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Truly, Madly, Deeply-Module 01

Truly, Madly, Deeply-Module 01


The purpose of this module is to introduce a new player, or players, and a Dungeon Master (DM), to the fight mechanics included in the D&D 5E Player’s Handbook (PHB). If you have played through Module 0, some of the background information will be duplicated and can be skipped over. If you skipped Module 0, you will be able to jump into this module with no problems.   It is assumed that your...   [click here for more]
Dungeon Masters Guild  $1.49

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Truly, Madly, Deeply-Module 02

Truly, Madly, Deeply-Module 02


You carried your characters through Harper training and now it is time to be officially recognized by the High Harper in Berdusk and be recorded into the official record as members in good standing of the Harpers.  What lies between Aberuthven and Berdusk and will your party make the trek in 14 days or less?  Or will something sidetrack you? This module is the third in the series.  Continue your...   [click here for more]
Dungeon Masters Guild  $1.99

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