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Vathirond was once a major trading hub between Breland and Cyre and was regularly fought over during the Last War. Now, lying in the shadow of the Mournland, much of that business has dried up. What little business remains is mostly focused on supporting the House Cannith owned mine, or catering to the steady stream of veterans and adventurers who have come seeking adventure or to pay their respects.... [click here for more] |
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This magical firearm is a potent weapon in the hands of a skilled marksman, but its destructive power comes at a price. Its loud report and the bright flash of its muzzle can attract unwanted attention, and its use in populated areas may draw the ire of local authorities or other powerful entities. ... [click here for more] |
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Back again with five more d20 charts! This time, I present to you some random items with some Eberron flair that should fit well in your Rising From the Last War campaign!! Hope you enjoy! ... [click here for more] |
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In this first set of charts, you'll find five charts filled with Eberron-unique NPC's to toss into your campaign! There are plenty of plot hooks and memorable moments to be derived from these charts!
More on the way soon! ... [click here for more] |
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When three bodies are found with severe burn marks around their necks, it is clear the city guard are out of their league. Inquisitives are called in to solve the case...
This is a one-shot noir adventure set in the world of Eberron. In it, the players take on the role of inquisitives investigating strange murders in one of the seedy backstreets of Korunda Gate, a city on the border of the... [click here for more] |
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A construct of silverware and other various knick knacks (Animated Armor Stats) commits a crime aboard the LightningRail and kills a man’s wife.
Simple Whodunnit for the Lightning Rail.
Note from the Author:
This is more or less just a seed for thought on a small story arc. Could be a one shot. Could be incorporated into something else. If you want to just use portions of it thats totally cool. ... [click here for more] |
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FREE: An explosive artificer specialist created for the world of Eberron!
The Disruptor excels at controlling the battlefields of Eberron, then when the moment is right, blowing it all to Khyber. The blast disks they use to spread mayhem were developed at the start of the Last War in a collaboration between Brelish artificers and the gnomes of Zilargo, but the practice quickly spread... [click here for more] |
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This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,... [click here for more] |
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A short adventure for a party of 3rd level heroes, set on board a House Lyrandar airship!
En route to Fairhaven, the Summer Squall is accosted by pirates led by the vengeful Captain Drake. Can the heroes hold on long enough to prevent a fiery airship crash?
Includes maps. ... [click here for more] |
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Welcome to Dragonmark Heirs volume 1, an NPC portfolio for the 5th edition ruleset of Dungeons and Dragons. A trio of NPCs are presented here for integration in the world of Eberron, all tied to a different Dragonmarked house. They all have 3 stat blocks, for the NPCs to grow with your player characters. These are all exceptional individuals, and may serve as nemeses or potential short term allies.... [click here for more] |
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$0.50
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This supplement outlines how to adapt mobile stronghold benefits for characters who want to make an airship or lightning rail into viable strongholds, as well as stronghold benefits and potential followers for the Artificer class.
This supplement is intended for use with MCDM’s Strongholds & Followers supplement and the Artificer class found in Eberron: Rising from the Last War.... [click here for more] |
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Welcome to the Extreme Guardian Wargaming League!
Setting neutral and designed to accommodate characters of any level, EGW: Showrunners Guide puts the Dungeon Master in the Showrunners chair and provides content for characters in-between adventures. This gives them the necessary tools to quickly design encounter based sessions for their players. With this guide, the party can enter... [click here for more] |
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an Eberron Adventure for 2-4 level 1 adventurers. ... [click here for more] |
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The Shadesteel Sepulchers Prologue is a session zero guidebook with detailed adventure hooks, quick encounters, and two maps for 1st-level characters using the Basic Rules with character options from Eberron: Rising From the Last War.
Summary: Using this toolkit, bring characters together as part of a new expedition... [click here for more] |
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¿Te gusta tener armas de fuego renacentistas en D&D? ¿Te gusta Eberron? ¡Entonces esta creación casera es para ti! Recopilé todo lo relacionado con armas de fuego en D&D que tenía en mis notas, tomé algunas cosas de Eberron de mi lista de objetos mágicos caseros e hice que se vieran bien bonito.
¿Están rotos? Realmente no sé. Funcionó lo suficientemente bien en mi mesa.
De todos... [click here for more] |
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Ready to blow some stuff up?
Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.
Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!
Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?... [click here for more] |
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Welcome to Weeping Brook, a small town in the east of Karrnath and home to the gothic estate of House Fruling. Here, an evening gala turns to a night of violence as echoes of the Last War come to haunt those who have tried to escape their past. This is a first level adventure in the Emerald Legacy series. In it there is intrigue as history is uncovered, and danger as an old menace rises... [click here for more] |
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Task for the Tyrants is an intrigue and exploration adventure for a party of 6th level characters. It takes place in the city of Sharn (Eberron), but can be easily adapted to fit any large city in the Eberron setting.
A simple reclamation job sends the characters racing across Sharn, from its steam-ridden depths to the operatic splendour of its tallest spires. The characters soon find themselves... [click here for more] |
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Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way.
Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes.
All proceeds go to our IVF fund!... [click here for more] |
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Do you like early modern weapons in D&D? Do you like Eberron? Then this homebrew is for you! I collected everything relating to guns in D&D that I had on my notes, I took some Eberron stuff from my list of homebrew magic items, and made them look all nice and well put together.
Is this broken? I really don't know. It worked fine enough on my table.
Anyway, I just hope someone finds this... [click here for more] |
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La luce autunnale ha da poco schiarito il cielo e la stazione del Treno Folgore di Fairhaven è illuminata ancora dalle luci delle lampade a fiamma perenne che la notte rischiarano il centro della città. Il treno è già alla sua banchina, pronto a partire. Meraviglia fra le meraviglie del Khorvaire, il Treno Folgore rappresenta una delle più incredibili creazioni ad oggi esistenti. Nato quando... [click here for more] |
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Backgrounds of Eberron: Sharn introduces five new backgrounds designed to fit seamlessly into Eberron's urban environments.
Found inside:
-The Inquisitive, who lives to solve mysteries.
-The Academic, who studies at one of Eberron's prestigious institutions of higher learning.
-The Magewright, who melds magic and commerce.
-The Refugee, who lives in the shadow of what's been lost.
-The Laborer,... [click here for more] |
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A Silver Best Seller!
The Path of the Reaver is a Barbarian subclass focused on death, blood, and violence. You are a master of fear whose power grows as you become injured. No matter -- death is your ally! Nothing gets your adrenaline pumping like a fresh kill.
Excellent for players who want to play a Carrion Tribe barbarian from Eberron's Demon Wastes!
Please check out... [click here for more] |
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$1.00
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Did you always wonder what sort of things can be bought in a Cannith enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items:
Aerogel Powder
Aluminum Arrows
Carbide Helmet
Ceramic Shard
Gravitational Manipulator... [click here for more] |
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The first in a series of homebrewed monsters for $1 that includes a printable STL file. ... [click here for more] |
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Live out your kaiju dreams with this Druid subclass for 5th Edition Dungeons & Dragons! The Circle of the Behemoth allows you to transform into titanic beasts, and wreak havoc on the battlefield in defense of the natural world.
Transform into colossal creatures, and let the world shake beneath your feet! ... [click here for more] |
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The Oracle of War has been destroyed! The Chamber’s servants have returned to Argonnessen. Salvation is quiet after all the recent activity and our Heroes are taking advantage of a break before they go their separate ways. But when a lone child emerges from the Mournland’s Mist Wall bearing a threat what will the Heroes of Salvation do?
A 2-Hour Adventure for Tier 4 Characters. Optimized for... [click here for more] |
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Jump-start your Eberron character with three new backgrounds!
In this product you'll find three backgrounds:
The dragonshard prospector, a knowledgeable and adventurous type who dives headfirst into dragonshard lore and lode alike.
The manifest scion, born in a planar manifest zone and carrying a mysterious set of inherited traits as a result.
The Mourning... [click here for more] |
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The sequel of a bestseller supplement! Now focused on 'artistic' items!
Did you always wonder what sort of things can be bought in a Phiarlan enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items:
Sound Suppressor
Antenna Helmet
Ceramic... [click here for more] |
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A Shadow Soars Above
Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers... [click here for more] |
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Your party comes to an escarpment, a 1000 ft high cliff, where a railroad ramp snakes up the dizzying heights on a perilous perch. Only after your party begins to make their way up, do they see that a train is fast approaching. They don’t have the time to make it across.
Does your party run? Climb? Plummet to their deaths? What will they do? ... [click here for more] |
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Known as the HazMag suit for short, this two page book is all about a single magic item specially constructed by artificers for the exploration of the most extreme environments imaginable. Especially suitable for Eberron, the HazMag suit is rare on other worlds. It is coveted by alchemists and poison collectors across the multiverse. Never venture into a necrotic storm without one again! ... [click here for more] |
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A Master Engineer Has Your Back
The Wondermaker is a Warlock Patron for anyone who’s ever considered that it would be cool to have your own Q, Lucius Fox, or Leonardo Da Vinci building incredible gadgets and tools for your adventuring character.
Inside, you’ll find the complete Wondermaker subclass. The Player’s Handbook or Basic Rules, and either Tasha’s Cauldron of Everything... [click here for more] |
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From the creators of Xorforged comes a new appendix to the original bestiary, Xorforged mercenaries. Among the intelligent biomechanical creatures of the world, some are more sinister than others, augmenting their bodies to become killing machines, out for hire to the highest bidder.
In this book, you'll find 23 such mercenaries, as well as variant rules to make a Xorforged or Feyforged character... [click here for more] |
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Added all carts as PNG files.
This is an 8 page collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train.
All maps are including a 1" grid ready for print and use with miniatures or tokens. All maps are also available with no grid, as a seperate pdf file.
The maps include:
- Engine cart - Kaboos cart - Economy and high class booth... [click here for more] |
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The First chapter of an adventure that'll take you from the City of Towers to the Mournland beyond the Gray.
My D&D adventure is an outline, a framework for the Dungeon Master (DM) to build on. It provides the basic plot and story elements, as well as the characters and locations involved. I want to make sure that the Dungeon Master knows that creativity is rewarded in this adventure. The extensive lists of possible locations... [click here for more] |
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The story continues!
This chapter takes the players further down the criminal underbelly of Sharn, they must gather information and prepare themselves before they venture into the eldritch Mournland.
My D&D adventure is an outline, a framework for the Dungeon Master (DM) to build on. It provides the basic plot and... [click here for more] |
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Into the Mournland
The expedition had set out with grand ambitions, but what they found was a world beyond their worst nightmares. As they pushed further into the Mournland, the group of over a hundred adventurers dwindled down to a mere handful of brave souls. They faced hunger,... [click here for more] |
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Venture deeper into the Mournland and discover the once magnificent capital of Cyre, Metrol.
I've seen the horrors that befell my once-great nation. The Mourning, the tragedy that took everything from me, from us. The memory of that day still haunts me, the sky turning dark, the earth shaking, the screams of my fellow citizens ringing in my ears.
I am but a refugee now, wandering the... [click here for more] |
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Chapter 5
The Eberron Codex is within reach, the Key of Khyber glows an eerie light, the Lord of Blades awaits.
Infiltrate the royal palace Vermishard and retrieve the Eberron Codex! If you can.
... [click here for more] |
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“What I don’t think you realize, is that I see a potential creation in everything. That clock over there? Could become a clockwork drone, with a little input from myself” - Elias d’Cannith, Inventor
While Artificers require tools to invent machinery, Bearers of the Great Mark of Making can use pure willpower to form objects from their surroundings, or simply out of thin air. Your... [click here for more] |
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“I can stand before you for longer than I care to comprehend. I am not a shield, I am a wall that you will never raze” Aldrock, The North Watcher
Bearers of the Great Mark of Sentinel stand as guardians in a dangerous world. With this mark, you can summon protection in various forms, negating entire volleys of arrows or spells by sheer force of will. Defence is imperative in an adventuring... [click here for more] |
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“I’m not sure if you understand, my friend. On this ship, I am the wind in the sails” Captain Ova Rave, Sailor
Bearers of the Great Mark of Storm can create weather, to put it simply. Your manifestations are created with power of resolve, rather than some link to the natural order. The sky is, to you, a weapon to be commanded and sculpt into a weapon.
A New Sorcerer Subclass, based... [click here for more] |
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The potential to command sorcery is not always given by Fate...
Sorcerers carry the ability to cast spells internally. Raw sorcery flows through their veins. Most of the time, this ability is rare and who is granted the ability is decided by chance. In a world where the very fabric of the universe can be manipulated, there are those who seek to control this chance.
...but sometimes taken by those... [click here for more] |
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Artificers combine magic and machinery for their miraculous creations. They create automata, weapons, tools, armor, and all manner of wondrous things. But for some artificers, these things do not give them what they crave. They are too… stationary. These artificers have an itch and a mighty need. They have a need…
A Need for Speed
Pilots specialize in creating mechanical transport that will aid... [click here for more] |
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Hurtle above Eberron in an uncontrolled descent aboard the mysterious warship The Four Blessings while searching for a cache of valuable items built by artificer Lassius Lin Harlian. Why has the wartime airship finally descended after years above the clouds? What was it doing during the Last War? Where is the crew? This booklet provides a setting for an exciting chase through the skies against... [click here for more] |
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Heirlooms of Eberron has been updated! New art, a new template, and an ink-friendly version are now available! If you've already purchased Heirlooms of Eberron, simply redownload it to get the new version!
Heirlooms of Eberron lists 50 magical items from the steampunk-themed setting. Items focus on the lore, intrigue, pulp action, and technology found in Eberron. Included in these... [click here for more] |
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Welcome to Ride the Lightning, a multi-table adventure set in Eberron, written for the 13th moon shared campaign.
This adventure is set in the Day of Mourning, in Cyre, and the characters will try to escape the catastrophic event that will annihilate the nation. This adventure is designed for one table of level 13 characters and some tables of three... [click here for more] |
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Expand your campaign in a multitude of directions!
Eberron Essentials brings quality additions to your daring adventure setting. The Dragonmarked Houses, Five Nations, secretive cults, and more all come to life in this line of expansions for your Eberron game!
Rogue Archetype: Orien Swiftblade
Dare to unlock the secrets of the Mark of Passage. Gain insight into this secretive branch of elite... [click here for more] |
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Report: Magic in Mourning is the result of several expeditions funded by Prince Oargev ir'Wynarn of New Cyre. The research was extensive, studying magical spells and items, the Mournland's effect on the planes, and the new (and sometimes hostile) inhabitants of the ruins of Cyre.
And while the report addresses many questions, there is only one it answers outright. For the displaced Cyrans,... [click here for more] |
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