. The forest, its lifeblood, has seemingly withdrawn its bounty. Others have gone in, only to return hours later confused about how they got out.
Will your party have the wherewithal to navigate the treacherous forest, pass its surprising tests, and uncover what’s... [click here for more] |
Dungeon Masters Guild |
$2.95
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An atmospheric one-shot adventure set in a dark forest for one-on-one or parties of level 5 or 6.
There are two new sidekick classes, NPCs, and leveling tables included with handouts for your player!
In this adventure, the characters gather information in the small village of Redvale on the outskirts of the Blackwoods Forest. They go into the forest in search of Adelle, a druid whose other eleven... [click here for more] |
Dungeon Masters Guild |
$2.95
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Contained in this small supplement is a method for converting published party adventures for solo (DM-less) play. In our product The Solo Adventurer's Toolbox, we introduced a method for creating freeform, self-generating solo adventures that reveal themselves as they go. But through conversations with other solo players, it has become evident that many soloists desire to take advantage... [click here for more] |
Dungeon Masters Guild |
$1.99
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Adventure Background
Thrain Stonefist, a renowned dwarven mountaineer and miner, has disappeared in the treacherous mountains north of Mirabar. Known for his daring expeditions and unrivaled knowledge of the Spine of the World, Thrain has been missing for days, leaving his brother, Durgar Stonefist, frantic with worry. In a desperate attempt to find him, Durgar offers a small fortune... [click here for more] |
Dungeon Masters Guild |
$1.95
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Non-Combat Encounters Tables using Monster Manual Creatures
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version.
Non-Combat Encounters for adventures and campaigns where talking and interaction is the norm. Options for settled lands, wilds, roads and underground.
Includes d20 tables for ...
Civilized Non-Combat Encounters (City... [click here for more] |
Dungeon Masters Guild |
$3.00
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5e Solo Gamebooks presents Citadel of the Raven, the third in our series of solo adventures. Citadel of the Raven is the sequel to Tyrant of Zhentil Keep, but is also playable as a standalone solo adventure. The first solo adventure in this series is titled The Death Knight’s Squire.
This is the gamebook/pdf. For the Fantasy Grounds version, click here.
This is... [click here for more] |
Dungeon Masters Guild |
$9.99
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A TWO-HOUR BLOOD HUNTER ADVENTURE FOR ONE DM & ONE PLAYER
(Click on “Full-size Preview” to view the entire product before purchasing. I am confident you will love what you see, and I appreciate your support!)
“You are a Blood Hunter, feared by even the most vile monstrosities throughout Faerun. Commoners shut their windows and lock their doors as you approach,... [click here for more] |
Dungeon Masters Guild |
$4.95
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5e Solo Gamebooks presents The Solo Adventurer’s Toolbox: Sci-Fi / Spelljammer Edition. This product is similar to the original Solo Adventurer’s Toolbox, but contains resources for running solo sci-fi games, as well as space-fantasy games within the Spelljammer setting (or any setting of your choice). It’s ideal for solo players wanting to explore the infinite cosmos!
This Toolbox contains... [click here for more] |
Dungeon Masters Guild |
$14.99
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5e Solo Gamebooks presents Caught In A Wizard’s Web, the sixth gamebook-style adventure in this series, set in the Forgotten Realms. This adventure is designed for a solo level 6 PC of any race or class, and is playable without a dungeon master. A multi-choice narrative guides you through this adventure. This series of adventures (which began with Death Knight’s Squire)... [click here for more] |
Dungeon Masters Guild |
$11.99
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Feywild Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. There is also a separate Fantasy Grounds Version.
Encounters for adventures and campaigns in terrain of Feywild, the fey, dream realms, eladrin cities and the Wild Beyond the Witchlight.
Includes... [click here for more] |
Dungeon Masters Guild |
$5.00
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5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire and Tyrant of Zhentil Keep), this system relies on dice rolls and tables (hence the name) to randomly generate monsters, traps, clues, encounters, secret doors, loot… all the good stuff. The final BBEG encounters (and... [click here for more] |
Dungeon Masters Guild |
$7.99
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Urban Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of ancient cities, magical metropolises, urban sprawls, Waterdeep and Baldur's Gate.
Includes d8+d12 tables for ...
Using Urban Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
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A one-on-one Curse of Strahd adventure!
For DMs and players of Curse of Strahd, Totems of the Svalich Woods is a one-shot side quest for one player and one DM or an additional Barovian adventure for duet CoS campaigns!
Several forms of darkness permeate this adventure. The twisted, primal evil of the Svalich Woods and the Dark Powers represents one manifestation,... [click here for more] |
Dungeon Masters Guild |
$2.95
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5e Solo Gamebooks presents Adventurer's Wanted: Labyrinth of Lies.
This 42-page pdf is a short, deadly solo (DM-less) quest for a single Level 5 PC, or two Level 3 PCs. The emphasis here is replayability. There are several routes through this quest, and if you survive this dungeon on the first attempt, it will be nothing short of miraculous.
The mayor of Ilinvur hires you to explore the caverns... [click here for more] |
Dungeon Masters Guild |
$3.99
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* WOW! We've reached 1,300 downloads and received another metal coin: Best Platinum Seller! Thanks to all of you! Please don't forget to leave a message and a few stars after reading.*
SOLO ADVENTURER'S GUIDE - LEGENDARY CHARACTERS
The first rules expansion for the Solo Adventurer's Guide, Legendary Characters provides guidelines... [click here for more] |
Dungeon Masters Guild |
$1.99
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Underdark Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of the Underdark, underground caverns, dark elf cities, mind flayers, kuo-toa, aboleths and Rage of Demons
Includes d8+d12 tables for ...
Using... [click here for more] |
Dungeon Masters Guild |
$5.00
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Forest Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. There is also a separate Fantasy Grounds Version.
Encounters for adventures and campaigns in terrain of sylvan woodlands, ancient forest and enchanted fey woods.
Includes d8+d12 tables for ...
Using... [click here for more] |
Dungeon Masters Guild |
$5.00
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Play a Solo D&D Adventure right in your browser with Roll20!
5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or,... [click here for more] |
Dungeon Masters Guild |
$13.99
|
5e Solo Gamebooks presents The Tortured Land, the fourth in our series of solo adventures set in the Forgotten Realms. With this adventure, we take off the gloves and throw your PC into the thick of some serious danger in the frigid north of Faerun. Only the most hardened adventurers will make it through this adventure in one piece, and with several different paths available, replayability... [click here for more] |
Dungeon Masters Guild |
$9.99
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Solo Adventures in the Underdark #6
Solo Adventure for a Single 5th Level PC - D&D 5E
Depths of Despair
Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! Depths of Despair is a solo adventure that can be added to any solo D&D campaign, but... [click here for more] |
Dungeon Masters Guild |
$2.99
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This first installment of the epic solo adventure features points of interest up and down the Sword Coast, depicted in uncompromising visual detail and fleshed out in character interactions that demonstrate nuance and substance. Along with combat format innovations, wholly unusual story beats, and homebrew infusions for you to play with... I invite you to partake in an ambitious fantasy experiment:... [click here for more] |
Dungeon Masters Guild |
$9.99
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Shadow of the Dragon Queen Companion: Preludes Expanded is a guide to help dungeon masters develop and better explore the adventure's original preludes.
In this guide you will find:
A New Friend - Tips to include Ispin Greenshield, the eccentric yet kind Knight of Solamnia, into each prelude, who has an important part to play in chapter 3 of the main campaign.
Explore the Past... [click here for more] |
Dungeon Masters Guild |
$2.95
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This adventure is designed for a 1st-2nd level character. If you're an experienced Dungeons & Dragons player, why not challenge yourself with a 1st-level character? On the other hand, if you're new to the game, consider running a 2nd-level character to ease into the adventure.
What in the realms are you doing in Liam's Hold?
Liam's Hold, a small hamlet nestled against the cliffs about... [click here for more] |
Dungeon Masters Guild |
$2.95
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5e Solo Gamebooks presents The Dead Don't Sleep, a Toolbox Solo Adventure for D&D 5th Edition. This adventure is designed for one PC of level 1-20 or 2 PCs of level 1-15 without a DM. However, a DM may find this useful for running an adventure for 1 or 2 PCs if they haven't had time to prepare anything.
What is a Toolbox Solo Adventure? Well, if you're familiar with our product The... [click here for more] |
Dungeon Masters Guild |
$1.49
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... [click here for more] |
Dungeon Masters Guild |
$14.99
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What if there were specific tools you could use to help you feel totally comfortable winging it? What if you could be just as surprised as your players about what happens next--and be totally OK with that?
Designed, refined, and playtested over a year-long campaign, this compilation of tables, tools, and checklists give you the starting point to prepare fast and adapt even faster in your adventures.... [click here for more] |
Dungeon Masters Guild |
$0.99
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Coastal Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes
Encounters for adventures and campaigns in terrain of coasts, beaches, shipwrecks, cliffs and Saltmarsh.
Includes d8+d12 tables for ...
Using Coastal Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
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Swamp Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of dank swamps, misty marshes, treacherous bogs, lizardfolk, bullywugs and Saltmarsh.
Includes d8+d12 tables for ...
Swamp Encounter Tables (Encounters... [click here for more] |
Dungeon Masters Guild |
$5.00
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Mountain Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of stormy mountains, snowy peaks, giants, griffons, narrow passes and ancient crags.
Includes d8+d12 tables for ...
Using Mountain Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
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Arctic Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes
Encounters for adventures and campaigns in terrain of winter, arctic, tundra, the frostfell and Icewind Dale.
Includes d8+d12 tables for ...
Using Arctic Encounters (Dice to Use, Ways... [click here for more] |
Dungeon Masters Guild |
$5.00
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Want to discover the incredible world of Eberron? You won't even need a DM...
5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries guide you through the adventure and remove the need for a Dungeon Master. Custom combat sheets run monster tactics during... [click here for more] |
Dungeon Masters Guild |
$8.95
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Underwater Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of sea depths, underwater cities, ocean empires, sahagin and merfolk.
Includes d8+d12 tables for ...
Using Underwater Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
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An interactive narrative solo adventure for level 1 characters - ideal for beginners! Part 1 now Available!
Part 2 now available!
Part 3 now available!
Part 4 now available!
Part 5 now available!
New class for solo play now available!
Summary:
Barely surviving a storm at sea, a... [click here for more] |
Dungeon Masters Guild |
$1.99
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The D&D Essentials Kit introduced us to the official rules for sidekick characters. These 1/4 page sidekick character sheets are intended to be used in place of the stat blocks found in the D&D Essentials Kit on pg. 63. Perfect for those one-on-one games or those looking to fill out the rest of their party.
A few of small notes:
1. Be aware that all sidekick characters... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Desert Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. There is also a separate Fantasy Grounds Version.
Encounters for adventures and campaigns in terrain of sandy desert, dry steppes, dangerous badlands and magical wastes like Anauroch.
Includes... [click here for more] |
Dungeon Masters Guild |
$5.00
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Cupid's Sparrow is a Valentine's Day-themed adventure for pairs and parties that allows one or more players and their DM to take part in a Sune's Day celebration filled with fun, flirting, and random tables.
Ready to be incorporated into any campaign or setting, Cupid’s Sparrow invites chance and creative role-playing to join hand-in-hand in tribute to the goddess... [click here for more] |
Dungeon Masters Guild |
$2.95
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5e Solo Gamebooks presents The Dread Vault of Tgozur, the first in a series of planned shorter solo adventures, for players who want to squeeze a bit of gaming in whenever the opportunity arises. The Adventurers Wanted! series has been created with the intention of providing rapid fire, and often high-level quests for solo players. Expect more of these to appear alongside our longer... [click here for more] |
Dungeon Masters Guild |
$3.99
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