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Festive D&D Fifth Edition One-Shot for 3rd-Level Characters
This winter solstice, the elite of the sprawling city of Baldur’s Gate are throwing a soiree at the gleaming trade spire, Platomi Nakaza. Sure, dark forces are in motion, but aren’t they always? As a weary adventurer returning from the wilds, you’re just looking forward to an evening of posh nibbles, corporate luxury and chitchat.... [click here for more] |
Dungeon Masters Guild |
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Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way.
Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes.
All proceeds go to our IVF fund!... [click here for more] |
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Free entertainment during pandemic times.
In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit.
Heist on Cassalanter Villa
A one-shot conversion for Waterdeep: Dragon Heist
The Black Viper is recruiting a team of thieves for her greatest heist yet: emptying the Cassalanter vault right under its owners' noses,... [click here for more] |
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The Way of the Force Monastic Tradition for Monks [D&D 5e (2024)]
A 1/3 caster subclass for monks
Version 3.0 The Way of the Force teaches its students that magic is all around us, flows through every living creature, and connects everything together like an infinite weave. Monks of this tradition are taught that magic in its purest form can be channeled through ki. Its followers train their... [click here for more] |
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Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies.
With their unorthodox fighting style, Scrappers strike fear into... [click here for more] |
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The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily... [click here for more] |
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 A new sun is born above the deserts and the Efreeti's plan is nearly complete...
Symphony of the Efreeti is a Dungeons & Dragons adventure for characters of 8th-10th level set in Zakhara. The majority of the adventure sees the players overcoming scenarios involving ghuls, genii, and the desert heat along their trek towards the Efreeti's lair. Included:... [click here for more] |
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Altar of the Chained God
Far from the prying eyes of city dwellers, a spiked tower looms, like a great stone fang. What foul secrets does it hold? Who—or what—makes this forbidding place their home?
Harrowspire is a 4-6 hour adventure for 4th to 6th level characters.
Inside the Harrowspire you'll find:
Six new monsters to... [click here for more] |
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With the fall of Mulmaster during the Red War, the Moonsea region has never been so depressed. The churches of Milil and Lliira think they have a solution – a festival of music culminating in an epic, Battle of the Bards. Can you help raise the spirits of the people? Do you have what it takes to rock the people of Mulmaster with music, not elemental devastation?
Part 1 of the Return of Revelry... [click here for more] |
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For months, towns along the river basin have lived in fear of the mire malaise plague, a deadly, magic-resistant disease. Springbourne, a vital agricultural community, is the latest to suffer and the disease threatens to ravage the rural village. However, a treatment has been devised in the nearby river village of Mistport. With hundreds of lives in the balance and with no one else to turn to, the... [click here for more] |
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Following a winding path through the maze-like streets of the Seatower district in Baldur's Gate, the party find themselves at The Butchered Sow Inn - across the table of one of the most reputable disreputables in all of the Lower City. From behind his metal mask, he utters a coarse whisper: "It's a serious job for serious professionals. Are ya in or not?"
THE BURGLARS OF GROUSE'S... [click here for more] |
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Your patron is a powerful serpentine entity, such as a Naga, Marilith, or the Yuan-Ti deity Sseth. These immortal snakes are often bound to temples or remote jungles, but they often use mortals to accomplish their complex agendas.
A pact with a great serpent a calculated risk: such beings are ambitious and cold-blooded, but reward loyalty. ... [click here for more] |
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"Persuaded by a foreigner mage, the survivors of an expedition to the ruins of Castle Perilous return bearing old relics of the fallen Witch-King of Vaasa. However, after getting back to Castle Valls in Damara, the very stone structure is affected by these artifacts, infused with life and evil intent, setting its will against those who tread its halls."
Perilous Awakening... [click here for more] |
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 AN OOZING ADVENTURE FOR 3-5 ADVENTURERS OF 3rd-4th LEVEL! NOW PWYW!
Alchemists all across Baldur's Gate's Lower City are being robbed in the dark of night, but nobody knows who, how, or why! Jaspra Smokeyflagon and Blistrid Sweetbottle, owners of one of the few businesses not yet raided, need a squad of intrepid adventurers to defend their shop from an imminent burglary! Are... [click here for more] |
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EVIL & LESSER EVIL
Fast and Exciting adventure for group of 2 - 5 adventurers level 1 - 7 (customizable). For 2-5 game hours. This adventure can be easily integrated into your current campaign or played as a one-shot.
The module is designed to give players an interesting role-playing experience with a moral dilemma at the end of the adventure.
Translation from Russian... [click here for more] |
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 "Y'all must be new 'round these parts."
"Welcome to Soubar. Now get out."
The town of Soubar in the Forgotten Realms has a bit of a rat problem. Dark forces gather in the shadows of this lawless place, and danger lurks around every corner. It's up to a self-appointed sheriff with questionable motives and the unlikely heroes that stroll into town to sort out this mess before things become much, much... [click here for more] |
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The Essence of Heroism: Defying Death
What if your final moments could be your most heroic? In this supplement for Dungeons & Dragons 5th Edition, the rules of death itself bend, offering you one last chance to seize the spotlight, to defy fate, and to leave a mark on the world before your time runs out.
"The Essence of Heroism: Defying Death" introduces Death... [click here for more] |
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A weapon made of solidified darkness pulled from the Shadowfell, a Shadowbiter is infused with the sorrowful souls trapped within the plane of death. The metal is ice cold which burns those it strikes with frost. This is an ideal magic weapon for a character or NPC that has a connection to the Shadowfell, or one that has a connection to death. ... [click here for more] |
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Walking dead roam the cold winter night! A horde of highly-infectious zombies have been released from a forgotten network of tombs. There’s no time to waste: the entrance to the catacombs must be blown up before more undead emerge from the depths. When the characters accidentally get involved, it’s up to no one else but them to avert the zombie apocalypse.
Eager to find out what it’s... [click here for more] |
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 All the classical Heroes of Africa and one Aztec warrior type. These heroes even come with native spells and a map to describe a fantasy land that suits them perfectly (Gwandwana) which is a Terra Icoginta between Faerun and Zakhara. There is the fearless Jaguar Warrior; somewhat of a mix between a totem warrior and a berserker. There is the Silent Ushtabi Guardians, Arcane paladins who protect the... [click here for more] |
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 Old art and Tokens for the module Goblin's Gambit
Handouts - For DM and Players
VTT Tokens
... [click here for more] |
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Not your typical Tier1 adventure! Filled with 66 pages of exciting encounters where characters will face extraplanar threats, moral delimmas, and more!
This module has been designed in such a way to help you breathe more character into your NPCs and more adaptability into your player-driven world, while also helping the players feel as if their character is useful by rewarding proficiencies of all... [click here for more] |
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A barbarian whose rage is empowered by the heat of the sun, the Path of the Sun Titan barbarian subclass is the perfect choice for a player looking to play a barbarian that wants to invoke flame with their attacks. With searing light that blinds your opponents, this subclass provides a player with empowered attacks and powerful debuffs that can change the course of a battle. ... [click here for more] |
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![The College of Fighting Chords for Bards [D&D 5e (2024)]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/330598-thumb140.png) The College of Fighting Chords for Bards [D&D 5e (2024)]
A subclass for bards that uses their instrument as a weapon
Version 1.3
Bards from the College of Fighting Chords are masters of killer performances, they have to be, the college is in Hell. They have been taught to not only create dark and twisted melodies for their Pit Fiend masters, but become deadly proficient with their instruments.... [click here for more] |
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The Sorcerer, The Village and the witch's spell
Fast and Exciting adventure for group of 1 - 5 adventurers level 1 - 5 (customizable). For 2-5 game hours.
This adventure can be easily integrated into your current campaign or played as a one-shot.
The module is designed to give players an interesting role-playing experience with a moral dilemma at the end of the adventure.
The adventure is written... [click here for more] |
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 Introducing 16 unique magic items to use in your campaigns (with pictures)
Translation from Russian – KSM team
... [click here for more] |
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A sleepy town and an opportunity for some rest and relaxation are just what your Party needs but you won’t find either in the Town of Goodfield.
What your part does find is the launching point of the most destructive and evil Curse that Faerun has ever seen. One that has the potential of wreaking devastation and death to everything, everywhere.
A... [click here for more] |
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Summary You have grown familiar and accustomed to the ever-churning mass of poverty in The Field Ward of Waterdeep. While living in a climate of contagious apathy and subsequent violence, you remained hopeful that someday, an opportunity may present itself to move up or move on in your life. For a while, you were just taking life as it comes to you from hand to mouth, and making a... [click here for more] |
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“Birdman's Roost” involves an eccentric bandit whose escape plan getting launched by a catapult. This site-based, humanocentric, 5000-word adventure includes a new monster and three new magic items, two of which are feather-themed. High-contrast text and boxed descriptions make this adventure easy to read and play, even on a device.
This adventure starts in Phsant (a culturally diverse trading... [click here for more] |
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![The Seer Knight Specialist Type for Artificers [D&D 5e (2024)]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/325163-thumb140.png) The Seer Knight Specialist Type for Artificers [D&D 5e (2024)]
A psychic warrior subclass for artificers
Version 1.2
Seer knights use their intellect and inventions to strengthen the power of their mind and manifest it in the world as pure psychic force. They can be standing perfectly still while a tempest of thoughts enacts their will on and off the battlefield. Harnessing their mental gifts,... [click here for more] |
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An exciting mercenary encounter with multiple story hooks featuring explosions, goblins with cometpacks, a gunslinging monkey flying an aeroplane, and a missing religious icon.
Whether you're looking for muscle or a hot meal and a stiff drink, The Guild of the Smouldering Bowl operates out of their Pub and Pipeweed Lounge in Waterdeep's Trollskull Alley- you might even be neighbors! Take... [click here for more] |
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Fighters that wield shields as fluently as they wield blades fit into the archetypal Bastion of Light. Invigorating their allies with an aura of safety and warmth, those who select this archetype stand as a wall between their allies and the forces that seek to sunder them.
If you are looking to turn your shield into a weapon, then this Fighter archetype is for you! Your defenses... [click here for more] |
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 Welcome one and all to a new age, one of growing modernity and waning magic!
This short and sweet, one-page guide to a 19th-century-style, dead magic setting, is designed so that a DM can simply bring along a single sheet for each player, plonk it on a table, and get started playing straight away. It is not the most complex or elaborate setting guide, but it allows you to hit the ground running quickly.... [click here for more] |
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Created by a god of secrets and death for their most loyal champion, some believe this helm is a key to some ancient vault. Those that wear the helm hear faint indiscernible whispers.
A perfect item for a player or NPC with secrets they wish to remain hidden, the Helm of the One-Eyed God offers protection from effects that pry the mind for information. It also grants it's bearer a variety... [click here for more] |
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