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Q1 The Screaming Temple

Q1 The Screaming Temple


The Screaming Temple: The temple arose in the span of a single night! Tall walls hide a mysterious temple steeped in obscurity. Rumors of incredible wealth, abhorrent evil, and dark magic swirl about its secretive walls. The authorities have shown no interest, yet rumors persist. No priests have been seen, no markings adorn its walls...in fact no person has come out or gone in. The only signs of life...   [click here for more]
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The Secrets of the Twisting Colossus

The Secrets of the Twisting Colossus


‘The Secrets of the Twisting Colossus’ is a tale of alchemy and transformation. The heroes are the material components in the creation of an addictive potion. They are lured into the experiment by the alchemist Paricalus, and once they understand the true purpose it will be too late. The only escape is to understand the subtle clues around them and to keep moving forward. At the...   [click here for more]
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Felonious Factions: A Bestiary of Cruel Goblin NPCs

Felonious Factions: A Bestiary of Cruel Goblin NPCs


Welcome to Felonious Factions! Contained within these pages is a detailing of the cruel and bloodthirsty Legion of Ioha, a group of hobgoblins and giantkin led by a fearsome Oni general! The Legion contains many specialized units that work well together in tactical situations, which can be dangerous for an inexperienced party. This product is perfect for the GM looking for a tactically...   [click here for more]
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HH-DJS01-03 The Journal's Contents

HH-DJS01-03 The Journal's Contents


Deriel has finally finished translating the book you found. He has sent word for you to collect it to take it to Phlan. Arriving at Mountainholm, it is obvious something is wrong. A 4-Hour Adventure for 1st-4th Level Characters 3rd Adventure of the Dark Journal Saga The conclusion of the Tier 1 part of the Dark Journal Saga. This adventure hasn't been thoroughly playtested so...   [click here for more]
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Stuffed

Stuffed


Stuffed is a one-shot horror adventure designed for characters levels 1-4 and is expected to take 3-5 hours to complete depending on your party’s actions and their speed in combat. This horrifying adventure is filled with creepy dolls and even people who have been taken apart and sewn back together by the mad toy maker, Borhas. The adventure takes place in the town of Twin Rivers in this module...   [click here for more]
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Bree Yark II

Bree Yark II


The Solomon mine has been cleared of Goblins, but at the bottom the party found evidence that there was a Hobgoblin warlord by the name of Grackthor operating in the area. Intelligence has come to light that his Warband has taken up residence in an old tower overlooking a large highway. You have been tasked with putting a stop this, and hopefully ending the Hobgoblin threat to the area. “Bree...   [click here for more]
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Cursed Magic items of the Adventurer's Guild

Cursed Magic items of the Adventurer's Guild


Sometimes the payment is strange, but valuable magic item, sometimes it seems useful first time, but it is cursed somehow. The following writing contains such artifacts. ...   [click here for more]
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Dragon's Breath Tavern - Fantasy Grounds

Dragon's Breath Tavern - Fantasy Grounds


*This verison requires the use of the Fantasy Grounds virtual tabletop* Click here for the PDF version! It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting...   [click here for more]
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Akumajô Dracula

Akumajô Dracula


Akumanjô Dracula, inspired by the Castlevania games and series, this title includes my favorite magic weapons for dark fantasy, horror or ravenloft oriented campaigns. A total of 7 feats, 4 spells and10 magic items. The new version includes additional material, featuring the half vistani (a new race) and feats adapted for this kind of games. ...   [click here for more]
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Arena of Power (5e)

Arena of Power (5e)


The Arena of Power is a versatile an variable battleground where player characters can fight player characters or groups can fight their enemies. We all know the PvP functions of video games. They may call “battle royal”, “arena” or “rumble”, but it is always a number of players fighting each other until only one is left standing. And the Arena of Power now gives...   [click here for more]
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Mansion of Ereden LeMur

Mansion of Ereden LeMur


Explore the spooky house on the hill. Exorcise the dreaful spirits lurking here and remove the dark curse on the house held captive by the vampire Ereden LeMur. A 4-8 hour aventure for a party of 3-5 adventurers of 10th level. ...   [click here for more]
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Leilon: The Demon Mines Part2 The Old Temple

Leilon: The Demon Mines Part2 The Old Temple


This adventure is the 18th in the Leilon series. It follows Leilon: The Demon Mines and continues the assault on the mines below the city in search of Roxx, the demon lord. In this module, the PCs explore a section of the mid-levels containing an old temple. It houses a local demon boss for this level that needs to be cleared before the final assault can begin. The 11...   [click here for more]
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Dragonmark Heirs I: An Eberron NPC Portfolio

Dragonmark Heirs I: An Eberron NPC Portfolio


Welcome to Dragonmark Heirs volume 1, an NPC portfolio for the 5th edition ruleset of Dungeons and Dragons. A trio of NPCs are presented here for integration in the world of Eberron, all tied to a different Dragonmarked house. They all have 3 stat blocks, for the NPCs to grow with your player characters. These are all exceptional individuals, and may serve as nemeses or potential short term allies....   [click here for more]
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Among Thieves: Cleaning House

Among Thieves: Cleaning House


The city you call home is rife with corruption. Those in power prey on the weak and the poor under the guise of order and leadership. It’s been years since anyone really stood up to them, since the last Thieves’ Guild disbanded, and you’ve had enough. Gathering some fellow rogues, you begin to make plans to bring the Thieves’ Guild back, to show the high and mighty that...   [click here for more]
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Sewers Map Pack

Sewers Map Pack


JUST UPDATED!!! ADDED 12 NEW PIECES This map pack uses high resolution pictures to bring your sewers to life. Choose from 31 different tiles to build and construct a dungeon to your liking. Pack includes Chambers tunnels drains textures wall outlines center focus items and more ...   [click here for more]
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The Draigesgyrn Caves

The Draigesgyrn Caves


The gnome village of Clefton spans the sides of a deep gorge, their homes built safely into the gorge walls. But for the past two nights Clefton has suffered the attacks of sightless creatures that crawl down the walls and steal away the gnomes’ loved ones. It’s up to the PCs to follow the creatures’ trail back to The Draigesgyrn Caves and put an end to their threat....   [click here for more]
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Crimson Harvest

Crimson Harvest


An ancient shadow rises from the antiquated depths of the earth to prey on the fervent prayers of the desperate. Civil war has set aflame the mires and fens of the Black Moors, death lingers everywhere and the small folk struggle to eke out a miserable existence. The town of Fovostadt is such a place where the people suffer and struggle under the crippling weight of war and famine. Opulent and imperial,...   [click here for more]
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Divine Agent (Roguish Archetype)

Divine Agent (Roguish Archetype)


As a cleric parallel to the Arcane Trickster, I present the Divine Agent: a rogue who specializes in doing the bidding of the gods. As a Divine Agent you perform the secret and shady deeds required of you by your chosen diety. This roguish archetype gives you access to clerical spells, luck, and increased burst damage to augment your sneak attack. Upon reaching 17th level, your diety bestows upon...   [click here for more]
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Adventure: Unknown Whom

Adventure: Unknown Whom


This is a PDF. If you are looking for the module for the Fantasy Grounds VTT - click here. Unknown Whom A level zero to 3 adventure SOLD AS PART OF THE COMPLETE WORKS OF ROB TWOHY 2016 PLEASE CONSIDER THAT BEFORE PURCHASING THIS! This uniquely styled adventure involves players starting out with little information about the characters they will play. No characters...   [click here for more]
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The Lost Isle of Captain Vale

The Lost Isle of Captain Vale


A group of adventurers stumbles upon a mysterious island that doesn’t appear on maps and is surrounded by both colorful mist and poisoned waters. One thing is known: There’s treasure here. But what else lies on Vale’s Isle? The Lost Isle of Captain Vale is an original adventure in the Sword Coast setting of Dungeons & Dragons. It is meant for use with D&D’s...   [click here for more]
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Temple of the Dawn Flower

Temple of the Dawn Flower


Selected a "Staff Favorite" in DM's Guild newsletter for Nov. 8, 2017. 'It's a gem as large as a goliath's palm!' The quest for the Temple of the Dawn Flower has driven one adventurer mad, forced another expedition to retreat, and prompted a tribal warrior to issue a dire warning to abandon the search because it angers the gods. It is said the temple’s guardian is a giant...   [click here for more]
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Classic Modules Today: The Ruins of Undermountain II (5e)

Classic Modules Today: The Ruins of Undermountain II (5e)


In 1994, TSR published the boxed-set named “The Ruins of Undermountain II: The Deep Levels” with the product code “TSR 1104.” It was written by Jean Rabe and Norm Ritchie, as a continuation to the first module, “The Ruins of Undermountain.” “Ruins II” consisted of a 128 page campaign guide, with 32 pages of adventures and adventure hooks set in the lower...   [click here for more]
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The Guest at Watergem Keep (5e)

The Guest at Watergem Keep (5e)


Every noble wants to own their own manor, keep, or castle. Armand CuDuhul was one such noble, and he managed to find himself a great place to live. The keep is in a nice countryside, is mostly intact, has nice people living near it, and (most importantly) it's not haunted! He moved right in and got himself a staff. Unfortunately the first time he invited a guest in to stay, she did something magical....   [click here for more]
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The Soulstone Vault

The Soulstone Vault


Charged by their patron with retrieving the fabled Ruby Soulstone from its resting place in ancient Calica, the party ventures once again to the fallen city. After encountering a small patrol of orcs, the party enters Calica to find the artifact. As their search draws ever nearer to the Soulstone, a mysterious voice offers its assistance. This adventure for second- and third-level adventurers leads...   [click here for more]
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Lost Raiders Journal 1

Lost Raiders Journal 1


This tome contains a compilation of deadly and dangerous magical items to enhance your GM's game and your players. Perfect for one shots and expanding your world. These items have all been playtested across many one shots and tweaked to give a good feel of zany and death. ...   [click here for more]
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Blood Hunter - Order of the Cataclysm's End

Blood Hunter - Order of the Cataclysm's End


In those worlds where elemental destruction runs rampant, many families are left scattered and broken. People who bear witness to such cataclysmic events are often left scarred by the ordeal, and then there are those who decide to take action and sacrifice themselves in an attempt to prevent others from suffering a similar fate. These survivors band under the Order of the Cataclysm's End - a sect...   [click here for more]
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Playing with Fire

Playing with Fire


A selection of fiery encounters for a range of character levels: Firenewt Patrol A simple encounter with a firenewt patrol. Red Dragon Wyrmling A ruined tower in the wilderness offers temporary refuge to a red dragon wyrmling and its kobold followers. Infernal Champion An encounter on the road with a tiefling warlock and his hellish pets. Cult of Fire A bare-bones dungeon filled with fire cultists...   [click here for more]
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Catalogue of Calamity

Catalogue of Calamity


Catalogue of Calamity is a collection of adventures for Dungeons & Dragons 5th Edition by writer Travis Legge. Within this collection, you will find four previously released adventures, reformatted & remastered for consistency. This compendium also contains printer friendly versions with no background texture on the pages (though the included maps will still...   [click here for more]
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Blood Mage (5e)

Blood Mage (5e)


Blood Mage is a caster class designed for 5e. It is a Con based class, it has a darker tone by nature, making it perfect for games like Curse of Strahd, or home games with darker tones. Complete with addtional a few custom spells, as well as a quirks table for added character customization. I hope you like it, and look forward to any constructive critcism I recieve! ...   [click here for more]
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5 Minute Workday Presents: Tactician Class

5 Minute Workday Presents: Tactician Class


5 Minute Workday Presents: Tactician Class A new class focused on tactical combat and teamwork  Inspired by the 4th Edition Warlord class, the tactician is a martial leader who uses masterty of combat, teamwork, and preperation to achieve victory. Tacticians are smart and knowledgable warriors, winning battles through intelligence as much as steel.  In addition to the base class are seven subclasses....   [click here for more]
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Ruins at Ganthorpe

Ruins at Ganthorpe


For 12th through 18th level characters. This is actually the first module I wrote. I apologize for the quality of the maps. I am not adept at cartography. I have not played this one yet. I realized how hard it was written, and that I needed to make earlier adventures to get the characters powerful enough to do this adventure. I hope you enjoy it. ...   [click here for more]
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The Lighthouse

The Lighthouse


The Lighthouse is a one-shot horror adventure designed for characters levels 1-4 and is expected to take 2-4 hours to complete. There are creative decisions your party can make to avoid some of the combat encounters in this module, so that could accelerate the pace of the adventure to the 2-hour mark, but it will typically be closer to 4 hours. There are some violent themes in this adventure as the...   [click here for more]
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Desert Cloister

Desert Cloister


Abandoned Cloister of the Water Merchants -- Map Pack Vol 3. For generations the Water Merchants of the high sands tended to the needs of passing by airships, the colossal Life Keepers Statue blessing the running waters, while the priests and priestesses attended to their true calling, gauging the travelers need of thirst and raising the price of water to match their desperation....   [click here for more]
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Ruins of Kurn

Ruins of Kurn


Use these ruins as a burial ground or part to an underground keep. Map inclused 2 chest, coffins, destroyed barrels, and large rooms for battles. Best used with scale 60x60 For more maps check out Dungeon Mate maps. ...   [click here for more]
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Lurkers in the Dark

Lurkers in the Dark


Since last winter an uneasy pall has hung over the ancient mound overlooking the Village of Wynneth. The air hangs crisp and all vegetation on the hill is withered as if by frost. Visitors to the cemetery feel ill at ease, unable to shake the feeling they are being watched. Even the gravedigger, a hearty fellow who fears nothing, refuses to go alone... Lurkers in the Dark is a classic dungeon...   [click here for more]
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The Shadows of Kryptgarden

The Shadows of Kryptgarden


If you get my adventure, PLEASE leave a review!! It helps me so much in regards to future projects. Many things coming!! Large Appendix at the end providing detailed descriptions of all NPCs, locations, magic items, combat stats, and maps! (Part 5 of The Sword Coast Coup, a multi-part campaign by Justin Gagliani) For three to four 5th-6th level characters The Sword Coast is the home of Waterdeep,...   [click here for more]
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The Tome of Cartography

The Tome of Cartography


Having touble designing a dungeon, or dont know where to start? Do you need detailed maps of your world made before you can play your homemade campaign? Want to give your maps a little more detail so others can use them? Well this is the book for you. This book is a guide to constructing your own dungeons with custom Keys that i use when ever i need to make maps fast. It even...   [click here for more]
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Roots of Gulthias

Roots of Gulthias


This story explores the corruption of the Gulthias tree spreading out from the underdark of Barovia. The players will follow the corruption underground, and find the roots of the Gulthias tree and what lurks there... This is a 2-3 hour adventure for two level 5 characters playing Curse of Strahd. I've written it as a one shot adventure for a character who missed 2 sessions while in Vallaki. This...   [click here for more]
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Alternate Healing & Trauma

Alternate Healing & Trauma


For those of you who want things to be more systemitcally brutal without nerfing the characters or making the monsters impossibly difficult, who want their players to research Manticore's before invading their lairs for fear of concussion, who want nothing more than to tell the story of the time their player character went insane when the Mind Flayer blasted him across the room using his pyschic energies....   [click here for more]
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Oddities & Odysseys: The Dread Tailor

Oddities & Odysseys: The Dread Tailor


A 4-6 hour Dungeons & Dragons adventure for 1st-2nd level characters! A new threat preys on the local trade road. Rumored to have ties to the legendary undead wizards, Vecna and Acererak, Geoff the Dread Tailor has awakened to garner his revenge on the living. A group of stalwart heroes must arise to put an end to the Dread Tailor’s depravations or all will...   [click here for more]
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Alkavian's Repository of Feats and Armaments

Alkavian's Repository of Feats and Armaments


This pamphlet includes new feats and weapons for 5e. - 21 new feats - 9 new martial weapons - Option for "Masterwork" property on weapons. As always, feedback is welcome and appreciated. Happy gaming! v1.1 - Did some typo fixes. Corrected wording on the "Fleet of Foot" feat. ...   [click here for more]
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The Metamorphic Cloud

The Metamorphic Cloud


"My master's master left to embark ona great work, sealing himself and some colleagues inside a laboratory out in the forest, but they were never heard from again. Will you help me to find out what happened? And importantly, will you help me to recover their work?" An open setting adventure for Lv5 characters, The Metamorphic Cloud is a classic dungeon style adventure putting...   [click here for more]
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The Sunken Fortress

The Sunken Fortress


Story Overview The Festival of Luck is in full swing, but skulldugger is afoot. Isn't it always? A druid, fallen from grace, pulls off a heist during the festivities and it's up to the PCs to track her down. Her stronghold is an ancient keep sunken deep into the moors. Something isn't right here, there is an even greater evil that lurks below. It is the mastermind, pulling the strings...   [click here for more]
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Sorrow of Blackstone Ridge

Sorrow of Blackstone Ridge


For levels 1st through 3rd. Two towns divided and nearing war, you are hired to discover why the dead of the area are rising from the grave. Your adventure takes you from a subterranean town to a forlorn tomb in search of answers. This is a challenging test for low level characters. ...   [click here for more]
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The Bloated Dead

The Bloated Dead


A one page quick encounter that introduces a new type of undead creature. For countless years, a cursed procession of coffins and mourners slowly walks dusty back roads. They search for a way to rid themselves of the dead. They have been cursed to carry the bodies until the creatures can finally be put to rest. ...   [click here for more]
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Expedition to Undermountain (3.5)

Expedition to Undermountain (3.5)


Expedition to Undermountainis a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for v.3.5, and features many new surprises....   [click here for more]
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Kobold Cavalry Encounter

Kobold Cavalry Encounter


Kobold Cavalry from the Monster BFF series Kobolds are sneaky little buggers. Here we have a custom built encounter using various kobolds. It includes their tricks as well as the companions they would choose to ride into battle. This encounter is perfect as a stand alone encounter random or otherwise. It would also work as part of a larger adventure involving kobolds. This comes...   [click here for more]
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Puzzle Dungeon

Puzzle Dungeon


This is my first time being on this site so plz give constructive criticizm. This is a 21 room puzzle dungeon that doesn't allow the players a long or short rest, it is meant to be challenging. I've estimated the time it takes to complete this to be anywhere from 4hrs to 9hrs depending on the partys choices. Cover image a few of the rooms in the dungeon and the general dungeon rules, just to get a...   [click here for more]
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Thomepreus' curse

Thomepreus' curse


Thomepreus’ curse is a classic crawl with elements of exploration, mystery and time travel. A curse has befallen the heroes and the source of their predicament is located in a buried temple. Here a forgotten cult have used a magical sand clock to curse their enemies. The temple seem empty but the arrival of the heroes appear predetermined and soon the heroes are propelled through time to arrive...   [click here for more]
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Escelions Contained Cataclysm

Escelions Contained Cataclysm


A potentially devastating explosion, held in a dimensional space but threatening to burst free and kill thousands. The Contained Cataclysm – an ancient and powerful spell and perhaps the greatest act of the long suffering Wizard who cast it. Thousands were saved, but are threatened again. A solution has been found, but heroes are called for to enact it....   [click here for more]
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