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Dragon's Breath Tavern - Adventure

Dragon's Breath Tavern - Adventure


"Once the action kicks off, the adventurers are in for a rough night." "A perfect mix of horror and fantasy, with some truly unexpected encounters!" It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting tavern. The smells of grilling meat and...   [click here for more]
Dungeon Masters Guild  $4.95

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The Wachterhaus Crypt

The Wachterhaus Crypt


Strahd's plan to destroy St.Andral's church has been fulfilled and Father Lucian has been turned into one of his vampire spawn. It is up to the players to locate Father Lucian's resting place and slay the vampire before more harm can come to the town of Vallaki. The Wachterhaus Crypt builds on events described in St.Andral's Feast, in Chapter 5 of Curse of Strahd. This adventure module contains:...   [click here for more]
Dungeon Masters Guild  $1.95

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Castle Amber - An Expansion and 5e Conversion Guide to Dungeon Module X2

Castle Amber - An Expansion and 5e Conversion Guide to Dungeon Module X2


Castle Amber was originally published in 1981 as Dungeon Module X2 for the Dungeons and Dragons Expert Set. Written by Tom Moldvay, it is widely regarded as one of the greatest D&D modules ever written... and it is certainly one of the most bizarre of the classic adventures. The original adventure was designed for 6-10 characters of levels 3 to 6. It was, however, an exceedingly lethal...   [click here for more]
Dungeon Masters Guild  $3.99

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The Fleshwarpers

The Fleshwarpers


Why settle for what your momma gave ya? In these pages, you'll unearth the secrets of flesh grafting, the powerful (and unsettling) art worked by fleshwarpers. Stick a flumph scent gland under your arms. Replace your guts with an otyugh's. Stick some antennae on your head, or a tentacle in your chest. Get brand new bones! As a DM, you can use these to flavor your monsters and NPC's. As a player,...   [click here for more]
Dungeon Masters Guild  $1.50

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Akumajô Dracula

Akumajô Dracula


Akumanjô Dracula, inspired by the Castlevania games and series, this title includes my favorite magic weapons for dark fantasy, horror or ravenloft oriented campaigns. A total of 7 feats, 4 spells and10 magic items. The new version includes additional material, featuring the half vistani (a new race) and feats adapted for this kind of games. ...   [click here for more]
Dungeon Masters Guild  $4.95

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The Awakened One: An Otherworldly Patron for D&D 5th Edition

The Awakened One: An Otherworldly Patron for D&D 5th Edition


Not all constructs are mindless servants. Some are sentient. A few are not only self aware, but are also able to access powers normally reserved for creatures of eldritch origin. Such a construct is called an Awakened One, and they are looking for those who would make a pact. ...   [click here for more]
Dungeon Masters Guild  $1.00

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