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In The Black Midwinter is a Festive adventure, designed for characters of levels 2-4, to be played in one (3-4 hour) session. The PCs battle an ancient evil threatening a remote village in the subarctic north. Very much the same as most D&D adventures, only this time, it’s Christmas themed!
Here's a video I made about the adventure:
How To Run A D&D Game At Christmas - https://youtu.be/hr4Khkiteco... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Minsc and his faithful ally Boo have seen much of the Forgotten Realms, and have been inspired by Volo to produce a guidebook detailing some of the more incredible things that they've experienced!
From the magic-infused cuisine of the Lantan Isles to the designers of massive urban frescos (well, they call them frescos but everyone else recognizes graffiti when they see it) to the divinely apathetic... [click here for more] |
D&D Adventurers League |
$5.99
|
This is the PDF version. The Fantasy Grounds version is here.
This product has been updated to version 1.2 with some fixes and additions (see full changelog below).
Waterdeep: A Tail of Two Fishies is a comedic heist adventure to steal the Xanathar's goldfish Sylgar from right under the beholder's eyes.
This is a five-hour adventure for 1st to 4th level characters.... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF CHEESE
Waterdeep is hosting an inaugural Cheese Competition in honor of the new Cheesemongers’ Association, but dairy connoisseurs from across the Realms are now causing chaos in the City of Splendors.... [click here for more] |
Dungeon Masters Guild |
$3.50
|
"This is a fantastic product that is easy to run and easy to fall in love with...Intrigue, swashbuckling, and a spritz of horror" -Cameron D, "Comics, Clerics, & Controllers".
"What do we want in a pirate adventure? A rowdy crew? A mutiny? Ship battles? Hidden treasure? Lots of fun references to other popular pirate stories? You’ll find all that in The... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Our beloved Volo has invited guests far and wide to celebrate the release of his new book: Volo’s Enchiridion to Making Friends. Unfortunately for Volo, one of his guests plans to murder him! Volo’s Guide to Getting Murdered is a murder mystery one-shot that ties in directly with Waterdeep: Dragon Heist!
This adventure is designed for characters of 4th or 5th level!
Volo’s Guide to Getting... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Battle of the Bards
Everybody loves a Bard. That's just a scientific fact.
But you know what's better than having just one of these song-strumming spellcasters in your adventuring party? Having an entire party of them.
So when a whole team of songsmiths are summoned to the Nine Hells to perform for a fiendish music producer, it's your party's job to leap into their (incredibly... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF GEESE
Waterdeep’s Fellowship of Bowyers and Fletchers is known for their exceptional arrows, crafted with locally-sourced feathers. But when Seelie Goose Farm is struck by fowl play, it is up to adventurers... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Welcome to Witchlight for the Combat-Starved! This is the first of three supplements to help you add combat to this admittedly low-combat campaign. This supplement adds random encounters and three side-quests to Chapter 2: Hither. These sidequests include:
Hunting Warwyck the Dire Dodo Bird. There's a huge dodo bird with a horrendous temper stomping about in the... [click here for more] |
Dungeon Masters Guild |
$8.00
|
A purr-fect short adventure to run in-between ongoing urban campaigns, or if you’re looking for something to run while some of your players are away.
Set in the city of Waterdeep characters are asked to help a kitten find her home. Spend a morning playing with cute kitties at the Homeward Bookshop, cross paths with Zhentarim rivals, and uncover the mystery of this curious kitten. ... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Created for the druid that decided that peace wasn't an option, explore your mischievous side with this goose subclass! Created by Adamantine best-selling author Vall Syrene and featuring cover and splash art by the talented StickyHunter!
Not sure if this is for you? No problem! A full preview is available, so you can check it out before you buy! ... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome to Witchlight for the Combat-Starved! This is the second of three supplements to help you add combat to this admittedly low-combat campaign. This supplement adds random encounters and three sidequests to Chapter 3: Thither. These sidequests include:
Hunting Carbuncle the Behir Sommelier. Carbuncle is the worst kind of wine snob. He has captured creatures... [click here for more] |
Dungeon Masters Guild |
$8.00
|
Witchlight Carnival Encore is a magical, mad, whimsical, and ridiculous supplement to expand The Wild Beyond the Witchlight Chapter 1: Witchlight Carnival.
It includes:
10 encounters and attractions
8 Giant Snail tokens and a Snail Racecourse map to use with the Snail Race in The Wild Beyond the Witchlight
Printable props
Origami hand puppets to heckle your players with!
... [click here for more] |
Dungeon Masters Guild |
$2.99
|
There are many entrances to the Feywild, but none so grand as appearing before the throne of seelie fey, the Summer Court. The Summer Games, a bestselling mini-arc intended for 5th level characters, introduces a party to court intrigue in the Feywild, headed by Queen Titania with King Oberon at her side.
In the tourney the party must navigate unknown dangers, asked... [click here for more] |
Dungeon Masters Guild |
$3.95
|
What’s Behind Your Mask?
A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight.
The Book of House is a 5th Edition Supplement for Dungeons... [click here for more] |
Dungeon Masters Guild |
$14.99
|
SWEET DREAMS ARE MADE OF CANDIES
Liar’s Night draws nigh, and the City of Splendors has sold out of festival masks and treats. Fortunately, a Tymoran priest has seen to it that such gourd essentials are donated to Mistshore’s orphans. Can adventurers deliver them in time, or will it all be too choco-late? A (Tricksy) Waterdeep Escapade... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Six best-selling adventures set in Waterdeep updated with new layout and artwork at a massive discount!
This updated collection is also available at the same price bundled with the original editions (see below). Owners of the original editions receive a discount when buying the bundle version!
Chapter 2 of Waterdeep: Dragon Heist has simple (and disappointing)... [click here for more] |
Dungeon Masters Guild |
$9.99
|

The Return of Randal Morn
The Legendary
Conversion
Requires the AD&D Forgotten Realms
Adventure The Return of Randal Morn, to play
by Igor Comunale
In part one of the Randal Morn Trilogy, "The Sword of the Dales," the legendary leader of Daggerdale, Randal Morn, was captured by unknown assailants as he sought to regain the great... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Paup Quizzem returns for the greatest gameshow in the multiverse!
The archmage Paup Quizzem has been bringing his games and trivia challenges to adventurers across the planes since he first made his debut in the ENNIE Award-winning "Where Can She Be?" Each quiz and question has been leading up to this: his ultimate gameshow, offering the ultimate prize.
The only question remaining is: who will win... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Nest-led in a tiny speck on the map outside the Cloakwood, Raven Haven is a bastion of aarakocra living on the Sword Coast. Being just a day or sos travel from Candlekeep, Beregost, and the Friendly Arm Inn, and less than a week away from Baldur’s Gate, Raven Haven should be a bustling little trade hub. But the reputation of the Cloakwood and it existing just off the beaten path makes it... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Stay weird, D&D.
Does your fighter have a Heart of Fur? Is there more to your warforged than meets the eye? Does your rogue think dual wielding is for chumps? Then this is the D&D supplement for you, my friend.
Feats Don’t Fail Me Now is a collection of the greatest feats ever created for your not-entirely-serious 5e game.
Features
Over... [click here for more] |
Dungeon Masters Guild |
$3.95
|
"Just finished this delightful modular addition to Keys from the Golden Vault - The Incredible Balloon Bamboozle! If you're looking for a thrilling adventure set on a blimp, with shenanigans galore and a Beholder ready to ruin your day, check it out!" The Geekly Grind.
What is The Incredible Balloon Bamboozle?
The Incredible Balloon Bamboozle... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Eternal winter grips the land. Savage beasts roam the hills. Snowstorms chill you to the bone.....
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster introduced in the Icewind Dale: Rime of the Frostmaiden module, along with a simple method of determining what loot is received. Some enemies give usable items,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
What’s a few secrets between friends? In this supplement, you will find new background secrets to be used in your game. The secrets are geared towards being used in the Icewind Dale: Rime of the Frostmaiden adventure.
These secrets are tailor made for Icewind Dale: Rime of the Frostmaiden and will give you players new hooks to the adventure.... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Inspired by Gremlins, Aliens, and goblin decks from Magic: the Gathering, DEATH BY GOBLINS! is designed to let 6th-level characters go ham with their awesome new abilities on an unending torrent of goblins—or get picked off one by one by the tiny, terrifying fiends. But why are they being targeted by the little green demons?... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome to Baldur’s Gate Notice Boards 2, a fresh collection of quests for the City of Blood. In this second iteration, we explore interesting locations in and around Baldur’s Gate to get your imagination glands pumping. To run these adventures, you need the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. A copy of Baldur’s Gate:... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now Fully Converted for Roll20! If you've already purchased the PDF edition of this adventure (check the link for a preview of the adventure), check out the Cheese bundle to get the fully-prepared Roll20 lobby for a mere dollar more!
Or pick up all six adventures PLUS all Roll20 conversions in the full PDF + R20 set here!
SWEET DREAMS ARE MADE OF CHEESE... [click here for more] |
Dungeon Masters Guild |
$3.50
|
From award-winning screenwriter Dale Zawada
Potions 11 is a 4-5 hour one-shot adventure for five 4th-5th level characters. The adventurers will be tasked with planning and executing a magical heist. Will they be sneaky or use brute force? Probably a violent mix of the two. This adventure is perfect for DMs looking to fill a shorter session or injecting some light humor after an intense... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into more than 35 encounters in the Trades Ward playable as a cooperative board game!
The first Lords’ Alliance mission on page 38 of Waterdeep: Dragon Heist has the characters guard Dungsweepers as they work for a tenday, followed by one combat encounter. As the mission states, “it’s boring”. Dung Work is anything... [click here for more] |
Dungeon Masters Guild |
$2.95
|
An Anime-inspired 2-Hour Adventure for 1st-4th Level Characters (optimized for 3rd level characters).
Festival bells cut loud through the air! Adventurers are gathering to celebrate the Wild Monster Capture Festival. Tame wild monsters, team up with them in honorable combat, and you could win not only gold, but fame and renown! The spirit of the festival is about to get disrupted,... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Shot in The Dark
A TIER 2 SPELLJAMMER DUNGEONCRAFT
A monstrous horror threatens the very existence of a heavily populated station. Their only hope for survival... The power of Rock!
It's time to crank the volume up to twelve and blast this creature back into Wildspace in this fun, exciting, 80's rock-themed adventure.
Shot in The Dark is a unique two to four-hour adventure, where players... [click here for more] |
Dungeon Masters Guild |
$0.99
|
IN A WORLD of inadequate lupine swimwear
one wolf must embark on a journey from
modest to monstrous
*dramatic music*
a hero will rise
standards must fall
FLOON BLAGMAAR proudly presents
ATTACK OF THE 50 FOOT BIKINI WEREWOLF
an adventure for 20th level characters
STAR IN THE... [click here for more] |
Dungeon Masters Guild |
$4.99
|
V 1.2 Update: New Alt Cover, New Upgraded VTT Maps
Video description available on desktop version of this site!
This is for the standard pdf, see below about other versions: Fantasy Grounds Module Get a free phone PDF with the purchase of either format or grab the bundle option for a discount on all 3 format options!
Please consider leaving an honest review/rating, they are... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Two Bands Enter! One Band Leaves!
Band-to-Band Combat for the Whole Party!
Here are brand-new rules for turning D&D 5e combat into a musical competition between two groups who play simultaneously. Compete for the attention of the crowd, earn their favor, and play your heart out! Bard-Core Brawlers comes with everything you need to run a campy musical game, including:
An adventure to test drive... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Elturel is being dragged into the pits of the Hells. The Blood War rages between devils and demons. Your party plans to dive into the infernal Hells.......
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster introduced in the Baldur's Gate: Descent into Avernus module, along with a simple method of determining... [click here for more] |
Dungeon Masters Guild |
$2.99
|
QUESTion: Are you ready for the adventure of your dreams?
Kobold Nightmare is a solo adventure for your character. Combat is scaled by proficiency bonus so any level character can play. Quest your way through a waking nightmare pitting you alone against Kurtulmak, god of kobolds! But are you alone? Is this really a dream?
Use your wits to gain magical abilities and wondrous items.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Punny You Ask: A Seriously Unserious Adventure
A pair of frequent-flier jailbirds find themselves on the wrong side of the law yet again as they are sentenced to a cell in the highest tower of the Joke Jail... but not before inviting a band of blithe adventurers in on the joke. Don’t forget to pack some rotten tomatoes and ready your action to toss them!
A Two-Hour Adventure for... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to Waterdeep: Items & Encounters, a collection of 45 encounters with unique magic items attached set in the city of splendor, Waterdeep. This encounter supplement for adventuring around Waterdeep is perfect during any Waterdeep: Dragon Heist campaign or as a prelude to Waterdeep: Dungeon of the Mad Mage!
These 45 encounters are designed for characters of 1st to 5th level!
Perfect for... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Come one, come all - to the most amazing bargain in all the planes!
The Swindle Sisters’ Marvelous Magic Market invites all adventurers, merchants, and bargain-hunters to a shopping experience the likes of which you’ve never seen before, nor will you see again. A perfect shopping addition to Wild Beyond the Witchlight! Use this book... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Already own the PDF? Click here for a discount on the Roll20 version!
Our beloved Volo has invited guests far and wide to celebrate the release of his new book: Volo’s Enchiridion to Making Friends. Unfortunately for Volo, one of his guests plans to murder him! Volo’s Guide to Getting Murdered is a murder mystery one-shot that ties in directly with Waterdeep: Dragon Heist!
This adventure... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Within your fantasy game, you might have a sleazy merchant trying to make some quick gold off of unsuspecting adventurers. The merchant sets up shop with the guise that these are incredible magic items and not cheap imitations. Use these scam magic items to really get under your player’s skin! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
YOU ARE WONDERFUL! OVER $300 IS GOING TOWARDS EXTRA LIFE SO FAR!
Bountiful harvest abound!
Come to the wonderful town of Kukurbi and enjoy the festivities, as Highharvestide is upon us!
But all seems too gourd to be true! We guarantee you there’s nothing odd or sinister in this mischievous mini adventure! You butternut wait and hubbard right in!
Remember,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
To whomever is reading this message: STOP IMMEDIATELY. DO NOT OPEN THIS BOOK, UNDER PENALTY OF EJECTION FROM CANDLEKEEP.
This "tome" represents nothing but trouble. A collection of some of the most bizarre magic ever created, this "Glitter Grimoire" is a surprisingly powerful tool. The magic contained within must never be unleashed, lest pure chaos overtake the realm. The Grimoire was given to... [click here for more] |
Dungeon Masters Guild |
$14.95
|
It all begins with the dryad's funeral...
Suddenly, your party is (quite possibly accurately) blamed for her death and forced to pay recompense by undergoing three trials under the watchful eye of of her dearest friends. The penalty for failure? Well, let's just say no one in the Feywild takes kindly to oathbreakers.
Featuring a delightful assortment of feyfolk to entertain and annoy, including:
Thizzletwit... [click here for more] |
Dungeon Masters Guild |
$5.95
|
An Adventuring Party Walks Into a Bar…
There have been strange accounts from several of the heavier drinkers in Hillsfar; all are reports of monsters plaguing the woods near the city. Are these simply the ravings of those who have overindulged… or is there a more sinister plot to uncover? Your party is hired to go on a pub crawl and uncover any mischievous mixologists... [click here for more] |
Dungeon Masters Guild |
$0.99
|
I've made some paper miniatures for Waterdeep: Dragon Heist! This pack covers all the NPCs and Monsters for Chapter 1.
There are 24+ different designs (i.e. 25), and I've included printouts to get the full quantity of miniatures required for the entire first chapter of Dragon Heist, i.e. if you print the whole thing and prepare them you'll have everyone you need!
Some examples of included characters:... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Glittergold's Clockwork Combat
Extra Life receives 100% of the profits from the sale of this title. Thank you for helping heal sick kids!
2020 Party time! The PLAYER PACK is now available!
Now available on FANTASY GROUNDS!
"A mirthful celebration held by rock gnomes sounds like a perfect way to pass the time, including the Clockwork Combat Championships. What could possibly go wrong when... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Red Hollyphant cabaret needs your skills and talents. It is up to you to make opening night a success. However, things are not what they seem. Will you choose love, or will you sell out?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This is a D&D Adventurers' League Dungeoncraft adventure set in a fey domain of the writer's design using The Wild... [click here for more] |
Dungeon Masters Guild |
$3.99
|

The Secret of Spiderhaunt
The Legendary
Conversion
Requires the AD&D Forgotten Realms
Adventure The Secret of Spiderhaunt, to play
by Igor Comunale
The infamous Sword of the Dales has always held a certain fascination in the eyes and hearts of the citizens of the Dalelands. Thus, it was no surprise when Randal Morn, rebel leader... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A 2022 ENNIE Award nominee for Best Organized Play
Enter Rollem, the Feywild's Domain of Delight focused around games!
The Archfey Yuverion has announced a new competition, where competitors face off in a series of games for the chance to win gold and amazing prizes. Of course, not everyone is there with the best of intentions. Can you prove yourself the lord of games and stop the evil machinations... [click here for more] |
Dungeon Masters Guild |
$4.99
|