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Some barbarians give new meaning to the word; those who follow the Path of the Gentlekin prioritize honor and etiquette, and employ their rage only as a means to enforce those values and crush boorish bullies.
Inspired by the Kingsman franchise, Path of the Gentlekin features a "gentleman's" barbarian who remains calm, stylish, and refined even in the face of danger. This barbarian subclass... [click here for more] |
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This is a collection of battlemaps suitable for Sharn in the Eberron or any other high rise tower city, such as in Ravnica, or iif you are homebrewing a Planescape-esque setting. Enjoy.
All maps are available in two version: - 1" grid version for print and use with miniatures, etc. - Gridless version for use with online services such as Roll20 or Fantasy Grounds
The maps include: - 47"x 47" : Skybridge... [click here for more] |
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Don't Panic! Voidfarers' Guide to the 'Verse Vol. 2 has more atomic power for Player Characters, including:
15 Playable Races: Species of the Sector
Scalvs - small anthropomorphic molerat-men handy with salvaged technology; 3 subspecies: Desert, Spaceport and Void. Builders of the Kosmicube antigrav vehicles.
Cerebrak -... [click here for more] |
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Welcome to the Voidfarer's Guide to the Verse, Vol 1!
There are countless worlds to visit across the multiverse, and with the news of a big Spelljammer revamp, we've never been more excited to share some of the deep space oddities encountered in our travels with Voidfarers new and old! The contents of this book don't assume anything about your mode of travel- be it Spelljammer, a... [click here for more] |
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 Basilisk Isle is a tension-filled, pulp adventure with some classic noir intrigue.
PCs aboard a ship enroute to Saltmarsh are chased by pirates. Their ship flees to a mysterious island where the captain provides some startling confessions about their situation. Captain Salistar has an outrageous plan. If it works, the adventurers can save themselves, the ship, and the crew. But there's just one tiny... [click here for more] |
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Festive D&D Fifth Edition One-Shot for 3rd-Level Characters
This winter solstice, the elite of the sprawling city of Baldur’s Gate are throwing a soiree at the gleaming trade spire, Platomi Nakaza. Sure, dark forces are in motion, but aren’t they always? As a weary adventurer returning from the wilds, you’re just looking forward to an evening of posh nibbles, corporate luxury and chitchat.... [click here for more] |
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Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way.
Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes.
All proceeds go to our IVF fund!... [click here for more] |
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Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels.
But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it.
What happens, then, when magic and... [click here for more] |
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Free entertainment during pandemic times.
In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit.
Heist on Cassalanter Villa
A one-shot conversion for Waterdeep: Dragon Heist
The Black Viper is recruiting a team of thieves for her greatest heist yet: emptying the Cassalanter vault right under its owners' noses,... [click here for more] |
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Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ... [click here for more] |
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Featured here is a set of full colour maps to add to the adventure found in Eberron Rising from the last War
Each map comes in both gridded and grid-less form and in three different file types to suit every play style and letting you focus on your game.
Included are:
- Cog Carnival - Lift to under Sharn - Daask Excavation Site - Mithral Tower - Sharn City Street - Sky... [click here for more] |
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Added all carts as PNG files.
This is an 8 page collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train.
All maps are including a 1" grid ready for print and use with miniatures or tokens. All maps are also available with no grid, as a seperate pdf file.
The maps include:
- Engine cart - Kaboos cart - Economy and high class booth... [click here for more] |
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Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies.
With their unorthodox fighting style, Scrappers strike fear into... [click here for more] |
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 The Usual Suspects is a session zero adventure designed to accompany the full version of the "Handbook for New Recruits - A Key to the Golden Valut Add-on".
It utilizes the concepts and play style developed within the Handbook, including the Preparation Montage, Mission Goals, and Reputation Rewards. It also references the Waterdeep setting and contains NPCs... [click here for more] |
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Accursed Apple Twists
This One-Shot Adventure Module Contains:
The story for a single adventure, perfectly suited for new players
A map of a small burial-mound dungeon usable in virtual tabletops such as roll20
Two NPC stat-blocks
Stat block for a new deadly boss enemy
Several hand-drawn illustrations
The Story
Near the old dwarven road lies a tiny... [click here for more] |
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You were not strong enough. Not capable enough. Your body, as it was, could only do so much.
So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine.
You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body... [click here for more] |
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Over 100 spelljamming ships from the classic Spelljammer setting, adapted to the new 5e format! This document currently only has ship stats and weapons, it is recommended that you use it along with classic Spelljammer supplements that contain descriptions. If there is enough interest, I may add descriptions in future updates. ... [click here for more] |
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Changes: 1.5
Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier.
Fixed a few typos.
Adjusted some language to better reflect the verbiage in the PHB.
NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE!
GUN MAGE
The G.U.N Mage is a sorcerous origin, an archetype... [click here for more] |
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The Galley of Death
This One-Shot Adventure Module contains:
The story for a single adventure
Builds for three different enemies / monsters
Builds for two kinds of friendly NPCs
A table for rolling events for a ship caught in a storm
A simple sketched map of a ship
Several high detail maps to be used in an online tabletop such as Roll20
The Story
The... [click here for more] |
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A Shadow Soars Above
Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers... [click here for more] |
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The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily... [click here for more] |
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 Psst, looking for some guns and bombs to drop in your games? Look no further!
Guns and Gunners contains expanded rules for firearm combat within the framework of Dungeons & Dragons 5th Edition. Within this book you will find statistics for more than 50 types of firearms and explosives, rules for more tactical firearm combat, and 12 new gunslinging subclasses,... [click here for more] |
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This supplement outlines how to adapt mobile stronghold benefits for characters who want to make an airship or lightning rail into viable strongholds, as well as stronghold benefits and potential followers for the Artificer class.
This supplement is intended for use with MCDM’s Strongholds & Followers supplement and the Artificer class found in Eberron: Rising from the Last War.... [click here for more] |
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It’s simple. Before you’re willing to drop hard cash for the Starter Set or Player’s Handbook, you need to know if you and your friends will enjoy playing D&D.
That’s what The Dike is Breaking is made for. It’s a 2-hour romp of an adventure that walks players through Mad Mel's private town and tomb, teaching them just enough of D&D’s basic... [click here for more] |
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The Boundless
A Sailing Ship
This small document details a well armed frigate that your players can steal, own, sink, or plunder. It is intended for use with the Expanded Sailing document also available on the Dungeon Master's Guild
Contents
Plans of the weather and gun decks of The Boundless, a well-armed, 38-gun frigate
A stat block to make it simple to see what your ship is able to do when in a... [click here for more] |
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This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains:
Conversion notes for each of 11 encounters
Keith's Baker commentary, clarifying the original design intent and lore implications
Statblocks for cultists and more.
Statblocks for items... [click here for more] |
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This is a collection of Q'Barra Jungle battlemaps suitable for Eberron or any other jungle setting.
All maps are available in two version: - 1" grid version for print and use with miniatures, etc. - Gridless version for use with online services such as Roll20 or Fantasy Grounds
The maps include:
- 99"x 99" : Temple City of the Cold Sun - 84"x 84" : Jungle Frontier Laketown - 30"x 30" : Stranded... [click here for more] |
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When three bodies are found with severe burn marks around their necks, it is clear the city guard are out of their league. Inquisitives are called in to solve the case...
This is a one-shot noir adventure set in the world of Eberron. In it, the players take on the role of inquisitives investigating strange murders in one of the seedy backstreets of Korunda Gate, a city on the border of the... [click here for more] |
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Welcome! This guide will provide all of the necessary details required in running this one shot adventure. It can be used as a standalone quest or a session in a greater campaign. Whether you are a veteran dungeon master guiding skilled players or a first time explorer, this guide will provide a step by step outline to walk players through this menagerie of mechanical mayham and clockwork constructions.... [click here for more] |
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"When heroes sign up to protect the innocent and vulnerable, they don't expect that to include blood-drinking undead."
Much of the Eberron lore portrays the Blood of Vol as straightforward villains, but need that be so? The common people simply believe divinity comes from the blood within your veins, and revere intelligent undead as blessed martyrs who have given up their divinity to continue... [click here for more] |
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 Live out your kaiju dreams with this Druid subclass for 5th Edition Dungeons & Dragons! The Circle of the Behemoth allows you to transform into titanic beasts, and wreak havoc on the battlefield in defense of the natural world.
Transform into colossal creatures, and let the world shake beneath your feet! ... [click here for more] |
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You have been recruited into a select unit within the ranks of the Lord of Blades and have formed a pact with your tyrant ruler. For your undying devotion he has bestowed upon you godsends of both physical and magical might. As long as you remain in his service, your power will increase alongside his. The inverse is also true. Your ascension will parallel his own. This product offers... [click here for more] |
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Throw your players into the heart of the storm with this fifth-edition expansion for the Eberron campaign setting. The Tempest of Ruin introduces a brand-new Overlord sealed within the Lhazaar Principalities - an antagonistic force of wind and wave. This powerful archfiend is suitable as a central figure for any nautical campaign, with a tested end-game stat block... [click here for more] |
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Do you feel like your campaign has been lacking the Eberron-style pizazz? No pulp-fiction chutzpah? Devoid of the brassy boldness that comes with flying through the air at break neck speeds chased by the air police? Well, I have an adventure for you! The Dulces Airship Pirates will take your characters whirling through the airspace of Sharn at speeds fast enough to make them forget the questionable... [click here for more] |
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 Please, enjoy this Detective homebrew class available both in English and Ukrainian languages. A new class option for 5th edition Dungeons & Dragons.
Have you always dreamt about being a Sherlock Gnome? What about a Halfling Poirot? Or Nancy Drow? That´s a great chance to challenge your investigation skills and show your genius.
Mysteries and crimes surround us.
A killer who... [click here for more] |
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This is a blank map of the continent Xen'drik with or without hexagonal grid for players or DMs to fill with locations and notes.
The map is available with parchment or white background, with or without hexagonal grid in the same file
Tools used for these maps:
GIMP ... [click here for more] |
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This is a feat book designed to make the art of grappling and unarmed fighting compare and compete well with other character options at the higher levels. It is a full revamp of the Grappling system for the 5th Edition. It is extremely accurate and gives great incentives for being an unarmed combatant, Monk, Pugalist, or even any other class! This feat book and system for integrating MMA into D&D... [click here for more] |
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An adventure created to compliment any current town or city your group are in. This bounty hunt is a simple three to four hour adventure. The group will be incentivised to bring the bounty in alive, but the scenario is open ended enough that each time I have run it, each group has approached each part differently. ... [click here for more] |
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Task for the Tyrants is an intrigue and exploration adventure for a party of 6th level characters. It takes place in the city of Sharn (Eberron), but can be easily adapted to fit any large city in the Eberron setting.
A simple reclamation job sends the characters racing across Sharn, from its steam-ridden depths to the operatic splendour of its tallest spires. The characters soon find themselves... [click here for more] |
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 Do you like early modern weapons in D&D? Do you like Eberron? Then this homebrew is for you! I collected everything relating to guns in D&D that I had on my notes, I took some Eberron stuff from my list of homebrew magic items, and made them look all nice and well put together.
Is this broken? I really don't know. It worked fine enough on my table.
Anyway, I just hope someone finds this... [click here for more] |
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Pew pew pew!
Cantrip guns: a fun system for magical firearms based around spell gems. Includes pistols, burst-guns, and rifles. A simple system with fully explained mechanics, suggested costs and integration into your world, and modified cantrips to fit with the three gun types. Easy to use and easy to integrate into many settings, cantrip guns work well in high magic settings as ubiquitous sidearms,... [click here for more] |
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A shadowy carnival has been travelling from town to town never staying more than a few days. The colorful tent appears seemingly overnight and vanishes just as quickly. The troupe of performers promises a show to astound, amaze, and allow its patrons to revel in mysteries unbound. Only after the carnival has departed does anyone notice the empty homes and the missing persons.
A 4-hour adventure for... [click here for more] |
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Inspired by the greatest action holiday movie of all time "Die Hard".
Welcome to the party, pal! In this adventure, you’ll join the wizard, Namatoki, in Waterdeep to celebrate Wintershield and the opening of his glorious new tower. Having moved here from far-off lands, Namatoki has nearly finished an incredible glass tower clad in the center of the city. However, an unexpected set of guests... [click here for more] |
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Seven Cantrip--2nd level spells for 5e spellcasters. ... [click here for more] |
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The 13th Age core book contains the lovely sentence, "if you really want [an epic tier linguist feat], you know what you want for it better than we do." This is my wholly self-indulgent attempt to bring some linguistic nerdery into the world of Eberron, here to give Eberron all the hushed conversations in foreign languages and the frantic attempts to translate ancient inscriptions of the genres on... [click here for more] |
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Break the ground beneath your party's feet with this 5th-edition expansion for the Eberron campaign setting. The Maw of Mountains introduces a brand-new Overlord sealed beneath the Mror Holds - a powerful force of the hungry earth. This ruinous archfiend is suitable as an antagonist for any campaign in the Holds and Eastern Khorvaire, with a tested end-game stat block... [click here for more] |
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This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,... [click here for more] |
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Level-up Your Tabletop Experience!
Welcome to RMH-02 Back to the Front! In this expanded map pack for the titular Adventurers League module, you will find a complete set of high-quality maps for each of the locations presented in the adventure, specifically those that did not receive a map in the original release.
The pack contains maps for the following locations:
The Lekar Gate (for... [click here for more] |
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The Contest of Fun
Player versus player interactions can be tricky to navigate as a dungeon master. This guide will help you understand how to handle these player engagements and provide a safe outlet for these aggressive feelings through the Contest of Fun – a friendly combat tournament. Check out variant rules to make arena combat more exciting and engaging.
Contest Rules
Detailed guidelines... [click here for more] |
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Tumbleweeds and Tarrasques
In this land, bald-headed vulture-griffons circle ox-flameskulls on the desert below. This far out on the frontier, fantasy gives way to the Spaghetti Western, through the rules of the world stay the same. Here, elven archers bear a sidearm and dwarven miners furiously pan gold.
This module includes:
Variant rules for firearms and lassos
A... [click here for more] |
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