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 Hottest Community Dungeon, Nonspecific/Any Setting, PDF
 
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Return of the Gol'Goroth

Return of the Gol'Goroth


The Return of the Gol'Goroth is a one-shot horror adventure for characters levels 9-12 and is expected to take 4-6 hours. This is a sequel to The Cult of the Gol'Goroth, so be sure you have completed the first part before you venture down this path. You can find the adventure available for free at this link. In this adventure, your party faces off against the Gol'Goroth in its awakened state. It is...   [click here for more]
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Rise of the Crimson Prince

Rise of the Crimson Prince


This introductory Dungeons & Dragons 5e adventure for 1-4 1st level characters takes place in the quiet village of Thornbend. A generation ago, Thornbend was menaced by the red dragon, Athraxis the Cruel. But that threat was eliminated twenty years ago...or was it? Kobolds, creatures who once served the malevolent dragon, are appearing around the village again. Is this a harbinger of more danger...   [click here for more]
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Rise of the Redscales

Rise of the Redscales


Two feuding kobold tribes have been left alone in their dragon queen's lair. Without supervision, surrounded by the wealth of nations and piles of magical artifacts. How long before things devolve into utter chaos? Rise of the Redscales is a one-shot adventure for an all-kobold party of 4th-level characters. Set inside an enormous dragon's...   [click here for more]
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Rising Sands

Rising Sands


A harrowing dungeon crawl for characters levels 6-8 The heroes have been captured by Alaethyria, a blue dragon caught in a centuries-old war with a mummy lord. With Alaethyria at their backs, the heroes must put the mummy to rest and escape the Tomb of the Defiler in this classic dungeon crawl for characters level 6 to 8. What's Inside: A single session dungeon...   [click here for more]
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Ritual of Vintermas

Ritual of Vintermas


As Vintermas arrives a dark cult moves to bring back the old ways and remove the jolly new god of Vinterms, Sinter Nickolaus and replace him with something more sinister. A 4 hour, one shot, Christmas themed adventure for 4 level 5 characters. ...   [click here for more]
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Runway Bloody Runway

Runway Bloody Runway


A fashion designer is getting threats and needs some models for a show, Maybe some Adventurers can handle both? Gromir Fingercutter, a half-orc fashion designer, is preparing for his second fashion show at The Order of Diligent Clothes Makers Guild Hall, but he and the models he had lined up have been getting threats to stop, which has intimidated the models into quitting. Gromir has decided that...   [click here for more]
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Safety Guaranteed

Safety Guaranteed


The adventuring party arrives at Emerald Forest Adventure Con where attendees can get autographs and portraits with celebrity adventurers like Volo, Elminster, and Drizzt or wander the Merchant Hall for their adventuring needs. However, the big talk of the convention is “Actual Dungeon” — a live dungeon crawl experience with none of the risk. Unfortunately, when the characters decide...   [click here for more]
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Seasons of Faerie

Seasons of Faerie


From your friendly neighborhood dungeon master, DM Jazzy Hands, of the actual play podcast The Last Refuge comes Seasons of Faerie. Seasons of Faerie takes adventurers on a journey to find a hidden portal to the Feywild. Filled with fun NPCs, challenging combat, brain teaser puzzles, and of course, lots of fey creatures, this adventure is...   [click here for more]
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Secrets of the Blind Palace

Secrets of the Blind Palace


A 5-7 hour adventure for 3-7 characters of levels 1-4 The wealthy Von Crofts hire a party of adventurers to find the body of their dead son in a haunted pleasure palace – and to bring him back to life. To aid in their quest, the resurrectionists are provided with a guide: the only survivor of the previous expedition, a bard who has been unable to speak a word or sing a note...   [click here for more]
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Secrets of the Subterranean Mansion

Secrets of the Subterranean Mansion


A mysterious old building has been rediscovered. Rumors of treasure, magic, and monsters abound. But who will be brave enough to uncover the Secrets of the Subterranean Mansion? This adventure is a dungeon crawl featuring a large amount of exploration and combat with relatively few social encounters. The adventure itself barely has a story, but it does have the potential for a climatic...   [click here for more]
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Shapeshifter - A Core Class

Shapeshifter - A Core Class


Change is inevitable. For some adventurers, change is a weapon. Presenting an original core class for Dungeons and Dragons 5th Edition - the Shapeshifter. Adventurers who follow this path transform their bodies into living weapons, allowing them to wreak havoc on their enemies on the front lines of combat, transform themselves to get behind enemy lines, or advance to hard to reach locations by changing...   [click here for more]
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Simple Uncommon Magic Weapons

Simple Uncommon Magic Weapons


There really aren't enough magic weapons for low level adventurers, leaving a fairly large gap between having mundane weapons and gaining magic ones. A simple +1 weapon or ammunition isn't particularly exciting, so these are options to present players with a more immersive introduction to interesting items. ...   [click here for more]
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SIMPLER D&D: Generic Classes

SIMPLER D&D: Generic Classes


Latest D&DBeyond statistical analyses show that the most popular character among D&D players is the human fighter. Moreover, the same data say that 90% of the campaigns are played in the characters' level range 1-10. In other words, D&D players ask for simplicity. This supplement is an answer to that request. Following the glorious tradition of 3.5 Unearthed Arcana (when UA...   [click here for more]
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Sixteen Kobolds - Dungeon Crawl Adventure for Waterdeep and Storm King’s Thunder

Sixteen Kobolds - Dungeon Crawl Adventure for Waterdeep and Storm King’s Thunder


Explore a cavern filled with kobolds and their devious traps before taking on their giantess master in this 4 hour dungeon crawl adventure for 4th-6th level characters. The kobolds dwelling in the rock formation on the southern shore of Lake Billafurrow were only a minor nuisance to the local fishing village - until they befriended a hill giant outcast from Grudd Haug. Now the villagers...   [click here for more]
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Song of Eyrindor

Song of Eyrindor


For Characters level 5 through 8. This is the second installement that continues the story from Quest for the Demon Slayer. ...   [click here for more]
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Songbirds - Issue #1

Songbirds - Issue #1


A new extra-planar zine, detailing the weird side of dnd. Songbirds - Issue #1 - Haunted Haunted is Undertale meets D&D. It's a weird rpg adventure through a land of giants, all wearing sheets like ghost costumes. Take your players through spectacular, undead lands, and dangerous tricks, traps, and monsters as you search for the secret to defeating THE BEAST in this entirely hand-drawn...   [click here for more]
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Sorrow of Blackstone Ridge

Sorrow of Blackstone Ridge


For levels 1st through 3rd. Two towns divided and nearing war, you are hired to discover why the dead of the area are rising from the grave. Your adventure takes you from a subterranean town to a forlorn tomb in search of answers. This is a challenging test for low level characters. ...   [click here for more]
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Soul Mass Player Race (5e)

Soul Mass Player Race (5e)


The undead are seen as abominations by some, useful servants by others, and a troublesome nuisance by most. The creation of the undead involves the desecration of the physical, and in some instances the consumption of the immaterial. Souls bound into service make for some of the most potent undead creations, and some necromancers don't stop at just one. They siphon more and more souls from their afterlives...   [click here for more]
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Soul Render Class (5e)

Soul Render Class (5e)


The soul is a tricky thing to manipulate, with the greatest extent most folk will get being returning someone's soul to their body, questioning it through necromantic ritual, or binding it in service for all eternity. But for a precious few, the soul is something more; less an extension of the self and more an addition to it, able to manifest and manipulate the very essence of others for your benefit...   [click here for more]
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Stone Dwarves Can't Dunk

Stone Dwarves Can't Dunk


Do you want to try some combat without fighting? Have some friendly NPCs that you don't want getting hurt? Or maybe your players have said they want to try something a bit different? Then this might be what you're looking for, an adaptation of Basketball into D&D! It's not a 1:1 adaptation, since even a 10-minute Basketball game would be 100 rounds and D&D has some non-realistic parts, so instead,...   [click here for more]
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Tadalf's Challenge Room

Tadalf's Challenge Room


Imagine you're in a room where every tile has a different magical effect, well stop imagining it because it's a reality! In Tadalf's Challenge Room your party will have to face the random effects that go off whilst fighting an immortal gladiator, will they succeed? Tadalf's Challenge Room is a small module designed to be added to an adventure at a moments notice, you need only spend a few minutes...   [click here for more]
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Temple of the Deep | Stand Alone Dungeon

Temple of the Deep | Stand Alone Dungeon


A Wandering Pilgrim Homebrew Tasked with finding the legendary artifact the Orb of Ornus, the players must delve into the Temple of the Deep. What will the player find within? Who else seeks the Orb? Can the players survive the trials and tribulations of the ancient temple? "Temple of the Deep" is a 5th level dungeon made for the Dungeons and Dragons 5th...   [click here for more]
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Temple of the Mad Dragon Priestess

Temple of the Mad Dragon Priestess


Blackstone Cave was once a smugglers’ lair, but it was cleared out decades ago. Now there are strange noises coming from the cave, and local authorities are afraid smugglers and bandits have taken up operations again. What will the adventurers find? More importantly, will they be able to survive the machinations of the Mad Dragon Priestess? Temple of the Mad Dragon Priestess is a two...   [click here for more]
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Temple of the Sphinx Queen

Temple of the Sphinx Queen


Buried in the desert sands of Mulhorand, near the city of Mishtan, lies an ancient stone statue of a sphinx queen. After a fierce sandstorm reveals a huge tablet etched with hieroglyphs between the statue’s paws, the PCs must translate the strange writing to find the secret entrance into the Temple of the Sphinx Queen. The conclusion offers three optional endings for DMs to choose...   [click here for more]
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Temple of the Spider Queen

Temple of the Spider Queen


An ancient evil has been awakened. You must find and face the Queen of Spiders before the people of Hilltop Springs are exterminated. This is a challenging adventure for characters between 10-12 levels. ...   [click here for more]
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TGA-ARENA-01 The Great Trials

TGA-ARENA-01 The Great Trials


You were out on an adventure. Now you are not. You awaken from your slumber in a cage underneath the floor of a giant arena. Combatants beware. Things are about to get weird! Looking for an EPIC adventure for all tiers of play? Bubenaxx the Great has you covered. Compete against DMs and other tables to see who can rise to the occasion, and become Bubenaxx's next great Challenger! A portion of the...   [click here for more]
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TGA-ARENA-02 Midwinter Edition

TGA-ARENA-02 Midwinter Edition


Sleeping under the stars, you awaken to find see a sleigh overhead. Krampus? No. You stand to find yourself transported to a cage underneath the floor of a giant arena. Snow falls into your cage. What? Where are you? Looking for a Festive EPIC adventure for all tiers of play? Bubenaxx the Great has you covered. Compete against DMs and other tables to see who can rise to the occasion, and become Bubenaxx's...   [click here for more]
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The Aberration Hunter's Handbook

The Aberration Hunter's Handbook


Alien horrors amass just beyond the veil of this world, turning their bizarre gaze toward the minds and bodies and natural beauty, hungry. Corruption. Madness. Mutation. Debased cults and squamous star-spawn. Elder Evils, ancient aboleths, beholders from beyond the moon. We need heroes to protect us. This document covers six groups of aberration-hunters, including character options and DM options...   [click here for more]
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The Awakened One: An Otherworldly Patron option for warlocks in D&D 5th Edition

The Awakened One: An Otherworldly Patron option for warlocks in D&D 5th Edition


Not all constructs are mindless servants. Some are sentient. A few are not only self aware, but are also able to access powers normally reserved for creatures of eldritch origin. Such a construct is called an Awakened One, and they are looking for those who would make a pact. ...   [click here for more]
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The Beast of Benson Manor

The Beast of Benson Manor


A mansion in the woods, a hulking beast and a missing beauty. Not everyone will live happily ever after in this adventure built for a party of 5th level players. ...   [click here for more]
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The Bleating Hills

The Bleating Hills


A simple request to clear a farm out of some marauding monsters turns into a sinister quest involving demonic sacrifices, strange mutations, and deadly encounters with a new type of foe - the vile Kashog! A 3-6 hour Dungeons and Dragons 5e adventure for 2nd—4th level characters, optimized for 5 characters of APL 3. What lies within: 3 new stat blocks for...   [click here for more]
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The Bloated Dead

The Bloated Dead


A one page quick encounter that introduces a new type of undead creature. For countless years, a cursed procession of coffins and mourners slowly walks dusty back roads. They search for a way to rid themselves of the dead. They have been cursed to carry the bodies until the creatures can finally be put to rest. ...   [click here for more]
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The book of Overpowered Magic Items (v2)

The book of Overpowered Magic Items (v2)


A collection of documents on magical items to use in fifth edition Dungeons & Dragons. Includes A flamethrower, energy sword and the Necronomicon Ex-Mortis. (this is one of my first published works, so feel free to leave comments below) ...   [click here for more]
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The Call of Seedooloo

The Call of Seedooloo


Will you be able to silence the Call of Seedooloo? No-one knows why, but many of the villagers of Greenmist have been going insane. Not only that, but something has caused the surrounding environment to transform into fetid swamps. Heroes from far and wide have gone into the swamps to destroy the source of the madness, but none have returned. The truth is that the psychic whispers...   [click here for more]
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The City & State of Mirrspire

The City & State of Mirrspire


The City and State of Mirrspire “Ornery was a legend, the most well know adventurer to have come out of these parts in years, and that's saying alot. It wasn't just that he could crack skulls with the best of then, it was that knew how to crack’em just right. It was like Ornery had a sixth sense for that sort of thing. Remember when that fancy knight came busting through the door...   [click here for more]
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The Collar of Tongues

The Collar of Tongues


The Collar of Tongues, a magical item, for use in fantasy realms. Any user feedback is appreciated. v. 1.1 ...   [click here for more]
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The Copper Tower (dungeon)

The Copper Tower (dungeon)


A 2-4 hour stand-alone dungeon designed for a party of four 3rd-level adventurers. A mysterious tower made of copper stands in the clearing. An odd black form rests on the very top. You approach the tower, which upon closer inspection appears to be more of a giant copper cylinder rather than any tower you have seen before. Along ground level is a large oaken double-door. Pushing the door open, you...   [click here for more]
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The Coven Creek Horror

The Coven Creek Horror


Granny could just eat you up... An outbreak of disease in the small village of Coven Creek is believed to be the work of an ancient Green Hag that swore revenge on the village's founder more than a century ago. Paranoia and superstition have given way to mob justice and mass hysteria as a shadow of fear covers the village and brings it's darkest secrets to the surface. But just out of sight, an even...   [click here for more]
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The Crucified Man

The Crucified Man


A group of adventurers are brought into the final act of an ancient mystery – an old man with ancient regrets seeking their aid to undo the tragic missteps of his youth. A long imprisoned menace in now loose in he world, and the party are asked to hunt it down and destroy it, ending the old man’s nightmares of The Crucified Man. This adventure takes a party of adventurers...   [click here for more]
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The Crypt of Never Shade

The Crypt of Never Shade


The Crypt of Never Shade A Dark Realm Maps Adventure by Toby Lancaster This roleplay scenario and map set is designed for use with a range of game systems including Dungeons and Dragons. It’s a generic design that can and should be tailored to the DM’s needs, the monsters added where suggested and the treasure properly designed for the incumbent system. This is an undead...   [click here for more]
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The Crystal Cavern - an Undermountain encounter

The Crystal Cavern - an Undermountain encounter


A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage? A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs. - dungeon...   [click here for more]
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The Disturbance at Willowbranch

The Disturbance at Willowbranch

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The Dragon Staff

The Dragon Staff


This is an epic (by epic, I mean really long) campaign for characters Level 2+, suggested group size is 6-8 for 2nd level Characters, 3-5 for 3rd Level characters. It is broken into 4 seperate sub-adventures. It uses information from the Standard Core Rule books 5th Edition ...   [click here for more]
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The Draigesgyrn Caves

The Draigesgyrn Caves


The gnome village of Clefton spans the sides of a deep gorge, their homes built safely into the gorge walls. But for the past two nights Clefton has suffered the attacks of sightless creatures that crawl down the walls and steal away the gnomes’ loved ones. It’s up to the PCs to follow the creatures’ trail back to The Draigesgyrn Caves and put an end to their threat....   [click here for more]
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The Dungeon Builders

The Dungeon Builders


Just where do Dungeons come from anyway? THE DUNGEON BUILDERS is a very different kind of adventure, putting your players in the role of builders and patrons, architects and resource gatherers - establishing, designing and building a dungeon of their own within their own world! The Dungeon Builders provides a full quest for characters between 10 and 14, and also...   [click here for more]
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The Eye Of Baine

The Eye Of Baine


Once, a Warlord held the power to gaze across the world and see into the homes of his enemies, but even he saw the danger of such power. He made the device a secret, and ensured that it would be lost to the ages. An open setting adventure for Lv6 characters, the Eye Of Baine takes a party into the wilderness to a long lost monument which promises items of great power -...   [click here for more]
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The Fail-Pick Challenge: a Skill-Challenge Hack for 5e

The Fail-Pick Challenge: a Skill-Challenge Hack for 5e


The Skill Challenge is a great way to augment risky tasks in your 5e game – giving players the authority to problem-solve creatively while validating their character’s mechanical choices by incentivizing skills and abilities outside the scope of traditional combat. The Fail-Pick Challenge is an extension on that idea, giving players additional agency in their failures. When players...   [click here for more]
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The Fleshwarpers

The Fleshwarpers


Why settle for what your momma gave ya? In these pages, you'll unearth the secrets of flesh grafting, the powerful (and unsettling) art worked by fleshwarpers. Stick a flumph scent gland under your arms. Replace your guts with an otyugh's. Stick some antennae on your head, or a tentacle in your chest. Get brand new bones! As a DM, you can use these to flavor your monsters and NPC's. As a player,...   [click here for more]
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The Great Escape

The Great Escape


This is a short adventure, during a short half hour. It is designed to be simply taken and played. All needed stats are included in the document, so no other sheets - be they the Monster Manual or character sheets - are needed. Only paper, pens, dice, and the game can begin! In this adventure, the party are prisoners of the evil Ochebana Empire. They escape the prison, all the while attempting to...   [click here for more]
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The Great Protector

The Great Protector


A secret Order guards a dark portal in the Vanishing Hills. What happens when they can no longer hold back the demons that threaten this world? The Guardians look to outsiders to help them contain the horrors that are bleeding into their land. Contain the unspeakable horrors before they take hold! Can be used as a prequal to "The Suits of the Mists" or on it's own. The party has been recruited to...   [click here for more]
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