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Encounters in the Underdark is a 5e supplement that provides a series of 7 encounters to enrich the experience of your players when playing in the Underdark. Whenever appropriate, the encounter will mention location from the Forgotten Realms, but the encounters can be run anywhere that is underground. Most encounters have detailed maps.
What's included?
A beautifully... [click here for more] |
Dungeon Masters Guild |
$4.99
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Fight off an ambitious young green dragon in this expansion for Storm King's Thunder!
This adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It will bring your party to Wealdham, a small town located in the Westwood. There, they will face off with Veratrem, a young green dragon that has taken control of a local kobold... [click here for more] |
Dungeon Masters Guild |
$4.95
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The shield dwarves of western Faerûn sometimes speak of a labyrinthine structure on the shores of a misty lake. Rumored to imprison an ancient creature that predates Faerûn’s beginnings, the place has long been sealed. But now coins are showing up in bazaars and trader’s booths that match the description of those minted by this citadel, and they are rightly concerned.
A Six-to-Eight-Hour... [click here for more] |
Dungeon Masters Guild |
$5.99 $4.79
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The Fate of the Multiverse hangs in the balance, in this adventure by James Patrick.
Developed during the Ashley Warren RPG Writers Workshop - Summer 2019.
Somewhere in the infinite Astral Plane, a dead god is stirring. Only the most powerful heroes of myth and legend, gathered from across the multiverse, can stop its cataclysmic rebirth.
The heroes will need to use every trick they... [click here for more] |
Dungeon Masters Guild |
$4.95
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NOW A GOLD SELLER! Thank you all so much for he downloads and I hope my hard work is giving you all some good laughs and gaming moments.
The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately (required if... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Stop a group of evil druids from unleashing chaos upon the domains of delight in this expansion for The Wild Beyond the Witchlight!
This adventure is designed for the Wild Beyond the Witchlight campaign and is intended to give your players extra content during travel. It will bring your party in contact with Sovebin, a druid of Talos pretending to be a druid of Silvanus. He asks them to collect... [click here for more] |
Dungeon Masters Guild |
$3.99
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The adventure continues! An interactive narrative solo adventure for level 2 characters.
Part 1 now Available!
Part 2 now available!
Part 3 now available!
Part 4 now available!
Part 5 now available!
New class for solo play now available!
... [click here for more] |
Dungeon Masters Guild |
$1.99
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"The story really captures your imagination and the layout is beautiful." - Neal S.
"Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M
"[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E.
"The writing is both captivating and near perfect, flowing from the pages in a succinct,... [click here for more] |
Dungeon Masters Guild |
$5.95
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In 1980, TSR published the module named “Queen of the Demonweb Pits” with the module code “Q1”. It was written by David C. Sutherland III and Gary Gygax, and illustrated by Jeff Dee, David S. LaForce, Erol Otus, Jim Roslof, and David C. Sutherland III. It consisted of a 32 page booklet and double cover folder containing maps.
This conversion guide allows DMs to run the original module with... [click here for more] |
Dungeon Masters Guild |
$1.95
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Deep within Icewind Dale lies the mountain of Kelvin’s Cairn. Buried inside is an ancient, long-forgotten evil, trapped in an icy prison. This evil is an Ice Devil known as ‘The Dread Frost,’ a general of the great armies of Stygia, the vast frozen fifth level of the Nine Hells.
Dread of the Ice Devil is a mystery that unfolds deep within the belly of a foreboding mountain. The characters can... [click here for more] |
Dungeon Masters Guild |
$4.95
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In 1981, TSR published the module named “Descent into the Depths of the Earth” with the module code “D1-2”. It was written by Gary Gygax and illustrated by David C. Sutherland III, David A. Trampier, Jim Roslof, Jeff Dee, Erol Otus, David S. La Force, and Bill Willingham. It consisted of a 32 page booklet and cover folder containing maps.
This conversion guide allows DMs to... [click here for more] |
Dungeon Masters Guild |
$1.95
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Solo Adventures in the Underdark
Solo Adventure for a Single 2nd Level PC - D&D 5E
A Kobold Cavern
Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! In this solo adventure, your character investigates a threat to the local town!
A Kobold Cavern is... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Dungeon of the Mad Mage Companion's third bundle comes at you live, time covering Levels 9-13 of Undermountain. By buying all five chapters in bulk you save $2.50! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file.
Within this supplement, you'll find (in brief):
Halaster's Game. The... [click here for more] |
Dungeon Masters Guild |
$5.00
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This product contains large, encounter-scale battle map renditions of the finale clash in the 5E module Storm King's Thunder. Carefully and faithfully recreated from the original reference maps found in the module itself, these versions are at a high enough resolution and level of detail necessary for use as battle maps. Both the sprawling aboveground colosseum and equally dangerous underground... [click here for more] |
Dungeon Masters Guild |
$4.00
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Solo Adventures in the Underdark
Solo Adventure for a Single 3rd Level PC - D&D 5E
A Grimlock Ambush
Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! In this solo adventure, you character will face a small band of grimlocks, sightless creatures that... [click here for more] |
Dungeon Masters Guild |
$1.99
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New Combat Actions for the Creatures in Waterdeep: Dungeon of the Mad Mage
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its... [click here for more] |
Dungeon Masters Guild |
$3.95
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“Samilla you have changed so much!” - Pyro, in the face of a demon Avaluable trinket was stolen from the well-protected manor of Lady Morrigan Strange, and she enlists the help of some able-bodied adventurers to retrieve it. As is the way of things, it turns out the problem is not as simple as it first seemed: The orb is nothing more than a cage that holds a vile demon.... [click here for more] |
Dungeon Masters Guild |
$3.95
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There's a mega-bounty on the Macguffin, and a gang of pirates is en-route to claim it — but not if you can steal it from them first!
Part 1 of the Suncorp's Bounty series.
A Two-Hour Adventure for Tier 2 characters. Optimized for APL 8.
Fire Thieves has your PCs infiltrating the Sunkiller, the infamous pirate ship crewed by the Crack of Dawn. The goal is... [click here for more] |
Dungeon Masters Guild |
$3.99
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WHAT IS DRAGONBOWL?
Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world that stinks of corruption, human trafficking,... [click here for more] |
Dungeon Masters Guild |
$19.95
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Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters... [click here for more] |
Dungeon Masters Guild |
$2.99
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Factions of Phandalin - Southkrypt Garden is a supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.
This book goes over the various rules around the faction of the Lords' Alliance in Phandalin and the Forgotten Realms, making... [click here for more] |
Dungeon Masters Guild |
$1.99
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The arms race between the warlords of Avernus is on!
Each warlord has their own battlesmith and those guys love to spill blood in new and innovative ways. Want a whip that turns into a sword? They make that. Want a battleaxe that splits into two smaller, more different battleaxes? They've got warehouses FULL of them! Want a giant mace that deals psychic damage and makes your enemy explode into coins... [click here for more] |
Dungeon Masters Guild |
$1.00
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For the month of December, we will be donating all our profits from Tomb of Annihilation product sales to No Kid Hungry.
According to the USDA, more than 11 million children in the United States live in "food insecure" homes. That phrase may sound mild, but it means that those households don't have enough food for every family member to lead a healthy life. And that... [click here for more] |
Dungeon Masters Guild |
$7.95
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The Calendar of Harptos comes! Including all the holidays in Waterdeep.
Includes all 12 months, and also marks down which months belong to which seasons in case you need that info.
Something I whipped up over the last few weeks while working on Chapter 2 of paper minis for Dragon Heist, this calendar should help you while running any campaign. Mark down important events, deadlines, and more! ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Solo Adventures in the Underdark
Solo Adventure for a Single 4th Level PC - D&D 5E
The Lost Hammer of Stonefront
Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! The Lost Hammer of Stonefront is a solo adventure that can be added to any... [click here for more] |
Dungeon Masters Guild |
$5.00
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Enter the dark and twisted world of Skullport with this map guide, perfect for adventurers seeking to explore the city's notorious haunts.
This Supplement is made for the players, to have a usable map and not to forget all the possible 70+ Locations and NPCs.
DotMM Companion (Dungeon of The Mad Mage)
From the human and bugbear barracks to the tower... [click here for more] |
Dungeon Masters Guild |
$1.00
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Factions of Phandalin - Iniarv's Tower is a supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.
This book goes over the various rules around the faction of the Harpers in Phandalin and the Forgotten Realms, making it easy... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Frozen Tower of Wealth was once owned by a gold-seeking wizard by the name of Kaymeth Hollowstaff. The tower once stood tall, but after a ritual gone wrong, it sank almost completely into the ground and became covered in snow and ice. The only entrance is from decaying holes in the ceiling. The party will adventure through 4 floors of this tower with danger and loot at every turn.... [click here for more] |
Dungeon Masters Guild |
$1.99
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Undermountain: the Lost Chambers is a collection of 11 adventure locations designed to be dropped in to Dungeon of the Mad Mage or any other Undermountain/dungeon crawl experience.
Crafted by 7 of the guild's best authors, the compilation features strange environments, bizzarre creatures, epic villains, ancient secrets, and the dreaded Undermountain Water Purification... [click here for more] |
Dungeon Masters Guild |
$9.99
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Some secrets won't stay buried forever
Burial in Baldur's Gate is a 6-8 hour Dungeons & Dragons adventure for characters of levels 1-2, for use as an introduction to Baldur's Gate: Descent into Avernus or as a standalone module.
A simple errand to help a friend reveals a mystery that will lead the characters to a grisly charnel house and the cults of the Dead Three. This is why you never... [click here for more] |
Dungeon Masters Guild |
$2.00
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Factions of Phandalin - Old Owl Well is a supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the recently released Phandelver and Below: The Shattered Obelisk.
This book goes over the various rules around the faction of the Order of the Gauntlet in Phandalin and the Forgotten... [click here for more] |
Dungeon Masters Guild |
$1.99
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NOW AN GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module.
The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign.
This final chapter takes place in Faerun and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This supplement contains a wide variety of elementals that are ideal for both DM's and players. With CR's ranging from 1/4 all the way to 30, this supplement has monsters compatible with every level of play, and the majority of the elementals are compatible with the conjure minor elementals and conjure elementals spells, presenting players with a wide variety of new options for summoning.... [click here for more] |
Dungeon Masters Guild |
$6.00
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The Forge of Fangs has been located in Vanrakdoom. While many innocents have been saved from an undying fate, the forge remains. Artor Morlin would like to see it torn to the ground and the threat ended forever.
Part Three of the Undying Threat trilogy.
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ... [click here for more] |
D&D Adventurers League |
$4.99
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This is a complementary adventure for the Lost Mine of Phandelver boxed set. It describes the ground floor of Tresendar Manor above the Redbrand Hideout. These ruins are inhabited by vermin, thugs and a ghostly maiden.
This is a 4-hours adventure for 4 1st-3rd level characters ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Combat is one of three main pillars of the game, apart from exploration and interaction. And it takes a lot of time to prepare and run good combat encounter. The goal of this guide is to help DMs who are running Waterdeep: Dungeon of the Mad Mage adventure to get better understanding how to run combat encounters, how to make them coherent, memorable and fun!
This document contains description... [click here for more] |
Dungeon Masters Guild |
$1.49
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Vampires in service to Shar, the Mistress of Night, are somewhere in Vanrakdoom. You must locate them without drawing attention to the other residents of this dangerous place.
Part Two of the Undying Threat trilogy.
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ... [click here for more] |
D&D Adventurers League |
$4.99
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Zielony Bór kryje wiele sekretów i niebezpieczeństw. Choć w Kłopotach z goblinami drużyna rozprawiła się z Zębichem i jego bandą, na zagubioną wśród lasów Starą Dąbrowę czyhają jeszcze groźniejsze stwory. Czy drużynie dzielnych bohaterów uda się je pokonać i odkryć prawdę o czającym się w kniei złu?
Las Tajemnic to przygoda dla postaci na 2. poziomie doświadczenia,... [click here for more] |
Dungeon Masters Guild |
$4.00
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UPDATE: FANTASY GROUNDS VERSION NOW AVAILABLE! Click Here!
Expedition to Wyvern Tor is a Dungeons & Dragons fifth edition adventure for 3rd - 5th level characters. The adventure is an accessory to The Lost Mine of Phandelver, designed to expand a side quest in which the characters must deal with a group of orcs camped at Wyvern... [click here for more] |
Dungeon Masters Guild |
$3.95 $3.50
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A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
An astral elf wizard has been researching the anomalies on Crystalstar. Her findings have
uncovered a derelict research facility named the Amastacia. Can you navigate
the facilities' defenses and uncover the treasure she seeks?
Part two of the Crystalstar... [click here for more] |
Dungeon Masters Guild |
$4.99
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Welcome back to the second installment of the Dungeon of the Mad Mage Companion, this time covering the second chapter of the adventure: the Arcane Chambers. Within this guide you will find:
DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs.
The Mad Mage. Advice on roleplaying... [click here for more] |
Dungeon Masters Guild |
$1.50
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If you’re like me, you like to step into a game fully prepared. I picked up Waterdeep: Dungeon of the Mad Mage and was really disappointed to see that there was no boxed flavor text. Don’t get me wrong, there’s a lot of great content in there, but I have a hard time coming up with room descriptions on the spot. I’m hoping there are others like me out there, others who will be able to take advantage... [click here for more] |
Dungeon Masters Guild |
$0.99
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Combat is one of three main pillars of the game, apart from exploration and interaction. And it takes a lot of time to prepare and run good combat encounter. The goal of this guide is to help DMs who are running Waterdeep: Dungeon of the Mad Mage adventure to get better understanding how to run combat encounters, how to make them coherent, memorable and fun!
This document contains description... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Dive into the eldritch shadows with 'Tentacles of the Void,' a meticulously crafted D&D 5e adventure designed for tier 2 or 3 players. Spanning over 20 pages and offering 4 to 6 hours of immersive gameplay, this module leads adventurers through the mystic halls of an ancient temple, set against an island enshrouded in enigmatic mist.
Key Features
Encounter the immense 'Dimensional... [click here for more] |
Dungeon Masters Guild |
$3.19
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Are you looking for a new epic adventure for your seasoned band of heroes? This Mini Campaign is designed for 4 to 5 characters of 20th level. A deep and intriguing story within the forgotten realms, that offers plenty of roleplaying opportunities, solving puzzles, uncovering secrets long lost in time, exploring an abandoned ruined City shrouded in mystery and battling against the ultimate evil... [click here for more] |
Dungeon Masters Guild |
$7.95
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Inspired by Gremlins, Aliens, and goblin decks from Magic: the Gathering, DEATH BY GOBLINS! is designed to let 6th-level characters go ham with their awesome new abilities on an unending torrent of goblins—or get picked off one by one by the tiny, terrifying fiends. But why are they being targeted by the little green demons?... [click here for more] |
Dungeon Masters Guild |
$4.95
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THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 01
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon... [click here for more] |
Dungeon Masters Guild |
$2.99
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This is the German translation of Bugbear Awakening
Ein D&D Abenteuer für 1 - 4 Charaktere der 1. Stufe, das sie bis zur 6. Stufe bringen wird.
Speziell für kleine Gruppen geschrieben und in den Vergessenen Reichen angesiedelt. Eine Begegnung mit einem ungewöhnlichen Stamm von Grottenschraten setzt eine Reise durch die Westlichen Herzlande in Gang. Abenteuer werden in... [click here for more] |
Dungeon Masters Guild |
$14.95
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Expanding on Baldur's Gate: Descent into Avernus, Dance of the Deathless Frost presents a whole new way to approach the adventure, involving the hunt for an artifact capable of controlling a demon lord! This supplement is complete with new adventure locales, NPCs, and magic items, including vehicle stats for the infamous Dancing Hut of Baba Yaga!
Dare you tangle with the most famous... [click here for more] |
Dungeon Masters Guild |
$3.99
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Outline:
The players must infiltrate a remote military academy at night to secure the release of loved ones taken hostage by the belligerent githyanki. Playable as a standalone adventure or a continuation of the Instruments of Fate one shot series, the module easily is adapted for insertion into the main campaign of a variety of group levels and compositions.
Features:... [click here for more] |
Dungeon Masters Guild |
$1.95
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