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Time-Stranded Metalloid

Time-Stranded Metalloid


As the actions of the corporate management of Hasbro and Wizards of the Coast over the course of 2023, as well as the completely unethical firing of over 1100 workers disgusts me in no uncertain terms, I would very much like to sell these products on a platform that doesn't give any revenue to Wizards of the Coast, but that is impossible. As such, both of the products will be marked as...   [click here for more]
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Cleric-Greed Domain

Cleric-Greed Domain


This Cleric subclass was based upon greed from all its cautionary tales. Greed Clerics are always on the look out for the next pay day and never do anything for free if they can help it. Mechanically the Greed Cleric can turn creatures and objects to gold, use gold to regain abilities and pay for more spell slots, and even blind creatures with their own greed. The final ability is a foutain of molten...   [click here for more]
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Monk-Way of Stone

Monk-Way of Stone


This Monk subclass was inspired by the fact that I already made one about fire and air so I figured should complete the set. Water coming next month. Monks of the Way of Stone have become one with the mountains and the earth. They are immovable defensive warriors that shake the ground and imprison their foes in earth. Mechanically you can use your Ki to shake the earth around you and knock foe prone....   [click here for more]
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Paladin-Oath of the Sky

Paladin-Oath of the Sky


This paladin subclass was inspired by looking out the window. Paladins of the Oath of the Sky are free moving, adventure loving, wanderers. They travel the winds looking for problems to solve but always seeing things from a higher perspective. Mechanically you gain some new channel divinity options that let you blast people with wind or see the next horizan. At later levels you ignore difficult terrain,...   [click here for more]
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Ranger-Butcher

Ranger-Butcher


This ranger subclass was inspired by butchers, one of the oldest professions. Butcher rangers look at new and exciting creatures and have one singular thought; How doea that taste? They explore the world looking for the next great meal and love nothing more that a cookout after a freash kill. Mechanically you gain the ability to harvest maet from any creature that leaves a corpse made of meat and...   [click here for more]
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Integratable Luck System for 5E D&D

Integratable Luck System for 5E D&D


Do you ever feel as a player or dungeon master that there are certain elements of your game that seem to be lacking or simply don't feel fun/fair? Perhaps you are the fighter, and the rogue and wizard are unconscious, the dragon is close to death but is about to be staring at victory. However, it's your turn. You have your two attacks and if both hit you may be able to live and save your allies. You...   [click here for more]
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Monastic Tradition: Way of the Dragon Spear

Monastic Tradition: Way of the Dragon Spear


Inspired by the Freya and other Final Fantasy Lancers, the Way of the Dragon Spear offers mastery of additional weapons such as the Pike, Lance, and Trident.  Wielding such weapons grants a slight defensive edge as well as their signature ability, the Lancer Leap. This powerful Ki technique sends them high in the sky and allows them to fall on foes as a reaction, possibly knocking them prone and...   [click here for more]
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Out of Retirement: Feats & Character Options

Out of Retirement: Feats & Character Options


Character Options for the Next Generation of Adventurerers Heroes come and go, but adventuerers have persisted throughout every age and era. This short document includes character options inspired by our recently released NPC compendium, Retired Adventurers, available here. Out of Retirement (Background) Ideal for creating new mid-level characters, this...   [click here for more]
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Chronomancer: A New Option for Sorcerers in D&D 5e

Chronomancer: A New Option for Sorcerers in D&D 5e


A man out of time. A traveler through the timestream. A controller of destiny. Do these sound like you? The Chronomancer is a brand new bloodline for Sorcerers, who specialize in controlling the speed and flow of time, including the flow of the battlefield itself. Initiative and reactions are mere toys to a skilled Chronomancer, and a true master of time may be able to use the enemy's own Time Magic...   [click here for more]
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Mausoleum of Yore - A Short Halloween Adventure (Levels 4-6)

Mausoleum of Yore - A Short Halloween Adventure (Levels 4-6)


This Adventure is the next chapter of my previous Adventure: Rise Of Necropolis! The Mausoleum of Yore.. Once a place for the dead, it has become a place of undeath.. A long forgotten place of the dead, it has become a beacon of horror and dread. The players will have to contend with the evil wizard Yamick to rid the place of his dark influence. This a fairly short action adventure...   [click here for more]
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Resurrection Fields - A Short Halloween Adventure (Levels 6-7)

Resurrection Fields - A Short Halloween Adventure (Levels 6-7)


This Adventure is a direct Follow up to my last adventure Back to the Gallows!  The players are on an epic quest to stop an evil Necromancer from taking over Gallows Hill. They have faced many dangers and are now in this next chapter of their adventure, Resurrection Fields. The players are accompanied by Sir Skellor, a undead knight whose heart still burns red with passion for honor...   [click here for more]
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Heirlooms of Eberron - 50 Magic Items From the Last War

Heirlooms of Eberron - 50 Magic Items From the Last War


Heirlooms of Eberron has been updated! New art, a new template, and an ink-friendly version are now available! If you've already purchased Heirlooms of Eberron, simply redownload it to get the new version! Heirlooms of Eberron lists 50 magical items from the steampunk-themed setting. Items focus on the lore, intrigue, pulp action, and technology found in Eberron. Included in these...   [click here for more]
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Warden-A New 5e Class

Warden-A New 5e Class


The Warden was inspired by a book series. Wardens are full casters designed to be combat wizards, able to thrive both in the utility capacity and on the battlefield without needing to worry as much as a caster with fewer hit points or armour options. They also specialize in countering and shrugging off hostile magic. The can bolster their spells with Battle Magic and at higher levels they can master...   [click here for more]
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Dawn of the New Continuum - An Epic Level Adventure

Dawn of the New Continuum - An Epic Level Adventure


The finale to the Bloodlust Trilogy has finally arrived! Following the events of The Dragon War and Bloodlust's Call, strange stars begin to fall from the sky... But these are no ordinary meteors. These are creatures armed with time itself, promising to change this reality - forever. Containing a battle unlike anything you've experienced before, linear time is...   [click here for more]
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Doomsayer: The First Horseman - An Epic Level Adventure

Doomsayer: The First Horseman - An Epic Level Adventure


Introducing our latest Level 20 miniseries - The Doomsayer Epic! In secret, the Cult of the Doomsayer has summoned four apocalyptical beings - The Four Horsemen. Each promises a world-ending threat, which can only be stopped by heroes of epic power. As the Horseman of Pestilence arrives, he brings with him a horrific disease - zombification. Can your party face the armies of the zombie...   [click here for more]
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Forgotten Mythos

Forgotten Mythos


Forgotten Mythos provides FIVE brand new and exciting subclasses for your fifth edition game. Meet the: Horolomechanist - An artificer specialization that allows the player to craft and create clockwork friends. College of Dramaturgy - A bard college that allows the player to summon the two enchanted masks of Thalia and Melpomene to aid their friends...   [click here for more]
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Killer Kobolds!

Killer Kobolds!


From the creator of mithral best seller Journey Through the Center of the Underdark comes the next level of action - Killer Kobolds! - A high octane, edge of your seat, seat of your pants, run and gun thrill ride for your 5th Edition Dungeons and Dragons game. (You’re reading that with that movie trailer guy’s voice in your head, right? Ok good. On with the pitch…)...   [click here for more]
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The Jungle Explorer Pack

The Jungle Explorer Pack


What ho, Dungeoneer! Are you looking to join an expedition into the very heart of the jungle? To stand shoulder to shoulder with big game hunters against terrifying dinosaurs, savage tribes and mosquitos bigger than your head? Outstanding! Then you need The Jungle Explorer Pack! Pack your camping gear and delve into this pack of 5 magc items to help you during your time on this...   [click here for more]
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The Banners of Breland: an Eberron adventure in the Mournland

The Banners of Breland: an Eberron adventure in the Mournland


After an expedition into the Mournland reveals that it may be safe to approach the Glowing Chasm, adventurers are tasked with braving the twisted horrors of the Mournland in search of banners from 6 Brelish platoons who never returned from war. But it seems like the Mournland itself has different plans for the heroes. Will it even let them leave? The Banners of Breland is an Eberron...   [click here for more]
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Simians of the Mists

Simians of the Mists


Welcome six new playable races of warrior monkeys into your fifth edition game and explore an ephemeral rainforest known as The Mists! Simians of the Mists is fully illustrated with original, unique, and immersive art to stoke your imagination and fuel creativity in your game. Jump into your next adventure with one of these exciting and new balanced options: -Chimpanzee -Gorilla -Spider...   [click here for more]
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{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes

{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes


Daring or dastardly, rogues are the epitome of skill and agility, stalking streets unseen, studying the mysterious and unknown, or preparing deadly ambushes for their foes. But not all rogues are alike! Indeed, rogues can have talents as varied as they are, and this supplement adds 10 new iconic rogues to your Dungeons and Dragons experience: The Corsair, a pirate of legend and infamy. The...   [click here for more]
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Jungle Treks

Jungle Treks


Bring Your Jungle Campaign to Life! Six short adventures to supplement your exploration of the jungles of Chult!  These six fun adventures feature interesting challenges highlighting the dangers of the jungle. Each scenario is easy to drop into Tomb of Annihilation or any wilderness campaign.  Includes the following adventures: Tavern Trouble - With a mysterious curse upon...   [click here for more]
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Eberron Solo Adventure: A Strange Awakening

Eberron Solo Adventure: A Strange Awakening


After awakening in an unfamiliar location on your journey to Wroat, you quickly try to make sense of your current condition and discover all of the forces at play, both good and evil. Which side will you choose? Will you be a blessing, or a curse? A Strange Awakening is a 5th Edition Dungeons and Dragons solo adventure where you read the text, make decisions, and then navigate to different sections...   [click here for more]
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Really Bad Eggs

Really Bad Eggs


Avast, matey! There be murderhobos on the high seas! This Special Reference Document provides information from DM Rich's pirate-themed campaign called "Really Bad Eggs." You'll discover arcana about a Planejamming ship named the Lucille, a full pirate crew, and several charts and tables to allow a DM to randomly roll pirate booty during the next adventure on the high seas!  Check it out. You might...   [click here for more]
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Against the Tide of the Pirate King (5e)

Against the Tide of the Pirate King (5e)


NOW A SILVER BEST SELLER! A Wandering Pilgrim Games Product Within the area known as the Middle Islands, sits the Free Cities of Vosika, Lonia, and Somila. It is these cities that have fallen under the gaze of the mysterious figure known simply as the Pirate King. It is the forces of this figure that assaulted the city of Vosika and sent your crew on the run from the encroaching armada. It is as you...   [click here for more]
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Eberronicon: A Pocket Guide to the World

Eberronicon: A Pocket Guide to the World


From the team that brought you the Convergence Manifesto,   Across Eberron presents the… This pocket guide for DMs, players, and content creators provides a concise overview of the fascinating world of Eberron. Within these pages, we've consolidated fifteen years of lore into one easy-to-read supplement. What’s inside? Quick reference. Highlights setting...   [click here for more]
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Blackwater Redux | An Eberron Campaign

Blackwater Redux | An Eberron Campaign


A Mad Journey on the Blackwater River Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow Marches to topple the drug lords of Droaam. To achieve their goals, they may have to leave something of themselves behind; in the heart of darkness Blackwater Redux is an Eberron...   [click here for more]
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Large Luigi Presents: Adventurer's Astral Almanac

Large Luigi Presents: Adventurer's Astral Almanac


A brand new Spelljammer supplement from the author of silver-selling rules expansion Large Luigi Presents: A Primer’s Primer to Spelljamming.   The Astral Sea is a vast and alien place and full of Astral Dominions. These cities and strongholds of the gods are uncharted and the denizens uncatalogued—until now! This 125-page guide focuses on the realm of thought and stars, the...   [click here for more]
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Mr. Porter's Saltmarsh Skullduggeries

Mr. Porter's Saltmarsh Skullduggeries


Mr. Porter is now fully operational in Saltmarsh! Ten more heists bundled together in one convenient package, climaxing in a confrontation with deadly, misunderstood foe. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Navigate the treacherous underbelly of Saltmarsh and come out with a fistful or two of coin. Can...   [click here for more]
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