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{B5} The Compendium of Odd Creatures

{B5} The Compendium of Odd Creatures


Behold, the Compendium of Odd Creatures! A collaborative process between B5homebrews and the Adventuring Guild, we bring to you 20 new monsters to use in your Dungeons and Dragons games! The following monsters are included in the document: Aberrant Eye, Arcane Ballista, Bellacara the Bride, Bully Goat, Carnival Hag, Cheeky Monkey, Corrupted Crop - Pumpking & Pumpkill,...   [click here for more]
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[Preview] The Tomb of the Dwarven King

[Preview] The Tomb of the Dwarven King


This is a free preview. You can download the original adventure HERE! The first Italian adventure to get both Copper and Silver best-seller medals! The Tomb of the Dwarven King is an adventure for D&D 5th Edition suitable for 3 to 6 characters of 1st level, lasting 1-2 hours. The module provides an introduction...   [click here for more]
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Zoek's Short Adventures

Zoek's Short Adventures


Zoek the kobold sorcerer is an unfortunate character with a life full of misadventures and humiliations. He, however, travelled all around the world and saw more wonderous and hidden places than anyone could ever desire. Many adventurers followed his directions, and came back with unimaginable treasures!   Zoek's Short Adventures is a collection of seven one-page dungeons...   [click here for more]
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Zhentarim - faction missions and DM's resources for Waterdeep: Dragon Heist

Zhentarim - faction missions and DM's resources for Waterdeep: Dragon Heist


Zhentarim DM's resources and four faction missions for 2nd to 5th level adventurers The handsome sun elf flashes a disarming smile as he pushes a flask of ruby-red wine across the table. He leans back and puts his legs up before raising his glass in a celebratory toast. "It's settled then! You won't regret it. I'm no seer, but I'd wager half an ancient doom's treasure that joining the Black Network...   [click here for more]
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Yeryl's Super Happy Fun Murder Dungeon

Yeryl's Super Happy Fun Murder Dungeon


Centuries ago, a beholder named Yeryl fled from the place of his birth and wandered the countryside in search for a place to call home. After many sleepless nights spent carving out a safe nook for himself in the wilderness, he at last slipped into slumber. In his dreams, he found an ideal place for his lair: long-abandoned ruins hidden amidst a dull and barren valley. Yeryl spent years transforming...   [click here for more]
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Yerk's Revenge

Yerk's Revenge


For 8th through 10th level characters. This is the sequel of Guilty until proven innocent. Originally, when I wrote the module for my group I anticipated Yerk biting the big one. Never assume as a DM I know. Well in my adventure Yerk lived. So I wrote this sequel. But I was thinking even if he died, ever hear of resurrection? This was designed to go a couple of modules later than Guilty until proven...   [click here for more]
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Ye Olde Physiologus

Ye Olde Physiologus


Ye Olde Physiologus (Release 1.1 -- 02 April 2019) Collections of creatures have been common since the dark ages. In those days, much of what you would see was as fanciful as the creatures one might find in the various Monster Manuals or the Fiend Folio: creatures described by travelers to wide-eyed audiences and taken down by scribes all too eager to capture the oddities of the...   [click here for more]
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Yawning Portal Betting Slip

Yawning Portal Betting Slip


As the Dungeon of the Mad Mage states, Durnan readily accepts coin from patrons who want to place grisly bets on adventurers who decend into Undermountain through the Yawning Portal well. Now you can record those bets in this player handout. Included are white backgound and aged paper background versions. Also included is a sample version of the betting slip filled out by the Fine Fellows of Daggerford....   [click here for more]
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Xynkil's Vault

Xynkil's Vault


This adventure is designed for a party of 11th to 12th level characters. It is set in the Forgotten Realms. In the depths of the Underdark, the beholder Xynkil patiently guards its precious treasure, waiting to destroy anyone foolish enough to try and steal it. This is the eighth and final adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay...   [click here for more]
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World Enrichment [BUNDLE]

World Enrichment [BUNDLE]


This special bundle product contains the following titles. Books & Libraries Regular price: $7.95 Bundle price: $5.57 Format: PDF This inspirational guide offers a large amount of tools, tables and ideas for improvising books and libraries on the spot. For those players that always seek out the magic of knowledge in a library of...   [click here for more]
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Wolpertinger, Wererat - Well!

Wolpertinger, Wererat - Well!


"The tale of Nula and Nibbles is one to warm the heart of even the most icy DM and most murder-hobo of players [...] Wolpertinger, Wererat - Well! is an adventure with soul, comedy, love, and Fawlty Towers-esque antics" - Cameron Day from Comics, Clerics, & Controllers Welcome to Wolpertinger, Wererat - Well!, a two-hour adventure...   [click here for more]
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Wolf of the South (5e)

Wolf of the South (5e)


Wolf of the South is a quick introductory adventure of a party of low level (1-4) characters that can be played in a single session as a standalone adventure or as a chapter of an epic adventure spanning multiple sessions. This adventure is designed for use as both a standalone module or as an element of any campaign. It takes great influence from the historical events of...   [click here for more]
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Wizard Bonbon and The Castle of Sucre

Wizard Bonbon and The Castle of Sucre


This is a kid-friendly adventure created by Cameron Wright. I am providing this adventure for free. It should be suitable for kids of all ages that understand the rules of Dungeons and Dragons 5th edition. Any money that is donated will go into making future kid-friendly adventures as good as possible. ...   [click here for more]
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Whims of the Heart

Whims of the Heart


Whims of the Heart: A Beholder Love Story A dwarven mineshaft has become the new home of the heartbroken beholder Sindryl. Discover who could be wicked enough to separate Sindryl from his love Prix'am, put a stop to their plot, and restore Prix'am's missing heart. A 3-6 hour Dungeons & Dragons 5th Edition adventure for Tier 2 characters. This adventure...   [click here for more]
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Welcome to Bradenwood

Welcome to Bradenwood


Welcome to Bradenwood, a festive and colorful city full of parties and happy celebrants! You can think of nothing more pleasant as you walk among fire eaters, acrobatic gnomes, and wizards performing magic for awestruck children. There are food vendors and sellers of fine clothing, a most wonderful place to be. Indeed, you arrive during the Week of Tankards - a week long celebration of Bradenwood's...   [click here for more]
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Weird Dungeon In a Sphere [BUNDLE]

Weird Dungeon In a Sphere [BUNDLE]


This special bundle product contains the following titles. Seinoc's Snarled Sphere - Adventure Guide (5e) Regular price: $1.99 Bundle price: $1.99 Format: PDF Welcome to the Snarl, this entire dungeon has been made to be a companion piece to Isaac May's Weird Stuff I found in the Planar Vortex! Can you survive the dangers and horrors inside the Snarl!? 18...   [click here for more]
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Way of the Hidden Flow

Way of the Hidden Flow


Monks can spend their years learning how to be but a whisper, a shadow in the night. Some use their internal energy to create smoke bombs, teleport, or become invisible. These are not those monks. Monks of The Way of the Hidden Flow hone their skills, gaining expertise and suplementing abiklity checks wuth rolls. They learn from the rogues, and begin to use their sneak attack techniques. Withy...   [click here for more]
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Waterdeep: the City of Splendors

Waterdeep: the City of Splendors


If you get my adventure, PLEASE leave a review!! It helps me so much in regards to future projects. Many things coming!! Large Appendix at the end providing detailed descriptions of all NPCs, locations, magic items, combat stats, and maps! (Part 6 of The Sword Coast Coup, a multi-part campaign by Justin Gagliani) For three to four 7th-8th level characters The Sword Coast is the home of Waterdeep,...   [click here for more]
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Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)

Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)


This bundle contains all published Valeur RPG DM's Resources for Waterdeep: Dragon Heist. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for the first four chapters, more than a dozen high quality maps,...   [click here for more]
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Waterclock Guild Crypts

Waterclock Guild Crypts


Beneath the mausoleum of the Waterclock Guild, built in Neverwinter, lies the crypts, filled with automatons and water-powered traps. Saborn Rendell and Lucan Greenharrow, famous clockmaker and skilled elementalist respectively, created these crypts to host their laboratories and the secrets that allowed them to build amazing time pieces and marvelous clockworks. In this adventure location your character...   [click here for more]
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Warriors of Sehanine

Warriors of Sehanine


"I'm losing my mind over how good Warriors of Sehanine looks. [...]" - James Haeck [https://twitter.com/jamesjhaeck/status/1151228793425547269] How dangerous is a wounded dragon? A black dragon has seized Ravenglade Keep, though not without resistance! Badly wounded in the fight, the Warriors of Sehanine have fled their home and now turn to the outside world...   [click here for more]
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Warlord (Homebrew Class)

Warlord (Homebrew Class)


Ressurected from 4e as part of my "hybrid class" series for 5e, the Warlord serves as a spiritual hybrid of the fighter (serving as a battlemaster "parent class") and bard (borrowing from their charismatic inspiration) while remaining true to the extremely popular 4e class. The Warlord class includes the following: - Command Area: the warlord emits an "aura" in which they can command their allies,...   [click here for more]
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Walking Dead

Walking Dead


This short adventure is designed to be played without any additional material. All stat blocks, character information, maps, and other such things are already included in the document. No need for any books or character sheets! In half an hour, the human security force of United Brawnson Mines (the party) has to escape the mines, overrun by spooky zombies. And time is short on their hands: only 10...   [click here for more]
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Volo's Volumes 1: Blights

Volo's Volumes 1: Blights


"One must understand that the twisted, vicious monsters known as Blights are a symptom of a much larger, fouler disease. Venturing out of corrupted, decayed lands awash in malicious energy and contaminated by evil, these creatures are driven by a singular desire: to expand." - Volothamp Geddarm A printable player aid for 5th edition Dungeons and Dragons. An idea brought to me by a patron, this...   [click here for more]
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Village of Violence: An Encounter Cheat Sheet

Village of Violence: An Encounter Cheat Sheet


These Buildings Aren't OSHA Compliant A partially ruined village has become the hunting grounds for a deadly intellect: a hive of cobbleswarms. They've drawn a deadly subterranian predator into the area beneath the village and have taken to arranging themselves like buildings before collapsing onto foolish adventurers. What is an Encounter Cheat Sheet? These one page battles are perfect for groups...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 02 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 02 (PDF)


THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 02 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 01 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 01 (PDF)


THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 01 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the...   [click here for more]
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Veerun's Firearms Item List (5e)

Veerun's Firearms Item List (5e)


The gun. Truly it is one of mankind's greatest leaps forward in the arena of weapon's technology. The ability to look your enemy in the eye and decide whether it lives or dies with but the flexing of a single finger is a power few can comprehend, and even fewer still can claim to have ever held. But with my help, that sort of power can be like child's play to you. I am Veerun the Gunsmith,...   [click here for more]
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Vault of the Blind God

Vault of the Blind God


A crazed cult of devil worshipping fanatics have taken the Burgomaster's daughter! Track them to their layer and discover what fate awaits you. This adventure is meant for a party of five 3rd-level characters, though four will also work. ...   [click here for more]
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Vanished from Sight

Vanished from Sight


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for multiple players. A town goes missing, and you find yourself in a battle with wicked fey. ...   [click here for more]
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Urshani of High Moor

Urshani of High Moor


Once again the Hobgoblins approach from the south and demand Secomber provide them with supplies or they will unleash their blue dragon on the city. After the attack, the party is asked to track the hobgoblins into the High Moor and eliminate them. Can the party survive the High Moor long enough to complete their assignment? This is the second adventure in my Unborn Immortal series. It begins as...   [click here for more]
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Upon the Crags: An Encounter Cheat Sheet

Upon the Crags: An Encounter Cheat Sheet


This Goat's More Than Just "Gruff" A fiendish monstrosity lives in the mountains. They say any who pass through its territory are crushed beneath falling rocks or thrown from the peak. The party must cross the mountain. Are they in a rush? Are they after the monster? Perhaps they're simply unwitting. What is an Encounter Cheat Sheet? These one page battles are perfect for groups that are looking...   [click here for more]
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Until We Return...

Until We Return...


Whatever happens to that henchmen you told to wait for you...and then forgot about? Story hook for any level ...   [click here for more]
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Unknown Whom [BUNDLE]

Unknown Whom [BUNDLE]


This special bundle product contains the following titles. Adventure: Unknown Whom Regular price: $1.95 Bundle price: $1.64 Format: Watermarked PDF This is a PDF. If you are looking for the module for the Fantasy Grounds VTT - click here. Unknown Whom A level zero to 3 adventure This uniquely styled adventure involves players starting out with little information...   [click here for more]
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Unique Origins Racial Bundle [BUNDLE]

Unique Origins Racial Bundle [BUNDLE]


This special bundle product contains the following titles. Demi-Elemental Races (5e) Regular price: $1.70 Bundle price: $1.25 Format: PDF The demi-elemental planes are a mysterious and often overlooked place in the Planar System. These crossing points between the planes of Fire, Air, Water, and Earth form their own pocket planes where...   [click here for more]
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Unholy Crypt - Tier 1

Unholy Crypt - Tier 1


A.I. Generated Content for Storytellers. Designed for a well balanced party of 5 characters at level 1 Suitable for 4-6 characters of level 1-2 Difficulty Rating: Hard, 3.8 out of 5 Everything is optional. There is no storyline. There are no maps or branching dialog. They say it’s best if the story emerges as a response to the players, and that’s the type of game this module...   [click here for more]
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Undermountain: The Lost Lore

Undermountain: The Lost Lore


Undermountain: The Lost Lore is a collection of 8 new character archetypes, 3 backgrounds, 15 spells, 19 magic items, 8 monsters and a host of random dungeon dressing tables to bring your Undermountain experience to life. The content is intended for use with the Waterdeep: Dungeon of the Mad Mage hardcover, but could easily be interouced as part of any Undermountain...   [click here for more]
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Undermountain: The Lost Chambers

Undermountain: The Lost Chambers


Undermountain: the Lost Chambers is a collection of 11 adventure locations designed to be dropped in to Dungeon of the Mad Mage or any other Undermountain/dungeon crawl experience. Crafted by 7 of the guild's best authors, the compilation features strange environments, bizzarre creatures, epic villains, ancient secrets, and the dreaded Undermountain Water Purification...   [click here for more]
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Undermountain: Messages in a Bottle

Undermountain: Messages in a Bottle


This product provides a tool Dungeon Masters can use to "salt" the upper levels of Undermountain with clues and information PCs will find enticing, encouraging them to press on and engage the perils of the lower levels. Undermountain: Messages in a Bottle also describes the unique curio in Durnan's Yawning Portal and one of the most macabre betting pools in the city of Waterdeep. Lastly, the product...   [click here for more]
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Undermountain Bestiary

Undermountain Bestiary


From D&D Editions past comes a collection of monsters that thrive in Undermountain! What’s inside the Undermountain Bestiary: Monsters from 2nd and 3rd edition from Undermountain-specific sources and monster manuals. The beholderkin eyeball swarm, bi-nou, darktentacles, flareater, ibrandlin, mithral guardian, myconid venom spore, serpent vine, slithermorph and wraith-spider are...   [click here for more]
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Under Helle Lake

Under Helle Lake


For 5th through 8th level characters. The third installment of adventures that take place in the world of Alberia. I have 5 adventures in a series designed to get my group from level 1 to level 20. This one is a hybrid underwater/dungeon module. ...   [click here for more]
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Undead Elemental Knights (Prestige Classes)

Undead Elemental Knights (Prestige Classes)


The Frost Knight, Flare Knight, Storm Knight, and many more have been created as prestige classes for 5e. These prestige classes come with a prestige class ruleset that meshes with the multiclassing rules for 5e, making them seemlessly work with the base ruleset. Primariliy, these classes are designed as "dips" for martial classes, but all characters can potentially benefit from becoming an elemental...   [click here for more]
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Uncaged | Volume I

Uncaged | Volume I


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more. Volume I is currently available...   [click here for more]
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two for one modules!

two for one modules!


This includes the adventures Sorrow of Blackstone Ridge and The Temple of the Spider Queen. ...   [click here for more]
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Tunnel Tussle: An Encounter Cheat Sheet

Tunnel Tussle: An Encounter Cheat Sheet


Death From Above... and Below The cavern the adventurer's are passing through is home to a deadly ecology. Advanced gargoyles have struck a cohabitative deal with deadly ropers that allow both sides to eat their fill of whatever enters the cave. Will the adventurer's ever see the surface again? What is an Encounter Cheat Sheet? These one page battles are perfect for groups that are looking to shake...   [click here for more]
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Truly, Madly, Deeply-Module 3

Truly, Madly, Deeply-Module 3


Heaven is a Place on Faerûn Part 3 of the Truly, Madly, Deeply Series (you do not have to have played/run the previous modules to enjoy this one) After speding three months in Berdusk, newly-appointed Harpers still feel like strangers living in an unfamiliar town. Having finished their apprenticeship and parted ways with their mentors the night before, the new recruits decided to sleep...   [click here for more]
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Trueforged

Trueforged


Every last dwarf died in the fighting, along with many of the villagers. The defenders exacted a heavy toll upon the king’s soldiers, and once the fighting was done, no quarter was given. The soldiers executed every man, woman, and child in the stronghold, burying them in a mass grave just outside the doors. The soldiers searched for the armory they were convinced must be hidden somewhere...   [click here for more]
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Trouble on the Stone Trail

Trouble on the Stone Trail


Defeat a rising evil in this adventure for the world's greatest role-playing game! This 4-hour adventure for 1st- to 4th-level characters takes heroes into the savage frontier to put a stop to attacks on an important trade route. Along the way, characters will realize that these attacks are motivated by something more sinister than mere greed. This is the inaugural module...   [click here for more]
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Trouble on the Road (one shot+maps)

Trouble on the Road (one shot+maps)


This is a one shot story that can be used and altered to fit many different levels. The thought behind the adaventure was a quest on a message board or picked up by a random quest giver. There are 20 maps (Night, winter, summer, night winter, 70dpi and 300dpi) There is also a one page story that goes with the maps. ...   [click here for more]
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Trouble at Tresendar Manor

Trouble at Tresendar Manor


The town of Phandalin has seen its share of adventure. With bandits cleared out from the ruins of Tresendar Manor and coffers flowing from logging and mining, town council has sought to restore the historic site to its former glory. However, when the construction crew goes missing one night, a search party is sent to uncover what new threat might lurk beneath the manor. A short adventure for 1st...   [click here for more]
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