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[HOW TO] Skill Challenges
2nd episode of the series [HOW TO]
How to give more depth to Exploration and Social Encounters ?
Here is one of the ways to add more versatility with the skills by remodeling the way we play with exploration, social encounters and more.
Share your experience with the system... [click here for more] |
Dungeon Masters Guild |
$1.00
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It's the day before Yulemas in the small mining town of Phandalin. However, the children are worried that a local woman called Santana Clausen isn't coming this year with present for them. A group of adventurers is sent out to locate her. This lead them to a religious game of life and dead. Will the adventurers be successful and save Yulemas? Only time will tell.
This is a holiday inspired adventure... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Character sheet designed for our organized play for children. We use these with kids from 6+. All proceeds will be spent on our youth program, Briar Guard Heroes. We focus on the Heroes with these kids.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This special bundle product contains the following titles. Dungeon Masters Guide for Young Players Regular price: $4.99 Bundle price: $4.66 Format: PDF
Play D&D with children as young as FIVE!
This guide provides an age-appropriate mostly non-violent version of the game for new and seasoned Dungeon Masters to play with kids.
Included here you... [click here for more] |
Dungeon Masters Guild |
$8.98 $6.99
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The various races of dogfolk were once fey beings tasked with guarding the animals of the Material Plane. They came to admire dogs, seeing them as mortal creatures with emotions as pure as the fey themselves. So, they begged the gods of the Feywild to let them live as dogs. The gods gave them their wish, but only in part. They were made into the dogfolk, humanoid... [click here for more] |
Dungeon Masters Guild |
$1.45
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The various races of dogfolk were once fey beings tasked with guarding the animals of the material plane. They came to admire dogs, seeing them as mortal creatures with emotions as pure as the fae themselves. So, they begged the gods of the Feywild to let them live as dogs. The gods gave them their wish, but only in part. They were made into the dogfolk, humanoid dogs... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The various races of dogfolk were once fey beings tasked with guarding the animals of the Material Plane. They came to admire dogs, seeing them as mortal creatures with emotions as pure as the fey themselves. So, they begged the gods of the Feywild to let them live as dogs. The gods gave them their wish, but only in part. They were made into the dogfolk, humanoid dogs,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This special bundle product contains the following titles. Crescent City: A Ravenloft Domain of Dread Regular price: $0.00 Bundle price: $0.00 Format: PDF In the southlands, there is a city/down by the river...
Once the crown jewel of the south lands, the queen of cities, Crescent City is legendary for the color, music, and joyous energy of Mardi Gras. However,... [click here for more] |
Dungeon Masters Guild |
FREE
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This special bundle product contains the following titles.
Crescent City: A Ravenloft Domain of Dread Regular price: $0.00 Bundle price: $0.00 Format: PDF In the southlands, there is a city/down by the river...
Once the crown jewel of the south lands, the queen of cities, Crescent City is legendary for the color, music, and joyous energy of Mardi Gras. However,... [click here for more] |
Dungeon Masters Guild |
$5.97 $5.25
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This Wizard subclass was inspired by the movie and the music. Wizards of this subclass skirt the line between wizards and bards using the sound of rock to defeat their foes. Mechanically you gain bonuses to thunder and psychic damage and can give disadvantage on concentration saving throws. The final ability allows you too use two spells as an action so long as they both deal either thunder or psychic... [click here for more] |
Dungeon Masters Guild |
$0.50
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This is a kid-friendly adventure created by Cameron Wright. I am providing this adventure for free. It should be suitable for kids of all ages that understand the rules of Dungeons and Dragons 5th edition. Any money that is donated will go into making future kid-friendly adventures as good as possible. ... [click here for more] |
Dungeon Masters Guild |
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Welcome to Witchlight for the Combat-Starved! This is the first of three supplements to help you add combat to this admittedly low-combat campaign. This supplement adds random encounters and three side-quests to Chapter 2: Hither. These sidequests include:
Hunting Warwyck the Dire Dodo Bird. There's a huge dodo bird with a horrendous temper stomping about in the... [click here for more] |
Dungeon Masters Guild |
$8.00
|
This special bundle product contains the following titles. Feywild Encounters - Random Encounter Tables Regular price: $5.00 Bundle price: $2.60 Format: PDF
Feywild Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. There... [click here for more] |
Dungeon Masters Guild |
$23.00 $11.95
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Witchlight Tables for Carnival, Fey, Forest, Swamp and Mountain
Tables visible in Previews under the product image. Using creatures from the Wild Beyond the Witchlight and Monster Manual.
Encounters for adventurers and campaigns using Wild Beyond the Witchlight or for Feywild, fey, or otherwordly themes.
Includes d8+d12 tables for ...
Carnival Encounters (Staff and... [click here for more] |
Dungeon Masters Guild |
$3.00
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Advice, troubleshooting, maps, and cheatsheets for The Wild Beyond the Witchlight
These DM's resources cover Chapter 1: Witchlight Carnival in The Wild Beyond the Witchlight and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
This download contains the following resources... [click here for more] |
Dungeon Masters Guild |
$2.95
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Printable WitchLight Carnival Tickets! pay what you want. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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New games and attractions for the Witchlight Carnival!
This supplement to Wild Beyond the Witchlight features six new games and encounters to add to the Witchlight Carnival, including:
Battle Claptrap the Dragon! Let the party enjoy some combat with a mechanical dragon that spews stinky swamp water. Includes stat block for Claptrap and a map for the encounter.
The... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Witchlight Carnival Encore is a magical, mad, whimsical, and ridiculous supplement to expand The Wild Beyond the Witchlight Chapter 1: Witchlight Carnival.
It includes:
10 encounters and attractions
8 Giant Snail tokens and a Snail Racecourse map to use with the Snail Race in The Wild Beyond the Witchlight
Printable props
Origami hand puppets to heckle your players with!
... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Made these carnival ticket handouts for my players so I could punch them with fun punches every time they visited an attraction. They loved them. Now you can use them too! ... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles.
200 Non-Combat Creature Encounters - Random Tables Regular price: $3.00 Bundle price: $1.57 Format: PDF
Non-Combat Encounters Tables using Monster Manual Creatures
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version.
Non-Combat Encounters... [click here for more] |
Dungeon Masters Guild |
$19.00 $9.95
|
Featherwind Nook is nestled at the base of a mountain, and legends tell of a dragon that hibernates within said mountain. The dragon begins its winter slumber faced away from the village, or so the story goes, and gradually the days grow colder, until Winterchill night when the dragon is meant to stir in its slumber and turn its face back to the village again and breathe warmth into the land.... [click here for more] |
Dungeon Masters Guild |
$2.49
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Winter's Spark provides additional encounters and information to run the heartwarming adventure, DDAL00-04 Winter's Flame by Ryan Wheaton as a full one-shot adventure for players new to the game of Dungeons & Dragons. Added encounters include a basic combat at the beginning of the adventure, and Master Yutun's laboratory near the end of the adventure to expose players... [click here for more] |
Dungeon Masters Guild |
$2.50
|
As adventurers search for a boy’s lost dog, they find even a simple quest can have grave implications. When the balance of power shifts and a long-foretold winter begins to stretch across planes, freezing all life in its path, will adventurers be able to save the one dog who can prevent the prophesy from coming to pass?
A 1-hour adventure for 5th-10th level characters. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Hey! Today I have for you: Winter tower Ruined ancient tower in the dense forest of the big city of Kaeda Island. The city is over 300 years old, and many parts of it are already uninhabited and destroyed. On the night of the Glintfest holiday, travelers discovered strange creatures in the wreckage of the tower.
This pack include 10 different variants including: • Day • Night • Rain • Snow... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Hey! Today I have for you: Winter meadow In the depths of the dense forests of Kaida Island there is a small clearing. The island often experiences strong and cold winters. The whole forest is covered with a thick layer of snow. This location is a great place for battles or a short rest.
This pack include 10 different variants including: •Day •Night •Rain •Snow •Ruins •Sled •Bonfire... [click here for more] |
Dungeon Masters Guild |
$4.99
|
ZOOK GARRET'S FROG RELATED ADVENTURE HAS BEGUN!
Garret, once a humble radish farmer turned illusionist, has begun a quest to discover the legendary Really Rare Radiant Radish! His evil cousin, Zark Garret, with a host of mercenary minions, as well as the combined forces of countless frogs (and frog-related creatures) are out to stop him for poorly defined reasons!
BEHOLD! An adventure that fits into... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.99
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D&D for Wicked Minds- Starter Fighter pack
Making player sheets easier to read so you can focus on role-playing.
Traditional character sheets rely on being able to rapidly understand, and process the written word. Some minds learn better & quicker through images and actions. These minds often have great imaginations with ‘out-of-box’ thinking. Exactly what role-playing is for!
These... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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WHERE'S MY COUATL?
A clumsy wizard, and open wilderness, and a lost celestial dragon! This is something only adventurers can solve!
Where's My Couatl? is a short, simple investigative adventure designed to give players a low-level taste of exploration, examination and problem solving. In this adventure, players are set the task of tracking down Shen, a missing infant Couatl,... [click here for more] |
Dungeon Masters Guild |
$6.21
|
Tired of vague, unconvincing backgrounds for your medieval and ancient settings? Try these authentic backgrounds from western and non-western settings. Including...
Ayurvedic
Barber
Barrister
Farrier
Finesmith
Fripperer
Gaffer
Innkeeper
Mason
Puppeteer
Plus all new...
Barber's tools
Farrier's tools
Puppeteer's kit
A printer friendly version is available as well.
But beware! There's a goblin... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The trade coster Commus is up to something big, and its rivals want to know what it is. The PCs must investigate the situation before things get too hot to handle.
Where There's Smoke is a single session adventure for four to five 1st level characters. It is an urban adventure, taking place in a large town or small city.
For 5th edition Dungeons and Dragons.
The adventure also includes 5th edition... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Where the Sunflowers Grew is a 5th Level 2-hour adventure for 3-6 players inspired by the films and art of Studio Ghibli.
Themes of pollution and the destruction of the environment from industrialisation and needing to save it, and challenging the typical portrayals of 'evil' races, as raised on social media and addressed by WOTC recently, run through this one-shot adventure... [click here for more] |
Dungeon Masters Guild |
$3.66
|
Carmille Santiago strikes again!
The long-requested, long-awaited follow-up to the award-winning Where Can She Be? is here. Carmille Santiago has stolen a spelljamming ship and escaped into Wildspace - now it's up to you to track her down!
Explore Wildspace, discover new and classic systems, and collect the clues to see where Carmille's next heist has taken her. Danger awaits in the depths... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Do you know someone with a birthday coming up? Do you want to give them a gift that is unique and memorable?
Try this birthday themed one-shot! "You are a group of adventurers traveling on the road to Waterdeep with dreams of making some gold and possibly a name for yourselves when you discover that one of your group has a birthday today. Eating dry rations and bathing in dust is no way to celebrate... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Do you want to start a low level campaign but your players hate the very firsts levels? this adventure is designed for you!
An extremly fast excursus from level 1 to 3 in just one session!
this one-shot adventure is designed to be the first session of your campaign, leaving a very wide variety of options for you to develope and letting your players decide what to do and how to proceed after this... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This special bundle product contains the following titles.
Dungeoncraft Designer Bundles Info Regular price: $0.50 Bundle price: $0.20 Format: PDF This is an anchor for the Dungeoncraft Designer-bundles.
If you happen to come upon this entry, check out our bundles here:
Adventures connected to Spelljammer:
https://www.dmsguild.com/product/419484/SJ-The-Dungeoncraft-Collection-I-BUNDLE
... [click here for more] |
Dungeon Masters Guild |
$22.45 $13.05
|
Zardak's Ziggurat Proudly presents a
Tier 1, 2+ Hour Session
Adventurers League Season 11
Feylost in Zep Series
Mall of Zep
Provides an extravagant Domain of Delight with multiple locations available to explore in a sandbox structure.
Unlike many adventures which choose heavy, dark themes, Zep is a light hearted, humorous, relaxed setting. There may be problems that are introduced at the start... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Zardak's Ziggurat Proudly presents a
Tier 1, 2+ Hour Session
Adventurers League Season 11
Feylost in Zep Series
Zep Sightseeing
Provides an extravagant Domain of Delight with multiple locations available to explore in a sandbox structure.
Unlike many adventures which choose heavy, dark themes, Zep is a light hearted, humorous, relaxed setting. There may be problems that are introduced at the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Zardak's Ziggurat Proudly presents a
Tier 1, 2+ Hour Session
Adventurers League Season 11
Feylost in Zep Series
The Court of Zep
Provides an extravagant Domain of Delight with multiple locations available to explore in a sandbox structure.
Unlike many adventures which choose heavy, dark themes, Zep is a light hearted, humorous, relaxed setting. There may be problems that are introduced at... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Grab your sword, grab your bow, pray to Torm and here we go! Enter the domain of Chief's Castle and confront its archfey, the eponymous Chief, to rescue a kidnapped woman in this homage to a classic fairy tale. This is a four hour Adventurers League legal module, optimized for five level 3 characters. It includes:
Gridless battle maps for VTT games
A dungeon crawl through an archfey's castle
Puzzles... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Did you know gems can be exchanged for goods and services? Adventurers arrive in The Living Mine just as the archfey Mitali learns this, and she expects payback for all the gems she has given away.
A Two Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CONTENT WARNING: None for adults; encounters with monsters may scare young children. ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Enter the frigid land of Icewind Dale, then jump into the Feywilds.
The Endless Rime is finally over, but its end only marks the beginning of new adventures! Visit the mining town of Termalaine on the shores of Maer Dualdon.
A traveler seeks brave adventurers to help her search for a missing relative. How far will she go for them? How far are you willing to go?
More... [click here for more] |
Dungeon Masters Guild |
$2.99
|
All is not well in the domain of Røkkrsvell, where the Jǫfurrbjorn reigns. The bears of the Frozen Twilight are inexplicably beginning hibernation. Word has spread for the need of capable, but normal answers to quite irregular problems. Sharpen your axe and clear the sleep from your mind, adventurers, the bears of the Svell are calling for you.
A Four-Hour Adventure for Tier 1 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$5.00
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2023 ENNIE Award Nominee for Best Organised Play.
A happy couple is preparing to make their vows in front of all their friends and family, when the ceremony is disrupted, and the couple are spirited away to a fey realm. Can the characters bargain with the archfey of stories and rescue the couple?
A 4-Hour Adventure set in the creator's Feywild domain... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The characters are pulled into a Domain of Delight, and conscripted by a horseperson to save their master, the Archfey!
This is meant to be a cute and non-serious game, and a homage to my plush horses, the Waffles. A family-friendly game. Waffle tokens are included!
A four-hour game for Tier 2 characters. Optimized for APL 7.
Content Warning: Fantasy Violence,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The thin veil between our world and the land of Underdodge is open, and the archfey is challenging those he deems worthy to a competition of ultimate athletic prowess. Do you have what it takes to secure total victory?
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 9.
CONTENT WARNING: Gambling, Predatory Behavior ... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Yarnspinner’s book has gone missing!
This important task needs to be addressed.
This Feywild adventure includes:
Flexible playtime to run in slots of 2.5-4 hours
Focus on all pillars of play
Family-friendly themes and NPCs
Guidance on adjustments to fit parties at... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Grandma Cookie’s honeybees have swarmed, and she needs help in getting them back to their hive. Are you ready for a wild chase in the Feywild?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2. This adventure is set in the Feywild domain Sweetfields and is a familyfriendly adventure suitable for both Adenturers League and homebrew.
CONTENT WARNING: Cannibalism (mention), sugar
Gridded... [click here for more] |
Dungeon Masters Guild |
$3.49
|
A 4-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
The children of Oar’s Rest have gone missing and it’s up to you to get them back, but what’s that about a party?
Included:
Guide to play in a shorter time slot (as short as 2 hours)
Guidance on adjustments to fit parties at level 1 through 4
Introduction... [click here for more] |
Dungeon Masters Guild |
$5.99
|
You are lost in a miniature wood in the Feywild. To leave requires a special potion. But what secrets hide between the mushrooms and tea cups?
A Two -Hour Adventure for Tier 1 Characters. Optimized for 5 APL 3 characters. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Transform into animals and wield the forces of nature with this druid / monk subclass inspired by Tengu and Yamabushi!
From the text:
"Not all monks train in monasteries. Those who follow the Way of the Wild Soul seek out the solace of mountain peaks, forest groves, or coastal caves, where they learn the art of combat by observing nature and communing with fey spirits." ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|