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D&D Solo Adventure: Tables Of Doom - 5E Solo Adventuring

D&D Solo Adventure: Tables Of Doom - 5E Solo Adventuring


5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire and Tyrant of Zhentil Keep), this system relies on dice rolls and tables (hence the name) to randomly generate monsters, traps, clues, encounters, secret doors, loot… all the good stuff. The final BBEG encounters...   [click here for more]
Dungeon Masters Guild  $7.99

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Yeryl's Super Happy Fun Murder Dungeon

Yeryl's Super Happy Fun Murder Dungeon


Centuries ago, a beholder named Yeryl fled from the place of his birth and wandered the countryside in search for a place to call home. After many sleepless nights spent carving out a safe nook for himself in the wilderness, he at last slipped into slumber. In his dreams, he found an ideal place for his lair: long-abandoned ruins hidden amidst a dull and barren valley. Yeryl spent years transforming...   [click here for more]
Dungeon Masters Guild  $6.99

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100 Monster Hunts

100 Monster Hunts


Cie shouldered the heavy knapsack, it's bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold for the head of a giant?...   [click here for more]
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The Madhouse of Tasha's Kiss - Adventure

The Madhouse of Tasha's Kiss - Adventure


Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying? A small village, empty of villagers except for one boy found sitting and weeping next to a jester’s pageant wagon. The boy explains that the villagers, including his family, followed a jester into the wagon and never came out. A portal to a pocket dimension is found inside the wagon, leading to a brass door...   [click here for more]
Dungeon Masters Guild  $5.95 $4.46

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One by One, They Vanish

One by One, They Vanish


One by One, They Vanish is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 1st level adventurers. This adventure can be treated as a one-shot event, or added as a quest in a larger campaign. Grey Sands Village is a small settlement overlooking the ocean. It is a quaint, quiet spot for a few farming families eeking out a living. Whilst...   [click here for more]
Dungeon Masters Guild  $1.50

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Mad Mages of Undermountain

Mad Mages of Undermountain


MAD MAGES OF UNDERMOUNTAIN Are you a DM planning your adventurers' next delve into Undermountain? Mad Mages includes five fully fleshed out mages who inhabit Halaster's halls. Each entry includes the NPC mage's description, backstory, motivation, goals, cohort and lair, complete with keyed map. It also includes: Descriptions...   [click here for more]
Dungeon Masters Guild  $1.99

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Calendar of Waterdeep (Harptos)

Calendar of Waterdeep (Harptos)


The Calendar of Harptos comes! Including all the holidays in Waterdeep. Includes all 12 months, and also marks down which months belong to which seasons in case you need that info. Something I whipped up over the last few weeks while working on Chapter 2 of paper minis for Dragon Heist, this calendar should help you while running any campaign. Mark down important events, deadlines, and more! UPDATED!...   [click here for more]
Dungeon Masters Guild  $0.99

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CCC-AETHER-01-02 The Heir of Orcus: Verse II

CCC-AETHER-01-02 The Heir of Orcus: Verse II


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience...   [click here for more]
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Tier 1 Adventure Set

Tier 1 Adventure Set


A.I. Generated Content for Storytellers Designed for a well balanced party of 5 characters at level 1. Suitable for 4-6 characters of level 1-2. Everything is optional. There is no storyline. There are no maps or rules. They say it’s best if the story emerges as a response to the players, and that’s the type of game this module is designed to support. Make it up as you go or plan...   [click here for more]
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Tier 2 Adventure Set

Tier 2 Adventure Set


A.I. Generated Content for Storytellers Designed for a well balanced party of 5 characters at level 6. Suitable for 4-6 characters of level 5-7. Everything is optional. There is no storyline. There are no maps or rules. They say it’s best if the story emerges as a response to the players, and that’s the type of game this module is designed to support. Make it up as you go or plan...   [click here for more]
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Tier 3 Adventure Set

Tier 3 Adventure Set


NOTE: This adventure was targeting Tier 2 by mistake. An updated version of this title is now available with proper T3 content. Please accept my sincere apologies if you tried playing the original version and thought it seemed a bit too easy, it was! A.I. Generated Content for Storytellers Designed for a well balanced party of 5 characters at level 11. Suitable for 4-6 characters...   [click here for more]
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Tier 4 Adventure Set

Tier 4 Adventure Set


A.I. Generated Content for Storytellers Designed for a well balanced party of 5 characters at level 16. Suitable for 4-6 characters of level 15-17. Everything is optional. There is no storyline. There are no maps or rules. They say it’s best if the story emerges as a response to the players, and that’s the type of game this module is designed to support. Make it up as you go or...   [click here for more]
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Haunted - Tier 2

Haunted - Tier 2


A.I. Generated Content for Storytellers Designed for a well balanced party of 5 characters at level 6. Suitable for 4-6 characters of level 5-7. Difficulty Rating: Deadly, 4.2 out of 5. Everything is optional. There is no storyline. There are no maps or branching dialog. They say it’s best if the story emerges as a response to the players, and that’s the type of game this module...   [click here for more]
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Unholy Crypt - Tier 1

Unholy Crypt - Tier 1


A.I. Generated Content for Storytellers. Designed for a well balanced party of 5 characters at level 1 Suitable for 4-6 characters of level 1-2 Difficulty Rating: Hard, 3.8 out of 5 Everything is optional. There is no storyline. There are no maps or branching dialog. They say it’s best if the story emerges as a response to the players, and that’s the type of game this module...   [click here for more]
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Aurora's Whole Realms Summer Catalogue

Aurora's Whole Realms Summer Catalogue


Welcome to Aurora’s! It’s the warm season, and as with every year, we come out with something new! This year, we introduce you to the new Aurora’s Whole Realms Summer Catalogue (soon to be followed by Autumn and Winter), where you can find this season’s best offerings, such as Flash-Frozen fish—perfect for your next fishing trip—, Glacier stones for keeping your...   [click here for more]
Dungeon Masters Guild  $4.95

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Tales from Undermountain: The Plagued Apprentice

Tales from Undermountain: The Plagued Apprentice


This is a 15+ hour Forgotten Realms Adventure set in Undermountain for Characters of 10th level, directly tying into Dungeon of the Mad Mage. She ran. Where to or for how long, she really couldn't say. The little flame of her oil lamp sputtered and went out a few times. She'd snap her fingers and make the wick flare to life, but she may as well have ran blind. The hallways were pitch black with...   [click here for more]
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Waterclock Guild Crypts

Waterclock Guild Crypts


Beneath the mausoleum of the Waterclock Guild, built in Neverwinter, lies the crypts, filled with automatons and water-powered traps. Saborn Rendell and Lucan Greenharrow, famous clockmaker and skilled elementalist respectively, created these crypts to host their laboratories and the secrets that allowed them to build amazing time pieces and marvelous clockworks. In this adventure location your character...   [click here for more]
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TGA-ARENA-01 The Great Trials

TGA-ARENA-01 The Great Trials


You were out on an adventure. Now you are not. You awaken from your slumber in a cage underneath the floor of a giant arena. Combatants beware. Things are about to get weird! Looking for an EPIC adventure for all tiers of play? Bubenaxx the Great has you covered. Compete against DMs and other tables to see who can rise to the occasion, and become Bubenaxx's next great Challenger! A portion of the...   [click here for more]
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TGA-ARENA-02 Midwinter Edition

TGA-ARENA-02 Midwinter Edition


Sleeping under the stars, you awaken to find see a sleigh overhead. Krampus? No. You stand to find yourself transported to a cage underneath the floor of a giant arena. Snow falls into your cage. What? Where are you? Looking for a Festive EPIC adventure for all tiers of play? Bubenaxx the Great has you covered. Compete against DMs and other tables to see who can rise to the occasion, and become Bubenaxx's...   [click here for more]
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Beneath The Ruins - A Basic Rules Adventure

Beneath The Ruins - A Basic Rules Adventure


An adventure for 4-5 characters of level 1. Designed for beginning Dungeon Masters This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards of the Coast website. For use at the table or using Fantasy...   [click here for more]
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Campaign Set Vol 1, 1

Campaign Set Vol 1, 1


This Campaign Set includes four adventures, one for each tier of play. It is built for a well balanced party of five level one characters, and supports player character advancement to level 20. Each Adventure Includes: Primary Quest Settlement: A village or city with numerous NPCs. Wilderness: Wild terrain featuring warm-up encounters. Dungeon: Featuring hordes...   [click here for more]
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The Fragmented Dungeon - A Modular Battlemap

The Fragmented Dungeon - A Modular Battlemap


The Fragmented Dungeon - A Tile-Based Modular Handdrawn Battlemap Set with a Pseudo-Isometric view Specifications The idea behind this tileset is to create a series of tiles that can be connected to shape dozens of unique dungeon maps for your players. Each tile in a Fragmented Dungeon set will fit next to a tile in any other Fragmented Dungeon set making it possible...   [click here for more]
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Matty's mappack (Beach - Jungle - Desert)

Matty's mappack (Beach - Jungle - Desert)


Mappack containing the next: Can be printed or used on programs like Roll20, so for these maps I added gridded and no gridded versions - Landing on a beach (no-grid + grid) - Beachside Paradis (no-grid + grid) - Shipwrecked island (no-grid + grid) - The Lone Tower (no-grid + grid) - Jungle Bridge (no-grid + grid) - Jungle Temple (no-grid + grid) - Oasis (no-grid + grid) - Oceanshade...   [click here for more]
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Matty's mappack (grass types)

Matty's mappack (grass types)


Mappack Containing the next: Can be printed or used on programs like Roll20, so a gridded and not gridded version is added - Forest ambush map: no grid and grid - A dam: no grid and grid - Monastry: no grid and grid - Bear enclave in forest: no grid and grid - Farm at edge of forest: no grid and grid - Forest hunting map: no grid and grid - Valley map (dried out river and full river)...   [click here for more]
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Mega Dungeon 2600

Mega Dungeon 2600


Mega Dungeon 2600 Randomly Generated, Career Spanning Dungeon, 2600 rooms Designed for a well balanced party of 5 characters of any level Make-up a story as you go or use the supplied encounters to support your group’s imagination. Use the short descriptions as inspiration for your adventures or omit them entirely. Everything is optional, there is no plot, there are no maps....   [click here for more]
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Matty's mappack (Dark Ground and Mines

Matty's mappack (Dark Ground and Mines


Mappack containing the next: Can be printed or used on programs like Roll20, so for these maps I added Gridded and no gridded versions - Mine: gridded and gridless - Blackmantles Caver: gridded and gridless - Dustbury city - Grimwal castle gridded and gridless - Haunted ground grid and gridless - Into the clouds: mountain/cliffs gridded and gridless - Mansdoom castle: fortress - Prison:...   [click here for more]
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Matty's mappack (Swamp and Ice)

Matty's mappack (Swamp and Ice)


Mappack containing the next: Can be printed or used on programs like Roll20, so for these maps I added gridded and no gridded versions Crossing the water: Grid and gridless Frostwood Village Lakehelm Village Polar Shipwrecked: Grid and gridless Snowland encounter: Grid and gridless Swamp: grid and gridless The Misty Swamp: grid and gridless + Nightmaps! ...   [click here for more]
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Matty's Mappack Ship/Tavern

Matty's Mappack Ship/Tavern


Mappack containing the next: Can be printed or used on programs like Roll20, maps are gridded and not gridded: - Merchant ship Grid and no grid - Tavern upper floor grid and no grid - Tavern main floor grid and no grid - Tavern cellar grid and no grid - Courtyard - Stonebourne v1 - Stonebourne v2 ...   [click here for more]
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DDAL00-07 The Embers of Hate

DDAL00-07 The Embers of Hate


This one's been a long time in the running, but it's finally here. My second Admin Only Adventure, 2017's The Embers of Hate. Hatred burns with a fire unlikely any other; and the hotter the flame, the more difficult it is to stamp it out. Beneath the rubble of Mulmaster, and a group of angry men and women seek to stoke smoldering embers of hate anew into a raging conflagration. Can you stop them...   [click here for more]
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