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Calimport and the Skyfire Wastes: A Guide for Games in the Calim Desert

Calimport and the Skyfire Wastes: A Guide for Games in the Calim Desert


Explore an elementally-blasted wasteland formed from thousands of years of feuding genies. Discover ancient ruins and priceless relics lost to the sands of time. Embark on an adventure worthy of inclusion to the One Thousand and One Long Rests. Ally yourself with powerful Calishite pashas in a bid for the future of Calimport—City of Glory. Calimport and the Skyfire Wastes: A Guide...   [click here for more]
Dungeon Masters Guild  $14.95

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City Watch

City Watch


"Halt, in the name of the law!" From Waterdeep to Kalaman, cities need laws and laws need someone to enforce them. This product contains 11 City Watch officers ranging from CR 1/8 to CR 7, from detectives and constables to marksmen, chiefs, and the controlling Incarcerator. These are a perfect fit for any campaign which might put the players on the wrong side of the law. Addiitionally, it contains...   [click here for more]
Dungeon Masters Guild  $2.95

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Wrong Turn: Dragon Heist

Wrong Turn: Dragon Heist


Welcome Back to Waterdeep! It's a wonderous city full of splendors, but be careful where you step. One wrong turn might get you killed! Wrong Turn: Dragon Heist is the first volume in a series of supplements that aim to give Dungeon Masters a guide for those moments when player decisions or dice rolls take things in an unintended direction. Each volume will examine a different...   [click here for more]
Dungeon Masters Guild  $9.95

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The Rat-Catchers - A 1st Level Al-Qadim and Forgotten Realms Adventure!

The Rat-Catchers - A 1st Level Al-Qadim and Forgotten Realms Adventure!


IMPORTANT!! The conents of this product are identical to those in Appendix 2 of Campaign Guide: Zakhara - Adventures in the Land of Fate! This book is for people who ONLY want the adventure! Ahlan and well met, my friend! This 1st level starter adventure is set in Golden Huzuz, the City of Delights, and is intended as an introducioin to the lands peoples...   [click here for more]
Dungeon Masters Guild  $3.95

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Oathbound Villains - Paladin NPCs

Oathbound Villains - Paladin NPCs


Oathbound Villains Five Paladin NPC Villains with stats, roleplaying tips, and tactics The dreadknight Malvolius Malechitus steps out onto his balcony overlooking the shadowed plains surrounding his cursed tower. The spikes of his hammer pierce into his gray skin but he doesn’t feel pain anymore since taking an oath to his new master, the Spider-King. He smiles rigidly as...   [click here for more]
Dungeon Masters Guild  $4.99

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Raging Villains - Five lethal barbarian NPC campaign villains with personality, motivation and tactics

Raging Villains - Five lethal barbarian NPC campaign villains with personality, motivation and tactics


Raging Villains Five lethal barbarian NPC campaign villains with personality, motivation and tactics Zodrurkhan the Occult Berserker slices his greatsword across his own thigh as he glares at the adventuring party in front of him. The blade drinks the blood, and the ancient rite begins. In battle, Zodrurkhan will sacrifice his opponents to the Lower Planes which guide...   [click here for more]
Dungeon Masters Guild  $4.99 $3.49

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Fighting Foes - Fighter NPC Villains

Fighting Foes - Fighter NPC Villains


Fighting Foes Five fighter NPC villains with stats, roleplaying tips, and tactics Greinhardt the monstrous marshal gave everything to be where he is now. The feared bandit king of the North had trained with the spiders of the Underdark and the abominations of the High Forest and his body had been transformed into a monster-human killing machine. Those pesky adventurers don’t...   [click here for more]
Dungeon Masters Guild  $4.99 $3.49

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Saving a Sap

Saving a Sap


The fourteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
Dungeon Masters Guild  $4.99

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