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RAVNICA: Destroy Me If You Can

RAVNICA: Destroy Me If You Can


Precognitive mages finally detected the Dimir hideout in which their Forgery Eldritch Machine is kept! With that marvelous instrument they are able to forge Azorius zibs, Boros zinos, documents, guild insignias, thought strands, and more! It has to be destroyed as soon as possible! RAVNICA: Destroy Me If You Can is a fast, combat-oriented adventure for four 4th-level Azorius and Boros characters....   [click here for more]
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The Tomb of Captain Stone Beard

The Tomb of Captain Stone Beard


A "one-shot" game for 3-5 level 3 characters using D&D 5th Ed. Travel to the island of Booty Bay, where a mysterious Stanger is disturbing an ancient pirate’s tomb. This adventure includes a fully developed town, maps, and monster stat blocks. ...   [click here for more]
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Grim Grinning Gauntlet

Grim Grinning Gauntlet


A 4-6 hour adventure for characters of 4th (or 5th) level, Grim Grinning Gauntlet transports the heroes from a spooky abandoned tavern to a unique domain of dread, presided over by a Ghostly Host who has been dying to meet you. Once they enter the Host's domain, they must battle their way through a gruelling series of encounters and out the other side, else their own souls will become...   [click here for more]
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Beyond the Horizon: Minotaur

Beyond the Horizon: Minotaur


Explore this epic solo dungeon and create your own destiny! Beyond the Horizon: Minotaur is a solo adventure for a level 4 character. No Dungeon Master needed. The whispers of the gods led you to an abandoned temple, located deep into an active volcano. What is asked of you is simple – defeat the invincible Minotaur. The key to disrupt its invulnerability lies somewhere...   [click here for more]
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Shadowed Bellview

Shadowed Bellview


CCC-ALMOG-26 DAGON01-01 Some things are best left to rot in their forgotten temples. Even in the isolated village of Bellview, common folk suffers the consequences of a treasure hunter’s greed. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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Rise of the Genie Lords - Part One

Rise of the Genie Lords - Part One


The Lands of Intrigue Await A thousand miles south of Waterdeep lies the country of Calimshan. It is a harsh land that has been heavily scarred by magic and warfare. It is in these lands that the genies established their empires. Though these empires have since fallen to humans, the time has come for the genies to try and take back what was once theirs. This is the first in a series...   [click here for more]
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DC-PoA-CONMAR-05 Need An Exscissorcism?

DC-PoA-CONMAR-05 Need An Exscissorcism?


A Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3. Easthaven has always had its troubles, but now food and cutlery are going missing! Surely it must be the kobolds to blame, but why are they stealing cutlery! When adventurers just wanting a warm meal find their dinner interrupted by the distressed cloth Merchant Bethazar whose fabric scissors are missing perhaps...   [click here for more]
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Under The Manor - The Quest for the Dragon Egg - One Page Dungeon

Under The Manor - The Quest for the Dragon Egg - One Page Dungeon


Under The Manor - The Quest for the Dragon Egg - Is a race against time to find the moonstone dragon's egg as redcaps try to get to it before the party can. Delve the ruins of a forgotten manor in this easy to run one shot! Arcane Ink Presents: One Page Dungeons.  This is a new offering compressing everything you need into one simple page to run the game.  There is an explaination page as well as...   [click here for more]
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Into the Underdark - Part 2 The Spider's Den

Into the Underdark - Part 2 The Spider's Den


Save the village of Millvein! Prevent a war with the drow! In this 3-4 hour adventure for 4-5 characters of 2nd level, travel to a chitine lair to prevent them from destroying the small village of Millvein and inciting a war between the surface and the drow. Includes: A 3-4 hour adventure for 2nd level characters Map of the village of Millvein 2 DM maps Stat blocks for all monsters the players...   [click here for more]
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The Feybane Gauntlet

The Feybane Gauntlet


The Feybane Gauntlet is a D&D 5e short gauntlet dungeon suitable for characters of levels 1 through 4, with advice for adjusting to suit the party level. Beneath the keep of Lord Dwyer of Llewellyn on the island of Alaron in the Moonshae Isles is an ancient dungeon. Originally designed to protect the area against incursions of dark fey centuries ago, the dungeon now lies...   [click here for more]
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A Silver Dark: A One-Page Adventure for Saltmarsh

A Silver Dark: A One-Page Adventure for Saltmarsh


From the pages of The Lonely Scroll Adventure Contest: Saltmarsh, a one-page adventure for low-level characters.  What sort of threat lurks in the dark silver mine? Manistrad Copperlocks, leader of the newly established dwarven mining operation in Saltmarsh, hires the adventurers to check on a survey team that has failed to check in with their findings on another potential...   [click here for more]
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Lair of the Frog King

Lair of the Frog King


An Adventure for First Level Characters! Now Includes Pre-generated Characters! Lair of the Frog King is a short adventure for five 1st-level characters that takes place in an ancient castle. The river—which used to flow around the castle and fill its moat—has diverted over the centuries, and now what used to be fertile farmland is marshy bog. What’s more, the...   [click here for more]
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CCC-RCC-01-01 Flight of the Forgemage

CCC-RCC-01-01 Flight of the Forgemage


Thorin Ironcap has journeyed from his home in Mithral Hall to the Moonsea in search of his missing brother, Thoradin, who was exiled from Mithral Hall for blacksmithing experiments deemed “too risky”. Rumors exist that he is in Melvaunt, and that he had been using the forges in the city before disappearing recently. Thorin needs adventurers to find Thoradin before his experiments cost his brother...   [click here for more]
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Rais from Avernus I - A Tale of Two Cults

Rais from Avernus I - A Tale of Two Cults


This module is a reskinning of several products pertaining to the Original Storyline “Baldur’s Gate: Descent Into Avernus”. The story is retold by focusing on two queens of cosmological weight: Tiamat, who resents having lost the rulership of the first layer of Baator and does not appreciate the theft of her hoard performed by the Cultists of the Dead Three & Crys, a cleric of Bahamut who...   [click here for more]
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Horror on the Hill 5e Conversion Guide

Horror on the Hill 5e Conversion Guide


If you are looking for our map packs that no longer appear on this site, please contact us via email at: danielp@bluephoenixrpg.com or danielcpryor@gmail.com. You can also message us via facebook at https://www.facebook.com/bluephoenixrpg . We accept direct payment via paypal. Thank you. B5 Horror on the Hill  (5th edition D&D Conversion Guide) In 1983, TSR published the module...   [click here for more]
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CCC-ELO-01 For the Kids!

CCC-ELO-01 For the Kids!


A mysterious illness cripples the children of the realm. No one has found the cure. Will you pass the tests and save the children of Faerûn? This adventure was written for a convention known as Extra Life Omaha, where gamers come together over 2 days to raise money for Extra Life. All proceeds from the sales of this adventure go towards Extra Life, Children's Miracle Network, and Children's...   [click here for more]
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The Raven

The Raven


The Raven - Tarokka card A unique adventure based on the Raven, the twelfth card from the Tarokka deck An adventure based on Smullyan's enigmas, the only way for the adventurers to leave the crypt they woke up into is to solve the enigmas, or to fight for the way out! Test your players skills! Delve into Ravenloft's Mists! Explore...   [click here for more]
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Danger at Dusklight

Danger at Dusklight


Centuries ago, an archfey known as the Queen of Air and Darkness attempted to enter the material plane. The inhabitants of a small village found themselves trapped in an everlasting night and sought help from Amaunator, god of the sun. In a desperate battle, Amaunator’s champion gave her life to drive back the fey and free the village from their plight. Tessele Amblecrown, a young noble from the...   [click here for more]
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Knowledge is Power!

Knowledge is Power!


--Author's Note: this title was previously released as 'Unstuck Encounters 2'-- “You on a quest for a magic sword?  Good for you.  You know where to find it?  Who else wants it?  What’s guarding it and how many teeth that thing has?  No?  Well, then…I know a goblin hermit you might want to talk to.  He knows everything happening around this forest.  But you might have to bring him...   [click here for more]
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Obsidian Dreams - lv.5 Adventure

Obsidian Dreams - lv.5 Adventure


Obsidian Dreams An Adventure by Elven Tower This is a tier 2 (level 5-6) adventure about a strange fever that causes the population of the city of Andurias to suffer debilitating nightmares and night horrors. Some of those afflicted have started to become deranged and aggressive. It is only a matter of time before the city succumbs to chaos and destruction. A local librarian claims that...   [click here for more]
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Terror Beneath The Frozen Gate

Terror Beneath The Frozen Gate


Terror Beneath the Frozen Gate Welcome to the village of Joarl: an unassuming motte-and-bailey farming community where a mysterious enchantment has entrapped its inhabitants beneath a layer of ice. The story begins as the adventurers arrive at Joarl’s icy gates. Investigating the frozen community uncovers strange creatures and dangerous secrets hidden within. This is a Tier 1...   [click here for more]
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Shape of Folly

Shape of Folly


A Lost Dwarven Mine Reshaped by Malfunctioning Modrons! An four- to six-hour adventure for three to seven 1st to 4th level characters, with tips for higher level play With guidance to set it in the Sword Coast, Undermountain, or your own campaign 32 rooms of mind-bending encounters Three levels, each with beautiful, detailed custom maps A local dwarven family of miners has rediscovered an old family...   [click here for more]
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Van Richten's Dungeons: Issue 4, Borca

Van Richten's Dungeons: Issue 4, Borca


As reported by Rudolph Van Richten in his Guide to Ravenloft, the Domain of Borca hosts an ancient tome of power, the dreadful The Revelations of the Prince of Twilight! Kept inside the Ivliskova Finishing School’s library, it seems an easy prey for a party of heroes hired by one of the other Borcan noble families... but as always in the Lands of the Mists, secret horrors try to...   [click here for more]
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Ghoulish Overlord - Level 4 Adventure

Ghoulish Overlord - Level 4 Adventure


Ghoulish Overlord 5e adventure by Elven Tower In Ghoulish Overlord, The characters get involved in an interesting adventure in Orist City. Hordes of undead soldiers storm the city walls and claim to come to conquer the large settlement. The undead come from an old mausoleum. An ancient general who faced a terrible defeat in Orist City 200 years ago has come back from the grave to once...   [click here for more]
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Classic Modules Today: B7 Rahasia (5e)

Classic Modules Today: B7 Rahasia (5e)


In 1984, TSR published the module named “Rahasia” with the module code “B7”. It was written by Tracy and Laura Hickman and illustrated by Jeff Easley and Timothy Truman, and consisted of a 32 page booklet and cover folder containing maps. "Rahasia" was originally published in 1979 by Hickman under his publishing imprint Daystar West Media, and again in 1983 by TSR as "RPGA1 Rahasia", available...   [click here for more]
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CCC-GLIP-01-03 Citadel of Vlaakith

CCC-GLIP-01-03 Citadel of Vlaakith


The adventurers are tasked with rescuing a group of heroes who vanished in the pearlescent fortress that manifested on the border between the Kroth Magg kingdom and the Varkonin empire in the Steppes of Thar. Tier 1 CCC-GLIP-01-XX can be played in any order. A Four-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
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CCC-GHC-BK2-01 Shadows of Rith Keep

CCC-GHC-BK2-01 Shadows of Rith Keep


A Tier 1 Border Kingdoms Adventure: The ruins of Rith Keep lie a short distance from the small Border Kingdoms thorp of Largrin. In times past, the keep was home to the self-appointed River Lord of Largrin, a warrior of great skill who protected the surrounding lands. It is now little more than a stone shell, which rumors say is haunted. Are these tales simply the fanciful stories of local beet farmers,...   [click here for more]
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Crypt of the Blood Mother

Crypt of the Blood Mother


”Three wagons struggle on the unkempt road, leading from your home in Estenweald to the distant town of Arrendale to the West. Thus far, your navigator, Baldrin, have steered clear of the worst of these wildlands, but you can’t shake the feeling of being watched. Surrounded by gnarly pine trees, the woods themselves seem conscious, ever-watchful, and now,  a sense of dread have taken hold on...   [click here for more]
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Case of Whitebriar Manor - Campaign

Case of Whitebriar Manor - Campaign


Lester Loom is dead. Murdered in his own home.    Before he passed, he scrawled a single word on the floor in blood.    Whitebriar.   The Case of Whitebriar Manor is a noir-inspired mystery campaign for Dungeon & Dragons 5th Edition. The party must unravel the sinister plots of man and monster alike if they hope to dole out justice...   [click here for more]
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Curse of the Two Spirits

Curse of the Two Spirits


Curse of the Two Spirits An Adventure by Elven Tower This is a tier 2 (level 5-6) adventure about a mysterious wealthy woman who hires adventurers to kill some "failed experiment subjects" in her manor's secret basement. She has sent many solo mercenaries before but none have succeeded. Strangest of all is the tale of a strange explosion in the house three months ago. And the reports of...   [click here for more]
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WBW-DC-VMT-01 Tale As Old As Time

WBW-DC-VMT-01 Tale As Old As Time


Grab your sword, grab your bow, pray to Torm and here we go! Enter the domain of Chief's Castle and confront its archfey, the eponymous Chief, to rescue a kidnapped woman in this homage to a classic fairy tale. This is a four hour Adventurers League legal module, optimized for five level 3 characters. It includes: Gridless battle maps for VTT games A dungeon crawl through an archfey's castle Puzzles...   [click here for more]
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The Great Goblin Caper Caper

The Great Goblin Caper Caper


This adventure is designed to be a tool for new DMs and an introductory adventure for new players. The modular design allows DMs to select from a variety of options to build an adventure that suits any table: ranging from a very simple 30-minute dungeon crawl to a 6-hour (or longer!) adventure, including an entertaining mystery and an extended dungeon exploration. The extra maps provide a limited...   [click here for more]
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Expedition to Wyvern Tor (Fantasy Grounds)

Expedition to Wyvern Tor (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Expedition to Wyvern Tor is a Dungeons & Dragons fifth edition adventure for 3rd - 5th level characters. The adventure is an accessory to The Lost Mine of Phandelver, designed to expand a side quest in which the characters must deal with a group of orcs camped at Wyvern Tor. With a...   [click here for more]
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Classic Modules Today: C3 The Lost Island of Castanamir (5e)

Classic Modules Today: C3 The Lost Island of Castanamir (5e)


In 1984, TSR published the module named “The Lost Island of Castanamir” with the module code “C3”. It was written by Ken Rolston and illustrated by Jeff Easley, and consisted of a 32 page booklet and cover folder containing maps. "The Lost Island of Castanamir" was the third of TSR's competition series of tournament adventures. This conversion guide allows DMs to run the...   [click here for more]
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Sanctum of the Matterites - Part I: The Trials

Sanctum of the Matterites - Part I: The Trials


• Solve the Puzzles • Battle the Elements • Claim the Power • Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of adventurers at any level. This adventure can be treated as a one-shot campaign lasting up to 4 hours, incorporated into a larger adventure as a sidequest, or expanded and extended into a...   [click here for more]
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Dragon's Breath Tavern - Fantasy Grounds

Dragon's Breath Tavern - Fantasy Grounds


*This verison requires the use of the Fantasy Grounds virtual tabletop*  Click here for the PDF version! It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground.  The road opens to a small town with an inviting...   [click here for more]
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DC-PoA-SFG01 Tomb of the Banished Thane

DC-PoA-SFG01 Tomb of the Banished Thane


A recent avalanche in the Spine of the World has revealed a mountainside entrance of worked stone. Halena Ironstone believes it could be the tomb of her ancestor, Daglund the Banished, and she needs brave adventurers to investigate.   TOMB OF THE BANISHED THANE is a 4-hour Adventurers League Plague of Ancients adventure set in the Icewind Dale region of the Forgotten Realms....   [click here for more]
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Drop-In Dungeons: Halloween Edition

Drop-In Dungeons: Halloween Edition


Drop-In Dungeons: Halloween Edition is a 1-2 hour scenario for 1st-4th level characters that can be dropped-in to a larger campaign as a quick way to add a spooky side-quest to your game. Or it can be run as a of fun Halloween one-shot. In this year's adventure, A Haunting at the Dead Man's Cove Tavern, a retired swashbuckler is in need...   [click here for more]
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One-Page One-Shots

One-Page One-Shots


This is a collection of my one-shot adventures. I will keep on updating as I continue to add adventures to this collection ...   [click here for more]
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DC-POA-CODEX-02 Bear in Mind

DC-POA-CODEX-02 Bear in Mind


An unlikely visitor to Caer-Konig heralds impending disaster. What mind-blowing threat lies concealed beneath the ice? A Four-Hour adventure for Tier 1 Characters. Optimized for APL3. Dungeoncraft Seed: The Muttering Gnome DC-POA-CODEX-02 Bear in Mind draws the players ever deeper into the centre of a sinister conspiracy unfolding in the darkness of Icewind Dale, forcing them...   [click here for more]
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DC-POA-LEGIT-SV-02 The Shape of Silence

DC-POA-LEGIT-SV-02 The Shape of Silence


The fortress prison of Revel's End is a panopticon where guards watch the every movement of every prisoner. So how did one of their prisoners end up all the way in Targos? ...and what else has slipped from their gaze? A 4 hour adventure for 1st through 4th level Characters. This adventure takes place in Icewind Dale and leads the party to Revel's End, a high-security prison. The...   [click here for more]
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The Museum of Nightmares

The Museum of Nightmares


Get ready to explore a museum of nightmares! The "Truly Extraordinary and Curious Travelling Museum of Formicarius Flitwidget" is in town, bringing strange artefacts and exhibits from across the multiverse. There is just one problem though: the exhibits have taken over!  The Museum of Nightmares is a Dungeons and Dragons 5th edition adventure set in Flitwidget's traveling museum....   [click here for more]
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Goblin Kidnappers: A Quick Adventure

Goblin Kidnappers: A Quick Adventure


Goblins have kidnapped a family on the road and taken them back to their hideout in an abandoned monastery!  Will they be rescued before they become the goblins' dinner? An adventure for 3-5 1st-level characters that can be ran in about an hour and a half to two hours. Note with Spoiler: this module is based off of a session I ran for three completely new players.  They only explored one side...   [click here for more]
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DC-PoA-LIGA-01 The Forsaken Brewery

DC-PoA-LIGA-01 The Forsaken Brewery


This is a DungeonCraft Adventure legal, Season 10 Adventurers League play in Good Mead, Icewind Dale. Help the inhabitants of Good Mead to purify Mead Hall by discovering the secrets of the ancient brewery, preventing the recipe from being reproduced and returned to its place of origin. Four-hour Adventure for 1st to 4th level characters. Optimized for APL3. “If you drink, don't ride a sled.”...   [click here for more]
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The Secret of Sharlo Tan

The Secret of Sharlo Tan


Discover The Secret of Sharlo Tan in this richly detailed Tier 1 adventure She was a sorceress. She was a scholar. She was a spy. And she left behind a legendary trove of treasure, guarded by riddles, secrets, and the passage of time. But it isn’t an ancient rumor that has the people of Rivesby on edge. The hobgoblins of the Lamellar Banner have encamped less than a...   [click here for more]
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CCC-GSP-FEAR01-01 Beneath the Bleeding Tree

CCC-GSP-FEAR01-01 Beneath the Bleeding Tree


Neighboring the village of Elventree, the once-peaceful settlement of Lighthouse is haunted by a series of disappearances. Rumors have spread that foul horrors from the Cormanthor forest abduct the unsuspecting settlers in the dead of night. Heroes are needed to uncover the fate of the citizens and to identify these creatures of the dark. A Two-Hour Adventure for Tier 1 Characters (With two 1-hour...   [click here for more]
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The Mourning Outpost of Cyre

The Mourning Outpost of Cyre


Venture into the ruined ex-nation of Cyre and discover the fate of those left behind. The Mourning Outpost of Cyre is mini-dungeon in the Eberron campaign setting intended for 2-4 players level 3-5 with an average session time between 60-90 minutes. Run as a fun one-shot, or incorporate into your ognoing Eberron campaign! Did something really cool happen...   [click here for more]
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House of Payne & Sauro

House of Payne & Sauro


Recently, a very pesky and masterful thief was captured; perhaps by this very crew of adventurers. The thief, Lotus Payne, has stolen a few precious items from a local noble, and the noble insists that the items be returned to them. Payne understands the need to secure one’s possessions. He has easily bypassed simple security systems and traps far too many times. So, Payne filled his house...   [click here for more]
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A Reward for the Valorous

A Reward for the Valorous


A Reward for the Valorous 5e adventure by Elven Tower In A Reward for the Valorous, a group of level-3 characters learns about an ancient elvish crypt that was recently unearthed by miner prospectors. Some of the unfortunate miners lost their lives in the discovery when they encountered the ageless guardians in the underground compound. The gossip in town has put on alert several mercenary...   [click here for more]
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DC-PoA-PM03 Mindless Digging

DC-PoA-PM03 Mindless Digging


Shortly after the party steps foot into Termalaine they meet a Kobold who is frantically trying to find some help. They spot the party and ask the party to help his workers who uncovered something in a mine that is affecting the mind of the other kobolds.  Made as a tier 1 adventure with APL 1 for the Adventure League's Dungeon Craft season 10 Plague of Ancients and uses the adventure seed (In...   [click here for more]
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