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100 Interesting Trinkets

100 Interesting Trinkets


A list of one hundred different interesting trinkets for your players to find in your fantasy world. Each one of these items could be a quest all on its own! ...   [click here for more]
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Mike's Free Encounters #11-20

Mike's Free Encounters #11-20


This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color Maps. The companion...   [click here for more]
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Revenge of the Gith (one shot adventure)

Revenge of the Gith (one shot adventure)


Outline: The players must infiltrate a remote military academy at night to secure the release of loved ones taken hostage by the belligerent githyanki.  Playable as a standalone adventure or a continuation of the Instruments of Fate one shot series, the module easily is adapted for insertion into the main campaign of a variety of group levels and compositions. Features:...   [click here for more]
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Sharn Notice Boards: After Dark

Sharn Notice Boards: After Dark


Sharn Notice Boards: After Dark is a collection of four quests and two bounty hunts. The themes are mostly gruesome and tragic, hence the fitting subtitle. Each quest introduces at least one interesting inhabitant of Sharn to the characters, leads them into diverse areas, and offers seeds for future adventures relating to the mission or client. To run these quests, you need a copy of the Player’s...   [click here for more]
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DotMM Companion: Bundle 5

DotMM Companion: Bundle 5


The Dungeon of the Mad Mage Companion's fifth and final bundle covers Levels 19-23 of Undermountain. By buying all five chapters in bulk you save $3.00! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file.  Within this supplement, you'll find (in brief): Halaster's Game. The Mad Mage—rewritten...   [click here for more]
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Forges of Avernus

Forges of Avernus


The arms race between the warlords of Avernus is on! Each warlord has their own battlesmith and those guys love to spill blood in new and innovative ways. Want a whip that turns into a sword? They make that. Want a battleaxe that splits into two smaller, more different battleaxes? They've got warehouses FULL of them! Want a giant mace that deals psychic damage and makes your enemy explode into coins...   [click here for more]
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Minotaur's Bargain - The Minotaur Trilogy: Part 1

Minotaur's Bargain - The Minotaur Trilogy: Part 1


 “As the DM I very much loved the story – a one shot that allowed some conversing, some combat and rewarded quick or out-there thinking.” “…started out like we were going in the “Hunger Games”… had fun adding this to our adventure this afternoon” Minotaur’s Bargain Foreword by Dragonlance & New York Times best-selling author – Richard A. Knaak Maps...   [click here for more]
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The Wizard of Zo

The Wizard of Zo


The Wizard of Zo What Lies Behind the Mask of Ubtao? As the characters travel through the dinosaur-infested jungles of Chult, they come across a rundown encampment named Camp Resistance. They quickly discover that those who created the camp left after a strange being began demanding tribute. Now the Chultans who remain are convinced that the being is a manifestation of their lost...   [click here for more]
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The Eyeless in the Dark - One Shot Adventure for Level 1+

The Eyeless in the Dark - One Shot Adventure for Level 1+


Full walk-through in video below! As a one shot or the first adventure of a new campaign, The Eyeless in the Dark carries new and experienced players away from the light of the ordinary surface world and down in to the fantastical dark depths where here there be monsters. Chock full of adventure, as well as design notes for Dungeon Masters that will help novice and veteran DMs provide their players...   [click here for more]
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20 Black and White One Level Dungeon Maps

20 Black and White One Level Dungeon Maps


This is a collection of dungeon maps taken from the vast number of maps I have drawn over the last couple of years. They are all based around one level and the detail in them gives a visual aid or description of the story and contents. Each map has been given a title, but you can use them for what you like, and none are so specific as to limit their use. Each map is black and white and page sized....   [click here for more]
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The Vault of Eternity (5e)

The Vault of Eternity (5e)


The Vault of Eternity is a classic dungeon crawl with a twist for a party of mid-to-high level adventurers (roughly 9th-10th). While the dungeon is set in the Underdark of the Forgotten Realms, it is designed to be easily added without any major adjustments to any campaign that features dwarves. For example, this could easily be an ancient and forgotten mountain stronghold rather than an Underdark...   [click here for more]
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Calpurnia's Guide to Practical Traps

Calpurnia's Guide to Practical Traps


Over 40 new traps and triggers for adventurers to encounter and even build themselves. Calpurnia's treatise on traps is a must-have for practical adventurers. Rather than detailing impossibly complex clockwork or magical contraptions, Calpurnia describes simple traps that adventurers are likely to encounter -- or even construct themselves. 5e Compatible. Builds upon the trap rules...   [click here for more]
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Compendium of Blades Vol.2 Blades of Avernus

Compendium of Blades Vol.2 Blades of Avernus


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical blades drawn the 1st layer of the Nine Hells Avernus. Magic Weapons are a staple of any fantasy setting, and any good Dungeon Master could always...   [click here for more]
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Baldur's Gate Notice Boards 2 | A Descent Into Avernus Supplement

Baldur's Gate Notice Boards 2 | A Descent Into Avernus Supplement


Welcome to Baldur’s Gate Notice Boards 2, a fresh collection of quests for the City of Blood. In this second iteration, we explore interesting locations in and around Baldur’s Gate to get your imagination glands pumping. To run these adventures, you need the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. A copy of Baldur’s Gate:...   [click here for more]
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Vysianter's Guide to the Red Wastes of Avernus

Vysianter's Guide to the Red Wastes of Avernus


VYSIANTER'S GUIDE TO THE RED WASTES OF AVERNUS is a wilderness+dungeon location supplement for Tier 2 gaming groups exploring the First Layer of Hell. Discover the great desert known as the Red Wastes with nine thrilling locations and five random encounters, as well as the Lost Temple of Dak-Thrael, a ruined sanctuary for the mad archdevil Veceranna, worshipped as "The Queen of Lilies". ...   [click here for more]
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DDEX1-2 Secrets of Sokol Keep VTT Maps Reimagined

DDEX1-2 Secrets of Sokol Keep VTT Maps Reimagined


Here are VTT-friendly maps for DDEX1-2 Secrets of Sokol Keep including: The Laughing Gobin in Phlan Phlan Dock District (House of Sokol & Black Fist Offices) Thorn Island (overview) Sokol Mansion (multiple floors) Light House (multiple floors) East & West Towers The Jade Temple ...   [click here for more]
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Temple of the Nightbringers: Anniversary Edition

Temple of the Nightbringers: Anniversary Edition


"Everyone loved it and had a great time!" "It was great!" "An excellent adventure very well structured and ideal for a one shot!" A young man has been kidnapped by ferocious goblins, and you have been hired to rescue him. Your quest leads to you to a mysterious abandoned temple, where you encounter terrifying monsters, dark magic, and a shocking secret. Can you survive?...   [click here for more]
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"Sarayath's Magical Compendium II"

"Sarayath's Magical Compendium II"


The compendium is back, With 59 new items to give your players, Npcs and enemies new ways to play. This illustrated supplement contains : - 59 Items of all rarities - 19 Wondrous items - 19 Weapons - 8 Armors & Shields - 13 Consummables & Ammunitions + Treasure Rolling Tables with entries sorted by rarity +...   [click here for more]
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Curse of the Wraith King - One-Shot Adventure

Curse of the Wraith King - One-Shot Adventure


The legend of the Wraith King is a tale of a foolish, greedy lord of Riverten who long ago attempted to swindle the Lord of the Nine Hells Asmodeus to whom the Riverten lord had made a fiendish pact with. Breaking the pact, the Riverten lord whose name is now lost and forgotten to time earned a new name. The Wraith King, a soulless, malevolent void bound and trapped within his ruined keep. Deep within...   [click here for more]
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Grave Concerns - Waterdeep Faction Adventure

Grave Concerns - Waterdeep Faction Adventure


Explore the deadly tomb of an undead warlock necromancer in this faction mission reimagined as a single-session adventure for 2nd-4th level characters in Waterdeep or any campaign setting! The second Emerald Enclave mission in chapter 2 of Waterdeep: Dragon Heist has the adventurers spending a tenday’s nights in the City of the Dead waiting to run into a handful of skeletons. ...   [click here for more]
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Gargoyle Paper Borders - Gothic Horror Layout Assets

Gargoyle Paper Borders - Gothic Horror Layout Assets


Direquest presents:     Previews available! Visually elevate your products with these 6 handcrafted layout assets! 3 unique hand-drawn borders with 2 color variations: Red & Grey. For the gargoyle borders, i've also included a left and right variation! Organized specifically to be used in Ravenloft and other gothic themed products!...   [click here for more]
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Compendium of Blades: Magical Swords

Compendium of Blades: Magical Swords


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical swords drawn from the east and the west. Magic swords are a staple of any fantasy setting, and any good Dungeon Master could always use more....   [click here for more]
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Call of the Kraken: Waterdeep

Call of the Kraken: Waterdeep


CALL OF THE KRAKEN: WATERDEEP Continue your adventures after completing Waterdeep Dragon Heist! In this adventure for levels 5 to 7, one of Waterdeep's factions reaches out with a special assignment: locate their missing agent! SHARK FINS AND TENTACLES The investigation quickly leads to a trading house in the Southern Ward and then to a sea cave linked to the city...   [click here for more]
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The Lost Caravan: A One Shot Adventure Module for Beginners

The Lost Caravan: A One Shot Adventure Module for Beginners


Ever find yourself surrounded by potential new players with no content ready? Dreading the character creation process for your new players? Never been the DM before? This is the module for you! The Lost Caravan is a short, level 1 adventure, designed to be beginner friendly for both the players and the DM. As such, it is fairly simple and barebones, but with just enough flavor and room for interpretation...   [click here for more]
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WBW-DC-ZODIAC-01 The Pied Piper and the Rat King

WBW-DC-ZODIAC-01 The Pied Piper and the Rat King


Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. Assist a local village and find a path to the Domain of Delight, Samsara. The common folk of the village blame the Carnival for their missing children. A pied piper has stolen the children...   [click here for more]
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Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
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Creatures & Constructs: A Monster Manual Supplement for Eberron

Creatures & Constructs: A Monster Manual Supplement for Eberron


Previous editions have introduced dozens of Eberron-centric new creatures. Now, many of these have been converted to 5th edition with full stats and write-ups. Creatures and Constructs includes: Over 70 entries, including several variant creatures Homunculi and Symbionts Rules for Eberron-specific weapons and weapon materials: the Xen'drik boomerang, Byeshk, Targath, and Crysteel. A hyperlinked...   [click here for more]
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Monster Hunts: Avernus

Monster Hunts: Avernus


Get those axes ready, it's time for even more Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches for the perfect sandwich! This is a Dungeons & Dragons 5th Edition supplement, filled with 24 high-quality quests...   [click here for more]
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24 Stock Potion Art Pack - Hand Drawn Style

24 Stock Potion Art Pack - Hand Drawn Style


Need a shelf full of colorful potions? Perhaps a small tube or large bottle? We've got you covered. This pack includes 12 different potion sizes and styles, each with 2 color variants! Each purchase includes a zip file containing: 24 300 DPI pngs 12 unique potion styles with 2 variations each limitless possibilties for story telling! ...   [click here for more]
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The Magic Academy

The Magic Academy


Only few selected students can access to the building of a prestigious school of magic. Between a class and a lecture, the young wizards will discover that something strange is happening; solving the mystery will be their duty. "The Magic Academy" is an adventure for a team of spell-casters between 3rd and 4th level. It can cover up to ten hours of play and it is...   [click here for more]
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New Neverwinter

New Neverwinter


This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove...   [click here for more]
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Attack on Avernus: The Wrath of Tiamat!

Attack on Avernus: The Wrath of Tiamat!


"This is combat tenfold ... A high level adventure on steroids." -Rich the Lich, reviewer " The adventurers must negotiate through 9 layers in The Adamant Hourglass dodging meteor swarms, dragons, devils, and the effects of The River Styx." ★★★★★ -Nonzerosumgames, reviewer Only you can crush the legions of Hell! This product is all combat - all the time! If you're...   [click here for more]
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20 Traps For A Kobold Lair

20 Traps For A Kobold Lair


The Kobold Engineering College is dedicated to making the life of the average adventurer as miserable as possible. Young Kobolds are sent to study at the KEC and learn all the techniques they need to delay, maim and kill any adventurer daring to infiltrate their lair. This tome includes 20 example traps that are used as case studies at the KEC. Each is presented with a full page description and includes...   [click here for more]
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DotMM: Boxed Flavor Text and Combat Tracker - Level 1:  Dungeon Level (Waterdeep: Dungeon of the Mad Mage)

DotMM: Boxed Flavor Text and Combat Tracker - Level 1: Dungeon Level (Waterdeep: Dungeon of the Mad Mage)


If you’re like me, you like to step into a game fully prepared. I picked up Waterdeep: Dungeon of the Mad Mage and was really disappointed to see that there was no boxed flavor text. Don’t get me wrong, there’s a lot of great content in there, but I have a hard time coming up with room descriptions on the spot. I’m hoping there are others like me out there, others who will be able to take advantage...   [click here for more]
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Stock Art Asset Pack - Armor, Crystals, and Potions - Hand Drawn Style

Stock Art Asset Pack - Armor, Crystals, and Potions - Hand Drawn Style


A bracer, a dagger, some crystals and potions, what more could an adventurer need? This pack includes 15 different pieces of artwork intended to add a professional flare to the inside of your publications! Each purchase includes a zip file containing: 15 300 DPI pngs limitless possibilties for story telling! Any and all use of the artwork purchased...   [click here for more]
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Classic Modules Today: S4 The Lost Caverns of Tsojcanth (5e)

Classic Modules Today: S4 The Lost Caverns of Tsojcanth (5e)


In 1982, TSR published the module named “The Lost Caverns of Tsojcanth” with the module code “S4”. It was written by Gary Gygax, and illustrated by Jim Holloway, Erol Otus, Jeff Easley, and Stephen D. Sullivan. It consisted of two 32 page booklets. The first dealt with the wilderness trek to find the caverns, as well as the caverns themselves. The second detailed new monsters and magical items...   [click here for more]
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Sublime Riddles & Rhymes: 101 Riddles For Your RPG

Sublime Riddles & Rhymes: 101 Riddles For Your RPG


A dance in language I tease and taunt The quick I intrigue The slow I daunt A question in a game of sorts An answer, right or wrong Logical or comical It was in front of you all along Riddles have been around since ancient times and have been used to amuse and educate. Sublime Riddles and Rhymes provides GMs with 101 Riddles to add this type of complexity and depth to your game.  Usable...   [click here for more]
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Temple of the Broken Prince

Temple of the Broken Prince


   A 2-4 hour devilish dungeon crawl for 1st-5th level characters     Temple of the Broken Prince is a self-contained adventure that scales cleanly for parties from 1st through 5th level. Removing a cursed sword from a demonic temple places the party in an uncomfortable alliance with a devil, who coerces them into helping him destroy the...   [click here for more]
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Traps, Tricks and Puzzles 10

Traps, Tricks and Puzzles 10


This publication is a follow up to the popular '20 Traps for a Kobold Lair'. It contains 20 devious traps that you might find in a Kobold lair. Each one aims to provide an intellectual and physical challenge to your player characters and should provide an entertaining and fun encounter. And as the traps are to be found in a Kobold lair they are targeted at a party consisting of lower level characters...   [click here for more]
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ZETH-03 Six Swords Unbound (CCC-HAL-03)

ZETH-03 Six Swords Unbound (CCC-HAL-03)


An intense non-stop battle with dramatic story consequences awaits adventurers in this 4-hour adventure for 5th to 10th level characters.  In an effort to secure a surface trade route, adventurers find themselves embroiled in the revenge schemes of a powerful drow exile.  The chance to learn about the state of the Underdark and the fates of many innocents taken in surface raids is too valuable...   [click here for more]
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Les Abominables

Les Abominables


Disguise yourselves as theater extras and plunge into a backstage rehearsal in this comedic one shot! One of the leads at the Arcane Opera is a doppelganger thief, and the rest of the crew have some eccentricities as well. Oh, and the play is Les Misérables with yetis. This humorous setting rewards investigation, roleplay and creativity. The adventure is written for characters between...   [click here for more]
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Fishing for Gods in Strade's Gallows

Fishing for Gods in Strade's Gallows


A medical shipment to the swampy town of Strade's Gallows takes a turn for the eccentric when the party happens across enigmatic shrimp-men who begin to worship them as gods. Can the party solve the mystery of Strade's Gallows' ailment, or will their new disciples botch it all up? "Fishing for Gods in Strade's Gallows" is a Dungeons and Dragons 5emodule designed for 3-5 players...   [click here for more]
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Walk of the Dead - 5E Dungeon Crawl Adventure

Walk of the Dead - 5E Dungeon Crawl Adventure


Delve through the Walk of the Dead. Uncover the cult at work below. Brave the darkest depths to uncover the mysteries that surround the ancient corridors and perhaps, you may even find the real evil that waits below. Adventure intended for adventuring parties of level 8 to 12 depending on magical items, total players, and how cruel of a DM you can be. All extra monsters found within the dungeon use...   [click here for more]
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7 Stock Weapon Art Pack - Hand Drawn Style

7 Stock Weapon Art Pack - Hand Drawn Style


7 Hand Drawn Stock Weapons Need weapons for a character that's a little rough around the edges? Maybe some loot from a massive, axe weilding fiend? Then you've come to the right place! Each weapon has a LOT of wear and tear, a lack of luster, and more than a few rough edges. Ive drawn up 7 different weapons, varying in size and style, for your role playing use! Enjoy!...   [click here for more]
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SOLO EPA 03: Siege at Lamstrand Long

SOLO EPA 03: Siege at Lamstrand Long


...   [click here for more]
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Dunwood - Demons, Druids, & Danger

Dunwood - Demons, Druids, & Danger


Welcome To Dunwood - A land filled with Demons, Druids, and Danger! This Forgotten Realms sourcebook provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.  Even if you're not interested in the Forgotten Realms, the adventure's contained within can easily be dropped into most campaign settings. This book details the ancient...   [click here for more]
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Stock Art Asset Pack - Chest, bomb, potions, and keys! - Hand Drawn Style

Stock Art Asset Pack - Chest, bomb, potions, and keys! - Hand Drawn Style


Need a crystal ball for your archetype? Perhaps an open chest for some flare? This pack includes 21 different pieces of artwork intended to add a professional flare to the inside of your publications! Potions, bombs, and coins galore! Each purchase includes a zip file containing: 21 300 DPI pngs limitless...   [click here for more]
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The Wolf in the Sky - Episode 4.5 - The Lost Temple of Kath Makrah

The Wolf in the Sky - Episode 4.5 - The Lost Temple of Kath Makrah


NOTE: This adventure is playable as a standalone game that can be dropped into any fantasy campaign, or played as part of the adventure path The Wolf in the Sky. It centres on the exploration of a forgotten temple of artisans and inventors. You may benefit from having Background available free online, and all previous episodes; https://www.dmsguild.com/product/397807/The-Wolf-in-the-Sky--Background-and-optional-Episode-1 https://www.creatingscience.org/wolf.html ...   [click here for more]
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Trinkets of Saltmarsh

Trinkets of Saltmarsh


Trinkets of Saltmarsh This supplement introduces 100 new trinkets that you may find exploring the port town of Saltmarsh The trinkets presented in this supplement are inspirited by the local of Saltmarsh a fishing and trading port in Lower Keoland. The trinkets in this supplement will bring an additional layer of depth to anyone running the Ghosts of Saltmarsh...   [click here for more]
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Mirror Mirror on the Wall - 20 Rhyming Riddles

Mirror Mirror on the Wall - 20 Rhyming Riddles


This tome is a collection of twenty rhyming riddles posed by a Magic Mirror. In this tome a Magic Mirror is a mischievous entity who will invariably speak to people in rhyme and will probably ask whoever is present a riddle. If the person(s) are quick-witted and can answer the riddle correctly the Magic Mirror may reward them. Sometimes the Magic Mirror will ask for assistance or will offer guidance...   [click here for more]
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