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YuleTide Lore & NPCs

YuleTide Lore & NPCs


A small add on to any campaign for the holiday season. This add on comes with some Basic Norse Yuletide Lore based off of the belief system set in place by Norse myths. It includes nine Norse Gods that most see fit to celebrate during the Yuletide season as well as three allies that are also celebrated. Nine NPCS that are vocies of the gods and allies. Three town NPCs set up just for the festival....   [click here for more]
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Youth Focused Character Sheets - PDF Fillable

Youth Focused Character Sheets - PDF Fillable


Character sheet designed for our organized play for children. We use these with kids from 6+. All proceeds will be spent on our youth program, Briar Guard Heroes. We focus on the Heroes with these kids. ...   [click here for more]
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Young Players' Rule & Adventure Starter Bundle [BUNDLE]

Young Players' Rule & Adventure Starter Bundle [BUNDLE]


This special bundle product contains the following titles. Dungeon Masters Guide for Young Players Regular price: $4.99 Bundle price: $4.66 Format: PDF Play D&D with children as young as FIVE! This guide provides an age-appropriate mostly non-violent version of the game for new and seasoned Dungeon Masters to play with kids.  Included here you will...   [click here for more]
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Yeryl's Super Happy Fun Murder Dungeon

Yeryl's Super Happy Fun Murder Dungeon


Centuries ago, a beholder named Yeryl fled from the place of his birth and wandered the countryside in search for a place to call home. After many sleepless nights spent carving out a safe nook for himself in the wilderness, he at last slipped into slumber. In his dreams, he found an ideal place for his lair: long-abandoned ruins hidden amidst a dull and barren valley. Yeryl spent years transforming...   [click here for more]
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Woof! Dogfolk Races: Poodlemen

Woof! Dogfolk Races: Poodlemen


The various races of dogfolk were once fey beings tasked with guarding the animals of the Material Plane. They came to admire dogs, seeing them as mortal creatures with emotions as pure as the fey themselves. So, they begged the gods of the Feywild to let them live as dogs. The gods gave them their wish, but only in part. They were made into the dogfolk, humanoid dogs,...   [click here for more]
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Woodland Forest Map Pack (Five 5x5 Tiles) Dungeon Squares

Woodland Forest Map Pack (Five 5x5 Tiles) Dungeon Squares


This Pack Includes 10 Forest tiles total, each being a 5x5 grid for small encounters. The Tiles includes are: Cave Entrance (Day and Night Versions) Forest Glade (Day and Night Versions) Creek (Day and Night Versions) Fairy Rings (Day and Night Versions) Forest Camp (Day and Night Versions) Both Digital PNGs and Print PDFs are included. ...   [click here for more]
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Wolf of the South (5e)

Wolf of the South (5e)


Wolf of the South is a quick introductory adventure of a party of low level (1-4) characters that can be played in a single session as a standalone adventure or as a chapter of an epic adventure spanning multiple sessions. This adventure is designed for use as both a standalone module or as an element of any campaign. It takes great influence from the historical events of...   [click here for more]
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Winterchill

Winterchill


Featherwind Nook is nestled at the base of a mountain, and legends tell of a dragon that hibernates within said mountain. The dragon begins its winter slumber faced away from the village, or so the story goes, and gradually the days grow colder, until Winterchill night when the dragon is meant to stir in its slumber and turn its face back to the village again and breathe warmth into the land....   [click here for more]
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Winter's Grasp

Winter's Grasp


As adventurers search for a boy’s lost dog, they find even a simple quest can have grave implications. When the balance of power shifts and a long-foretold winter begins to stretch across planes, freezing all life in its path, will adventurers be able to save the one dog who can prevent the prophesy from coming to pass? A 1-hour adventure for 5th-10th level characters. ...   [click here for more]
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Wilderness Travel

Wilderness Travel


This document expands on rules for wilderness exploration in the standard reference documents (SRD) for Dungeons & Dragons 5e. It also borrows from and expands the Unearthed Arcana: Into the Wild supplement. Using these rules can add fun and excitement to travel within a D&D campaign, without too much unnecessary complication, while also helping to advance the plot and develop the campaign...   [click here for more]
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Welcome to Bradenwood

Welcome to Bradenwood


Welcome to Bradenwood, a festive and colorful city full of parties and happy celebrants! You can think of nothing more pleasant as you walk among fire eaters, acrobatic gnomes, and wizards performing magic for awestruck children. There are food vendors and sellers of fine clothing, a most wonderful place to be. Indeed, you arrive during the Week of Tankards - a week long celebration of Bradenwood's...   [click here for more]
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Wedding Lights

Wedding Lights


Throughout this perilous time affected by the COVID-19 virus, Wedding Lights adventure is available for FREE. #gamersplaysafe #staysafe Wedding Lights is a Dungeons & Dragons 5E adventure inspired by the Portuguese Legend of Princess Fatima, also known as Oureana’s Legend. The Festival of Lights is a major event in the town of Alcazar. People from all around...   [click here for more]
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Way of the Four Elements Expanded

Way of the Four Elements Expanded


Way of the Four Elements is a fun option in the PHB. But there is also the topic of mixing elements to create other effects. For example, lightning can be made using Fire and Air, or mist could be made by Air and water. This Way of the Four Elements Expanded gives you or your players the option to mix elements. If you liked these options, be sure to check out my other Monk traditions for more traditions...   [click here for more]
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WARFORGED!: The Primech - A New Warforged Variant

WARFORGED!: The Primech - A New Warforged Variant


From the Records of Ignys Byr, Leader of the Arbiters: We are the Primechs, pillars of all that is good with the warforged. We were selected by the Principle – the first of our ilk – to accept the Core of Shifting, the first of its kind. With this Core, we were able to assume forms of mighty beasts and aid on the front lines. Primechs, shift and scatter! The...   [click here for more]
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Volo's Guide to Speedwell Abbey

Volo's Guide to Speedwell Abbey


Esteemed author and explorer Volothamp Geddarm, author of such delightful travel guides as "Volo's Guide to Cormyr", "Volo's Guide to Waterdeep", and many others, returns with the first in a series of mini-guides to places of interest in the Realms. In this short but detail-packed chapbook, he visits Speedwell Abbey, a religious community near Arabel in Cormyr. Includes a new background, the Monastery...   [click here for more]
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Tutorial Adventure - The Dike is Breaking

Tutorial Adventure - The Dike is Breaking


It’s simple. Before you’re willing to drop hard cash for the Starter Set or Player’s Handbook, you need to know if you and your friends will enjoy playing D&D. That’s what The Dike is Breaking is made for. It’s a 2-hour romp of an adventure that walks players through Mad Mel's private town and tomb, teaching them just enough of D&D’s basic...   [click here for more]
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Trivia Night

Trivia Night


A lighthearted adventure for 4 1st level characters based around a trivia night at a local inn. The characters learn that the owner of the inn is not what he seems. The 12 rhyming trivia questions are accompanied by random encounters and short quests as the characters are possessed by spirits contained in the inn's specialty wine. ...   [click here for more]
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Trains in Dungeons and Dragons

Trains in Dungeons and Dragons


I present to you the first guide for adding a new type of transport to your D&D games with two different types of trains and a basic guide for all essential information. and it is also a great adventure setting you could do robbery's murder mystery you name it I am always happy to hear your feedback ...   [click here for more]
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Trail of the Forgehammer

Trail of the Forgehammer


Trail of the Forgehammer is our second adventure. Designed for introducing your group to D&D with a focused 3-4 hour questline. We return to the peaceful village of Auchendale, where the local blacksmiths have lost their enchanted hammer. Trickery is afoot and soon enough, the adventurers will have to embark on a chase, in a comedy of errors and misfortune. Follow...   [click here for more]
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Town Musicians of Bremen: Replayable One-shot for D&D 5e

Town Musicians of Bremen: Replayable One-shot for D&D 5e


Town Musicians of Bremen A Re-playable One-Shot for 5e There's more than 100 ways to play this new take on an old fairy tale. Travel down a long road toward the city of Bremen, a fabulous, legendary place where dreams are sure to come true. But it's a dangerous road, and if you're not careful you might miss what you were looking for in this adventure where the journey...   [click here for more]
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To Live and Die in Tall Pines (5e)

To Live and Die in Tall Pines (5e)


A Wandering Pilgrim Games Product Within the rough and tumble area known as the Western Expanse, there lies the small town of Tall Pines. Not all is well in Tall Pines, however, as the local Cooper Gang has taken control and made life difficult for its occupants. Now, it is up to you and your party to stop the Cooper Gang and it's deadly leader, Jeremiah Cooper. Can you save Tall Pines? Or is the...   [click here for more]
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Theros Trinkets and Treasures

Theros Trinkets and Treasures


You know that moment when your players have slain the bad guy and his minions? It's the moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. Or those moment upon entering an 'empty' room when the characters go searching for 'stuff' and you haven't prepared anything - because, you know, it's...   [click here for more]
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The Wizard's Pantry (5e)

The Wizard's Pantry (5e)


The Wizard's Pantry: A new magic item supplement for D&D 5e that takes you diving into the grimy cupboards of a wizard's kitchen. For an epic mess, you need some epic cleaners! This supplement presents 15 new magic items discovered in the depths of the kitchen of 11 Mulberry Drive by the heroic Sanitation Officers of Jollyferry Janitorial Services. Items include: * The Tuner Fish...   [click here for more]
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The Wizard's Assistant

The Wizard's Assistant


The Wizard's Assistant is a Tier 1 adventure for Dungeons & Dragons 5e. This adventure is designed to be accessible to both new and experienced Dungeon Masters, as well as players of all ages. Characters start at level 1 and end at level 5 - with plenty of possibilities for continuing the story after!  What's it about? The Wizard's Assistant starts simply, in the...   [click here for more]
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The Winter Festival in Esmouth

The Winter Festival in Esmouth


After a years worth of adventures, the party finds themselves at a chilly tavern within the icy mountains Oxto, to enjoy the Winter’s Festival when a woman walks into the tavern with news of her lost husband after he went to go get a tree. The Dungeon Master will lead the party through the expedition to discover the missing mans fate, the reason behind his disappearance, and the source of frigid...   [click here for more]
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The Truth of the Matter

The Truth of the Matter


A kid-friendly adventure for heroes of all ages and experience levels! When a well-intentioned but foolish apprentice pours a truth potion into the town well, things can quickly go awry. Can your heroes help the town sort out what’s happened, soothe the frustrated and perhaps too-honest townsfolk, and figure out how to fix it? And can they do it without jeopardizing the relationships and livelihoods...   [click here for more]
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The Third Seagull War (A Wild Geese Story)

The Third Seagull War (A Wild Geese Story)


It has been ten years since the last Seagull War. However, in the last few days the seagulls have launched an entirely unexpected and berserk attack, and the nesting grounds are threatened. Can a brave contingent of Geese resolve the issue? A six-hour adventure for 1st-4th level avian characters, with template character sheets for 3rd level goose characters. ...   [click here for more]
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The Spooky Goose

The Spooky Goose


Welcome to Ghostbrook! A thick fog often rolls in like a river from the open sea, inspiring the town’s name when it was originally settled. A gray, sandy beach is on the outskirts of town and mountains tower beyond. Recently, strange events have affected the village. The residents of Ghostbrook reveal that they are being plagued by nightmares every night, each one filled with the...   [click here for more]
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The Snowglobe Cottage of Calmforge Island

The Snowglobe Cottage of Calmforge Island


Conjured snow swirls around a cottage on an isolated island, concealing a deadly tragedy. A lone artificer slumps at the table, wishing for all the world that he could undo what he has done. Is there a chance at redemption? Perhaps. But when unwelcome guests arrive, time is no longer the only enemy. This encounter is designed for a party of around 3-6 at levels 1-4. It should take 1-2 hours to complete,...   [click here for more]
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The Show Must Go On

The Show Must Go On


The Show Must Go On is a skill challenge one-shot centered around a split party scenario, based on skill choice, role play, and creativity. It can be run with a single DM and player, or a larger party of any level, and it can be modified for any setting. Adventure Background Shifting scenes, genres, and backdrops mark the highlight of this adventure, as your party tries...   [click here for more]
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The Sharn Trilogy [BUNDLE]

The Sharn Trilogy [BUNDLE]


This special bundle product contains the following titles. Sharn I, The Missing Schema Regular price: $4.95 Bundle price: $3.31 Format: PDF You can now get the trilogy bundle here:    You can also get this product in Fantasy Grounds format - Click Here This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5....   [click here for more]
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The Princess Project

The Princess Project


The Princess Project anthology is a collection of adventures focusing on retelling the stories of fairy tale and mythological princesses, upturning the tropes that surround princesses, and dethroning the patriarchy. Princess Project princesses are inspired by the likes of Swan Lake, Sleeping Beauty, Beauty and the Beast, and the Odyssey. Find...   [click here for more]
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The Owlbears Are Not What They Seem

The Owlbears Are Not What They Seem


The village of Lingva Baro is a sleepy village where people are usually content to pursue their scholarly or research interests; from researching 400-year old Elvish ballads, to language migration and change.  Recently, the village's slow pace careened wildly off course - and along with it, came the nightmares, screams in the night, and other odd occurrences. The village can agree on one thing:...   [click here for more]
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The Orb of Frostrealm Chapters 1 & 2

The Orb of Frostrealm Chapters 1 & 2


Chapters 1 & 2 can be run combined for a 6-8 hour one-shot adventure optimized for 5 players at APL 7 ~ Chapter 1 An artifact tied to the heart of the season has been stolen and our heroes have been tasked with recovering it. When they discover a dark presence seeks to taint the artifact, and in turn the hearts and minds of people throughout all the realms, it will be up to...   [click here for more]
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The Orb of Frostrealm chapter two

The Orb of Frostrealm chapter two


After recovering an artifact tied to the heart of the season the heroes were drawn into another realm. Now they must recover another artifact to return home while stopping the spread of a great darkness that threatens to seep into the hearts and minds of people throughout all the realms. A 3-4 hour adventure optimized for 5 players at APL 7 ~Chapter 2 of 2~...   [click here for more]
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The Orb of Frostrealm chapter one

The Orb of Frostrealm chapter one


An artifact tied to the heart of the season has been stolen and our heroes have been tasked with recovering it. When they discover a dark presence seeks to taint the artifact, and in turn the hearts and minds of people throughout all the realms, it will be up to them to save the Yule tide spirit before it’s too late. A 3-4 hour adventure optimized for 5 players at APL 7 ~Chapter...   [click here for more]
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The Noodle Shop

The Noodle Shop


A family-owned noodle shop that can provide an alternative to a tavern as a gathering spot for adventurers or a place to start an adventure. Includes a menu, shop description and a bit of backstory of the shop. ...   [click here for more]
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The Merchant's House

The Merchant's House


A merchant's house and nearby alleys. Has two floors and a basement. (1) Poster size map 36 x 24 inches (150ppi) 1in:5ft scale. PNG and PDF included. May update with textures and color in the future. Thanks for dropping by. ...   [click here for more]
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The Major's Guide to Alignment

The Major's Guide to Alignment


Alignment has been an essential part of the DUNGEONS & DRAGONS Roleplaying Game from its earliest days. Alignment has helped define many D&D heroes and villains while also providing a framework within which whole cosmologies have emerged. This work is useful for all who enjoy D&D but is targeted at the more mature/educated player. It provides both the Dungeon Master and players the option...   [click here for more]
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The Maiden's Nightmare

The Maiden's Nightmare


A kid-friendly adventure for heroes of all ages and experience levels! The adventurers are staying in town when it’s discovered that the mayor’s daughter has been kidnapped. Several witnesses saw a demonic horse stealing the girl away, and it’s all hands on deck to bring her back safe and sound. But the swamps nearby are a dangerous place and they’ll have to deal with the...   [click here for more]
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The Lost Claus

The Lost Claus


The legendary Christmas icon Santa Claus has vanished. The only clue to his whereabouts, a note demanding a ransom. With Christmas Eve rapidly approaching, Mrs. Claus and Santa’s elves have put out a desperate cry for heroes to step up and rescue the missing Santa and bring him back before Christmas Eve. Can the heroes find the culprit and rescue Santa? ...   [click here for more]
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The Littlest Heroes

The Littlest Heroes


Play is often talked about as if it were a relief from serious learning. But for children play is serious learning. Play is really the work of childhood.” ― Fred Rogers (Mr. Rogers) The Littlest Heroes Simplified 5th Edition Ruleset for Pre-School Players A guide for character creation and running games for the...   [click here for more]
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The Little Astralnaut

The Little Astralnaut


Take a child on a Dungeons and Dragons adventure as they take on the role of “The Little Astralnaut.” Lead them as they explore the “Astral Station” and encounter wondrous creatures that come alive in their imaginations. Children as young as three years old can fully enjoy this adventure. It can be ran in as little as 10-15 minutes so you can mesmerize a child’s short attention span. With...   [click here for more]
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The Literary Gods: Preview

The Literary Gods: Preview


This is a preview of the fantastic book that will be out soon. The full book is over 20 pages of Literature themed Deities and Patrons that will add some new flavor to your games. With 16 new Deities and 16 brand new Patrons, along with a brand new Domain for Clerics and the formulas to create your own Domains and Patron types. ...   [click here for more]
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The Lady of the Lake

The Lady of the Lake


The heroes are beseeched by a gentle elven ghost to free her from the curse of a long dead witch. They must journey to the witch’s isle in the middle of the lake and brave her remaining magical guardians to find the ghost’s locket. Only then will her spirit rest. A perfect adventure for new players. A 2-4 hour adventure for 2nd to 4th level characters. ...   [click here for more]
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The Kobold Caper: A Waterdeep Adventure

The Kobold Caper: A Waterdeep Adventure


There's a stench in the air in Waterdeep. Above the normal scents of an urban hub like the City of Splendors, the city is alive with smells of open sewers and soot as Kobolds, unsatisfied with their place in big people society, have taken to the streets! What do they want? Justice! When do they want it? Now! A confrontation between the police and the kobolds seems inevitable. The only question is...   [click here for more]
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The Inventor's Triumph

The Inventor's Triumph


An old Gnomish inventor, well-known for his developments to weaponized mechanics, retired to become a great toymaker in his twilight years. Years ago, the Gnome’s workshop closed its doors to the outside world and the townsfolk have not heard from him since. Rumors of a hidden masterpiece within the mansion has led adventuring groups to seek entrance, though few succeeded. Fewer escaped. These...   [click here for more]
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The Horses of Hollie's Hollow

The Horses of Hollie's Hollow


A mostly nonviolent adventure for young children (5-8) This adventure takes the party on a horse- rescuing mission where they will fight evil magic and outwit traps. It is designed for four players, although it could be played by three with additional aid from an NPC gnome wizard they meet in the second half of the adventure. The adventure takes between two and three hours to play, depending on...   [click here for more]
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The Heart of Autumn

The Heart of Autumn


A murder mystery adventure for D&D 5th Edition. ...   [click here for more]
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The Great Gobbler - A New Warlock Patron

The Great Gobbler - A New Warlock Patron


Within your dreams, you have heard its glorious gobble, see its majestic waddle, and felt its gracious talon upon your shoulder...Forsooth - the Great Gobbler calls for you from the stars! There are tales of a great celestial turkey strutting amongst the galaxies of the multiverse, looking to bestow power upon those it deems worthy to do so. Here in The Great Gobbler - A New Warlock...   [click here for more]
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