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Music does much more than just soothe the savage beast. Songs have the ability to heal allies, harm enemies, hypnotize audiences, paralyze creatures, summon illusions, and more. These powers take much more than just a basic knowledge of music. They require the ability to weave songs into spells, joining the enchanting musical tunes with expressive lyrics.
The Lost Lyrics of Rezinar contains the lyrics... [click here for more] |
Dungeon Masters Guild |
$1.25
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Legends speak of a mysterious temple in the depths of the nearby jungle. The temple is said to house a priceless artifact but each expedition that has gone out in search of the temple has gone missing. Most recently, your contact Firk Kogg has established a base camp a few miles into the jungle in order to finally rediscover the temple. You have been recruited to join Firk’s expedition and find the... [click here for more] |
Dungeon Masters Guild |
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This adventure is designed for 1st level players and taking them to level 4 by the end. It should last for two 4 hour sessions. A good start to a campaign! I feel like there might be a sequel coming within the next few months as well.
Fantasy Ground Mod can be found at
https://www.dmsguild.com/product/320635/The-Lost-Hammer-of-Brew
Great Stagg Trading Post was a once well-known stop on the Manticore... [click here for more] |
Dungeon Masters Guild |
$3.00
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“Fellow Magelords of the far flung future, how fairs our great kingdom?”
Wizards, when finally getting around to saving the world, rarely take the most direct route. Maybe it’s vanity that leads to intricate, convoluted schemes involving artifacts and cataclysmic super-spells. Maybe the arcane mind sees what others do not, but the reality of their power is inarguable. With... [click here for more] |
Dungeon Masters Guild |
$6.99
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Locker of Lost Techniques:
Why a locker? Who lost these techniques? Who really wants to play as a spikey-haired super soldier with a giant sword or a warlock covered in magical armor slaying fiends? This book doesn't answer any of these questions. In fact, it asks some of them of you and then provides you with options as you work to make your own answers. Inside... [click here for more] |
Dungeon Masters Guild |
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This tome contains a compilation of deadly and dangerous magical items to enhance your GM's game and your players. Perfect for one shots and expanding your world. These items have all been playtested across many one shots and tweaked to give a good feel of zany and death. ... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles. Glittergold's Clockwork Combat Regular price: $3.95 Bundle price: $0.51 Format: PDF Glittergold's Clockwork Combat
Extra Life receives 100% of the profits from the sale of this title. Thank you for helping heal sick kids!
2020 Party time! The PLAYER PACK is now available!
Now available on FANTASY GROUNDS!
... [click here for more] |
Dungeon Masters Guild |
$11.90 $9.49
|
IN this volume, look at all the weird junk that people leave behind!
Sometimes it's magical debris, sometimes treasure.
Sometime's it's just a stinky old dessicated foot hovering in mid-air.
EIther way, this'll give your party something to do around their new inn. ... [click here for more] |
Dungeon Masters Guild |
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Check out my award winning title here
... [click here for more] |
Dungeon Masters Guild |
$0.99
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Centuries ago, a beholder named Yeryl fled from the place of his birth and wandered the countryside in search for a place to call home. After many sleepless nights spent carving out a safe nook for himself in the wilderness, he at last slipped into slumber. In his dreams, he found an ideal place for his lair: long-abandoned ruins hidden amidst a dull and barren valley. Yeryl spent years transforming... [click here for more] |
Dungeon Masters Guild |
$6.99
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As many poor commoners can attest, there can be nothing quite as destructive as a band of adventurers with no moral compass, except perhaps for a band of adventurers with no moral compass and no coordination. Alas, our intrepid heroes have fallen victim to one such band, and are sure to be in for a challenging fight, as soon as their captors have finished fighting among themselves.
This is a short... [click here for more] |
Dungeon Masters Guild |
FREE
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--Author's Note: this title was previously released as 'Unstuck Encounters 2'--
“You on a quest for a magic sword? Good for you. You know where to find it? Who else wants it? What’s guarding it and how many teeth that thing has? No? Well, then…I know a goblin hermit you might want to talk to. He knows everything happening around this forest. But you might have to bring him... [click here for more] |
Dungeon Masters Guild |
$3.95
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Want more ways to reward awesome players?
This system provides an alternative to the inspiration rules outlined in the Dungeon Master's Guide: instead of a single reroll, the DM rewards players with bonus points that can be used to purchase new traits, abilities and items for their character or for the party as a whole. The benefit of this model is that it offers both short-term recognition of an... [click here for more] |
Dungeon Masters Guild |
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A young girl hires a group of adventurers for an unusual charge, to find something of great value that she has lost in the deep forest. Danger comes for them as rumors of a wild boar terrorizing the countryside and sightings of an owlbear have the people on notice. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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One inauspicious day, an adventuring party found themselves encumbered with more treasure than they knew what to do with. After brief deliberation, the group buried their hoard in a remote grotto inhabited by water birds. It was only a matter of time until one of the resident scavengers exhumed a most unfortunate item.
Armed with a headband of intellect and a stash of other equipment for the taking,... [click here for more] |
Dungeon Masters Guild |
$6.99
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To Dragonbait, Now is this a way for a legend such as yourself to act? The world hasn't left you, you know. I would like to assure you that we have returned to the Lost Vale and are doing better than ever. Come back. We miss you. Please come back and we will have you take your rightful place in the Saurial Council. Even if you do not want a place on the council, we should take care of you in... [click here for more] |
Dungeon Masters Guild |
$0.99
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What’s Behind Your Mask?
A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight.
The Book of House is a 5th Edition Supplement for Dungeons... [click here for more] |
Dungeon Masters Guild |
$14.99
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Murderer's Fjord is rife with danger, intrigue, and danger. Yes, double danger... it’s that bad. Pirates roam the streets and bars, but worse magic is afoot. A Demigod has lost an important artifact whilst he was celebrating with other deities amongst the taverns of Murderer's Fjord and he needs your party to help recover it.
Retrace the steps of a divine pub crawl, survive brawls, mishaps, demonic... [click here for more] |
Dungeon Masters Guild |
FREE
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The party is at a tavern between gigs, chatting up the locals as they look for their next adventure. As they are taking a sip the tavern door bursts open to reveal a frantic looking male dwarf. He begs them to help him rescue his boyfriend, who’s gone missing. But not all is as it seems. Blood and a summoning circle are the only clues left behind. Can they save his lost love? Or is someone hiding... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles. Arcane Archer Regular price: $1.00 Bundle price: $0.50 Format: PDF The Arcane Archer is a skilled fighter who wields a specialized Bow. These Bows are conduits of magic energy that pull from the weave to form elemental arrows, and other magical effects. Those who wield them require great knowledge and concentration... [click here for more] |
Dungeon Masters Guild |
$4.00 $2.00
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"This is a fantastic product that is easy to run and easy to fall in love with...Intrigue, swashbuckling, and a spritz of horror" -Cameron D, "Comics, Clerics, & Controllers".
"What do we want in a pirate adventure? A rowdy crew? A mutiny? Ship battles? Hidden treasure? Lots of fun references to other popular pirate stories? You’ll find all that in The... [click here for more] |
Dungeon Masters Guild |
$4.95
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Ah, the autumn has finally arrived. The cosy time of falling leaves, sparkling campfires and the dead rising from their graves... wait... what?
In the Dead of Night, your adventurers are given one simple mission – guard the graveyard during the most dangerous night of the year. As the mystical energies of this hallowed eve converge, all things dread and undead become increasingly active.... [click here for more] |
Dungeon Masters Guild |
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The Sucron is a new playable Race for 5e, it is intended for younger audiences and more light-hearted campaigns, but it can fit into any setting with the DMs permission.
Sucrons are golems made of candy, the final step to animate them is to attach a lost soul to them, this process makes sucrons a very flexible race, because lost souls tend to be from various alignments and class orientations. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Give your players fantastical magic items with this compendium of 120 magical items and its supplementary item trait rulesets
Want some more inventive magic items for your setting? Do all your magic item shops have the same twelve items in them? Do you want an extension to the magic item generation rules in the Dungeon Master's Guide? Do you want an artifact that's just... [click here for more] |
Dungeon Masters Guild |
$7.95
|
This special bundle product contains the following titles. Killer Kobolds from Outer Space Regular price: $4.99 Bundle price: $3.49 Format: PDF PREPARE TO MELT SOME FACES AND SCREAM LIKE A TINY DRAGON
with this madcap B-movie horror one-shot of unnecessary cartoon violence and kobold madcappery
"OMG Killer Kobolds from Outer Space is the thing I've needed in my... [click here for more] |
Dungeon Masters Guild |
$15.91 $9.99
|
Fey Bargains: Trade and Trickery
Sell your voice for fey favours!
Swap your first-born child for long-lost fey secrets!
Suffer horrible fey consequences for your hubris!
Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery is... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This special bundle product contains the following titles. Poop Bird Poop Fight Regular price: $6.99 Bundle price: $4.20 Format: PDF One inauspicious day, an adventuring party found themselves encumbered with more treasure than they knew what to do with. After brief deliberation, the group buried their hoard in a remote grotto inhabited by water birds. It was only... [click here for more] |
Dungeon Masters Guild |
$41.94 $25.20
|
This special bundle product contains the following titles. Poop Bird Poop Fight Regular price: $6.99 Bundle price: $9.79 Format: PDF One inauspicious day, an adventuring party found themselves encumbered with more treasure than they knew what to do with. After brief deliberation, the group buried their hoard in a remote grotto inhabited by water birds. It was only... [click here for more] |
Dungeon Masters Guild |
$58.72
|
Now available on Fantasy Grounds! Come 'n' get it!
COME PLAY AT FAERÛN'S #1 CASINO
All your new favorite dice games of skill and chance are now available on desktop, mobile, and tablet devices.
Roll ALL YOUR DICE! Gembones are like cards and poker chips combined.
From Barovian Boneyard to Lucky No. 13, come play at Blingdenstone's winner of "Casino of the Year" for... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Strange Case of Control
As the characters make their way through a verdant woodland, they come across an ettin; a strange, two-headed giant, sat in tears upon a tree stump. The creature is almost inconsolable and is desperate for help.
The ettin, whose name is Jekyllhyde, has lost a barrel of his magical brew. The giant's two heads sometimes clash dangerously; Jekyll, the right... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Albatross has an exciting and mysterious new attraction that’s sure to amaze crowds of all ages! However, before the attraction can premiere, terrible sea creatures board the ship and threaten the lives of the passengers and the crew. Can a brave group of adventurers get this ship back on course? Or will the Albatross be lost forever at the bottom of the sea?
A Two-Hour adventure with two bonus... [click here for more] |
Dungeon Masters Guild |
$3.95
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A Drunken Path is a Dungeons and Dragons 5e one shot adventure for 3-5 4th-6th level players.
A humorous one shot about recovering an amulet that was lost during a drunken night out. Easy to add into any campaign or use as a standalone one shot experience. Guide your players as they follow the haphazard and often strange steps of their “employer” through his night of rough carousing.
Comes... [click here for more] |
Dungeon Masters Guild |
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On the hunt for a missing noble and a lost family heirloom, a party of adventurers will have to face the Tomb of Hoarders. An 8-hour tier 2 dungeon crawl with a colorful cast of characters. ... [click here for more] |
Dungeon Masters Guild |
$4.99
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The good people of Blemish face a dire problem in the shape of a terrible dragon smashing their homes, razing their fields, and frightening away travelers and trade. None are foolish nor brave enough to stand against it, and all hope seems lost, until the timely arrival of fresh faces from out of town...
The Beast of Blemish is a DUNGEONS & DRAGONS adventure that could... [click here for more] |
Dungeon Masters Guild |
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Elves and Tieflings are a dime a dozen these days! We at Green Bird RPGS have something better. DWARVES! In all their bearded glory! Twelve dwarven NPCs for you to use in your campaign. These aren't your typical drunken loot louts, but complex characters from your highest High Dwarf to your trampy, gutter dwelling, exile.
If you like this product then try one of our... [click here for more] |
Dungeon Masters Guild |
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Three beginning 1st level Scenarios for DMs who are running a game for starting Characters, starting Campaigns, or, starting Players.
These scenarios should take one session each, of about 3-4 hous. They are designed as the beginning for a new campaign and include suggestions for linking them into the next part of your story.
Floral Undead. The Party arrive in a village and find... [click here for more] |
Dungeon Masters Guild |
$2.99
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Mintal Keep and the quaint village below used to be associated with peaceful times and good folk. Now, the valley is cloaked in darkness with undead prowling through the ghostly mists. Long abandoned, one now looks upon it with hopes of reclaiming a long lost home. Are any brave enough to face the horrors roaming within?
The Old Hearth is a 3-6 hour adventure of medium difficulty designed for 4 level... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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To the attention of Doctor Van Richten,
Doctor,
While I have been quite busy investigating the evil that has befallen your family home, I also thought it apt to begin to compiling the notes that I have taken over the last few years. Though much of my research was lost during our last adventure in Barova, I have cobbled together in this dossier a group that you may find particularly interesting. ... [click here for more] |
Dungeon Masters Guild |
$9.99
|
All the assets you need to run the AL adventure DDAL00-09 MINSC & BOO’S GUIDE TO STUFF AND THINGS in any VTT. This bundle includes 2 maps and 5 NPCs' portraits and tokens, all colorful.
Maps: - Undermountain Lost Level - *** Yawning Portal Taproom ***
NPC portrait and tokens: - Gahzeebo - Gahzeebo House Version - just a house with a large hammer in the background ;) - Kahru Ursal - Durnan -... [click here for more] |
Dungeon Masters Guild |
$1.50
|
This special bundle product contains the following titles. 25 random encounters in the woods Regular price: $1.95 Bundle price: $1.37 Format: PDF Spice up your game with this encounter table to find out what your players stumble upon in the woods. These encounters are inspired by monster behaviour as specified in the Monster Manual, with additional information... [click here for more] |
Dungeon Masters Guild |
$12.35 $8.64
|
Ah, Salaam and Good Evening to you, my dear friend
Please, please come closer...Ah uh, too close, a little to close...
There. Welcome to Amukesh, place of mystery and sands.
Wait, don't go! I can see that you are only interested in the exceptionally rare. I think, then, you will be most rewarded to consider this... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This special bundle product contains the following titles.
10 Foolish Foes Regular price: $4.95 Bundle price: $3.96 Format: PDF The Holidanger Team presents 10 finely crafted and beautifully illustrated monsters to trick, prank, and bamboozle your players on any day of the year! Each creature has its own story and adventure hooks to set them up as... [click here for more] |
Dungeon Masters Guild |
$29.70 $23.76
|
Experience this 30-hour Tier 1 adventure about small-town politics, the ethics of immigration, and the end of the world as we know it.
Synopsis:
Goblin Bathwater, a magical drug, has taken hold in a sleepy coastal town at the edge of the Empire. As the characters investigate the origin of the drug, they uncover an international criminal conspiracy, wild and ancient magic, and a threat to reality... [click here for more] |
Dungeon Masters Guild |
$7.95
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THE LONG AWAITED SEQUAL (or beginning) TO DC-PoA-CONMAR-01 SOMETHING SINISTER IS FINALLY HERE!
An ancient artifact is too dangerous to keep around. It needs to be stored securely for all eternity. Do you dare to put it away?
Join a crazy ride across the ice of Frozenfar and dwelve into an ancient structure, with secrets and surprises galore!
A Four-Hour RP-heavy Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$5.25
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Out in the wilds on an expedition, you come across an odd sight. You’ve seen some strange things in Icewind Dale, that’s for sure, but this just might top the list: a baby, lost and alone in the wintry wastes. How did it get here, and how on earth are you going to reunite it with its parents? And, as if on cue, the Rime works against you as it always does: a storm is incoming, a blizzard imminent!... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Book of Beastlings
The beastling lineage, with one-hundred and thirty-six ancestry options, and several racial feats are included in this offering from The Copper Sanctum. I was obviously inspired by fairy tales and, perhaps less obviously, inspired by a tiny little section about anthropomorphic animals near the back of the Savage Species book for 3rd edition. So I took that section of about three... [click here for more] |
Dungeon Masters Guild |
$5.99
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The Zombie Queen, Kallisti, believes she's The Fairest in the land - and with hordes of undead sailors and zombie chickens at her command, she's after your heart...
A fun, comedy-horror style adventure of zombie mayhem on the high seas.
Scalable for any level - Playing time 2 - 3 hours
Your party are part of the crew of a merchant trading ship bound for Waterdeep, on the Sword... [click here for more] |
Dungeon Masters Guild |
$2.00
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This adventure is a high fantasy one shot designed for 3-5 new players of level 4, new DMs, or someone who is running out of time to prepare a one shot! I wanted to make a one shot that is perfect for brand new players or DMs. The players will track down a legendary werepossum named Smokey and his bandits to recover a lost treasure that of minis and paints! This one shot introduces rules and mechanics... [click here for more] |
Dungeon Masters Guild |
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What does the mightiest archmage have in common with the lowliest sideshow prestidigitator? Style! Flair! Elegance!
On battlefields across the realms, one thing and one thing alone demarks spellcasters as priority targets for every bandit, goblin and creature on and under the earth: fashion.
The Wizard's Wardrobe offers rules to construct your own Robe from 13 magical cloths like Epitaffeta, Persuede... [click here for more] |
Dungeon Masters Guild |
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Somewhere between “out-of-the-way” and “I think we’re lost...”
Far to the west in a neglected corner of the map lies the Cloakbowl Forest. The thick, ancient canopy allows only meager sunlight to fall on the rocky, root-filled soil, but some brave souls have succeeded in carving out occasional plots of arable land. Around these humble homesteads have grown tiny woodland... [click here for more] |
Dungeon Masters Guild |
$3.99
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