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Oath of the Storm, an electrifying paladin subclass for D&D 5e v1.0

Oath of the Storm, an electrifying paladin subclass for D&D 5e v1.0


Call down divine thunder and lightning upon your enemies with this thunderous Oath for 5th Edition D&D. I originally put this subclass together for a player in my campaign who wanted to play a paladin of Thor, so it is still a work in progress! But I'm happy with it so far. It feels powerful without being too OP. Enjoy! And feel free to give feedback. ...   [click here for more]
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CCC-BWM-07-02 The Beast Within

CCC-BWM-07-02 The Beast Within


An ancient dwarven ruin near Hillsfar has been attracting the attention of Thayans and elemental cultist. Now Alanax, the only good Thayan wizard, has requested your help to explore this ruin. What mysteries are held within these old dwarven walls? A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Part 1: CCC-BWM-07-01 The Beast Beneath https://www.dmsguild.com/product/309754/CCCBWM00701-The-Best-Beneath?affiliate_rem=878642...   [click here for more]
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DDAL08-15 Forge of Fangs

DDAL08-15 Forge of Fangs


The Forge of Fangs has been located in Vanrakdoom. While many innocents have been saved from an undying fate, the forge remains. Artor Morlin would like to see it torn to the ground and the threat ended forever. Part Three of the Undying Threat trilogy. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ...   [click here for more]
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The Temple of Shattered Minds

The Temple of Shattered Minds


The elves of Alkai Tor are disappearing… You are their last hope. The Temple of Shattered Minds is a Dungeons & Dragons adventure for characters of 5th level, and can be used in any campaign setting. Separated into three parts, the characters will investigate a grim mystery in the elven village of Alkai Tor, hunt for answers in a lethal swamp, and finally confront a desperate...   [click here for more]
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DDAL08-14 Rescue from Vanrakdoom

DDAL08-14 Rescue from Vanrakdoom


Vampires in service to Shar, the Mistress of Night, are somewhere in Vanrakdoom. You must locate them without drawing attention to the other residents of this dangerous place. Part Two of the Undying Threat trilogy. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ...   [click here for more]
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DotMM Companion: Halaster's Game

DotMM Companion: Halaster's Game


The show must go on—and our players find themselves trapped in Halaster's insidious game. In this chapter of the Dungeon of the Mad Mage Companion, we expand upon Undermountain itself and the dealings of the Mad Mage. Inside, you'll find: Roleplaying Halaster Blackcloak. Further fleshing out of the Mad Mage, particularly as a deranged gameshow host. His...   [click here for more]
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Monster Hunts: Avernus

Monster Hunts: Avernus


Get those axes ready, it's time for even more Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches for the perfect sandwich! This is a Dungeons & Dragons 5th Edition supplement, filled with 24 high-quality quests...   [click here for more]
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The Secret Maps: Sunset Vale & Darkhold Castle - PERSONAL USE

The Secret Maps: Sunset Vale & Darkhold Castle - PERSONAL USE


Delve into the dark secrets and under the depths of Darkhold Castle, if you dare...  Skillfully stolen from the Chamber of Secrets of Darkhold and unapologetically smuggled into Darkhold - Secrets of the Zhentarim , you can find in this map pack: SUNSET VALE MAP DARKHOLD CASTLE CROSS-SECTION At the glorious resolution of 600dpi, ready to print in their full splendor! ...   [click here for more]
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Mike's Free Encounters #11-20

Mike's Free Encounters #11-20


This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color Maps. The...   [click here for more]
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Deep Below Sharn: A one-shot adventure in Eberron

Deep Below Sharn: A one-shot adventure in Eberron


The party wakes up in an ancient dungeon cell, deep below the city of Sharn. They have no idea how they got there, and they see cultists leading other prisoners away. Will the players confront the nefarious cult, or flee with their lives? Deep Below Sharn is a two- to four-hour "one shot" adventure for level 4 characters set in the realm of Eberron. It uses a...   [click here for more]
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Empire of the Underling

Empire of the Underling


The long awaited 3rd installment of the Underling Revival series is here! Over 20,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign. This final chapter takes place in Faerun  and our players will head to the city of Westgate where they must battle hideous monsters that serve the Underling as it begins...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny hamlet called Frohenfeld. Its...   [click here for more]
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Trinkets of Saltmarsh

Trinkets of Saltmarsh


Trinkets of Saltmarsh This supplement introduces 100 new trinkets that you may find exploring the port town of Saltmarsh The trinkets presented in this supplement are inspirited by the local of Saltmarsh a fishing and trading port in Lower Keoland. The trinkets in this supplement will bring an additional layer of depth to anyone running the Ghosts of Saltmarsh...   [click here for more]
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5E Character Sheet - Art Nouveau

5E Character Sheet - Art Nouveau


This elegant and beautiful Fifth Edition compatible character sheet is styled in the Art Nouveau fashion. Perfect for a fantasy setting, it's not just pretty - it has all the stat blocks, equipment and spell real estate, and a well laid out logical place for everything you need for your 5e character. Each version contains three pages. The main page for stats and attacks, etc. A second page for spell...   [click here for more]
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Shadow Over Snowhollow - 5e Module

Shadow Over Snowhollow - 5e Module


Shadow Over Snowhollow Welcome brave adventurers! Strange reports of Dragon activity come from the pilgrim village of Snowhollow, high above at the peaks of the mountain range.  Brave the winter storms, travel through an endless blizzard up the Snowhollow path, but be aware the dangers that lurk. Confront the necromancer tribe of Orcs, learn the mysterious tale...   [click here for more]
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Death House Documents: Ephemera for Curse of Strahd

Death House Documents: Ephemera for Curse of Strahd


Welcome to your new and improved player experience in Death House. Included you will find the printable PDF for the four following handouts: Durst House Deed Gustav's Will Windmill Deed Strahd's Letter These documents were created in Adobe InDesign, using TypeKit (commercially-licensed) fonts: Amador, Aphrosine, Antiquarian Scribe, P22 Cezanne Pro, and SabbathBlack OT and stock parchment...   [click here for more]
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The Mage's Tower

The Mage's Tower


Do you want to introduce D&D for the very first time to a group of friends? Are you an unexperienced Dungeon Master? This product is thought for you: guide your friends in ascending the tower of a sadistic mage while facing deadly challenges. The Mage's Tower is a one-shot adventure for first-level characters. It contains encounters, traps and puzzles....   [click here for more]
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Gunslinger Class

Gunslinger Class


This is the PDF version of the module. If you are looking for the Fantasy Grounds VTT version - click here. "Gunslingers are masters of firearms and tactical combat. They fight for money, glory and to make a legacy of their name. Masters of tinkering and crafting firearms, their weapons are considered the extension of their body and mind." Gunslingers learn to craft firearms that...   [click here for more]
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World Eater's Awakening - Adventure

World Eater's Awakening - Adventure


The Fate of the Multiverse hangs in the balance, in this adventure by James Patrick. Developed during the Ashley Warren RPG Writers Workshop - Summer 2019. Somewhere in the infinite Astral Plane, a dead god is stirring. Only the most powerful heroes of myth and legend, gathered from across the multiverse, can stop its cataclysmic rebirth. The heroes will need to use every trick...   [click here for more]
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The Heist at Nimressa

The Heist at Nimressa


Players love it when a plan comes together, and this adventure will have your players planning and executing their own high-stakes heist of a fort on the border of a despotic realm. The Heist at Nimressa is author Jeremy Tuohy’s Dungeon Masters Guild debut and a 6-8 hour adventure for 3rd or 4th level characters. While travelling the open road, the party encounters two good-hearted...   [click here for more]
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CCC-BWM-007-03 The Beast Unleashed

CCC-BWM-007-03 The Beast Unleashed


Adventurers are desperately needed to banish the monstrous beast sleeping beneath Hillsfar before Thay enslaves it. Or worse – it wakes. Supplemental NPC list with pictures: https://www.dmsguild.com/product/253214/NPCs-of-Hillsfar-Fresno-CCC First module in this trilogy: https://www.dmsguild.com/product/309754/CCCBWM00701-The-Best-Beneath Second module in this trilogy: https://www.dmsguild.com/product/309473/CCCBWM0702-The-Beast-Within...   [click here for more]
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CCC-GAD02-01 The Monster Within

CCC-GAD02-01 The Monster Within


A mind flayer has called for a massive conference of monsters in the Underdark beneath Hillsfar. Trolls, umber hulks, demons, and more have answered the illithid's call. To infiltrate this gruesome menagerie, you must embrace the monster within yourself. A two-hour-adventure with two one-hour bonus objectives for 1st to 4th level characters. To succeed, the characters must transform into powerful...   [click here for more]
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All in a Dray's Work - Waterdeep Faction Adventure

All in a Dray's Work - Waterdeep Faction Adventure


A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into a full 2-4 hour adventure! The first Harper mission on page 37 of Waterdeep: Dragon Heist has the characters find a talking horse to obtain information. All in a Dray’s Work explains just how this horse can talk, and the adventurers really do have to find her - she’s gone missing! ...   [click here for more]
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Champions of the Blood War

Champions of the Blood War


Champions of the Blood War presents new Demonic & Diabolical Player Options for your Campaigns! This project was primarily designed for use with the new, official, BALDUR'S GATE: DESCENT INTO AVERNUS adventure, but can be used by players & dungeon master's in any campaign that needs an injection of demons, devils, yugoloths and other nefarious elements! Everything included here was written...   [click here for more]
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Mad Mage Battle Maps - Dungeon Level

Mad Mage Battle Maps - Dungeon Level


Ever needed more from your maps? Included in this pack are 21 battle maps covering all combat areas in Level 1 of Dungeon of the Mad Mage, the Dungeon Level. All maps are high res and perfectly reproduced from the original maps and descriptions in Dungeon of the Mad Mage. 300 dpi resolution supports quality prints for 1" square tabletop use. Also perfect for use...   [click here for more]
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Mike's Free Encounters #21-30

Mike's Free Encounters #21-30


This combines encounters 21 to 30 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can experience the deathly chill of the Frostcursed, the fire of the burning beasts, and the desiccation of desert undead. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New...   [click here for more]
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Obsidian Dreams - lv.5 Adventure

Obsidian Dreams - lv.5 Adventure


Obsidian Dreams An adventure by Elven Tower This is a tier 2 (level 5-6) adventure about a strange fever that causes the population of the city of Andurias to suffer debilitating nightmares and night horrors. Some of those afflicted have started to become deranged and aggressive. It is only a matter of time before the city succumbs to chaos and destruction. A local librarian claims that there should...   [click here for more]
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Books Of The Realms Volume III Blackstaff Tower

Books Of The Realms Volume III Blackstaff Tower


Books. Lot's of magical ones. In this volume, we focus on libraries of the most power wielders of the Art. Lost spells, magic items, you don't know what you'll find when taking a book off the shelf in Blackstaff Tower! Make your D&D world more vivid by picking this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small...   [click here for more]
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Creatures & Constructs: A Monster Manual Supplement for Eberron

Creatures & Constructs: A Monster Manual Supplement for Eberron


Previous editions have introduced dozens of Eberron-centric new creatures. Now, many of these have been converted to 5th edition with full stats and write-ups. Creatures and Constructs includes: Over 70 entries, including several variant creatures Homunculi and Symbionts Rules for Eberron-specific weapons and weapon materials: the Xen'drik boomerang, Byeshk, Targath, and Crysteel. A hyperlinked...   [click here for more]
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CCC-CIC-16 Open Ambitions

CCC-CIC-16 Open Ambitions


Individuals in Hulburg enlist your aid to combat an ambitious threat to Waterdeep. You are needed to infiltrate Fangjaws Hold and bring the threat’s mastermind to justice.  A Two- to Four-Hour D&D Adventurers League Adventure for Tier 2 Characters; optimized for APL 8. Brought to you by Cold Iron Conventions and Fair Play Game Store.  06/23/20 Printer Friendly version added.  ...   [click here for more]
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Whitefaire Adventurer's Guide: A Player and Game's Masters Guide

Whitefaire Adventurer's Guide: A Player and Game's Masters Guide


"...The Dark Peaks team has done an excellent job of creating a unique region that has its own distinct flavor while still holding to that traditional D&D feel.... Whitefaire Adventurer’s Guide has all of the information you would need to carry out a full campaign, or more, in another region of the Faerun. It’s elegantly written with an extensive history and a dash of humor...."   ...   [click here for more]
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Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 23.

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 23.


If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! In this guide you will find description for ALL 12 combat encounters that might occur when your party exploring Level 23Mad Wizard’s Lair. You will find useful advices on how to use creatures in combat....   [click here for more]
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Attack on Avernus: The Wrath of Tiamat!

Attack on Avernus: The Wrath of Tiamat!


"This is combat tenfold ... A high level adventure on steroids." -Rich the Lich, reviewer " The adventurers must negotiate through 9 layers in The Adamant Hourglass dodging meteor swarms, dragons, devils, and the effects of The River Styx." ★★★★★ -Nonzerosumgames, reviewer Only you can crush the legions of Hell! This product is all combat - all the time! If you're...   [click here for more]
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The Three Faces of Night [PLL-3]

The Three Faces of Night [PLL-3]


Ratakor, an ancient oni lich, plans to raise an Avatar of the Goddess Shar and blanket the world in eternal night. Will the heroes be able to navigate the shadowed Twilight Peaks, discover the legendary Castle of the Blue and the Black, & unravel Ratakor's insidious plot? Or will they vanish into the darkness forever? The Three Faces of Night is the third installment in Pretty Little Liches:...   [click here for more]
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The Hermit: A new ship battlemap for Saltmarsh

The Hermit: A new ship battlemap for Saltmarsh


The "Hermit" set contains: The Hermit The Extra Stuff Set (shallop & barrels) Maps comes with different options: transparent or water backgrounds, grid or gridless and day or night options. Feel free to use this for your own personal usage. DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product...   [click here for more]
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Lights Out at the Nightwatch Lighthouse

Lights Out at the Nightwatch Lighthouse


The small coastal town of Pinepass spends its days in relative peace until the nearby lighthouse stops shining. Nobody knows what could be the cause but with reports of one ship already wrecked along the shores it won't be much longer before others follow. Travel across open ocean to reach the Nightwatch Lighthouse and reignite the flames above while also investigating...   [click here for more]
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I Have a Bone to Pick with You

I Have a Bone to Pick with You


Enter the dark catacombs of an old temple, battling your way through the dread corridors filled with undead and the shadow of death creeping slowly up your neck. The party is visited by a cleric in disguise, pleading for help with a great trouble. Last week, the body of a famous hero was laid to rest in a nearby temple, where it would rest forever. However, the temple was raided just a day ago by an...   [click here for more]
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The Entrance Exam

The Entrance Exam


The Entrance Exam is an "All-in-one-shot", intended to provide the full D&D 5e experience in a single session. This one session adventure is ideal for new players and new DMs, and also great fun for more experienced players! This adventure is designed for a party of four 2nd level characters, as they are sturdier than 1st level characters without being overly complex for new players. The adventure...   [click here for more]
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Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)

Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)


Now for Fantasy Grounds! Already bought one of these resources? Check out the FAQ below! This bundle contains all published Eventyr Games DM's Resources for Baldur's Gate: Descent into Avernus. Get all the critically acclaimed and best selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more...   [click here for more]
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One Shot: The Cage

One Shot: The Cage


“Samilla you have changed so much!” - Pyro, in the face of a demon Avaluable trinket was stolen from the well-protected manor of Lady Morrigan Strange, and she enlists the help of some able-bodied adventurers to retrieve it. As is the way of things, it turns out the problem is not as simple as it first seemed: The orb is nothing more than a cage that holds a vile...   [click here for more]
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DotMM Companion 5: Wyllowwood

DotMM Companion 5: Wyllowwood


"Walk lightly, my contestants—for Wyllowwood is not part of my game but hers," - the Mad Mage In this chapter of the Dungeon of the Mad Mage Companion, we flesh out Wyllowwood, the fifth level of Undermountain and demesne of the archdruidess, Wyllow. You'll find in this supplement: DM Notes. Quick notes for the DM so as to not flip through...   [click here for more]
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Compendium of Blades: Magical Swords

Compendium of Blades: Magical Swords


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical swords drawn from the east and the west. Magic swords are a staple of any fantasy setting, and any good Dungeon Master could always use more....   [click here for more]
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DDALCA-01 Return to the Ghost Tower of Inverness

DDALCA-01 Return to the Ghost Tower of Inverness


Return to the Ghost Tower of Inverness This is a familiar scene. Shackled. Bound. The same faces surround you as the last time you were in this dark, dank cell. Your friends, your party members. You’ve been told that your actions have led to death and destruction near and far, but you were only doing what was demanded of you from those who hold...   [click here for more]
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Last Christmas

Last Christmas


This Christmas, Santa Claus must die! Adopt the role of one of the characters based on iconic Christmas villains and raid Santa’s North Pole base in order to destroy Santa’s corrupted form. Due to Grunch’s machinations, Santa’s jovial form has been corrupted and he’s called off his annual gift-giving journey. Now, the Spirit of Christmas gives Grunch an ultimatum: he...   [click here for more]
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Elemental Compendium I: Creatures of the Inner Planes

Elemental Compendium I: Creatures of the Inner Planes


This supplement contains a wide variety of elementals that are ideal for both DM's and players. With CR's ranging from 1/4 all the way to 30, this supplement has monsters compatible with every level of play, and the majority of the elementals are compatible with the conjure minor elementals and conjure elementals spells, presenting players with a wide variety of new options for summoning....   [click here for more]
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DotMM Companion 4: The Twisted Caverns

DotMM Companion 4: The Twisted Caverns


"See, this is the part of the story where I experimented with religion. Namely, creating one. Alas, somewhere between worship and ritual sacrifice, my disciples got it wrong. I said, 'love thy labors,' not 'thy neighbor.' And they welcomed that new neighbor with open arms—right up until it shattered their minds and made them slaves." – the Mad Mage on being a god   Welcome to...   [click here for more]
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Lake of Secrets

Lake of Secrets


Dive into a mystery in Lake of Secrets, a darker magic fantasy compatible with any setting. When the sovereign of a war-stricken kingdom goes missing, characters must brave the castle dungeons to find them. Death stalks the dungeon walls and dark deeds come to light as the characters uncover the story of a terrible sacrifice. Designed as a 3-4 hour adventure for 1-6 players of 3rd-5th...   [click here for more]
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The Temple at the World’s Edge

The Temple at the World’s Edge


Presented in Chapter 4 of Mythic Odysseys of Theros, the Temple at the World’s Edge is one of the rare places which allows direct passage to Nyx. But beware! The God of Horizons is not happy with mortals reaching the Realms of the Gods, and his holiest temple of mystery is a dangerous place to explore… The Temple at the World’s Edge is a dungeon optimized...   [click here for more]
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The Dragon and the Spirits

The Dragon and the Spirits


The Dragon and the Spirits An adventure by Elven Tower This is a tier 3 (levels 10-14) adventure about a black dragon in a nearby swamp. The dragon found a way to use an arcane device in his lair to extract people's souls and become a powerful spellcaster. A group of valiant adventurers rushes to the scene with the hope of saving as many of the missing travelers as possible. They have heard that...   [click here for more]
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The Chains that Bind: A Pact of the Chain expansion

The Chains that Bind: A Pact of the Chain expansion


Are you looking for a way to get some real power, but find all those ‘tomes’ and ‘pact weapons’ come up bland and boring?  Have you been offered nothing but feral imps and unkept pixies as familiars and said, ‘No thank you!’?  Well do I have a deal for you!  At ‘The Chains that Bind’ emporium we carry all kinds of familiars for all your soul bargaining needs! Do you want hellhound...   [click here for more]
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