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Once your adventurers have triumphed over an owlbear, they may express interest in taking possession of the creature's eggs and raising its young. They may also inquire about the potential value of selling a cub in a nearby city and what sort of price it could fetch. Additionally, they might express curiosity about the taste of the owlbear and whether it is suitable for consumption. As the Dungeon... [click here for more] |
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For hundreds of years the dwarven fortress Velkuhm Keep, has remained abandoned. Thought to be sundered and uninhabitable after a devastating earthquake the surviving Steelbuster clan were scattered across land.
Now it’s once jovial halls are tainted by the foul presence of an evil Minotaur Kirdak, proclaiming himself the rightful Horned King. Wielding Baphomet’s cursed glaive Heartcleaver,... [click here for more] |
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Essential Phandalin 007: Tower of Storms continues the adventure in the box set Dragon of Icespire Peak- which is required to play successfully. This module expands and details the quest Tower of Storms. The adventure takes the box set encounters and provides complete stat blocks, and provides several new encounters and items to play. This adventure also set up a new... [click here for more] |
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Dungeons & Dragons that can be played anywhere: in a pub with friends, or in the kitchen with your kids.
King Gold: A Pamphlet Adventure for Level 1-3 Characters
King Gold, the first in a new series of stand-alone pamphlet quests, traces the hobby back to its weird roots, when a night of fun could be had using just a few pages of printed material. King Gold isn’t just a love... [click here for more] |
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This is the 17th supplement to the module, Leilon: City of Adventure. This also ties into the previous two adventures Leilon: The Noble Reception and Leilon: The Kobold Necromancer, but these are not needed to run this adventure. The adventure was designed for 3rd level PCs to be 4th level before the end of the module. It is 30 pages long... [click here for more] |
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Many adventurers have tried to end the tyranny of Taclawsan, a white dragon with red stripes on his wings, but all have failed - will you succeed?
A festive dungeon crawl with seasonal monsters such as Awakened Brussel Sprouts and Christmas Treants, leading up to Taclawsan's throne room.
Designed for a party of 3-5 players at levels 11-13 but the monsters can also be used to build your own dungeon.... [click here for more] |
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A maze crafted into the faces of a massive cube, constantly shifting in position and creating a maze through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre.
The Cubic Conundrum offers a simple challenge for your player party to encounter, and can be fitted into any existing or homebrew setting... [click here for more] |
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While heroes relax in the town of New Adune, an unexpected attack will put their skills to the test and may even put their lives in danger.
A 4 hour 1-shot for a party 4 level 2 adventurers.
Check out my other work!
The Five Snakes Assassin Guild
Into the Temple of the Yuan-Ti
Venturing Into the Hernduar Mine
7+7 Homebrew Shields
... [click here for more] |
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This mini-game maze encounter can be dropped directly into your next session. Players race against time to escape the maze, relying on memory and luck to navigate a series of turns that may find them right back where they started. Specially suited for online games where mapping and fog of war can pose a challenge for even the most intrepid of digital preparation DMs
... [click here for more] |
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A 4-6 hour Dungeons & Dragons adventure for 1st-2nd level characters!
A new threat preys on the local trade road. Rumored to have ties to the legendary undead wizards, Vecna and Acererak, Geoff the Dread Tailor has awakened to garner his revenge on the living. A group of stalwart heroes must arise to put an end to the Dread Tailor’s depravations or all will be lost.... [click here for more] |
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For months, the dreams of the people of Emystrell have become dark and terrible. It seems their nightmares have come to life as in recent weeks, people have mysteriously gone missing, vanishing in the night without a trace! Everyone is too paralyzed by their own despair to do anything, or venture far from the safety of their homes. Emystrell is on the brink of collapse. The baron is offering a... [click here for more] |
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All profits from this title are donated to local stray animal charities.
A 2-3 hour, dungeon designed for a party of four or three 3rd-level adventurers. This dungeon is a part of the upcoming great sandbox Drow city module of Belaernz’hin but can also be run as stand-alone.
In Drow city of Belaernz’hin, there are recent troubling reports on Drow... [click here for more] |
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You enter some sort of corridor, but it is a far departure from the airship hallway you expected. The walls and ceiling are rusty chain-link fences and the floor is a corroded mesh of iron slats. Beyond the fence is a void of black, unmoving emptiness which carries the faint scent of ozone and rotten meat...
Inspired by horror franchises such as Silent Hill and Saw, Flight of Madness is... [click here for more] |
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The Circle's End
This One Shot Adventure Module Contains:
The story for a single adventure
Several encounter maps
Descriptions of two powerful magic items
Several new monsters and a boss fight
The Story
Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies beyond. Daraven,... [click here for more] |
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Don't break your Pick
This One-Shot Adventure Module Contains:
The story for a single adventure
Builds for 3 new monsters
Detailed and high-resolution encounter maps (to be used e.g. in Roll20)
A boss fight with unique lair actions
Several hazards and ideas for a mining expedition
The Story
Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery.... [click here for more] |
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Planning to run Dead in Thay?
It's dangerous to go alone! Take this... Doomvault-specific DM screen!
The Doomvault is enormous and enormously complicated. It can be overwhelming with 4 zones in each of the 9 sectors spanning across 107 rooms with 7 different entry points and the possibility to bounce around between over 30 teleportation circles within the complex. Not to mention 12 different random... [click here for more] |
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This is Goblin Goods, a one-shot designed for 1-6 First Time Adventurers at Level 1. A merchant who was ambushed by goblins narrowly escapes and makes his way to the logging village of Nettlesprig, where he is looking for some adventurers to help him retrieve his stolen property and take revenge.
A short starter one-shot for anyone looking to introduce others to Dungeons and Dragons.
This one-shot... [click here for more] |
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Encounters Compendium is the DM's best friend, providing a bird's-eye view of how many encounters and creatures the characters will face in the various Official Dungeons & Dragons 5E Adventures.
Description
This resource is divided into chapters and paragraphs, following the book's structure and listing the Encounters in clear tables to make your life easier. Along with... [click here for more] |
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War is coming. Two nations have set aside their differences to fulfil their historical ambition: to reclaim a province lost long ago. As with any war, arms and armor are needed and who better to claim a long-lost armory stocked with Imperial equipment than the bold adventurers? Complicating the situation is the fact that the old armory is located near the ruins of the summer estate of Count Bekus,... [click here for more] |
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Dragon Wing is a battle focused one-shot designed for 3-5 players of roughly 10th level. With beautifully designed maps and a fully guided sequence of rooms and areas, your players will infiltrate the giant stronghold, tackle intricate puzzles and tough combat scenarios with an array of monsters.
We introduce new monsters like the Draconic Brute, Draconic Mage and... [click here for more] |
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Return to Twin Falls is a follow-up adventure from the initial adventure found in the Essential Phandalin 001 module. The PCs travel back to the ruined hamlet now that the dammed lake has been drained and must deal with the remaining bullywugs and undead inside the caves found behind the waterfalls looking for a book thought to be connected with the Spellforge in... [click here for more] |
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The dead of Misty Forest is a Dungeons & Dragons 5th Edition adventure for 9-11th level adventurers. It is set in the Forgotten Realms but is very easily adaptable to any similar setting. The adventure begins with a search through Misty Forest for the location of the source of evil, then a descent into a dungeon to eliminate it.
I first wrote this adventure to drop into Rise of Tiamat.... [click here for more] |
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Once thought to be a myth as old as time itself, the Golden Fish is actually an artifact of immense power that has the ability to grant a powerful wish. The artifact fell into one of the archives of the dreaded Witch King, the lich Zhengyi, located in the Bloodstone Lands near the kingdom of Damara. When the Witch King fell, the Great Archive closed and fell quiet.
Now... [click here for more] |
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The Book of Lopangan Lairs is a series of short encounters and adventures, with hooks, maps and individual lairs for a collection of Lopangan creatures. Each entry is tailored to a specific creature and necessary descriptions and statistics are provided for you. Lopango is a land of jungles, mountains and volcanoes found to the south of the continent of Maztica on the planet Toril. It is fully realized... [click here for more] |
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Welcome to Ride the Lightning, a multi-table adventure set in Eberron, written for the 13th moon shared campaign.
This adventure is set in the Day of Mourning, in Cyre, and the characters will try to escape the catastrophic event that will annihilate the nation. This adventure is designed for one table of level 13 characters and some tables of three... [click here for more] |
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Tiddy Mun and the Stranger Stone
Part One of the Fennebog series of adventures.
Part Two out now: Here
Gnomish denizens of Berribury are terrorized by flooding. Their only hope is for adventurers to summon the archfey of their domain; Tiddy Mun, to take the waters away.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3 ... [click here for more] |
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Red Larch: Elemental Evil is an adventure that relies heavily upon the free supplement provided by Wizards of the Coast for their Princes of the Apocalypse adventure. This requires the free supplement to be able to fully use this module. This adventure provides monster statistics for each encounter and also provides expanded areas and side quests... [click here for more] |
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Drops of inky black rain fall over Gemflame Mountain. Tortured weeping can be heard echoing in the night. Invasive orc tribes are spreading throughout the region, clashing with local humans and dwarves. Adventurers will be drawn to Oremoor, the dwarven mining settlement within the mountain, central to the unnatural phenomena and orc threat.
This adventure module is designed to guide one or more third-level... [click here for more] |
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Find an ancient Tome in an ancient Temple.
This is a one-shot for 6th level players. It can be played as an extra mission in Storm King's Thunder, or any campaign in or around Silverymoon.
The adventurers are asked, by The Conclave of Silverymoon, to retrieve a Netheril Tome from an ancient Mystryl temple in Silverwood. Obviously, this won't be easy. They'll have to face monsters, puzzles, and traps.... [click here for more] |
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Virtual Tabletop Journey presents the first board from the Forge of Fury of the iconic Tales From the Yawning Portal campaign: The Mountain Door, recreated for use in TaleSpire! With only a few quick copy/pastes, your adventurers can begin their descent into the ancient dwarven home of clan Durgeddin!
This book enhances the original Forge of Fury (3rd edition available at DMsGuild,... [click here for more] |
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Here I present to you the Orc Camp, a location to drag and drop into your game, and depending upon your setting’s depiction of orcs, you might need to modify it more or less.
Orcs can vary widely throughout different games and interpretations, but one what always spoke to me were the ugly pig-looking creatures with grey and green skin that were wicked and monstrous. Not to say that orcs have no... [click here for more] |
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A terrifying vortex of magical energy has opened in the Abyss above the secretive Abyssal Sorting Services Inc.! Demons, angels, and devils alike scour the planes for help investigating the source of this disturbance, a balor quits their day job, and unlucky adventurers may find themselves shunted across the planes into the strange halls of Abyssal Sorting Services Inc., warped and rearranged by the... [click here for more] |
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Tucked away in a wooden glen or hidden by the sands of a vast desert lies the shrine to a once-beloved goddess. What happened to her followers and why they abandoned her holy shrine is unknown... but those who seek her company just may win her favor...
A nice spot to take a rest becomes a fun mystery to solve in this roadside adventure!
Does the party need a break from the main... [click here for more] |
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Dead of Donnar Sonn is the first adventure published from RPG Daily.
Designed for 1st level player characters, the adventure takes the party deep underneatch a region afflicted with undead assailants to locate Bruebuk Goldgrip, a prospector who is also the only family Ednas Bruebuk has left.
This adventure will make the party work together facing undead horrors, dangerous denizens of the darkness... [click here for more] |
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Sitting at the top of a hill in the countryside is a small farm that is famous for the mushrooms, yeasts, and antitoxins that it produces. Blue Foot Farms is as prosperous as it is picturesque. A few weeks ago, a newcomer arrived at the farm and since then, things have changed for the worse. The crops have become blighted, harvests are no longer leaving the farm, and nobody has seen the farmer or... [click here for more] |
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A brief set of advice for improving Greenest in Flames without drastically changing it. Good for newer DMs (I think). ... [click here for more] |
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Characters have been sent by a trio of noblemen to investigate an underground lair that is said to be haunted by a powerful, now dead, witch called the Blue Lady. The noblemen insist that she has stolen the wealth given to them by the king. The townspeople will starve without it, but as the party explores the dungeon, more and more things stop adding up. This adventure is meant for 3-4 third level... [click here for more] |
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Out of a sense of devotion and as a bid to gain more power, a tiefling named Kolos set about to create a shrine to the extraplanar source of their powers. However, before it could be completed the temple would become their tomb. With their last breaths Kolos erected defenses and summoned guardians to protect them and their secrets. Time has passed but those dangers remained to challenge our heroes... [click here for more] |
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The Princess and the Devil
North of the Stormhorn Road in the Kingdom of Cormyr lies an aging Keep. The Princess of Cormyr camps in its shadow. A Devil of rags and smoke has captured her dear friend, and she needs your help to rescue him. But is the job as simple as it seems? There’s only one way to find out.
A Single Session of Adventure
Designed for a party of 2nd-3rd level characters in the... [click here for more] |
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Leilon: The Demon Mines Part 3 is the final part in the mines trilogy. It culminates with a grand encounter with the demon lord Roxx. The adventure is the 19th module in the Leilon series of loosely connected adventures that take place in and around the ruined city first described in the module; Leilon: City of Adventure. <o:p></o:p>
This module... [click here for more] |
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"Dragonwrought kobolds are rare kobolds who are considered as much of a blessing as a curse by their regular kin. They're the strongest pieces of evidence for claim maintained by kobold myths: that the race is directly descended from true dragons. Their draconic ancestry boils under their wiry bodies, making constant changes throughout all of their lives. It is said that some dragonwroughts were... [click here for more] |
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This is Tomb of The Four, a one-shot designed for 4 Adventurers at Level 5 who have no memory about who they are or why they are trapped in an underground chamber. This a simple small dungeon where the players have to figure out how to open the dungeon entrance to escape and survive the monsters trapped inside with them. They can open the entrance by figuring out the four puzzles, each located inside... [click here for more] |
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The Last Fire Giant of Mount Dwenendor
A dormant volcano is active again, and smoldering within is the tale of a long lost people. Among the magma rivers and billowing ash, one survivor remains, stoking the flames of adventure for a party brave enough to explore its mystery.
“The Last Fire Giant of Mount Dwenendor” is a short, setting-neutral adventure designed for a party of... [click here for more] |
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Altar of the Chained God
Far from the prying eyes of city dwellers, a spiked tower looms, like a great stone fang. What foul secrets does it hold? Who—or what—makes this forbidding place their home?
Harrowspire is a 4-6 hour adventure for 4th to 6th level characters.
Inside the Harrowspire you'll find:
Six new monsters to... [click here for more] |
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The Temple of Tesh-Yatra is a dungeon delve for a party of 6th level adventurers, inspired by the classic funhouse dungeons of yesteryear. The dungeon takes 6-10 hours to fully explore. It features a high proportion of non-combat encounters: puzzles, exploration, and the occasional deadly centrifuge. Perfect for placing in the Outlands of the Planescape setting, the ungodly fusion of a mad... [click here for more] |
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The Catacombs of Yintros has long been a hidden dungeon in the city. It is all the remains of a mage academy that was once prominent in the city. The PCs first must discover the secret to enter and the hidden location in order to save a noblewoman who is secretly stalked by members of the Iron Throne.
This adventure is 34 pages long and contains all the description and monster... [click here for more] |
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Some Alternate art for Descent Into Avernus i made. Its free to whomever wants it to use with thier campaign. If you still want to donate its much appreciated.
Image is just a preview. The rest is in pdf format so it wouldnt have the size restriction.
Justin ... [click here for more] |
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A quick resource to help you get your creative juices flowing. PDF contains adventure ideas and inspiration for three different environments to aid you in your adventure writing endeavors. ... [click here for more] |
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Bearing the embodiment of human grief and sorrow in form of Plagues, a group of hunters lurks in the shadows, seeking and delivering swift justice to Aberrations that lay waste to the mortal realms. Working in groups, the Plague Knights form divisions divided by their skills with blade and mastery over the Plagues, drawing from their essence various magical powers, for a price of becoming bit by bit... [click here for more] |
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Welcome to Tomb of the Gray Order, a short adventure designed as an expansion for the campaign The Lost Mine of Phandelver, Phandelver and Below: The Shattered Obelisk or Dragon of Icespire Peak. Nonetheless, this adventure can be easily hooked up into any other setting and Phandalin and its surroundings can be exchanged for any other location.
In this adventure, players are lured into a trap set... [click here for more] |
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