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DDAL00-07 The Embers of Hate

DDAL00-07 The Embers of Hate


This one's been a long time in the running, but it's finally here. My second Admin Only Adventure, 2017's The Embers of Hate. Hatred burns with a fire unlikely any other; and the hotter the flame, the more difficult it is to stamp it out. Beneath the rubble of Mulmaster, and a group of angry men and women seek to stoke smoldering embers of hate anew into a raging conflagration. Can you stop them...   [click here for more]
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Like a Bard Outta' Hell - An All-Bard One-Shot

Like a Bard Outta' Hell - An All-Bard One-Shot


The Battle of the Bards Everybody loves a Bard. That's just a scientific fact. But you know what's better than having just one of these song-strumming spellcasters in your adventuring party? Having an entire party of them. So when a whole team of songsmiths are summoned to the Nine Hells to perform for a fiendish music producer, it's your party's job to leap into their (incredibly...   [click here for more]
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Rising Sands

Rising Sands


A harrowing dungeon crawl for characters levels 6-8 The heroes have been captured by Alaethyria, a blue dragon caught in a centuries-old war with a mummy lord. With Alaethyria at their backs, the heroes must put the mummy to rest and escape the Tomb of the Defiler in this classic dungeon crawl for characters level 6 to 8. What's Inside: A single session dungeon...   [click here for more]
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The Underling's Awakening

The Underling's Awakening


Now a Silver selling module! The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately (required if using the ink friendly version as maps dont show up on these formats. Apologies in advance - the maps are...   [click here for more]
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Revamped: Shadow Magic (5e)

Revamped: Shadow Magic (5e)


"Revamped" is a series of content updated from and inspired by 3.5e, made shiny and new for your 5e games. In this instalment, we tackle the "Tome of Magic", and in particular "Shadow Magic"--a spell-like ability that uses "mysteries" in place of spells to create shadow-themed effects. Rediscover these mysteries as 36 new spells for your 5th edition games! ...   [click here for more]
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Adventure Anthology II

Adventure Anthology II


P.B. Publishing Presents: Adventure Anthology 2! This is the 2018 collection of adventures released by P.B. Publishing and Loot the Room. We have pulled together 6 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1 & @pangalactic For only $12.95 (50% cheaper...   [click here for more]
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Undertoad

Undertoad


Spring has come to Ravnica, and in the undercity, it has brought a sudden abnormally high giant toad population. Simic scientists in Zonot seven lost an experiment in the autumn, and the Izzet League have just started picking up a distress beacon from someone in their guild, in the deep undercity. Could these three phenomena be connected? Undertoad...   [click here for more]
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DotMM Companion 10: Muiral's Gauntlet

DotMM Companion 10: Muiral's Gauntlet


The DotMM Companion thunders back to life! As our adventurers descend to Muiral's Gauntlet, they must finally face House Auvryndar, their perpetual heels throughout Undermountain. Likewise, the Gauntlet's master roams these halls with his dead, desperate to hold onto what he has left. This supplement includes: DM Notes. Notes including but not limited...   [click here for more]
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CCC-DES-01-05 The Die is Cast

CCC-DES-01-05 The Die is Cast


After liberating the Green Man from his stony prison, the adventurers are given a lead. Can they reach their informant before their opponent gathers word of their actions? A Two Hour Adventure for Tier 2 Characters. Optimized for APL 8. ---------- Enjoy the third chapter in the unfolding saga of the "At Jeny's Request" series. This adventure continues where "Finding...   [click here for more]
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Bottom of the Food Chain

Bottom of the Food Chain


Greetings! This is an easy to run adventure made for around 7th level characters! The party will be hired to hunt a Hydra that has ravaged a nearby town, though along the way they will encounter more then what they signed up for! I designed it to fit in easily in a pre existing adventure and be simple for the DM, you can read it as you go if you'd really like(Though taking the time to read it...   [click here for more]
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Tablica ogłoszeń w Phandelver

Tablica ogłoszeń w Phandelver


English Version This is the Polish translation of Phandelver's Noticeboards, which is also available in English here on the DMsGuild! Przygotuj się na jeszcze więcej przygód w Phandalin i okolicach! Pomysły na przygody zawarte w tym dodatku przydadzą się w kampaniach, które toczą się w położonych z dala od cywilizacji miastach i wioskach, tam, gdzie spotkać można...   [click here for more]
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Mad Mage Battle Maps - Dungeon Level

Mad Mage Battle Maps - Dungeon Level


Ever needed more from your maps? The maps provided in Dungeon of the Mad Mage are great for exploring and navigation, but don't give the level of detail required to run exciting combats. Included in this pack are 21 battle maps covering all combat areas in Level 1 of Dungeon of the Mad Mage, the Dungeon Level. All maps are high res and perfectly reproduced...   [click here for more]
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Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 15.

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 15.


If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! In this guide you will find description for ALL 15 combat encounters that might occur when your party exploring Level 15: Obstacle Course. You will find useful advices on how to use creatures in combat. Where should they stand? What course...   [click here for more]
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Other Archetypes (5e)

Other Archetypes (5e)


This product is something new I am trying. I put alot of hard work into making 5e archetypes. I designed a better ranger for 5e that can tank fairly well among barbarian/fighter/paladin. Not as well as barbarian but can do some things better I might add. Nothing is overpowered or underpowered. These are just 7 to 8 archetypes I made with effort and balance. I am looking forward to making a a whole...   [click here for more]
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Ævintýri í Hulburg

Ævintýri í Hulburg


Hér má finna tvö ævintýri sem gerast í borginni Hulburg í Forgotten Realms. Borgin er ört vaxandi eftir nokkur erfið ár, en löngum hefur nálægðin við Thar og orkaættbálkana þar valdið íbúum Hulburg miklum vandræðum. Sífellt fleiri flykjast til borgarinnar í...   [click here for more]
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Horonial's Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation

Horonial's Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation


Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells. The first volume in this series Armor of Rage and Damnation catalogues the magical armour and shields used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign...   [click here for more]
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Trinkets of the Underdark

Trinkets of the Underdark


Trinkets of the Underdark This supplement introduces Sixty-three new trinkets that you may find exploring the Underdark The trinkets presented in this supplement are inspirited by the wonders and terrors of the Underdark. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities...   [click here for more]
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Necromancer Trinkets

Necromancer Trinkets


Necromancer Trinkets This supplement introduces Fifty new trinkets that you may find in a necromancer’s workshop The trinkets presented in this supplement are inspirited by the gothic horror genre and will bring an additional layer of depth to any Horror adventure, Ravenloft or Curse of Strahd campaign. Many of the Trinkets are designed as plot devices to...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish...   [click here for more]
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Empire of the Underling

Empire of the Underling


The long awaited 3rd installment of the Underling Revival series is here! Over 12,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign. This final chapter takes place in Faerun and our players will head to the city of Westgate where they must battle hideous monsters that serve the Underling as it begins...   [click here for more]
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Iymrith's Lair Battle Maps

Iymrith's Lair Battle Maps


This product contains large, encounter-scale battle map renditions of the finale clash in the 5E module Storm King's Thunder. Carefully and faithfully recreated from the original reference maps found in the module itself, these versions are at a high enough resolution and level of detail necessary for use as battle maps. Both the sprawling aboveground colosseum and equally dangerous underground...   [click here for more]
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The Fungus Garden - An Undermountain encounter

The Fungus Garden - An Undermountain encounter


The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid. The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted...   [click here for more]
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The Heart of Svogthos

The Heart of Svogthos


A Heroic Adventure for 1st and 2nd Characters in Ravnica, City of Guilds! In The Heart of Svogthos, a party of daring heroes must delve into the darkest crypts of Ravnica filled with rot and reanimation to stop a necromantic storm that may devour the entire City of Guilds. This adventure pits the heroes against a powerful Rakdos champion and her minions in an encounter with multiple...   [click here for more]
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Lich Class by The Dungeon Inn

Lich Class by The Dungeon Inn


Are you an archwizard whose thirst for knowledge has lead you down a dark path? A cleric whose service to a dark god is about to be rewarded? A warlock whose patron promises to yield to you the secrets of undeath? The Lich class is a 5-level prestige class for spellcasters of at least 15th level. Designed to harness the iconic features and trappings of one of D&D's most famous monsters...   [click here for more]
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Tomb of the Iron King

Tomb of the Iron King


Lost for centuries, the Tomb of the Iron King beckons, whispering of ancient tyrants and treasures to be taken. Foolish or brave, who can say, for no one returns from the depths of the moldering tomb. Tomb of the Iron King is an exciting adventure for 3-5 1st-level characters, designed to be played in one session. ...   [click here for more]
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Deep Dweller Warlock Patron (5e)

Deep Dweller Warlock Patron (5e)


The ocean; progenitor of life, and that which everything inevitably returns to. Land dwellers hold a reserved reverence for the power and unfathomable mystery of the ocean, but the same cannot be said for that creatures that dwell deep within it. These creatures view the surface world as a mystery they'd rather leave untouched, but every so often one of great power touches the mind of a surface dweller...   [click here for more]
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CCC-BWM-04-01 Thralls of Zuggtmoy: The Myconic Nidus

CCC-BWM-04-01 Thralls of Zuggtmoy: The Myconic Nidus


Under the Flooded Forest grows a toxic maze of magical fungi called the Nidus. From this horrid realm a cult has struck a terrible blow against the wood elves struggling to regrow the trees in the forsaken swamp of the Flooded Forest. The elves, on the brink of extinction, need the adventurers to navigate this deadly labyrinth and recover a precious object. But the tunnels here crawl with...   [click here for more]
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CCC-DES-01-03 A Question Never Asked

CCC-DES-01-03 A Question Never Asked


The Fey Veil barrier to the Feywild weakens as the Greengrass equinox approaches. A Fey hunting party awaits on the other side. The hunt will expect a reception, but Greenhall is no condition to host the hunt. Can the adventurers prevent the unsated hunters from destroying the village, or will they join in alongside the hunt? A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8....   [click here for more]
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Curse of Strahd: Death House - Paper Minis / Printable Pawns

Curse of Strahd: Death House - Paper Minis / Printable Pawns


These paper pawns are perfect for tactical combat in the prelude to Curse of Strahd -- Death House. Every creature from Death House (plus a few extra for good measure) appears in this paintstakingly hand-crafted pdf, and are designed to pop out beautifully at your table. Each pawn features front and back-side artwork. This product includes 3 files: a printer-friendly black-and-white file, a full...   [click here for more]
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DotMM Companion 13: Trobriand's Graveyard

DotMM Companion 13: Trobriand's Graveyard


The DotMM Companion creeps on down to Level 13, Trobriand's Graveyard—which has been reimagined as a harsh wasteland that stretches on for miles. Halaster has wished a massive illusion into existence, much like on Level 5, painting this level into a desert whose swollen sun sheds real heat. This entire supplement is a tribute to Mad Max: Fury Road and...   [click here for more]
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Trinkets of the Drow

Trinkets of the Drow


Trinkets of the Drow This supplement introduces 100 New Drow Inspired Trinkets that you may find in or around a Drow city The trinkets presented in this supplement are inspirited by the wonders and terrors of the Drow civilization. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities are...   [click here for more]
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Beneath Ironfang Keep

Beneath Ironfang Keep


CCC-ALMOG-24 DAGON02-04 Ironfang Keep resides as one of the most mysterious and dangerous locations in all Faerûn. Recently, a local wizard has gone missing. His daughter calls for local adventurers to decipher his transcripts, brave entry, and expose the truth behind the ancient basalt walls. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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CCC-EPI01-01 Hordes of Thar - The White Hand of Death

CCC-EPI01-01 Hordes of Thar - The White Hand of Death


A disease is spreading around the town of Melvaunt, causing boils and festering marks to form on townsfolk and travelers alike. The local guard believes that this disease is of unnatural origin, and has issued a call for brave adventurers to investigate the matter. Can you find the source of the plague, or will you simply fall as another victim? Part one of the Hordes of Thar Saga. A Two-Hour Adventure...   [click here for more]
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DotMM Companion 8: Slitherswamp

DotMM Companion 8: Slitherswamp


The Dungeon of the Mad Mage picks up where it left off with the squalor that is Slitherswamp! In this chapter, you'll find: DM Notes. Quick notes to launch into session as soon as possible. Out from Under the Rod. A three-act event overseeing the adventurers falling prey to the nagas' rod of rulership,...   [click here for more]
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Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement

Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement


Delve direct into the depths of the Dungeon of the Mad Mage. 10 character-level appropriate adventure hooks in and around Waterdeep for entering each of the first ten levels of Undermountain! A young female dwarf with a raven on her shoulder sits alone at a small table for two at a corner in front of one of the ornate windows of the Yawning Portal. Occasionally a grizzled adventurer...   [click here for more]
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R.A. Salvatore Presents: The Vile Crypt of the Reawakened Sisterhood

R.A. Salvatore Presents: The Vile Crypt of the Reawakened Sisterhood


R.A. Salvatore Presents: The Vile Crypt of the Reawakened Sisterhood Deep in the wastes where the gnolls prowl there stands the remains of an older forgotten civilization. The Tzakar-Buru left behind crumbling crypts dedicated to their bestial demon-god Yeenoghu, and the protection of the mortal remains of their kings and princes, to say nothing of the wealth they accumulated....   [click here for more]
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Lost Tales of Phandelver II - Ghosts of Tresendar Manor

Lost Tales of Phandelver II - Ghosts of Tresendar Manor


This is a complementary adventure for the Lost Mine of Phandelver boxed set. It describes the ground floor of Tresendar Manor above the Redbrand Hidehout. These ruins are inhabited by vermin, thugs and a maiden poltergeist. This is a 4-hours adventure for 4 1st-3rd level characters ...   [click here for more]
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CCC-GSP-FEAR01-01 Beneath the Bleeding Tree

CCC-GSP-FEAR01-01 Beneath the Bleeding Tree


Neighboring the village of Elventree, the once-peaceful settlement of Lighthouse is haunted by a series of disappearances. Rumors have spread that foul horrors from the Cormanthor forest abduct the unsuspecting settlers in the dead of night. Heroes are needed to uncover the fate of the citizens and to identify these creatures of the dark. A Two-Hour Adventure for Tier 1 Characters (With two 1-hour...   [click here for more]
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DotMM Companion 11: The Troglodyte Warrens

DotMM Companion 11: The Troglodyte Warrens


The DotMM Companion slips and slides its way into the ugly red-headed stepchild of Undermountain: the Troglodyte Warrens. Under this supplement, new life has been brought to its wretched caverns through the introduction of a balhannoth (in addition to the behir), a telepathic, eyeless horror from the Shadowfell. Sandwiched between a balhannoth and a behir, the adventurers must skirt...   [click here for more]
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CCC-GAD01-01 Broken Blade

CCC-GAD01-01 Broken Blade


On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a century-long hatred. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This adventure delves into the history of Mulmaster and...   [click here for more]
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And then there were none

And then there were none


And Then There Were None... Emhin manor stands forlorn in its ruined gardens. The Emhin family dissapeared one night, many years ago. Now its up to you to brave the mansions dark chambers, and uncover a horrifying family secret... 'And then there were none' is a one shot Horror adventure, lasting about 3 to 4 hours. The PCs explore the abandoned Emhin manor, trying...   [click here for more]
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The Ruins of Nightstone Keep

The Ruins of Nightstone Keep


The Ruins of Nightstone Keep "Upon a rocky cliff overlooking the foreboding valley of the Red Tusk Orc tribe sits the ruins of Nightstone Keep. Within its walls hides a small library, once protected by the soldiers who made the keep their home. Tucked away somewhere in this library, covered in dust and forgotten to time, is a book of dark and ancient magics known...   [click here for more]
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Cursed/Jinxed and more Useful Items (5eDnd)

Cursed/Jinxed and more Useful Items (5eDnd)


This is just a few new items and type of items and weapons for 5e. All of them are new. And Broken down to 3 new types. Cursed items, Jinxed items and Maximized items. They each have their uses so not all are usable in battle. Rather they are useful to sell or bragging rights. With this pack I have included the powerful items as well as these items. These items are useful in your campaign if you need...   [click here for more]
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Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 14.

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 14.


If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! In this guide you will find description for ALL 31 combat encounters that might occur when your party exploring Level 14: Arcturiadoom. You will find useful advices on how to use creatures in combat. Where should they stand? What course...   [click here for more]
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Tinker Emporium Vol. 1 - Common Items

Tinker Emporium Vol. 1 - Common Items


Hello kind adventurer. This file contains 10 common, homebrew magic items with a picture and description to flavor things up. Inside you may also find separate pictures for purpose of creating handouts, etc. ...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 13 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 13 (PDF)


THIS IS A PDF, for the Fantasy Grounds module, Click Here! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 13 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the module for you!...   [click here for more]
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Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
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CCC-HATMS02-02 Something Vile This Way Comes

CCC-HATMS02-02 Something Vile This Way Comes


A hunt for a mad illithid has brought startling and dire news to the Emerald Enclave and the Harpers. The call has gone out for heroes to follow on the trail of Klondros Imdree as he seeks a book of terrible power, and to stop him once and for all. A 4-Hour Adventure for Tier 3 Characters. Optimized for APL 14. Something Vile This Way Comes premiered at Holiday Around the...   [click here for more]
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Nightmares - A One Shot Adventure

Nightmares - A One Shot Adventure


Nightmares is a one shot adventure designed as a filler story arc for any campaign. It can also be used as a one shot adventure with new characters. It is designed for 2-6 players and can be modified to fit the DMs needs (as per their campaign.) It is very easy to set up (1 hour max) and all resources (including monster stats) are included. ...   [click here for more]
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100 Demon Lords

100 Demon Lords


One hundred terrifying demon lords that will bring wreck and ruin to your players! ...   [click here for more]
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