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 Hottest Dungeon, Nonspecific/Any Setting, 5th Edition
 
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Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,...   [click here for more]
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Tale Of The Glimmergrove_sample

Tale Of The Glimmergrove_sample


A classic 5e adventure to implement into your own fantasy world or any campaign you run. You can also play it as a single adventure for characters from level 3 to level 5. This adventure can be freely changed and modified to fit the story you and your players tell together. The adventure focuses on the village of Tall Oak and the Glimmergrove next to it. The village and the forest have been living...   [click here for more]
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C1 Hidden Shrine of Tamoachan - Maps

C1 Hidden Shrine of Tamoachan - Maps


Seven maps at 70 DPI ready for online use. These maps were prepared to run C1: The Hidden Shrine of Tamoachan. Grid and no-grid options of each map are provided. Maps include: Shrine Exterior Lower Chambers (version A) First Tier (version A) Second and Third Tiers (version A) Lower Chambers (version B) First Tier (version B) Second and Third Tiers (version B) The A and B versions of the maps were...   [click here for more]
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Serce Smoka

Serce Smoka


Lekka przygoda fantasy dla postaci na pierwszym poziomie doświadczenia. Zaplanowana na 4-6 godziny gry. Ot taka w sam raz do rozegrania w leniwe popołudnie albo na konwencie. Dość przyjazna początkującym graczom. Co ją wyróżnia: Nie traktuje się zupełnie serio, główna nitka fabularna z elementami hexcrawlu, foremny loch do eksploracji, generator kanapek, O co chodzi: Bohaterowie trafią...   [click here for more]
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Dungeon Descriptions: The Lair

Dungeon Descriptions: The Lair


DUNGEON DESCRIPTIONS PART 1: THE LAIR Ready-made generic room descriptions for the busy DM The random dungeon generator found in the Dungeon Master’s Guide (pp.290-301) is a valuable resource for all dungeon masters. Using these tables, paired with your creativity, you can map endless dungeons on the fly, creating impromptu adventures for your party.  But have you ever...   [click here for more]
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It's a Long Way to the Bottom

It's a Long Way to the Bottom


It’s a dangerous time to be in Waterdeep. An evil sorcerer is kidnapping people off of the streets, but the city watch can’t prove it. A powerful corporation intervenes. A mysterious farm with an even more mysterious cavern underneath. What is Nevelar, the mad sorcerer, digging for down there? It’s a Long Way to the Bottom is designed as a one-shot adventure for 9th to 11th...   [click here for more]
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The Chapel of the Ancients

The Chapel of the Ancients


The Chapel of the Ancients An adventure by Elven Tower This is a tier 1 (level 3-4) adventure about a strange new cult who kidnaps cityfolk. None of them have ever escaped or been seen again. The cult's lair is in an old ruined part of town in an underground complex known as the Chapel of the Ancients. It is an old construction built by an earlier civilization. The strange stone idol (see cover)...   [click here for more]
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Ring Mimic

Ring Mimic


Surprise your players and their PCs with this mischievous and sneaky little monster. Will they befriend the ring mimic? Or will they become its next meal? Use the mysterious ring as a fun one-time encounter in the middle of a larger dungeon crawl. Or weave a web intrigues and lies for your party to untangle over many sessions. This digital booklet contains: a description and game stats for the...   [click here for more]
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The Black Marsh of Kelmire

The Black Marsh of Kelmire


On a warm summer’s evening, traveling adventurers are thrust into a dangerous attack on the swamp village of Keleborn. Fearsome monsters have kidnapped children, evils lurk beyond the borders of the hamlet, and the howling never stops. Now, if the stranded heroes hope to stay alive and put an end to the vile beasts’ plans, they must enter… The Black Marsh of Kelmire! This...   [click here for more]
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S3 Expedition to the Barrier Peaks  - 5e Conversion Guide with Realistic Maps

S3 Expedition to the Barrier Peaks - 5e Conversion Guide with Realistic Maps


S3 Expedition to the Barrier Peaks - 5e Conversion Guide with Realistic Maps The following information is a 5E D&D conversion of the various monsters and creatures encounters for S3 Expedition to the Barrier Peaks. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of...   [click here for more]
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Untold Lineages - Mimic Variations

Untold Lineages - Mimic Variations


What do I get? Playable Mimic Rules  Mimic Feats in a structured feat selection tree. 1 Equestrian Mimic NPC statblock Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical. Or is it?  We have a suggested price of $0.50 on this title, but we're completely fine with you...   [click here for more]
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EX2 The Land Beyond the Magic Mirror - 5e Conversion Guide with Maps

EX2 The Land Beyond the Magic Mirror - 5e Conversion Guide with Maps


The following information is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module EX2: The Land Beyond the Magic Mirror.  The original module by E. Gary Gygax, the Dungeon Masters Guide, Monster Manual, and Volo’s Guide to Monsters are required to use this conversion guide.   The adventures is for 9th – 12th level characters....   [click here for more]
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The Price of Freedom

The Price of Freedom


A powerful new narcotic is making its way through the Spine of the World. Behind it is a secret that could change everything! Explore a lost city and discover the secrets hidden by the gods themselves. (TW: some drug use and the possibility for player characters to use drugs) Purchase includes: A Tier 2 (levels 5-10) adventure designed as a one-shot dungeon crawl A new monster and complete stat...   [click here for more]
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Waterdeep: Dragon Heist - Fall Escape

Waterdeep: Dragon Heist - Fall Escape


As the air grows cooler and the days grow shorter, the city of Waterdeep comes together to celebrate their courageous protectors on Brightswords Day. The City Watch puts on mock battles in a show of strength, the Navy proudly parades their ships through the harbor, and even the Griffon Cavalry riders race their mounts through the air. A simple tournament lasts the entire day, inviting recruits...   [click here for more]
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One Shot - The Frost Giant's Lair

One Shot - The Frost Giant's Lair


Your party has been tracking the frost giant for some time. Having finally reached his lair, you proceed into the frozen hillside. It doesn’t take long for you to realize you are no longer the hunter, but rather the hunted. And full party or not, you will be lucky to get out alive. This adventure is intended for 4-6 characters, levels 8-10.  It is also intended to be difficult, with a...   [click here for more]
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Attack on Coppercoil (Roll20)

Attack on Coppercoil (Roll20)


This is the Roll20 version. If you are looking for the PDF version, please click here. The critically-acclaimed DMsGuild best-seller, now available for Roll20! A 4-7 hour adventure for characters level 1-4. Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium,...   [click here for more]
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I6 Ravenloft - 5e Conversion Guide with Realistic Maps

I6 Ravenloft - 5e Conversion Guide with Realistic Maps


I6 Ravenloft - 5e Conversion Guide with Realistic Maps The following information is a 5E D&D conversion of the various monsters and creatures encounters for I6 Ravenloft. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s...   [click here for more]
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The Juggernaut

The Juggernaut


Welcome Blunderers The Juggernaut is a brand new martial class that specializes in dominating the battlefields and the creatures within it. All juggernauts follow orders and specialize through them to become the best at what they do.. This includes 1 new class: The Juggernaut and 3 subclasses for it. Art used for the front page is AI generated. ...   [click here for more]
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The Fall of Cyrog (Fantasy Grounds)

The Fall of Cyrog (Fantasy Grounds)


Now for Fantasy Grounds! This module now works in Fantasy Grounds Unity, with Line of Sight Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction...   [click here for more]
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Into the Underdark - Part 3 They Call It A Mine

Into the Underdark - Part 3 They Call It A Mine


Chase a choldrith trying to incite a war! Detour through an abandoned dwarven mine when your path is blocked by a cave in! Fight through dangerous beasts to get back on the choldrith's tail. In this 6-8 hour adventure for 4-5 characters of 3rd level, explore an old dwarven mine and fight through a hive of dangerous beasts to get back on the trail of the choldrith your group has been pursing. Includes:...   [click here for more]
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Into the Underdark - Part 1 A Family Affair

Into the Underdark - Part 1 A Family Affair


The nephew of a once famous adventurer decides to make a name for himself and bites off more than he can chew. Expecting to scare off a few goblins, the lad quickly finds himself in way over his head. Short on options, and worried for his nephew’s life, he needs your help.  Travel to the ruins of Dhonin's Lookout atop Standiac Hill to find and rescue the young adventurer.  Uncover a plot that...   [click here for more]
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LA PRIGIONE DEI DANNATI

LA PRIGIONE DEI DANNATI


LA PRIGIONE DEI DANNATI - AVVENTURA IN ITALIANO! Fuggite da una prigione misteriosa in questa avventura ambientata ad Eberron simile ad un mix tra un dungeoncrawler ed una escape room! Per personaggi di III livello (4/5 giocatori) Durata prevista: circa 6,5 h di gioco. "Vi risvegliate in una tetra prigione senza sapere bene il perchè, ma avete ben chiaro che se non fuggirete alla svelta farete...   [click here for more]
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White Plume Mountain - Reimagined

White Plume Mountain - Reimagined


White Plume Mountain - Reimagined Enter the laboratory of a mad genius! White Plume Mountain, originally published in 1979 for the first edition of D&D, was the story of an evil wizard's dungeon housed within the underlying strata of one of the world's greatest natural wonders - a steam-belching volcanic mountaintop rumored to be haunted by demons, devils, and ghosts....   [click here for more]
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Dysterhal Prison

Dysterhal Prison


Dysterhal Prison Drop-in Location Series In the vast realm of Dungeons & Dragons, where adventure awaits around every corner, one can find opportunities for excitement, intrigue, and danger within the confines of stone walls and iron bars. Prisons, often overlooked as mere holding cells, can be transformed into dynamic and multifaceted locations that serve as...   [click here for more]
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The Webs of Shadowpine

The Webs of Shadowpine


Something sinister is happening in the idyllic forest town of Shadowpine. While some of its residents have simply vanished without a trace, others have begun to act strange and secretive. A wealthy socialite seeks help from adventuers to find her missing partner. But the truth is obscured in a tangled web - in this case, literally. Over the course of this level 1-4 adventure, your players will investigate...   [click here for more]
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The Dark Tide of Damodan

The Dark Tide of Damodan


The Dark Tide of Damodan is an underwater rescue adventure, where time is of the essence. NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE This four to five-hour challenging adventure is designed for a party of 5th-8th level adventurers. A mysterious disease is killing off locals and visitors alike in the port town of Havenword. While the adventurers are in town, Havenword is attacked...   [click here for more]
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Skarbiec al-Asturlabi

Skarbiec al-Asturlabi


Przenosimy się w klimaty baśni z tysiąca i jednej nocy, na pustynie gdzie nieprzebrane skarby czekają na awanturników, śpiąc w starożytnych podziemiach. Gdzie żebracy targują się z potężnymi dżinami, a nieumarli pilnują ukrytych grobowców. Skarbiec to prosty lecz klimatyczny loch dla postaci na 3 poziomie. Zapewnia 4 godziny gry wypełnionych walką, zagadkami i eksploracją. Kiedy...   [click here for more]
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5e Puzzle - The Looping Labyrinth

5e Puzzle - The Looping Labyrinth


A simple, linear maze, or is it? Corridors loop back into themselves through magical means, creating an unending series of passages through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre. Looping Labyrinth offers a simple challenge for your player party to encounter, and can be fitted into...   [click here for more]
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Adventure into The Lost Vaults

Adventure into The Lost Vaults


Adventure into The Lost Vaults A large underground, ever shifting vault of magic items has been discovered by a kenku wizard named Scribe. He has hired a large team of workers, mages, clerics, and others in order to help study and research the vaults and magic items within. Dubbing them “The Lost Vaults”, research into the items has gone extremely well up. However, a group of workers hasn’t...   [click here for more]
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DotMM Companion: Bundle 1 (Fantasy Grounds)

DotMM Companion: Bundle 1 (Fantasy Grounds)


"Filling in the gaps in the core books, this is another brilliant work by Wyatt!" - David R., purchaser of Halaster's Game "You'd be madder than Halaster if you didn't BUY THESE SUPPLEMENTS!" - Travis C., purchaser of DotMM Companion 1 "AMAZING. One of the most useful tools to create fun and interesting aspects of DOTMM, this is a must buy product for anyone who is overwhelmed...   [click here for more]
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Dinos of Darkness (Chult) - Dino-Wars vol 2

Dinos of Darkness (Chult) - Dino-Wars vol 2


Dinos of Darkness A Dino-Wars adventure - vol 2 Written by Ashley Warren (DMs Guild Adept) and Phil Beckwith (P.B. Publishing) Survive the jungle, protect the ride dinosaurs into battle against evil dino-riding pirate, & save the three tribes of the Island of Selu from volcanic disaster! A survival based, 6-8 hour Dinosaur & Pirate themed adventure, designed for characters...   [click here for more]
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Tomb of the Raven Queen - One-Shot Adventure

Tomb of the Raven Queen - One-Shot Adventure


...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 12 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 12 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, for the PDF, Click Here! THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 12 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
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I3 Pharoah - Maps

I3 Pharoah - Maps


Seven maps at 70 DPI ready for online use. These maps were prepared to run I3: Pharaoh. All maps include two variants, one with a grid and one without a grid. Maps include: The Sunken City of Pazar The Temple Plundered Tomb Korand's Master Maze The Halls of Upper Priesthoot Guantlet The Tomb of Amun-Re ...   [click here for more]
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Love is in the Lair

Love is in the Lair


This treasury of pick-up lines won't give you a Charisma bonus, but it might just get you a d8. Roll for seduction! Thank you for your interest! If you have any suggestions for new lines to add in version 2, please leave them in the comments. I am currently working on some homebrew items, classes and 2 small modules that I plan to release on here as soon as I complete them! ...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 10 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 10 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, for the PDF, Click Here! THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 10 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
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Mines Of Memory

Mines Of Memory


A request for help to rescue a mining crew leads a group of adventurers into a cave that has seemingly come to life, gripped by a melancholy wave of sadness and memory. In dark caverns where mushrooms walk, vines dance, walls watch, and stones speak, will your band of adventurers become heroes? Or will they be lost within the Mines of Memory? Mines of Memory is a short, 2-3 hour adventure...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 07 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 07 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, for the PDF version, Click Here! THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 07 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 14 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 14 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, for the PDF, Click Here! THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 14 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
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The Path of Fire - Last Minute Encounters

The Path of Fire - Last Minute Encounters


Last-Minute Encounters are ready-to-play encounters designed for DMs without planning time on their hands.  Simply assemble the map in the VTT of your choice, or print the fully-illustrated map using the included printable sheets.  Detailed instructions and read-outs will provide everything you need to run a fun encounter, even if you are reading them for the first time during your game!  ...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 09 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 09 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, for the PDF, Click Here! THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 09 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 11 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 11 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, for the PDF, Click Here! THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 11 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 13 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 13 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, for the PDF, Click Here! THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 13 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 08 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 08 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, for the PDF Version, Click Here! THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 08 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 23 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 23 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 23 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish there...   [click here for more]
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C2 The Ghost Tower of Inverness - 5e Conversion Guide with Maps

C2 The Ghost Tower of Inverness - 5e Conversion Guide with Maps


This is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module C2 The Ghost Tower of Inverness. The original module, the Monster Manual, Dungeon Masters Guide, and Volo’s Guide to Monsters are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters. The adventure is...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 15 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 15 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, For the PDF, CLICK HERE! THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 15 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
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Deep Dweller Warlock Patron (5e)

Deep Dweller Warlock Patron (5e)


The ocean; progenitor of life, and that which everything inevitably returns to. Land dwellers hold a reserved reverence for the power and unfathomable mystery of the ocean, but the same cannot be said for that creatures that dwell deep within it. These creatures view the surface world as a mystery they'd rather leave untouched, but every so often one of great power touches the mind of a surface dweller...   [click here for more]
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Path of the Marked - A Barbarian subclass

Path of the Marked - A Barbarian subclass

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Beyond the Horizon: Minotaur

Beyond the Horizon: Minotaur


Explore this epic solo dungeon and create your own destiny! Beyond the Horizon: Minotaur is a solo adventure for a level 4 character. No Dungeon Master needed. The whispers of the gods led you to an abandoned temple, located deep into an active volcano. What is asked of you is simple – defeat the invincible Minotaur. The key to disrupt its invulnerability lies somewhere...   [click here for more]
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