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Пограбування по-равніканськи

Пограбування по-равніканськи


Пограбування по-равніканськи - це історія про зухвале обкрадання банку, що відбувається в місті гільдій. Жорсткі часові рамки, хитромудрі пастки та гранична компетентність вартових не представляють жодної загрози...   [click here for more]
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Монах растекающегося пламени

Монах растекающегося пламени


Эта монастырская традиция позволит вашему монаху чувствовать себя на высоте наравне с другими персонажами  и подарит чудесный отыгрыш беззаботного разъярённого пьянчуги за ваш стол. ...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes

{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes


Daring or dastardly, rogues are the epitome of skill and agility, stalking streets unseen, studying the mysterious and unknown, or preparing deadly ambushes for their foes. But not all rogues are alike! Indeed, rogues can have talents as varied as they are, and this supplement adds 10 new iconic rogues to your Dungeons and Dragons experience: The Corsair, a pirate of legend and infamy. The...   [click here for more]
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{WH} Expanded Artificer! New subclass and infusion options

{WH} Expanded Artificer! New subclass and infusion options


Artifice is the magic of creation, of imbuing material items with arcane intent, of achieving wonders impossible for lesser minds to comprehend. But rarely do two artificers practice their craft in exactly the same way. As ambitious and divided as they are, artificers work upon all angles of crafting, devising an endless string of new technomagical contraptions on a limitless quest of arcane discovery....   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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[A Glimpse at: the Magocracy] Traveler Wizard

[A Glimpse at: the Magocracy] Traveler Wizard


Mastering the knowledge for manipulating all boundaries of dimensional space, Travellers excel in all matters of teleportation and projections. Their abilities are often sought by commanding leaders for their immense logistical potential on battlefields or hired by renowned sages to explore worlds beyond the reach of mortal vessels. Travelers are destined to roam vast lonely spaces. They...   [click here for more]
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[A Glimpse at: the Magocracy] Renegade Soul

[A Glimpse at: the Magocracy] Renegade Soul


The abysal energies radiating from the Mal weaves the fates of mankind in unprecedented ways. Renegade souls born out of pure chaos are given destructible powers that even they can’t fully control. They are the most unpredictable and dangerous forces in society. Authorities often hunt or banish them in fear of their potential. Being abandoned by the world, they learn to hide in plain sight...   [click here for more]
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Zoot's Magic Stash Pt. 1

Zoot's Magic Stash Pt. 1


the first in what i hope becomes a series of magic item bundles i make new Dungeons and Dragons content weekly on my twitch channel https://www.twitch.tv/zoot_ ...   [click here for more]
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Zombie City: Escape the Horde!

Zombie City: Escape the Horde!


The port city of Silverstow has been overrun with zombies! These zombies carry a deadly plague that transforms anyone they bite into a zombie within a few hours. It’s up to our heroes to unravel the mystery of this disease, save the few remaining survivors, and escape the city! This is a simplified hexcrawl with a mystery that can be dropped into any campaign....   [click here for more]
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ZODIAC ANCHOR (WBW-DC-ZODIAC)

ZODIAC ANCHOR (WBW-DC-ZODIAC)


These adventures can be explored as a series or as individual one shots. Further Guides and individual modules guides will be placed in this anchor in future. The Zodiac Tales 0. WBW-DC-ZODIAC-00 Luna Park 1. WBW-DC-ZODIAC-01 The Pied Piper and the Rat King 2. WBW-DC-ZODIAC-02 Udder Chaos, The Holy Cowspiracy 3. WBW-DC-ZODIAC-03 Revenge of the Rakshasa 4. WBW-DC-ZODIAC-04 The Jade Hare 5. WBW-DC-ZODIAC-05...   [click here for more]
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Young Adult Chromatic Dragons

Young Adult Chromatic Dragons


Young Adult Chromatic Dragons includes 5 new chromatic dragon stat blocks representing dragons who, while more formidable than a young dragon, are not yet the equivalent of a fully grown adult dragon. With challenge ratings ranging from 11 to 13, these dragons should present a suitable challenge to characters in the second tier of play. ...   [click here for more]
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You, Meat in a Tavern

You, Meat in a Tavern


For ten years, the Red Hen Inn has sat at the edge of the city, just outside the wall. They've provided rooms for a reasonable fee, a thick, heady ale, and a decent menu of regional foods. But hidden in the overly large walls and corridors of this seemingly cheery tavern is a murder machine. ...   [click here for more]
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Yah-krin's Return - 5e Adventure (Levels 4-6)

Yah-krin's Return - 5e Adventure (Levels 4-6)


In this adventure, your players will be tasked with stopping the Great One of Yah-krin once again. But this time its from taking over a village and unleashing his evil on the world. In this adventure, they will encounter and befriend a Nisse which is a creature from Nordic folklore. They will need to help him save the village and its people from the clutches of the Great One. They will face many dangers...   [click here for more]
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Wyspa żywych trupów

Wyspa żywych trupów


ODKRYJ SEKRETY WYSPY ŻYWYCH TRUPÓW Bohaterowie graczy, w pogoni za złotem, magią i emocjonującymi przygodami, trafiają na tajemniczą, tropikalną wyspę. Ma być to samotnia błogosławionego pustelnika, jednak – jak to zwykle bywa – nic nie jest takim, jakim się początkowo wydaje. Na drużynę czeka cała horda nieumarłych, tropikalne koboldy, szalona...   [click here for more]
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Wizardnapping

Wizardnapping


The third in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
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Wizard-School of Rock

Wizard-School of Rock


This Wizard subclass was inspired by the movie and the music. Wizards of this subclass skirt the line between wizards and bards using the sound of rock to defeat their foes. Mechanically you gain bonuses to thunder and psychic damage and can give disadvantage on concentration saving throws. The final ability allows you too use two spells as an action so long as they both deal either thunder or psychic...   [click here for more]
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Wizard-Portomancy

Wizard-Portomancy


This wizard subclass was inspired by thinking with portals. Portomancy wizards are well studied in the art of ripping a hole in the universe in order to travel faster, attack form unexpected angles, or get something from the fridge with out getting off the couch. Mechanically you get to add a bunch of teleportation spells to your spell book and can use small portals to change where your attacks come...   [click here for more]
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Wizard Subclass: School of the Sufficiently Advanced (5e)

Wizard Subclass: School of the Sufficiently Advanced (5e)


Screw magic! The inventor has better things to do than mess about with incantations and magic words! A real inventor works in grease and machinery! A true engineer gets their hands dirty. The School of the Sufficiently Advanced may be the school for you. The School of the Sufficiently Advanced is a new Wizard School for 5th Edition Dungeons and Dragons that allows you to create devices to mimic the...   [click here for more]
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Winged Hussars

Winged Hussars


The Winged Hussars are an elite mercenary band famed for their griffon mounts and code of honour. If you need the best, the Winged Hussars are who you hire. This supplement introduces the Hussars as an affiliation that can be used by players and DMs. It is an extract from the larger supplement Affiliations. If you enjoy this material, please take a look at the full supplement. https://www.dmsguild.com/product/319178/Affiliations...   [click here for more]
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Wildspace - The Spacefarer Conversion

Wildspace - The Spacefarer Conversion


Wildspace The Spacefarer Conversion Requires the AD&D SJA1 Spelljammer Adventure Wildspace, to play by Igor Comunale On a busy day in the marketplace, something hurtles down out of a clear sky. When the dust clears, you c can see that it's a ship's anchor, attached to a rope that stretches up as far as you can see. What do you do?  Pull you...   [click here for more]
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Wild West Tests

Wild West Tests


This special reference document describes special Actions called "Tests" that can be added to a 5th edition D&D campaign using a Wild West theme. These Tests allow characters to attempt special Actions like Fanning, Quaff, and Quick Draw just to name a few. We used these abilities during a western themed adventure played during the 2020 ovid-19 lockdown.  ...   [click here for more]
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Wild West Showdowns

Wild West Showdowns


With the whole town watching and cowering behind saloon windows and the midday sun beating down on the gunslinger’s brow, few things inspire more tension or evoke the feeling of a Western like a good old-fashioned standoff at high noon. The following ruleset is meant to replicate that tension by making it as much a mental game and a gamble as it is a test of quickness and precision. ...   [click here for more]
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Who Watches the Wizards

Who Watches the Wizards


The second in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
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Whisperer: 5th Edition D&D Summoner

Whisperer: 5th Edition D&D Summoner


An arcane caster who bonds with a creature from another world, the Whisperer is a half-caster class with a focus on intelligence. In addition to the magical abilities provided by their study in the arcane, they gain a magical companion that they can summon, talk to, and grow with over the course of the adventure. These companions, called Wisps, are strong and will evolve along with the Whisperer...   [click here for more]
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West Marches Company: A Grim Promise

West Marches Company: A Grim Promise


West Marches Company: A Grim Promise is a 70-page adventure for 3rd level characters taking them to 5th level. The lands that lie west, across the great sea, are uncharted. The West March Company has spent a fortune on an expedition to loot and tame it. You are part of that expedition. You are the desperate, the outcast, the destitute. This new world is weird and dangerous. Rumours abound...   [click here for more]
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WBW-DC-ZODIAC-07 A Fey At The Races

WBW-DC-ZODIAC-07 A Fey At The Races


Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. A mystical racing competition in the Domain of Delight, Samsara. The race that stops the domains of delights, The Samsara Cup. A festive race hosted by the archfey of the Horse. Test your...   [click here for more]
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WBW-DC-ZODIAC-06 Nightmare of the Naga

WBW-DC-ZODIAC-06 Nightmare of the Naga


Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. A mystical underwater saga in the Domain of Delight, Samsara. Time has been tampered with and the nightmarish unraveling of an archfey has disastrous consequences on the domain. Tasked...   [click here for more]
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WBW-DC-ZODIAC-05 Fey With The Dragon Tattoo

WBW-DC-ZODIAC-05 Fey With The Dragon Tattoo


Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. A mystical underwater saga in the Domain of Delight, Samsara. A sacred stone has been stolen from the Coral Kingdom of the archfey of Samsara, The Dragon Lord. Summoned to track down the...   [click here for more]
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WBW-DC-ZODIAC-03 Revenge of the Rakshasa

WBW-DC-ZODIAC-03 Revenge of the Rakshasa


HAPPY LUNAR NEW YEAR - THE YEAR OF THE TIGER. 2022. Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. A mystical desert saga in the Domain of Delight, Samsara. An archfey of Samsara, The Maharani has decreed that any suitor that...   [click here for more]
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WBW-DC-ZODIAC-02 Udder Chaos, The Holy Cowspiracy

WBW-DC-ZODIAC-02 Udder Chaos, The Holy Cowspiracy


Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. Journey to the Domain of Delight, Samsara and explore the mystery of the Honey Milk Village. The denizens of Samsara have lost contact with the village of Honey Milk, adventurers are hired...   [click here for more]
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WBW-DC-DGE-02 The Scorpion's Sting

WBW-DC-DGE-02 The Scorpion's Sting


Your mission is to infiltrate the hideout of a nemesis to the archfey and recapture his prized staff. Does your team have what it takes to pull off the ultimate feywild heist? A Four-Hour AL legal adventure for characters level 5-10. Optimized for five level 8 characters. CONTENT WARNING:  Self-Harm, Recreational Substance Use, General Party Debauchery, Steamy Shower Scene, Grand Larceny, Lots...   [click here for more]
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Way of the Weave (Monastic Tradition)

Way of the Weave (Monastic Tradition)


The Way of the Weave is a monastic tradition that specializes in studying the Weave, the mystical aether that allows magic to funciton. By studying the Weave, the monk reaches a form of enlightenment that lets them wield magic as a 1/3 caster, similar to the eldritch knight or arcane trickster. The Way of the Weave is designed to encorporate magically seamlessly into the monk playstyle through the...   [click here for more]
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Way Of The Tattooed Soul

Way Of The Tattooed Soul


Monks who follow the Way of Tattooed Soul learn to create magical art using their own bodies as a canvas. Through this excruciating process, these monks learn to cast spells, discipline their minds, and perfect their art. For a Tattooed Soul monk, each elaborate new design is a symbol of progress toward spiritual and artistic perfection. ...   [click here for more]
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Way of the Iron Bow

Way of the Iron Bow


Unleash the deadly precision of the Iron Bow and embark on a path of mastery in the world of Dungeons & Dragons with this thrilling new supplement. Way of the Iron Bow introduces an exciting monk subclass that revolutionizes ranged combat. Immerse yourself in a rich tapestry of lore and delve into the secrets of the Iron Bow monks, a formidable group of archers dedicated to honing their...   [click here for more]
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Way of the Gun - Monastic Tradition

Way of the Gun - Monastic Tradition


Surrounded by her opponents, Elora raises her hands and closes her eyes. In her focused mind, she listens for their steps on the dry grass, the drawing of their breath, and the beating of their hearts. Elora draws back the percussion hammers of her two martial revolvers, takes a deep breath, and like a single strike of lightning, her adversaries lie prone on the ground. All dozen of them. She exhales...   [click here for more]
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Way of the Fateweaver

Way of the Fateweaver


While some may be able to catch brief glimpses of the future, Fateweaver monks can bend probabilities around themselves to actually affect fate itself. They can learn to weave fate into a fabric that maps out a portion of their own immediate destinies. Eventually, a fateweaver’s powers grow to the point where they can actually wear destiny. With fate literally on their side, fateweaver monks are...   [click here for more]
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Way of the Distant Hand

Way of the Distant Hand


My take on a more psionic style monk. Not play tested at all, but I believe it should be balanced enough. I didn't want to give the main feature of this subclass finer control as I feel it would step on a certain Rogue subclass's toes. I also felt that upgrading the weight the starting feature could manipulate would be a bit much. ...   [click here for more]
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Way of the Depths - Monastic Tradition (Janbrewery)

Way of the Depths - Monastic Tradition (Janbrewery)


A bit of fun for January. Prompts by Akkator006. For January 3rd you can grap the Way of the Depths!  In this subclass, you can drag your enemies kicking and screaming through a wave of eldritch cruelty! ...   [click here for more]
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Way of the Binding Force (Monastic Tradition)

Way of the Binding Force (Monastic Tradition)


As a grandmaster of the Way of the Binding force, you have a powerful connection to the universe through the "binding force", a mystical energy field that permeates all living things. Your unique understanding of the binding force allows you to use it manipulate the material world and the creatures within it. Monks of the Way of the Binding Force can wield the energy of the binding force to perform...   [click here for more]
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Way of Overwhelming Force: Monk Subclass (5e)

Way of Overwhelming Force: Monk Subclass (5e)


To bend like the willow is all well and good, but when push comes to shove, would you not rather stand like a mountain? Would you not rather crush like a boulder? The Way of Overwhelming Force is a new Monk tradition for 5th Edition Dungeons and Dragons that allows you to put the full power of your entire body into your strikes, allows you to break stone and steel with ease, and hardens your skin...   [click here for more]
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Warriors of The Forgotten Wilds

Warriors of The Forgotten Wilds


A collection of options for the alternatively minded Ranger. Inside you will find; - Feral, a wilderness raised warrior who can lose control and howl at their foes. - Monster Wrangler, a warrior who asserts dominance over the denizens of the wild. - Pack Master, a natural leader and master of teamwork. - Survivalist, a proven survivor and self-sufficient wilderness warrior. - Urbanist, a guerilla...   [click here for more]
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Warlord (Homebrew Class)

Warlord (Homebrew Class)


Ressurected from 4e as part of my "hybrid class" series for 5e, the Warlord serves as a spiritual hybrid of the fighter (serving as a battlemaster "parent class") and bard (borrowing from their charismatic inspiration) while remaining true to the extremely popular 4e class. The Warlord class includes the following: - Command Area: the warlord emits an "aura" in which they can command their allies,...   [click here for more]
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Warlock-The Time Lord

Warlock-The Time Lord


This warlock subclass was inspired by really wanting to make a time manipulation based subclass. Warlock's of the Time Lord patron are granted the ability to manipulate time by thier patron. These patrons could be immortal beings, beings trapped outside of linear time, or some guy in a little blue box. Mechanically you gain the ability to roll back time for yourself and others granting the ability...   [click here for more]
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Warlock-The Fast

Warlock-The Fast


Do you want to go fast? Do you feel the speed limit is a suggestion only other people have to follow? Do believe the laws of physics don't apply if your going Fast enough? Well if you answered yes to any of the above questions than The Fast warlock patron is for you! Driven to push the limits of speed and defy logic The Fast could be a speed demon, a go fast fey or a sentient car that compels you...   [click here for more]
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Warlock Patron: The Great Serpent - Yuan Ti, Naga, and Snake Patrons!

Warlock Patron: The Great Serpent - Yuan Ti, Naga, and Snake Patrons!


Your patron is a powerful serpentine entity, such as a Naga, Marilith, or the Yuan-Ti deity Sseth. These immortal snakes are often bound to temples or remote jungles, but they often use mortals to accomplish their complex agendas. A pact with a great serpent a calculated risk: such beings are ambitious and cold-blooded, but reward loyalty. ...   [click here for more]
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Warlock Patron: The Castle Beyond the Forest

Warlock Patron: The Castle Beyond the Forest


On the other side of the woods, on the other side of the world, the Castle waits. Those who swear their lives to it are granted a fraction of its chaotic power.  One, it is said, may become its master. A warlock patron based on a popular and over-the-top pop-culture series of games and streaming media whose name it would probably be best not to name because the author definitely cannot afford to...   [click here for more]
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Warlock Patron (The Craftsman)

Warlock Patron (The Craftsman)


The Craftsman is a patron who prioritizes teaching you the fundamentals of creating magical artifacts that standout in the world. You serve as their apprentice and slowly acquire your magic due to your exposure to the magic of their forge and the pact you have sworn to be your master’s apprentice. Examples of patrons for Craftsman warlocks are Purphorous, Hefaestus, and Kodlak Whitemane. ...   [click here for more]
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Warden-A New 5e Class

Warden-A New 5e Class


The Warden was inspired by a book series. Wardens are full casters designed to be combat wizards, able to thrive both in the utility capacity and on the battlefield without needing to worry as much as a caster with fewer hit points or armour options. They also specialize in countering and shrugging off hostile magic. The can bolster their spells with Battle Magic and at higher levels they can master...   [click here for more]
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War Sorcerer

War Sorcerer


The War Sorcerer is a homebrewed subclass, designed and tested to be used in any D&D setting at your table that uses 5th edition. The War Sorcerer answers the question of what happenes when your Glass Cannon becomes a Molotov, thrown into the heart of combat as well as raining down distruction from a distance. ...   [click here for more]
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