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The Chains that Bind: A Pact of the Chain expansion

The Chains that Bind: A Pact of the Chain expansion


Are you looking for a way to get some real power, but find all those ‘tomes’ and ‘pact weapons’ come up bland and boring?  Have you been offered nothing but feral imps and unkept pixies as familiars and said, ‘No thank you!’?  Well do I have a deal for you!  At ‘The Chains that Bind’ emporium we carry all kinds of familiars for all your soul bargaining needs! Do you want hellhound...   [click here for more]
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The Three Faces of Night [PLL-3]

The Three Faces of Night [PLL-3]


Ratakor, an ancient oni lich, plans to raise an Avatar of the Goddess Shar and blanket the world in eternal night. Will the heroes be able to navigate the shadowed Twilight Peaks, discover the legendary Castle of the Blue and the Black, & unravel Ratakor's insidious plot? Or will they vanish into the darkness forever? The Three Faces of Night is the third installment in Pretty Little Liches:...   [click here for more]
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Vysianter's Guide to the Red Wastes of Avernus

Vysianter's Guide to the Red Wastes of Avernus


VYSIANTER'S GUIDE TO THE RED WASTES OF AVERNUS is a wilderness+dungeon location supplement for Tier 2 gaming groups exploring the First Layer of Hell. Discover the great desert known as the Red Wastes with nine thrilling locations and five random encounters, as well as the Lost Temple of Dak-Thrael, a ruined sanctuary for the mad archdevil Veceranna, worshipped as "The Queen of Lilies". ...   [click here for more]
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Wave Echo Cave Encounter Essentials

Wave Echo Cave Encounter Essentials


Wave Echo Cave - Encounter Essentials Creators Venatus Maps and Printable Heroes have teamed up to provide essential tabletop content that will unlock a gaming experience previously unavailable through the default presentation of Wave Echo Cave as it's found in the official 5e module Lost Mine of Phandelver. All together this package provides...   [click here for more]
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Gargoyle Paper Borders - Gothic Horror Layout Assets

Gargoyle Paper Borders - Gothic Horror Layout Assets


Direquest presents:     Previews available! Visually elevate your products with these 6 handcrafted layout assets! 3 unique hand-drawn borders with 2 color variations: Red & Grey. For the gargoyle borders, i've also included a left and right variation! Organized specifically to be used in Ravenloft and other gothic themed products!...   [click here for more]
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VeX's Trinket Horde (Fantasy Grounds)

VeX's Trinket Horde (Fantasy Grounds)


Tyrannosaurus VeX Presents VeX's Trinket Horde Have you ever wished there were more of those little relatively useless, but intriguing trinket items at your fingertips to throw into your treasures, into the pockets of monsters, and in the possession of NPCs?  Do your players love the trinket table in the PHB, but want more? Then this is the module for you! What it included? Seven...   [click here for more]
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The Call of the Drowned

The Call of the Drowned


The Drowners of Hawkesbury Bay have already claimed the lives of Jess Wren's crewmates, and now they're scheming to add her to their dark collection. Is there anybody that can help her to stand fast against the evil waiting out at sea? Fight hideous monsters and battle terrible danger in this brand new nautical adventure from the studio behind The Wild Sheep Chase...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon usable in virtual tabletops such as roll20 Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny...   [click here for more]
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The Hermit: A new ship battlemap for Saltmarsh

The Hermit: A new ship battlemap for Saltmarsh


The "Hermit" set contains: The Hermit The Extra Stuff Set (shallop & barrels) Maps comes with different options: transparent or water backgrounds, grid or gridless and day or night options. Feel free to use this for your own personal usage. DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product...   [click here for more]
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Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement

Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement


Delve direct into the depths of the Dungeon of the Mad Mage. 10 character-level appropriate adventure hooks in and around Waterdeep for entering each of the first ten levels of Undermountain! A young female dwarf with a raven on her shoulder sits alone at a small table for two at a corner in front of one of the ornate windows of the Yawning Portal. Occasionally a grizzled adventurer...   [click here for more]
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Dunwood - Demons, Druids, & Danger

Dunwood - Demons, Druids, & Danger


Welcome To Dunwood - A land filled with Demons, Druids, and Danger! This Forgotten Realms sourcebook provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.  Even if you're not interested in the Forgotten Realms, the adventure's contained within can easily be dropped into most campaign settings. This book details the ancient...   [click here for more]
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Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 23.

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 23.


If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! In this guide you will find description for ALL 12 combat encounters that might occur when your party exploring Level 23Mad Wizard’s Lair. You will find useful advices on how to use creatures in combat....   [click here for more]
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Steel Elysium | An Eberron Adventure

Steel Elysium | An Eberron Adventure


Evil brews in the messy guts of Sharn, the undercity known as Khyber's Gate. A transcended warforged named Radix amasses an army of warforged shells by transplanting their souls into freshly cast, mortal bodies. A small grain of sand in Radix’s gearbox might yet save Sharn from a devastating attack. Steel Elysium is a 4 to 6 hour adventure designed for four to six 4th to 6th level...   [click here for more]
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DotMM: Boxed Flavor Text and Combat Tracker - Level 5: Wyllowwood (Waterdeep: Dungeon of the Mad Mage)

DotMM: Boxed Flavor Text and Combat Tracker - Level 5: Wyllowwood (Waterdeep: Dungeon of the Mad Mage)


If you’re like me, you like to step into a game fully prepared. I picked up Waterdeep: Dungeon of the Mad Mage and was really disappointed to see that there was no boxed flavor text. Don’t get me wrong, there’s a lot of great content in there, but I have a hard time coming up with room descriptions on the spot. I’m hoping there are others like me out there, others who will be able to take advantage...   [click here for more]
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DDALCA-01 Return to the Ghost Tower of Inverness

DDALCA-01 Return to the Ghost Tower of Inverness


Return to the Ghost Tower of Inverness This is a familiar scene. Shackled. Bound. The same faces surround you as the last time you were in this dark, dank cell. Your friends, your party members. You’ve been told that your actions have led to death and destruction near and far, but you were only doing what was demanded of you from those who hold...   [click here for more]
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Gulgo-13 | An Eberron Salvage Mission for Oracle of War

Gulgo-13 | An Eberron Salvage Mission for Oracle of War


Gulgo-13 is a four to five-hour salvage mission designed for three to seven 1st - 5th level characters and is optimized for five characters with an average party level (APL) of 3. This adventure is created in accordance with the Oracle of War: Salvage Bases and Missions supplement and is legal for D&D Adventurers League play when used as part of the Oracle of War campaign. To run...   [click here for more]
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Hoard of the Dragon Queen Maps: Episode 4 On the Road

Hoard of the Dragon Queen Maps: Episode 4 On the Road


A selection of maps designed for the fourthepisode of the Hoard of the Dragon Queen campaign. Also included are a few bonus maps for random encounters, for DMs who like to add a bit more flourish to a campaign! All full maps split into A4 printable sheets where needed. The Dragon Hatchery has overlapping sheets for easier construction. ...   [click here for more]
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Drag & Drop: NPC Options Alternate Familiars #1

Drag & Drop: NPC Options Alternate Familiars #1


Drag & Drop: NPC Options Alternate Familiars #1 Features One of the best things about playing Dungeons & Dragons is getting to have a familiar. While Pseudodragons, owls, and cats are fantastic companions, some players might yearn for something a little more unique. These four familiars are just that, filling niche and helpful roles in the party....   [click here for more]
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Drag & Drop: NPC Options Alternate Familiars #2

Drag & Drop: NPC Options Alternate Familiars #2


Drag & Drop: NPC Options Alternate Familiars #2 Features One of the best things about playing Dungeons & Dragons is getting to have a familiar. While Pseudodragons, owls, and cats are fantastic companions, some players might yearn for something a little more unique. These four familiars are just that, filling niche and helpful roles in the party....   [click here for more]
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Drag & Drop: NPC Options Alternate Familiars #3

Drag & Drop: NPC Options Alternate Familiars #3


Drag & Drop: NPC Options Alternate Familiars #3 Features One of the best things about playing Dungeons & Dragons is getting to have a familiar. While Pseudodragons, owls, and cats are fantastic companions, some players might yearn for something a little more unique. These four familiars are just that, filling niche and helpful roles in the party....   [click here for more]
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Drag & Drop: NPC Options Alternate Familiars #4

Drag & Drop: NPC Options Alternate Familiars #4


Drag & Drop: NPC Options Alternate Familiars #4 Features One of the best things about playing Dungeons & Dragons is getting to have a familiar. While Pseudodragons, owls, and cats are fantastic companions, some players might yearn for something a little more unique. These four familiars are just that, filling niche and helpful roles in the party....   [click here for more]
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Earth Hum Caverns

Earth Hum Caverns


Whether for glory, greed, or fate our heroes have entered the Earth Hum Caverns, the underground home of various subterranean beasties. There’s more to these tunnels than it first appears though, and the forces of elemental earth are marshaling throughout. Can they conquer the Caverns, or will elemental earth erode them away? This is a simple dungeon crawl that can easily be dropped into any campaign...   [click here for more]
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Necromancer Class

Necromancer Class


They say necromancers worship and manipulate death, but that’s only half the story. While some certainly do, others draw upon that same source of power to worship and manipulate life – after all, who can tell the difference? What’s Inside? Within these pages you will find the Necromancer, an elaborate spellcasting class with four archetypes to choose from. While...   [click here for more]
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Oracle of War Battle Maps - The Complete Engines of War

Oracle of War Battle Maps - The Complete Engines of War


New maps now available same day as module release! Ever needed more from your maps? What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps. Included in this pack are 12 battle maps covering all combat areas in parts 14-16 of the fifth storyline of Oracle of War, Engines...   [click here for more]
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Spicy Encounters Bundle III

Spicy Encounters Bundle III


The SPICY Encounters Bundle III! High resolution, Inkarnate-made maps for slightly more specific settings, both for print and VTT. The SPE Bundle III contains the following maps: 1. The Cursed and Electric Gem 2. Jungle Battle Arena (or camp) 3. The Crimelord's Office 4. Fey Forest Path 5. Fey Forest McGuffin 6. The Fiendish Camp 7. The Harbour 8. The Labyrinth 9. Battle Arena (Viking...   [click here for more]
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Fishing for Gods in Strade's Gallows

Fishing for Gods in Strade's Gallows


A medical shipment to the swampy town of Strade's Gallows takes a turn for the eccentric when the party happens across enigmatic shrimp-men who begin to worship them as gods. Can the party solve the mystery of Strade's Gallows' ailment, or will their new disciples botch it all up? "Fishing for Gods in Strade's Gallows" is a Dungeons and Dragons 5emodule designed for 3-5...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 03 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 03 (PDF)


THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 03 THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish...   [click here for more]
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The Hellriders' Keep

The Hellriders' Keep


After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'...   [click here for more]
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D&D Solo Adventure: Ghost of Lion Castle (5e Conversion)

D&D Solo Adventure: Ghost of Lion Castle (5e Conversion)


5e Solo Gamebooks presents Ghost of Lion Castle 5e Solo Conversion. This is a conversion of the Basic D&D Solo Adventure Ghost of Lion Castle. You will not need a DM to play through this. You will require a copy of the original module Ghost of Lion Castle (available on DM’s Guild here) and a Level 5 PC. Keep an eye out for 5e Solo...   [click here for more]
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La Seconda Alba Nera

La Seconda Alba Nera


"Campagna veramente ottima. la sto giocando con un gruppo di nuovi giocatori e la stiamo trovando molto divertente e accattivante, grazie anche alle atmosfere cupe e dark. Consigliatissima." Omar P. "Un'avventura scritta in maniera ottima ricca di aspetti narrativi e con grande cura per i particolari. Trovo che la storia si intrecci perfettamente con gli scontri in modo da ottenere un...   [click here for more]
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The Temple at the World’s Edge

The Temple at the World’s Edge


Presented in Chapter 4 of Mythic Odysseys of Theros, the Temple at the World’s Edge is one of the rare places which allows direct passage to Nyx. But beware! The God of Horizons is not happy with mortals reaching the Realms of the Gods, and his holiest temple of mystery is a dangerous place to explore… The Temple at the World’s Edge is a dungeon optimized...   [click here for more]
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Warblade Fighter Archetype 5e

Warblade Fighter Archetype 5e


"Warblades, often called sword princes, live to test themselves in battle -the stronger the foe, the greater the glory once an enemy is defeated." This archetype includes five Disciplines for the Warblade, all with their unique playstyles, stances and martial exploits. The disciplines available to you are: Diamond Mind Iron...   [click here for more]
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Dwarven Door Puzzles

Dwarven Door Puzzles


We dwarfs are greedy. That's a fact. It is also why we protect our treasure with the best magical rune locks in the multiverse. Dwarven Door Puzzles have now been installed in thousands of dungeons. So put your trust in our greed and get the best protection for your treasure and secrets! How it works: Lock your dungeon doors with magical Dwarven Runes! These...   [click here for more]
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D&D Solo Adventure: Menace of the Icy Spire (5e Solo Conversion)

D&D Solo Adventure: Menace of the Icy Spire (5e Solo Conversion)


5e Solo Gamebooks presents Menace of the Icy Spire - A 5e Solo Conversion. This is a conversion of the Fourth Edition adventure Menace of the Icy Spire, which appears in Issue 159 of Dungeon Magazine. This conversion updates the adventure to Fifth Edition, and also changes it from a party adventure to a solo adventure. The quest is set in the Forgotten Realms, with the...   [click here for more]
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The Dragon and the Spirits

The Dragon and the Spirits


The Dragon and the Spirits An adventure by Elven Tower This is a tier 3 (levels 10-14) adventure about a black dragon in a nearby swamp. The dragon found a way to use an arcane device in his lair to extract people's souls and become a powerful spellcaster. A group of valiant adventurers rushes to the scene with the hope of saving as many of the missing travelers as possible. They have heard that...   [click here for more]
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Trinkets of the Drow

Trinkets of the Drow


Trinkets of the Drow This supplement introduces 100 New Drow Inspired Trinkets that you may find in or around a Drow city The trinkets presented in this supplement are inspirited by the wonders and terrors of the Drow civilization. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities are...   [click here for more]
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Nameia's Crimson Tome: Collective Ritual Casting System for 5E

Nameia's Crimson Tome: Collective Ritual Casting System for 5E


"Collective ritual spellcasting allows multiple spellcasters (that can cast spells as rituals), to channel their magic to cast even more potent ritual spells. These rituals require the spellcasters involved, to have access to the spell, either by having it written in a spellbook or a scroll. Collective rituals are often found inscribed in long-forgotten artifacts or murals of the past." -...   [click here for more]
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Tales from the Stonehill Inn

Tales from the Stonehill Inn


Although it has been specially designed for new DMs to get comfortable with the idea of adding homebrewed content into their officially published adventures, Tales from the Stonehill Inn is a fantastic addition to any table. These ten quests may be played alongside either Lost Mine of Phandelver or Dragon of Icespire Peak or, you may easily add them to any tale you and your players may be creating....   [click here for more]
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Trinkets of the Great Old Ones & Elder Evils

Trinkets of the Great Old Ones & Elder Evils


Trinkets of the Great Old Ones & Elder Evils This supplement introduces 100 new trinkets inspired by the legends and stories of the Great Old Ones and Elder Evils The trinkets presented in this supplement are inspired by gothic horror and Lovecraftian horror. They will bring an additional layer of depth to any campaign involving the Great Old Ones or the Elder...   [click here for more]
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Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 22.

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 22.


If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! In this guide you will find description for ALL 22 combat encounters that might occur when your party exploring Level 22Shadowdusk Hold. You will find useful advices on how to use creatures in combat....   [click here for more]
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Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 21.

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 21.


If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! In this guide you will find description for ALL 24 combat encounters that might occur when your party exploring Level 21Terminus Level. You will find useful advices on how to use creatures in combat....   [click here for more]
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The Sun Goes Down with a Ruby Smile

The Sun Goes Down with a Ruby Smile


A small port seems the perfect place to dock when a freak storm forces the small trade cog, Sea's Rock, to find solid ground. But the newly discovered port town raises questions: where are all the residents, and are any of them still alive? Designed for 3-5 players at level 1. This module favors investigative and inquisitive playstyles over kicking in the door with swords drawn....   [click here for more]
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Lost Tales of Phandelver V - Expanded Old Owl Well

Lost Tales of Phandelver V - Expanded Old Owl Well


This is a complementary adventure for the Lost Mine of Phandelver boxed set, expanding on the “Old Owl Well” encounter in “Part Three: The Spider’s Web”. This is a 4-hour adventure for 4 3rd-5th level characters ...   [click here for more]
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7 Stock Weapon Art Pack - Hand Drawn Style

7 Stock Weapon Art Pack - Hand Drawn Style


7 Hand Drawn Stock Weapons Need weapons for a character that's a little rough around the edges? Maybe some loot from a massive, axe weilding fiend? Then you've come to the right place! Each weapon has a LOT of wear and tear, a lack of luster, and more than a few rough edges. Ive drawn up 7 different weapons, varying in size and style, for your role playing use! Enjoy!...   [click here for more]
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Classic Modules Today: S4 The Lost Caverns of Tsojcanth (5e)

Classic Modules Today: S4 The Lost Caverns of Tsojcanth (5e)


In 1982, TSR published the module named “The Lost Caverns of Tsojcanth” with the module code “S4”. It was written by Gary Gygax, and illustrated by Jim Holloway, Erol Otus, Jeff Easley, and Stephen D. Sullivan. It consisted of two 32 page booklets. The first dealt with the wilderness trek to find the caverns, as well as the caverns themselves. The second detailed new monsters and magical items...   [click here for more]
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Toecap's Puzzle House

Toecap's Puzzle House


Toecap's Puzzle House is an Escape Room style dungeon for a party of four 1st level characters, with options for higher levels, and can also work as an introductory adventure to Dungeons and Dragons for new players, although Dungeon Masters should be more familiar with the system. It should take around 2 hours to play. If players use their wits and skills, they should be able to make it in and out...   [click here for more]
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Ravenloft Gazetteer: Sithicus

Ravenloft Gazetteer: Sithicus


Ravenloft. A bleak mistscape of isolated domains, each the prison of a powerful evil. The Ravenloft Gazetteer follows the mysterious "S" as she travels the mistways and explores the Domains of Dread, providing new villains, locations and stories to alarm and distress even the hardiest of characters.  SITHICUS is a domain of dread ruled by illusion and enchantment. Intoxicating...   [click here for more]
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Rauvin Vale: Ashes of Lhuvenhead

Rauvin Vale: Ashes of Lhuvenhead


Rauvin Vale: Ashes of Lhuvenhead After a scout arrives at Hilltop and reports that hobgoblins have been spotted approaching the ruins ofLhuvenhead, the adventurers must travel to the destroyed town and dispatch the hobgoblin forces, working for the Blue Dragon Nahaunglaroth and the Blood of Morueme, before they can establish a base. A Forgotten Realms Adventure for 2nd Level Characters....   [click here for more]
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The Labyrinthe Archive

The Labyrinthe Archive


The Labyrinthe Archive is an adventure location designed to be easy for DMs to drop into their campaigns when the characters must traverse a dangerous place in order to find hidden knowledge or a powerful magic item. It is a fast and easy location to drop into any campaign that requires little prep from the DM and encourages the DM to improvise the small details while taking care of the big picture...   [click here for more]
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Lost Tales of Phandelver III - Against the Sleeping Giant

Lost Tales of Phandelver III - Against the Sleeping Giant


This is a complementary adventure for the Lost Mine of Phandelver boxed set. It details the Sleeping Giant Location, a former tap house now used by the Redbrands as a logistic platform for extortion and slavery operations. This is a 4-hour adventure for 4 1st-3rd level characters ...   [click here for more]
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