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Mike's free Encounters #1-10

Mike's free Encounters #1-10


This combines the first ten encounters of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with worg riders, gnark horses, ghosts, bog witches and more. The encounters include: History/Background Encounter guide. New Monsters New Spells New Magic Items New Items Color Maps. The companion ZIP file contains JPEG and Campaign...   [click here for more]
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C7 Vault of Frost

C7 Vault of Frost


This is the seventh in the Consortium series of adventures. It is designed to be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs intrude on the frozen land of the D’Aoine Deighe in search of a Vault of Frost. A scholar from the Eternal Library hopes to secure the knowledge contained within it but the Creidimh Fuar (“Cold Believers”) wish...   [click here for more]
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Mike's Free Encounters #11-20

Mike's Free Encounters #11-20


This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color Maps. The companion...   [click here for more]
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Mike's Free Encounters #21-30

Mike's Free Encounters #21-30


This combines encounters 21 to 30 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can experience the deathly chill of the Frostcursed, the fire of the burning beasts, and the desiccation of desert undead. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color...   [click here for more]
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Mike's Free Encounters #41-50

Mike's Free Encounters #41-50


This is the 5th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and  PDFs...   [click here for more]
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Mike's Free Encounters #51-60

Mike's Free Encounters #51-60


This is the 6th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and ...   [click here for more]
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Mike's Free Encounter Collection #7

Mike's Free Encounter Collection #7


This is the 7th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and ...   [click here for more]
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R13: Rukel Mansion

R13: Rukel Mansion


This is the thirteenth adventure in the R series, taking place after R12: The Great Spire. It can also be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs confront Edina, the Chosen of Narsesux, and her tyrannical rule over Rel. But to even reach Edina, they must first defeat the lich Valyssa-Teth and destroy her soul jar. Will the PCs live free...   [click here for more]
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R12: The Great Spire

R12: The Great Spire


This is the 12th  adventure in the R series, taking place after R11: Whispers of the Serpent. It can also be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs enter the Great Spire, the tomb of the D’Aroine wizard Draoi Crann. At the command of Narsesux, the lich Valyssa-Teth has arisen to serve the will of his chosen one, Edina. The fate of Rel...   [click here for more]
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R9 Sebek's Mine

R9 Sebek's Mine


  This is the ninth adventure in the R series, taking place after R8 Grain Death. It can also be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs investigate reports that the kobolds of Sebek’s mine have been purchasing arms and armor. Are they planning to attack Rel or is there something deeper happening in the mine. It includes a history/background...   [click here for more]
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C4 Dungeon Under Halblin Hill

C4 Dungeon Under Halblin Hill


This is the fourth in the Consortium series of adventures. Whie it is written to follow the events of C3 Halblins on the Hill,  It is designed to be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs enter a dungeon under the hill. Will they find treasure, or will the hill become their burial mound? It includes a history/background for the adventure,...   [click here for more]
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C1: Consortium of Adventure

C1: Consortium of Adventure


This is the first in the Consortium series of adventures. It is designed to be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs are introduced to the Consortium of Adventure, an organization dedicated to supporting the Adventurers’ Guild by connecting adventurers with clients, providing jobs, and enabling magical travel to places of adventure....   [click here for more]
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Where the Dead Speak

Where the Dead Speak


“Within the cave waits an ancient obelisk that can give voice to the dead.” -Olchelga, former Walker of Bones   Written for a party of 3rd to 5th level characters “Where the Dead Speak” is a follow up to K1 “A Trip to Town.” This adventure is focused primarily on combat, but there are opportunities for role-playing and storytelling. A Walker of Bones who has chosen the traditions of...   [click here for more]
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C5 Desert Moon Dungeon

C5 Desert Moon Dungeon


This is the fifth in the Consortium series of adventures. It is designed to be run as a standalone adventure or even scavenged for individual encounters. Constructed by Kelsun the Mad Prophet in accord with reasons only he understood, the moonlight dungeon is a strange masterpiece of magical engineering. Within its walls, the PCs will find moonlight themed monsters, traps and treasure. To reach the...   [click here for more]
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Belmey

Belmey


War is coming. Two nations have set aside their differences to fulfil their historical ambition: to reclaim a province lost long ago. As with any war, arms and armor are needed and who better to claim a long-lost armory stocked with Imperial equipment than the bold adventurers? Complicating the situation is the fact that the old armory is located near the ruins of the summer estate of Count Bekus,...   [click here for more]
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Mike's Free Encounter #101: Platy

Mike's Free Encounter #101: Platy


This is the 101st in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs face the extreme monotreme in a dungeon with a platypus theme. Will they triumph or face the ouch of the pouch? This encounter is an excellent way for a PC to get an absurd mount.   It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file...   [click here for more]
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Mike's Free Encounter #109: Flare Spiders

Mike's Free Encounter #109: Flare Spiders


This is the 109th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the flare spider, a species created from the phase spider to destroy undead creatures. Will the PCs triumph or be defeated by the light and bite? It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions of the...   [click here for more]
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Mike's Free Encounter #116: Wong's Distillery & Monastery

Mike's Free Encounter #116: Wong's Distillery & Monastery


This is the 116th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs visit the cursed Wong’s Distillery & Monastery in search of the Wong Sword and Wong Bow. Will they triumph or go down the drain? It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without...   [click here for more]
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Mike's Free Encounter #15: Dwarven Guard Post

Mike's Free Encounter #15: Dwarven Guard Post


This is the 15th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have the chance to receive aid from friendly dwarves or, if they prefer, murder them.   The encounter includes: History/Background for the encounter. New Monsters Encounter guide. Color Maps   The companion ZIP file contains: JPEG and Campaign Cartographer versions of the maps (with...   [click here for more]
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Mike's Free Encounter #17: Frostcursed Guard Post

Mike's Free Encounter #17: Frostcursed Guard Post


This is the 17th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a Frostcursed dwarf guard post.   The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Captain, Frostcursed Lieutenant, Frostcursed Sergeant, Frostcursed Priest, Frostcursed Warrior and Dwarven Skeleton. Encounter guide. Color Maps  ...   [click here for more]
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Mike's Free Encounter #19: Corporagelida

Mike's Free Encounter #19: Corporagelida


This is the 19th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a corporagelida.   A corporagelida is a frozen nightmare. Its body consists of numerous corpses, chained together and frozen within ice. The joints are formed by breaks in the ice that reach the corpses within. The encounter includes: History/Background for the encounter. New...   [click here for more]
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Mike's Free Encounter #20: Frostcursed Headless

Mike's Free Encounter #20: Frostcursed Headless


This is the 20th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Frostcursed headless masters.   The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Headless Master and Headless Shield Bearer. Encounter guide. Color Map.   The companion ZIP file contains: JPEG and Campaign Cartographer versions...   [click here for more]
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Mike's Free Encounter #21: Frostcursed Forge

Mike's Free Encounter #21: Frostcursed Forge


This is the 21st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the master of the Frostcursed forge.   The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Smith and Frostcursed Frostsmith. Encounter guide. Color Map.   The companion ZIP file contains: JPEG and Campaign Cartographer versions of...   [click here for more]
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Mike's Free Encounter #22: Frostcursed Docks

Mike's Free Encounter #22: Frostcursed Docks


This is the 22nd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Frostcursed at the docks.   The encounter includes: History/Background for the encounter. New Monsters: Stone Stevedore and Great Mover. New Magic Items: Amulet of Construct Control and Wand of Construct Repair. Encounter guide. Color Map. The companion ZIP file contains:...   [click here for more]
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Mike's Free Encounter #23: Frostcursed River Diamond

Mike's Free Encounter #23: Frostcursed River Diamond


This is the 23rd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the crew of the Frostcursed’s stone galley River Diamond. It includes a history/background for the encounter, a map, and monster stats. Also included is a bonus encounter, the Frostcursed river worm. The companion ZIP file contains JPEG versions of the maps (with and without...   [click here for more]
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Mike's Free Encounter #24: Dividuicorporis

Mike's Free Encounter #24: Dividuicorporis


This is the 24th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the divided flesh of the dividuicorporis. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #25: Frostcursed Queen

Mike's Free Encounter #25: Frostcursed Queen


This is the 25th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the ruler of the Frostcursed. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background for the encounter. New...   [click here for more]
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Mike's Free Encounter #26: Cult of the Bat

Mike's Free Encounter #26: Cult of the Bat


This is the 26th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the cult of the bat. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background for the encounter. New...   [click here for more]
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Mike's Free Encounter #33: Tomb of the Desiccated

Mike's Free Encounter #33: Tomb of the Desiccated


This is the 33rd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs enter a tomb to face the dry undeath of the desiccated. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #37: The Pool of Pelthonus

Mike's Free Encounter #37: The Pool of Pelthonus


This is the 37th  in an ongoing series aimed to provide the overworked DM with ready-to run encounters.  The adventures go for a dip in the Pool of Pelthonus. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background for...   [click here for more]
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Mike's Free Encounter #39: SANGUINEM VOLANT

Mike's Free Encounter #39: SANGUINEM VOLANT


This is the 39h in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The adventurers find the ruins of a wizard’s ancient dungeon and face the buzzing horror of the Sanguinem Volant. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters....   [click here for more]
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Mike's Free Encounter #45: Serutani Tomb

Mike's Free Encounter #45: Serutani Tomb


This is the 45th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Will the bold heroes be defeated by the brass guardian or gain access to a dungeon from another reality?  It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file...   [click here for more]
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Mike's Free Encounter #49: Quillbones

Mike's Free Encounter #49: Quillbones


This is the 49tth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The heroes find part of a dungeon complex, still guarded by the undead quillbones and bone pedestals designed by the necromancer Zelek-Teth. Will they be boned or triumph?    It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions...   [click here for more]
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Mike's Free Encounter #4: Kobold Emissary

Mike's Free Encounter #4: Kobold Emissary


This is the fourth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. A tribe of kobolds is seeking to forge alliances with other tribes, to combine their resources and increase their chances of survival under the threat of stronger creatures. A blue priest of the Blue Lightning tribe is serving as the emissary and is undertaking the dangerous task of travelling...   [click here for more]
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Mike's Free Encounter #50: Bonerunners

Mike's Free Encounter #50: Bonerunners


This is the 50th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. A neighborhood has been plagued with mysterious murders. Will the PCs solve the murders with more murder or will they be murdered?  It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), a...   [click here for more]
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Mike's Free Encounter #61: Sleeper in the Well

Mike's Free Encounter #61: Sleeper in the Well


This is the 61st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter a sleeper in the well. Will they put an end to her suffering or join her in the well? The sleeper in the well is CR 2; the well bones are CR ½ each. The encounter can thus be adjusted for more or less challenge. The companion ZIP file contains JPEG versions of the maps (with and...   [click here for more]
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Mike's Free Encounter #68: Skeletal Scholar

Mike's Free Encounter #68: Skeletal Scholar


This is the 68th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter the skeletal scholar, an educated undead with a strange backstory. Will the PCs seek knowledge or XP? The skeletal scholar is CR 2, although the encounter is not intended to involve combat.   The encounter includes: History/Background for the encounter. New Monster New Magic...   [click here for more]
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Mike's Free Encounter #69: Will & Theo's Lost Lute

Mike's Free Encounter #69: Will & Theo's Lost Lute


This is the 69th in a most excellent ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter the dimensional traveling bards Will and Ted. The duo has lost their lute to the Guitaur and do not have time to navigate his magical musical maze. Will the PCs overcome the challenge in a grand crescendo or will they fall flat? The toughest monster in the encounter...   [click here for more]
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Mike's Free Encounter #79: Stoneheart Dwarves

Mike's Free Encounter #79: Stoneheart Dwarves


This is the 79th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs find a mine operated by Stoneheart dwarves, stone miners, and their slaves. After decades of a profitable alliance with the town of Druln, a group of Ironpick dwarves found themselves in dire straits. A force of mercenaries and undead led by the traitor Lord Pral Druln laid siege to their...   [click here for more]
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Mike's Free Encounter #81: Basilisks of the Golden Dome

Mike's Free Encounter #81: Basilisks of the Golden Dome


This is the 81st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs meet the basilisks of the golden dome. Will they triumph or suffer gilded defeat? His detractors and supporters both agreed that the merchant Aurum Avarus truly loved two things. The first was gold and the second was revenge. His wake combined both, much to the surprise of his guests. Before...   [click here for more]
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Mike's Free Encounter #85: Memories of the D'Aroine

Mike's Free Encounter #85: Memories of the D'Aroine


This is the 85th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs find a Spire Tomb of the D’Aroine. Will they learn the secrets of the memories of the D’Aroine or join the pile of forgotten bones? The toughest single encounter is CR 10. The D’Aroine were an ancient proto-fey people, somewhat like modern elves. They claimed to be the second mortal...   [click here for more]
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Mike's Free Encounter #8: Bonewalkers

Mike's Free Encounter #8: Bonewalkers


This is the eighth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter orcs from the necromantic Bonewalker tribe exploring the ruins of a temple. A CR 2+ encounter. The encounter includes: History/Background for the Bonewalker tribe. Encounter guide. New Monster: Bonewalker. New Monster: Boneguard. New Magic Item: Standard of the Necromancer. Two...   [click here for more]
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Mike's Free Encounter #98: Dr. Deathwhisker

Mike's Free Encounter #98: Dr. Deathwhisker


This is the 98th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs get a chance for an appointment with Dr. Deathwhisker, a very special undead cat. While the PCs might wish to befriend the bad doctor, they might also wish to destroy him. But they shall find this difficult since he has “nein” lives. This encounter can be used as a means for PC to...   [click here for more]
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Mike's Free Maps #7

Mike's Free Maps #7


Legal Information You may reduce, enlarge, re-label, crop or color the maps. The creator's name (“Michael LaBossiere”) must be included in the final published maps if it appears in the original maps. You may not resell these maps. If you use this image in a publication (digital, print or otherwise) you must include this statement: “Some maps copyright Michael C. LaBossiere,...   [click here for more]
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Mike's Free Maps Collection #10

Mike's Free Maps Collection #10


Description This royalty free map collection contains over 30 free color maps including a keep, dungeons, outdoor encounters and more. Each map has a version with a grid and one without. Legal Information You may reduce, enlarge, re-label, crop or color the maps. The creator's name (“Michael LaBossiere”) must be included in the final published...   [click here for more]
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Mike's Free Maps Collection #12

Mike's Free Maps Collection #12


Description This royalty free map collection contains over 30 free color maps including a keep, a town hall, an inn, outdoor encounters and more. Each map has a version with a grid and one without. The PDF displays all the maps in the collection and each map is included as an individual JPEG file. Legal Information You may reduce, enlarge, re-label,...   [click here for more]
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Mike's Free Maps Collection #14

Mike's Free Maps Collection #14


Description This royalty-free map collection contains over 50 free color maps including underwater maps, ships, a temple, and much more. The maps are divided into versions with grids and those without. The PDF displays the maps in the collection and each map is included as an individual JPEG file. Legal Information You may reduce, enlarge, re-label,...   [click here for more]
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Mike's Free Maps Collection #16

Mike's Free Maps Collection #16


Description This royalty free map collection contains 30 free color maps including frozen terrain, frozen ruins, and some maps suitable for time/dimensional travel adventures. The maps are divided into versions with grids and those without. The PDF displays the maps in the collection and each map is included as an individual JPEG file. Legal Information...   [click here for more]
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Mike's Free Maps Collection #25

Mike's Free Maps Collection #25


Description This royalty free map collection contains over 30 free color maps including frozen forests, shores, and dungeons. The maps are divided into versions with grids and those without. The PDF displays the maps in the collection and each map is included as an individual JPEG file. Videos for my D&D products are available on my Eternal Library: Random Universes YouTube...   [click here for more]
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Mike's Free Maps Collection #5

Mike's Free Maps Collection #5


Description This royalty free map collection contains 40 free color maps including towers, a keep, an inn, a town hall and more. Each map has a version with a grid and one without. The PDF files allows you to easily view the maps, the ZIP file contains the JPEG versions.  Legal Information You may reduce, enlarge, re-label, crop or color the maps. The creator's...   [click here for more]
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