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Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you...
First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM.
This adventure is written for a first-level character in a one-on-one... [click here for more] |
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Module Intro
“The Library” is a level 3 adventure, perfect for beginner players, as well as beginner DMs. This module introduces players to core aspects of D&D: social interactions, puzzles, exploration, and combat. This adventure should last between 2.5 to 3 hours.
Adventure Summary
The party gets a job from Radim Stiz,... [click here for more] |
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Puzzles for Players
a collection of templates to help you build puzzles into your game world
Designed for fantasy tabletop RPGs, these 20 puzzle templates provide GMs with concepts and starting points to introduce challenges that will engage players, no matter how high (or low) their characters’ levels may be. If you want more from puzzle solving than skill checks and dice rolls, these are for you.... [click here for more] |
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Daria’s Guide to Prosthetics
This homebrew is dedicated to providing replacements for lost limbs in your Dungeons and Dragons party, or giving them to a BBEG. The guide primarily focuses on prosthetics and some examples of them, but it also gives rules for losing limbs, severing them, crafting the prosthetics, and installing them. The guide is designed to be modular, allowing you to pick and choose... [click here for more] |
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Two feuding kobold tribes have been left alone in their dragon queen's lair. Without supervision, surrounded by the wealth of nations and piles of magical artifacts. How long before things devolve into utter chaos?
Rise of the Redscales is a one-shot adventure for an all-kobold party of 4th-level characters.
Set inside an enormous dragon's... [click here for more] |
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Festive D&D Fifth Edition One-Shot for 3rd-Level Characters
This winter solstice, the elite of the sprawling city of Baldur’s Gate are throwing a soiree at the gleaming trade spire, Platomi Nakaza. Sure, dark forces are in motion, but aren’t they always? As a weary adventurer returning from the wilds, you’re just looking forward to an evening of posh nibbles, corporate luxury and chitchat.... [click here for more] |
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Now a PLATINUM seller! And over 52,000 downloads - Holy avernus thank you all so much!
Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful!
Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique... [click here for more] |
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NOW A GOLD SELLER! Thank you all so much for he downloads and I hope my hard work is giving you all some good laughs and gaming moments.
The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately (required if... [click here for more] |
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All profits from this book (after WOTC's 25% licensing fee) will be donated to charity (Doctors Without Borders). If you want to donate 100% to charity, feel free to pay 0$ for the article, and donate directly at https://donate.doctorswithoutborders.org/secure/donate . Deicide is a campaign designed to begin with a party of four to six 1st-level characters, who should advance to 20th... [click here for more] |
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Embark on a festive journey to an old wizard’s tower to present him with a token of gratitude for saving your tribe years ago. This adventure, designed for 3rd level characters, should take approximately 3-4 hours to complete. This estimate holds true even for the most chaotic of players, including those who choose to communicate solely in “Goblin Mode!” (Like my player did)
Drawing heavy... [click here for more] |
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This combines the first ten encounters of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with worg riders, gnark horses, ghosts, bog witches and more.
The encounters include:
History/Background
Encounter guide.
New Monsters
New Spells
New Magic Items
New Items
Color Maps.
The companion ZIP file contains
JPEG and Campaign... [click here for more] |
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Version 2 available!
This is a set of 42 Token Markers for D&D 5e, primarily intended for use on Roll20.net. They come in 512x512px png format, ideal for uploading to Roll20.
The default Token Marker Set of Roll20 does not really fit well to D&D 5e, so I created this set as a replacement.
Uploading custom token markers is free for any Roll20 user, even without a subscription.... [click here for more] |
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This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more.
The encounters include:
History/Background for each encounter.
Encounter guide for each encounter.
New Monsters
New Spells
New Magic Items
New Items
Color Maps.
The companion... [click here for more] |
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"Haunted Chapel" is a D&D 5th Edition adventure resolving the curse of Tania Filmura's crypt. The adventure contains 6 pages of content and 1 detailed map. It is expected to provide about 3-4 hours of play time for a party of 4 adventurers at level 4.
The Story
The adventurers arrive to a chapel – which seems empty but not deserted. The floor and pews are clean – though covered... [click here for more] |
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Home is what you make of it.
Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure... [click here for more] |
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This booklet includes ten city-themed adventures that you can drop into any campaign, setting, or city with minor edits. Alternatively, you can run all ten in the provided city of Valua, the capitol city of a major empire within my own setting. All ten adventures contain notes for altering the adventure to suit any level of party. You can run them in order, as one-shots, or take them one-by-one... [click here for more] |
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This combines encounters 21 to 30 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can experience the deathly chill of the Frostcursed, the fire of the burning beasts, and the desiccation of desert undead.
The encounters include:
History/Background for each encounter.
Encounter guide for each encounter.
New Monsters
New Spells
New Magic Items
New Items
Color... [click here for more] |
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Gargantuan Gearworks
This One Shot Adventure Module created for 2 GMs contains:
The story for a short and brutal dungeon crawl
Guidelines on how to run a one-shot adventure with 2 game masters
Several battle maps of an abandoned factory
Builds for several new monsters and fights
New mechanics and status conditions revolving around two ancient substances
A two-phase... [click here for more] |
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"Devourer of 9,999 souls and there's always room for more!"
Acererak, the infamous undead lich of the multiverse, is a malevolent and cunning master of necromancy. Clad in tattered robes and crowned with a sinister headdress, he wields immense power over death and decay. His lair is a labyrinth of traps and horrors designed to ensnare the unwary and feed his insatiable hunger for souls.
The following... [click here for more] |
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Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ... [click here for more] |
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Inspired by the legendary Paul, Duke of the Desert!
In the heart of the desert, where sandstorms rage and intrigue thrives, lies a challenge unlike any other. This enigmatic foe blends the mysticism of prophecy with the prowess of a seasoned warrior. Prepare your party for a test of wits and might as you encounter an enemy that transcends time and space, drawing inspiration from the iconic hero of... [click here for more] |
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This is the 5th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters.
Each encounter includes a history/background for the encounter, a map, and monster stats.
The companion ZIP file contains JPEG versions of the maps (with and without grid), Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and PDFs... [click here for more] |
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Enter the world of Dungeons & Dragons without spending a penny!
This fourth-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!
Will You Right a Wrong?
When a powerful magic item is stolen from a wealthy farming... [click here for more] |
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Accursed Apple Twists
This One-Shot Adventure Module Contains:
The story for a single adventure, perfectly suited for new players
A map of a small burial-mound dungeon usable in virtual tabletops such as roll20
Two NPC stat-blocks
Stat block for a new deadly boss enemy
Several hand-drawn illustrations
The Story
Near the old dwarven road lies a tiny... [click here for more] |
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This is the 6th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters.
Each encounter includes a history/background for the encounter, a map, and monster stats.
The companion ZIP file contains JPEG versions of the maps (with and without grid), Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and ... [click here for more] |
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This supplement is about the results of alternative versions of Ceremorphosis. In this process, half-illithid aberrations are created.
Some of these monsters are updates of Ceremorphs that existed in previous editions of Dungeons & Dragons, but with many changes. The rest are new creations from my imagination, based on some illustrations from Wizards of the Coast.
This is a list of all the... [click here for more] |
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Respect Your Elderly is a Dungeons & Dragons 5th edition one-shot adventure by The Natural Twenty for a group of three to five 6th-level characters.
The farmers of the great city Aradea are all reporting that their acres are depraved and that their crops are dead. Soon, the city will run out of food and famine will plague the land. A young wizard's apprentice by the... [click here for more] |
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Dwarves likes two things: mining and drinking. Now you can drink your own potions, make your own explosives to mine better and faster (or throw them at others) or play as a new class: Moonshiner! On a more serious note. This was my bachleors' degree project. I always wanted to incorporate more storytelling into mechanics and more mechanics into storytelling. I wrote the whole thing by myself. The illustrations... [click here for more] |
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Summoned from the Abyss and sealed underground, a forgotten demon waits.
Above the lurking threat a group of adventurers find themselves unexpectedly trapped in a long-abandoned temple.
Will they be able to escape? Or will they never see the light of day again?
Bakasura’s Temple is a 6-hour adventure for 4th-5th level characters.
You... [click here for more] |
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This is the 7th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters.
Each encounter includes a history/background for the encounter, a map, and monster stats.
The companion ZIP file contains JPEG versions of the maps (with and without grid), Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and ... [click here for more] |
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Puzzles for Players: Secret Writing
a collection of methods to build magic resistant secret documents for your players to puzzle over
Designed with fantasy tabletop RPGs in mind, this collection of 20 different secret writing methods will be a great addition to your toolkit. The purpose is to help you write in-game documents for your players that do not use codes, ciphers, or foreign languages.... [click here for more] |
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Kobold Hall
A lower tier adventure for characters levels 1 to 4. Using a generic setting and easily slotted into most campaigns, take your players through a lair filled with kobolds.
The locals have always considered the kobolds to be a nuisance, but recently caravans have been going missing on the road, something has changed, and the kobolds have become a dangerous... [click here for more] |
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Blackened husks and large piles of rubble are all that remain of most of the Village of Norad. Thin wisps of smoke rise from the few structures that managed to withstand the orc attack. Scragg the Wicked, Orc General, and follower of Krusk the Devourer, raided the village last night. Some dwarves have been taken captive. Many more died defending the village. Who will bring this vile creature to... [click here for more] |
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Greetings!
This is an easy to run adventure made for around 7th level characters! The party will be hired to hunt a Hydra that has ravaged a nearby town, though along the way they will encounter more then what they signed up for!
I designed it to fit in easily in a pre existing adventure and be simple for the DM, you can read it as you go if you'd really like(Though taking the time to read it beforehand... [click here for more] |
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A classic 5e adventure to implement into your own fantasy world or any campaign you run. You can also play it as a single adventure for characters from level 3 to level 5. This adventure can be freely changed and modified to fit the story you and your players tell together. The adventure focuses on the village of Tall Oak and the Glimmergrove next to it. The village and the forest have been living... [click here for more] |
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Have a new archetype in need of a cover that will stand out?
This pack includes 4 background color varients: Blue, Green, Red, and Purple!
Also included is one free paper texture for use on the inside of your title!
Each purchase includes a zip file containing:
9 300 DPI pngs
4 full Resolution Cover pngs and 4 DM's Guild Cover Image sized pngs
limitless... [click here for more] |
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The secret lies inside you all, with
which to paint me on the wall.
Forge a key of ruby-red, but what
will be must then be dead.
Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s!
Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,... [click here for more] |
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What do I get?
Playable Mimic Rules
Mimic Feats in a structured feat selection tree.
1 Equestrian Mimic NPC statblock
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical. Or is it?
We have a suggested price of $0.50 on this title, but we're completely fine with you... [click here for more] |
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Surprise your players and their PCs with this mischievous and sneaky little monster.
Will they befriend the ring mimic? Or will they become its next meal?
Use the mysterious ring as a fun one-time encounter in the middle of a larger dungeon crawl.
Or weave a web intrigues and lies for your party to untangle over many sessions.
This digital booklet contains:
a description and game stats for the... [click here for more] |
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A simple, linear maze, or is it? Corridors loop back into themselves through magical means, creating an unending series of passages through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre.
Looping Labyrinth offers a simple challenge for your player party to encounter, and can be fitted into... [click here for more] |
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This treasury of pick-up lines won't give you a Charisma bonus, but it might just get you a d8. Roll for seduction!
Thank you for your interest! If you have any suggestions for new lines to add in version 2, please leave them in the comments. I am currently working on some homebrew items, classes and 2 small modules that I plan to release on here as soon as I complete them! ... [click here for more] |
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... [click here for more] |
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This is the ninth adventure in the R series, taking place after R8 Grain Death. It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs investigate reports that the kobolds of Sebek’s mine have been purchasing arms and armor. Are they planning to attack Rel or is there something deeper happening in the mine.
It includes a history/background... [click here for more] |
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This short dungeon is for four to five third-level characters and is designed as an entrance examination for the Adventurers Guild. It can be run as a single-session stand-alone adventure or dropped into an existing dungeon as a classic escape room-style puzzle. The Adventurers Guild Admissions Office has a mix of combat threats, traps, role-playing, and... [click here for more] |
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A monastic community of elves and orcs worshipping a divine daughter of both Corellon and Gruumsh tried to bring peace and reconciliation between the two races. For their trouble, they were wiped out by zealots and erased from history. Centuries later, their mountaintop temple is rediscovered -- and rumor has it that two artifacts hearkening back to the very origin of elvenkind and orcdom are concealed... [click here for more] |
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Bound in Chains
This One-Shot Adventure Module Contains:
The story for a single adventure
A map for a prison / monastery
Builds for several NPCs
Several prison break story ideas
Five encounter maps for class-specific trials & puzzles
Inspiration for a team-building encounter
The Story
Big cities and organized crime usually go hand in hand. Yet,... [click here for more] |
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The Great Trial: Halloween is a one-page adventure for four 1st-level characters. It consists of a short dungeon designed specifically to challenge novice adventures. It's focused on the exploration and combat pillars, having only three social opportunities.
The Great Trial
I released the first module back in February and in September, I released its... [click here for more] |
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"A hundred-year curse caused by a group of adventurers slowly turned a tower and the hills around it into a region touched by the very finger of death, where life is incapable of thriving. As the curse grows in power and reach, on its way lie the town of Beregost, whose population now suffer, sicken and die every day under these nefarious powers. The government and local clerics infrutiferously... [click here for more] |
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On Her Majesty's Pest Control Service
This One Shot Adventure Module contains:
The story for a single adventure
Tips on how to run a introduction session for new TTRPG players
Builds for several new monsters
Build and Background for a NPC
Puzzles and riddles for your party to solve
Maps and ideas for special combat encounters
The Story
Like most large... [click here for more] |
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