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Enthos - Adventure Vacation Setting

Enthos - Adventure Vacation Setting


Version 2 now available! New content, more links, easier-to-follow instructions, and the Brassy Casket Tavern map. Set sail for Enthos, a drop-in vacation island full of adventure and relaxation for your characters. Including 2 quests, numerous activities, vivid descriptions, new spells and creatures, and of course, rum. Travel via a portal at sea...   [click here for more]
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The Wizard of Wimblywood

The Wizard of Wimblywood


Nestled on the edge of a great forest known as Wimblywood lies the sleepy hamlet of Wombleyton. All is usually quiet in this locale, but it seems the resident wizard, Zoltoss the Amazing, has gone missing and the townsfolk are quite vexed. This is a light hearted starting level adventure. ...   [click here for more]
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Demon 2 Solo Mini & VTT Token

Demon 2 Solo Mini & VTT Token


A single printable miniature in Black & White with Black background and White background. This product also contains a 500px .PNG image for use as a Virtual Tabletop Token. I have a catalog of stock art and other printable miniatures on DriveThruRPG as well. This monster is part of my third monster book on Kickstarter now. Check it out if you want some new 5e monsters. Search...   [click here for more]
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Demon 3 Solo Mini & VTT Token

Demon 3 Solo Mini & VTT Token


A single printable miniature in Black & White with Gray background and White background. This product also contains a 500px .PNG image for use as a Virtual Tabletop Token. I have a catalog of other stuff over on DriveThruRPG as well. This CR17 monster is part of my second Creature Feature Quarterly (available on DriveThruRPG). I have a third volume of my monster books on Kickstarter...   [click here for more]
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Devil 1 Solo Mini & VTT Token

Devil 1 Solo Mini & VTT Token


A single printable miniature in Black & White with Black background and White background. I have a catalog of stock art and other printable miniatures on DriveThruRPG as well. This image can be licensed as stock art here: https://www.drivethrurpg.com/product/254020/Devil-1-Stock-Art Click on the links below to check out some of my other products. ...   [click here for more]
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A Day of Dungeons Vol. 1

A Day of Dungeons Vol. 1


A collection of single-page adventures and dungeons to be run alone or included in any campaign. ...   [click here for more]
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1/2 Dollar Quest #2 (Lvl2)

1/2 Dollar Quest #2 (Lvl2)


1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now. On this number we present a rescue quest with some exploring, cool low level black dragon themed creatures, and an old school hand drawn dungeon, including 3 statblocks specifically made for this adventure ...   [click here for more]
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1/2 Dollar Quest #6 (Lvl6)

1/2 Dollar Quest #6 (Lvl6)


1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now. This number features a thrilling adventure module that takes players on a journey to save the missing elves of Greenfelds. With two new enemy statblocks and a unique magic item created exclusively for this module, players will face...   [click here for more]
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Beneath Fool's Keep

Beneath Fool's Keep


A 1 hour Fifth Edition Dungeons & Dragons encounter for all level characters suggested for all alignments  (1st draft; Standalone; Expandable)  A stand alone or sequel to the FREE adventure the Fool's Keep and possible prequel or sequel to The Fool's Keep Murders.  Also see my line of .99 modules/story line the Doom Portals or click on my name to see all the adventures.  And check out the...   [click here for more]
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Blue Slime

Blue Slime


A blue slime is a rare, but extremely powerful ooze that dominates the dungeon areas where it lurks. They are found alone in dank areas like old cisterns, the bottoms of wells and lurking within subterranean lakes. Such oozes appear as blobs of insatiable hunger without any reliable shape or mind. They reside in foul waters, only to emerge suddenly as morasses of amorphous of acidic goo. A blue slime's...   [click here for more]
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Call of the Dragon

Call of the Dragon


Call of the Dragon All new archetypes for player characters, based around dragons.  Wreak elemental havoc as a Barbarian following the Path of the Dragon. Weave draconic magic into song, and vice versa, as a Bard of the College of Scales. Guide the masses as a Cleric of the Dragon Domain. Establish...   [click here for more]
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Champions of the Underdark Sacred Oath Oath of the Kinslayer

Champions of the Underdark Sacred Oath Oath of the Kinslayer


Bring the Underdark to your table with this new Sacred Oath. In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth. In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with all...   [click here for more]
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Circle of the Earth: A Druid Circle for Druids

Circle of the Earth: A Druid Circle for Druids


Circle of the Earth A Druid Circle for Druids July's Subclasses #24/31 Join the Circle of the Earth and become a battlefield controller, manipulating and shaping the terrain to your party's advantage, and the twenty-fourth of thirty-one subclasses being released in July! Also available as part of the July's Subclasses...   [click here for more]
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Class Archetypes from the World Below (Part 3)

Class Archetypes from the World Below (Part 3)


There are whispers of a land deep underground, a world below where even the bravest adventurers dare not travel.  A subterreanen world of darkness that plots to seize the world above. In the darkest corners of such a land, powerful individuals rise, armed with skills, magics, and powers unknown to the world above. Such individuals are naturally feared by those who dwell in the light. For surely those...   [click here for more]
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Classic D&D Monsters

Classic D&D Monsters


Fifteen Classic D&D monsters for 5th edition: Phoenix, Phantoms, Death Angel, Golems, Living Statues and more not found in the D&D Monster Manual! Plus classic Goblins, Bugbears and other quintessential monsters revised and updated for 5th edition. Plus, new monster: Ant Man. Every monster plays with a Classic D&D feel. Treasure suggestions for quintessential Classic monsters! ...   [click here for more]
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Cleric-Blood Domain

Cleric-Blood Domain


This Cleric subclass was inspired by blood (pretty simple I know). Blood domain clerics are obsessed with blood and taking it from everyone around. Mechanically you can give people extra blood and hit points, take blood form one creature and give it to another, and rip the blood from your enemies to heal yourself. ...   [click here for more]
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Dread Walker

Dread Walker


Meet the Dread Walker, an undead creation to help liven up your gaming table. A moderate/difficulut challenge suitable for characters of lower levels. ...   [click here for more]
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Fighter-Doom Slayer

Fighter-Doom Slayer


This subclass was inspired by a buddy of mine who loves the games. The Doomslayer is more a force of nature than a being powering through enimes with a frightning level of competence when cometing acts of violence. Mechanically you can wield additonally weapons, move faster than other creatures, and use your Slayer points to stun enemies, deal extra damage and heal from the deaths of your foes. ...   [click here for more]
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Goblin Kidnappers: A Quick Adventure

Goblin Kidnappers: A Quick Adventure


Goblins have kidnapped a family on the road and taken them back to their hideout in an abandoned monastery!  Will they be rescued before they become the goblins' dinner? An adventure for 3-5 1st-level characters that can be ran in about an hour and a half to two hours. Note with Spoiler: this module is based off of a session I ran for three completely new players.  They only explored one side...   [click here for more]
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Hand Drawn Grid maps

Hand Drawn Grid maps


These are 9 hand-drawn maps you can use in any scenario you come up with.  ...   [click here for more]
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One by One, They Vanish

One by One, They Vanish


One by One, They Vanish is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 1st level adventurers. This adventure can be treated as a one-shot event, or added as a quest in a larger campaign.  Grey Sands Village is a small settlement overlooking the ocean. It is a quaint, quiet spot for a few farming families eeking out a living. Whilst...   [click here for more]
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Path of Mogis: A Primal Path for Barbarians

Path of Mogis: A Primal Path for Barbarians


Path of Mogis A Primal Path for Barbarians July's Subclasses #10/31 Get the Path of Mogis, a devotee to the god of vengeance and slaughter, and the tenth of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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Path of the Bulwark: A Primal Path for Barbarians

Path of the Bulwark: A Primal Path for Barbarians


Path of the Bulwark A Primal Path for Barbarians July's Subclasses #27/31 Get the Path of the Bulwark, a barbarian who channels their rage into an indomitable defensive posture, and the twenty-seventh of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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Quick Encounters  #1 - The Frozen Giants

Quick Encounters #1 - The Frozen Giants


Quick Encounters #1 - The Frozen Giants A Tier 4 Level 17 Encounter This is a quick encounter that I developed as a submission to the Adventure League writer open call back in August 2020. Unfortunately, it did not make the cut. However, I am making it available for everyone to use. Hopefully this is the first in a series of quick encounters. ...   [click here for more]
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Reliquary of Light

Reliquary of Light


Hidden away and lost in antiquity, the Reliquary of Light has quietly safe-guarded troves of blessed artifacts for centuries beneath the ground. Now, rumors spread of a lost temple of gold exposed by recent tremors. What treasures lie waiting to be claimed? What protectors still stand guard over the ancient vaults? Will your courage pass the test? Will you claim the tools needed to fight back...   [click here for more]
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S2 White Plume Mountain - Map

S2 White Plume Mountain - Map


Map at 70 DPI ready for online use. These maps were prepared to run S2 White Plume Mountain. There are two copies, one with a grid and one without. ...   [click here for more]
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Sewers of the Rat King (5e Adventure)

Sewers of the Rat King (5e Adventure)


Sewers of the Rat King is an urban adventure designed for a party of three to five players of level 1-3. The adventure was intended to take place in Waterdeep, but can easily be changed to set in any urban location. The Story A group of adventurers find themselves in Waterdeep where five different people disappear nightly never to come back, yet the lords of Waterdeep struggle to take action....   [click here for more]
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Stumbling Upon a Very Strange Dragon

Stumbling Upon a Very Strange Dragon


A long weary trek through the mountains, a sudden storm, a dry cave. These elements begin you on the short journey to discovering a very strange dragon. Will you destroy it or dominate it to your will? ...   [click here for more]
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Wrath of the Earth: Volume 1 of Vorrow's Collection

Wrath of the Earth: Volume 1 of Vorrow's Collection


In the tattered trading village of Badhollow, there’s only one way to make a quick coin: strike a bargain with the peculiar Archmage Vorrow to help add more monsters to his collection. The only problem? Few people make it out of the bargain unscathed. Serving as a continuation from Welcome to Badhollow, a free one-shot scenario introducing Vorrow and the town, this collection provides...   [click here for more]
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A Tale Of Gnolls And Giants

A Tale Of Gnolls And Giants


An Adventure of differing length: The town of Brine-Spell has, for a long time, had a trade deal with the fierce Frost Giants of the western mountains. But on this occasion, they have failed to arrive! It is up to a group of adventurers to travel into the Western Mountains and unravel the mystery. Along the way battling fierce monsters and ravaging beasts. The Giants have disappeared! The Gnolls...   [click here for more]
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The Elemental Gate

The Elemental Gate


The Alkas Mining Corp has uncovered an ancient ruin and request aid. Will you come?  The Elemental gate is a 3 or 4 hour oneshot for levels 1-2. It features all the classic pillars of Dungeons and Dragons; dusty dungeons, tricksy traps and malevolent monsters. In addition to the adventure itself there are 6 print and play cards detailing the unique monsters, magic items and handouts that can be...   [click here for more]
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Exotic Historical Weapons

Exotic Historical Weapons


Wanting more from combat with a martial class? This supplement adds nine new weapons to Dungeons and Dragons. Each one is inspired by actual historical weaponry and comes with its own special set of rules, making combat a more dynamic experience for martial fighters (or particularly zealous spellcasters). ...   [click here for more]
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Collective Cranium Rats

Collective Cranium Rats


Collective Cranium Rats Version 4! December 2020 reballance and redesign. Statistics for 8, 12, 16, 20, 24, or 28 cranium rats working as a collective evil intelligence. Previous errors have been destroyed! This ecology scraps the swarm mechanics from Dungeons and Dragons 5th Edition, and replaces it with scalable mechanics and a new psionic power called psionic damage sink.  This damage sink...   [click here for more]
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Alchana Campaign Guide

Alchana Campaign Guide


A sailing vessele has revealled a new land to the west of the Forgotten Realms. Past a dangerous storm an island is uncovered. an adavansed empire dwells here in a world cut off from the folk of the swod coast. This campaign guide is a great introduction to the mystirious world of Alchana, a magical realm of deep dungeons and dangerous foes. The dark history of the empire's birth returns as draconic...   [click here for more]
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Clockwork Temple - One Page Adventure

Clockwork Temple - One Page Adventure


A clockwork lab has been built into an abandoned temple. An accident left the lab evacuated. The power core deep inside had began to overload, and now the lab is locked tight. The researchers now wait for brave adventures to brave the core and shut it down. An one page adventure for level 2 characters. Inculded in purchase: Stylized One Page PDF Easy to Read PDF Map of the Adventure in PNG format...   [click here for more]
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Creature Crucible 10:  Hunter's and Guardians

Creature Crucible 10: Hunter's and Guardians


This is the 10th edition of my Creature Crucible series in which I have updated and evolved some creatures from older editions.  This time I have delved into the scorched earth of Athas and Mystara to bring you 16 stat blocks of creatures to add to your D&D repetoir to either hinder or hurt your players. Included in ths document are the follwoing and more: Adherer Alagahi Bacar Bargda Bazrag Tagstar Tigone Gaj Magedoom Sollux ...   [click here for more]
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Encounter With: Dracolich Gollryn

Encounter With: Dracolich Gollryn


Engage in combat or attempt diplomacy with Dracolich Gollryn! A unique CR 22 green dragon dracolich, master of manipulation and magic. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for Gollryn, information on its territory and lair, and hazards to encounter while in Gollryn's territory. Additionally,...   [click here for more]
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Encounter With: The Beholdra

Encounter With: The Beholdra


Engage in combat or attempt diplomacy with the Beholdra! A unique CR 18 hybrid monster that takes the most terrifying parts of a hydra and sticks on a beholder. Good Luck with that. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the beholdra, information on the territory and lair of the beholdra,...   [click here for more]
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Encounter With: The Drow Paleweaver

Encounter With: The Drow Paleweaver


Engage in combat or attempt diplomacy with the Drow Paleweaver! A unique CR 14 drow spellcaster that specializes in divination and assassination. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the drow paleweaver, information on the territory and lair of the drow paleweaver, and hazards to...   [click here for more]
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Encounter With: The Introspective Terror

Encounter With: The Introspective Terror


Engage in combat or attempt diplomacy with the Introspective Terror! A unique monster that can only be seen through reflections; perfect for mirror themed dungeons. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the introspective terror, information on the territory and lair of the introspective...   [click here for more]
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Encounter With: The Lifeblood Magus

Encounter With: The Lifeblood Magus


Engage in combat or attempt diplomacy with the Drow Paleweaver! A unique CR 10 versatile blood magic spellcaster. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the lifeblood magus, information on the territory and lair of the lifeblood magus, and hazards to encounter while in the lifeblood...   [click here for more]
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Encounter With: The Musclemancer

Encounter With: The Musclemancer


Engage in combat or attempt diplomacy with the Musclemancer! A unique arcane spellcaster that uses their flexed muscles as a spellcasting focus. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the musclemancer, information on the territory and lair of the musclemancer, and hazards to encounter...   [click here for more]
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Encounter With: The Non-Phaneron Beast

Encounter With: The Non-Phaneron Beast


Engage in combat or attempt diplomacy with the Non-Phaneron Beast! A unique monster that only kind of exists. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the non-phaneron beast, information on the territory and lair of the non-phaneron beast, and hazards to encounter while in the non-phaneron...   [click here for more]
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Encounter With: The Soliptic Nightmare

Encounter With: The Soliptic Nightmare


Engage in combat or attempt diplomacy with the Soliptic Nightmare! A unique creature made of nightmare fuel that you can't help but stare at. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the soliptic nightmare, information on the territory and lair of the soliptic nightmare, and hazards to...   [click here for more]
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Finding The Light (Single Session Stories 2)

Finding The Light (Single Session Stories 2)


Average Party Level: 3 Eleven Lord Brightlight’s daughter has been taken by acolytes of the dark. Lady Stalcair Brightlight needs rescuing from the cult before it is too late, before the Goddess Shar or one of her minions takes her away. These Single Session Stories are short and are designed to be run in a single session. They are only two pages long and assume GM knowledge of rules...   [click here for more]
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Out of your Element (Single Session Stories 3)

Out of your Element (Single Session Stories 3)


Average Party Level: 6 You are renowned in the area as adventurers who can get things done, even if it takes some violence. When a group was needed to clear out a small dungeon and retrieve the "Package," it was an obvious choice for Flint the Dwarf. He has found you in the tavern and explains that the elementals protect the consignment in a dungeon. Are you up to the task, or are you out of your...   [click here for more]
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Paladin Subclass: Oath of the Celestial

Paladin Subclass: Oath of the Celestial


The paths that we must all follow are painted in the night sky; the stars the lights that guide the way. Old soothe sayers and stargazers have sung of these paths for generations. They claim destiny waits for all those willing to look up and take in the signs hidden in the skies. To some these are old wives tales meant only to entertain, but for others there are truths in these tales.  The Oath of...   [click here for more]
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Il Cuore di Ghiaccio

Il Cuore di Ghiaccio


La caccia ad un cultista demoniaco conduce alle rovine di un tempio del Sole. Riusciranno gli eroi a sconfiggere le forze del male prima che l’edificio sacro venga corrotto? Un dungeon crawl old school per 4 personaggi di lv3 ambientato in un tempio abbandonato. Vincitrice del concorso "La Tomba degli Onori". ...   [click here for more]
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Heart of the Dragon's Stone

Heart of the Dragon's Stone


This 50 page adventure is for new Dungeon Masters, else new players. Dungeon Master only needs to create the monster for encounters when the story doesn't explicitly state.  Game runtime between 2 to 3 hours. Synopsis: Crops have failed, conscription has begun, armies are preparing to march: confronting Skullack Rackskull the dragon is underway. You and your companions, with the possible help...   [click here for more]
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Quest for the Demon Slayer

Quest for the Demon Slayer


For levels 3-5. This is the first of four modules in a series. In this module we learn of an impending demon war, and go in search of a magical sword. Full of battles, riddles and puzzles. ...   [click here for more]
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