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World Enrichment [BUNDLE]

World Enrichment [BUNDLE]


This special bundle product contains the following titles. Books & Libraries Regular price: $7.95 Bundle price: $5.57 Format: PDF This inspirational guide offers a large amount of tools, tables and ideas for improvising books and libraries on the spot. For those players that always seek out the magic of knowledge in a library of...   [click here for more]
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Wolf of the South (5e)

Wolf of the South (5e)


Wolf of the South is a quick introductory adventure of a party of low level (1-4) characters that can be played in a single session as a standalone adventure or as a chapter of an epic adventure spanning multiple sessions. This adventure is designed for use as both a standalone module or as an element of any campaign. It takes great influence from the historical events of...   [click here for more]
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When the shadows come

When the shadows come


A mystery that starts in the small town of Sandsummit and the surrounding countryside. And when some children are kidnapped in the middle of the night, leads the adventurers into the Shadowfell. There they meet up with the orchestrator of the kidnappings, and a virtual meeting with his benefactor. ...   [click here for more]
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Way of the Hidden Flow

Way of the Hidden Flow


Monks can spend their years learning how to be but a whisper, a shadow in the night. Some use their internal energy to create smoke bombs, teleport, or become invisible. These are not those monks. Monks of The Way of the Hidden Flow hone their skills, gaining expertise and suplementing abiklity checks wuth rolls. They learn from the rogues, and begin to use their sneak attack techniques. Withy...   [click here for more]
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Warlock's Wicked Weapons (and other magical items)

Warlock's Wicked Weapons (and other magical items)


Praised be the Green Lady, the ceaseless drifter of the endless void, the mother of all knowledge, and the rightful ruler of the seven spheres. It is her infinite wisdom that allows us to bring you this tome, that of the “Warlock’s Wicked Weapons” (and other magical items), which includes thirty items for the warlock class. As per...   [click here for more]
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Warlock Patron - The Astral Being

Warlock Patron - The Astral Being


Your patron is one with the cosmos, a being which resides in the heavens that has chosen you to be its champion. Your patron could be a wandering star, keen to seek the knowledge of the universe, or a nebula, keen to bring the spark of life to those that need it, or perhaps a black hole, whose destructive nature influences your actions. _______________________________________________________...   [click here for more]
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Warlock Eldritch Invocations for Cantrips

Warlock Eldritch Invocations for Cantrips


This homebrew contains two eldritch invocation options for each cantrip available to Warlocks (apart from Eldritch Blast), as listed below, as well as one that boosts the power of saving throw cantrips ("Agonising Spellcasting"). The invocations are sorted alphabetically, similar to standard (pages 1-2), or alphabetically by spell, for easy lookup (pages 3-4). This homebrew was a result of one of...   [click here for more]
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Warden of the Weave

Warden of the Weave


Chosen by the great Mystra, Wardens of the weave seek to defend the very fabric of the natural world magic. Utilizing the powerful, and dangerous, magic the entirety of the world thrives on, Wardens work to defend the weave from those who would attempt to control, or, worse, unravel it. Often, they seek out areas of overtly strong wild or dead magic, performing the necessary rituals to heal the weave,...   [click here for more]
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Walking Dead

Walking Dead


This short adventure is designed to be played without any additional material. All stat blocks, character information, maps, and other such things are already included in the document. No need for any books or character sheets! In half an hour, the human security force of United Brawnson Mines (the party) has to escape the mines, overrun by spooky zombies. And time is short on their hands: only 10...   [click here for more]
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Vigilante

Vigilante


A Vigilante is a master of Dual Identities, a Social Identity for mixing with polite society and a Vigilante Identity for performing dark deeds in the shadows. Version 2.1 is a Feat, version 3.0 is a Class. ...   [click here for more]
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Up in Silver Flames

Up in Silver Flames


This adventure is the second in a trilogy. Part 1, Dreams of Undeath is pay what you want. "Arson's not that much of a crime, right? The Church of the Silver Flame had it coming." Thaliost in Thrane is ruled by the theocracy of the SILVER FLAME. The undead-revering BLOOD OF VOL has a large following in the city as well. Conflicts between the...   [click here for more]
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Unique Origins Racial Bundle [BUNDLE]

Unique Origins Racial Bundle [BUNDLE]


This special bundle product contains the following titles. Demi-Elemental Races (5e) Regular price: $1.70 Bundle price: $1.25 Format: PDF The demi-elemental planes are a mysterious and often overlooked place in the Planar System. These crossing points between the planes of Fire, Air, Water, and Earth form their own pocket planes where...   [click here for more]
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Under the Moon

Under the Moon


Under the Moon “You arrive at a small cluster of houses by the roadside, where you were going on your journey, the streets are abandoned, completely empty, something strange hangs in the air..." The "Under the Moon" adventure, included in March Roll for Treasure subscription Box, it comes with the adventure and an A3 sized map of the adventure. ...   [click here for more]
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Trail of Vengeance

Trail of Vengeance


“In this story, you are D&D heroes with swords and magic - living in something of a fantasy New York City. A lot of normal people live here trying to get by, but the city is really run by monstrous crime lords, secret nobility, and a lot of evil people trying to get very, very rich. But since this is a city with laws and a police force, you have to act like detectives or vigilantes to get...   [click here for more]
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Tower of Sacrifice

Tower of Sacrifice


A Tower requiring great sacrifices or clever play from adventurers. Meant as a non-combat session of D&D 5e, leading to a major artifiact or key plot point for your game. Scales to any level of play. Includes notes on the nearby town and the recommended artifact: the sword of the arclight. We thought it was a fun night. ...   [click here for more]
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Tome Raiders

Tome Raiders


This enlightening quest for 7th- to 10th-level characters sends them in search of the Great Library of Calica to investigate rumors of the fabled Revelations of Creation, a set of tomes said to contain absolute knowledge of the planes of existence. Are the rumors true? Can these books really be so powerful? To learn the truth, our heroes must first brave the ancient city and unravel...   [click here for more]
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Tomb of Trapped Souls

Tomb of Trapped Souls


Normally adventurers finding maps of a dungeon would be odd, why would a monstrous warlord or evil sorcerer leave detailed maps of their lair out in the world? Wouldn’t these maps spoil what’s around every corner and down every passageway? This adventure is born from the idea that the villain of the story actually wants people to have maps of his tomb, that we can give our players maps...   [click here for more]
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Toecap's Puzzle House

Toecap's Puzzle House


Toecap's Puzzle House is an Escape Room style dungeon for a party of four 1st level characters, with options for higher levels, and can also work as an introductory adventure to Dungeons and Dragons for new players, although Dungeon Masters should be more familiar with the system. It should take around 2 hours to play. If players use their wits and skills, they should be able to make it in and out...   [click here for more]
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Tips, Tricks and Traps: How to Rogue With Style

Tips, Tricks and Traps: How to Rogue With Style


A collection of options for the more adventurous Rogues. inside you will find; - Dungeoneer, a veteran dungeon delver drawing on experience and educated guesses. - Harlequin, a fearsome acrobatic opponent who tumbles as well as they breath. - Mentalist, a mental manipulator who utilises strange techniques to control foes. - Slip Rogue, a short range teleporter who uses their unique techniques to...   [click here for more]
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Til Demons Do Us Part

Til Demons Do Us Part


A young boy in the small halfling hamlet of Heron Glen has fallen mysteriously ill. Are the hushed rumors of demonic possession true? Brave heroes must venture into the forested swamp to find the truth about the boy’s condition—and about Heron Glen itself. ’Til Demons Do Us Part is a 4-hour standalone adventure for 1st-4th level characters....   [click here for more]
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Thought Spy, a Roguish Archetype for the world of Ravnica FREE Edition

Thought Spy, a Roguish Archetype for the world of Ravnica FREE Edition


Unlock the secrets of the mysterious House Dimir and take part in their nefarious intrigues. Learn the abilities of the Thought Spy, an espionage agent who steals secrets directly from the mind. Find TWO new magic items that make thought strands an incredible commodity. This product includes: A NEW roguish archetype, the Thought Spy TWO new magic items: the Bauble of Preservation and the...   [click here for more]
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Thomepreus' curse

Thomepreus' curse


Thomepreus’ curse is a classic crawl with elements of exploration, mystery and time travel. A curse has befallen the heroes and the source of their predicament is located in a buried temple. Here a forgotten cult have used a magical sand clock to curse their enemies. The temple seem empty but the arrival of the heroes appear predetermined and soon the heroes are propelled through time to arrive...   [click here for more]
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The Witch Hunters Nightmare

The Witch Hunters Nightmare


This Adventure takes place in a medieval fantasy realm where magic users are predominantly hunted unless sanctioned by the Order of the Knights Guard, A vicious order of Knights that have risen up from the roots of fear and hate for Magic due to recent events that have occurred in the realm. The fear that the villages and towns are in is currently being driven even higher by them as they seek to...   [click here for more]
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The Weyshrines

The Weyshrines


Stoneborne statues of mysterious origin. This homebrew race is designed to fit within any fantasy setting, and offers players and GMs both lots of room for interesting storytelling opportunities. ...   [click here for more]
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The Wererabbit Farm

The Wererabbit Farm


Adventurers stop in a sleepy farming town, but the animals are restless. The full moon is tonight and the townsfolk are on edge. No one knows what has been wrecking havoc the past few months at the full moon. Includes several NPC characters and stats for a wererabbit lycanthrope. Designed for 5th to 8th level characters. ...   [click here for more]
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The Wager: Warlock Patron (5e)

The Wager: Warlock Patron (5e)


One night, perhaps you found yourself on a crossroad at midnight, and a well-dressed gentleman offered you untold riches, if only you play a little game. You knew this man was not quite human, but the temptation was too much, and you accepted. Congratulations! You are now the victim and/or beneficiary of The Wager. A new type of Warlock Patron that seeks to gather followers not by making a pact,...   [click here for more]
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The Village Forgotten By Time - A Level 4 Adventure

The Village Forgotten By Time - A Level 4 Adventure


Deep in an ancient forest that few where few dare to travel lies the village of Kamourat. Two thousand years ago, cultists of Bhaal, the god of murder, were driven away from civilization and started their own society away from everyone else. Their culture is centered around worship involving ritual sacrifice and cannibalism. Of course, your players won't know...   [click here for more]
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The Vault of Eternity (5e)

The Vault of Eternity (5e)


The Vault of Eternity is a classic dungeon crawl with a twist for a party of mid-to-high level adventurers (roughly 9th-10th). While the dungeon is set in the Underdark of the Forgotten Realms, it is designed to be easily added without any major adjustments to any campaign that features dwarves. For example, this could easily be an ancient and forgotten mountain stronghold rather than an Underdark...   [click here for more]
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The Undertaker's Garden of Destruction

The Undertaker's Garden of Destruction


A short adventure for low-level characters. Play-tested by precocious 8 year-olds. The players are tasked with finding a missing person. Will they find him in time? What perils will they run in to? ...   [click here for more]
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The Truenamer - Core

The Truenamer - Core


Ancient Magic Finally Awoken Delving deep into ancient lore, learning primordial secrets of creation, and the forgotten language spoken by the gods themselves. Truenamers aren't your average arcanists - they don't alter reality, they change it by utilising the lost magic of truespeech, theorised to be the foundation of all modern magic, the truenamer's utterances have the power to...   [click here for more]
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The Truenamer - Beyond Words

The Truenamer - Beyond Words


Truenamers Unleashed With Truenamers beginning to appear across the world, it's likely you'll need some extra content to make them feel fully fleshed out in your campaign. This 17 page supplement offers additional content for both dungeon masters and players alike, featuring: 4 new Vocabularies! The Cryptographer, a truename specialist who can unwravel the mysterious...   [click here for more]
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The Trickster's Tower

The Trickster's Tower


A side story, a one-shot, a diversion in an otherwise forgetable urban setting. The Trickster's Tower may take 2 minutes, 3 days or your party might be stuck forever in an illusion preying on their greed or they could all meet their demise at the hands of a herd of tiny centaurs. Endure the traps and trials of the tower and uncover its history and mystery in the process. Challenge your party with...   [click here for more]
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The Thing that Came to Weeping Hollow

The Thing that Came to Weeping Hollow


Save 40% on this product through my 2017 Bundle! Something is killing the children of Weeping Hollow. Two chidren have already succumbed to a terrible curse, and now another has fallen ill. This tiny village is ready to tear itself apart; can the party discover the source of this evil before good people do something terrible? What are the children themselves hiding? A 6-hour adventure for...   [click here for more]
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The Temple of Shattered Minds

The Temple of Shattered Minds


The elves of Alkai Tor are disappearing… You are their last hope. The Temple of Shattered Minds is a Dungeons & Dragons adventure for characters of 5th level, and can be used in any campaign setting. Separated into three parts, the characters will investigate a grim mystery in the elven village of Alkai Tor, hunt for answers in a lethal swamp, and finally confront a desperate...   [click here for more]
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The Sunken Village of Little Corth

The Sunken Village of Little Corth


'The Sunken Village of Little Corth' is a 2nd level Dungeons and Dragons adventure centred on a time-paradox puzzle. The PCs travel across a necrotic marsh (the Grey Creeping) to a sunken village where, upon being transported back 2000 years into the past, they must prevent a necromancer freeing Orcus (demon prince of Undeath) from the imprisoning veils of the spirit plane. If only it was...   [click here for more]
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The Sun Goes Down with a Ruby Smile

The Sun Goes Down with a Ruby Smile


A small port seems the perfect place to dock when a freak storm forces the small trade cog, Sea's Rock, to find solid ground. But the newly discovered port town raises questions: where are all the residents, and are any of them still alive? Designed for 3-5 players at level 1. This module favors investigative and inquisitive playstyles over kicking in the door with swords drawn....   [click here for more]
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The Spiritualist Class

The Spiritualist Class


Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death. Play...   [click here for more]
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The Spirit Walker (Beta Class)

The Spirit Walker (Beta Class)


The Spirit Walker is a caster class that utilizes the ethereal plane, forging a bond with a powerful spirit to grow and harness the energies of the ethereal. The Spirit Walker offers two unique archtypes, one more focused on a applying a debuff and the other utilizing a spirit companion with similar rules to the UA Ranger with more flexibility. The Spirit Walker utilizes the unique mechanic of a...   [click here for more]
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The Snowbeasts of Crestfall - Adventure

The Snowbeasts of Crestfall - Adventure


A band of adventurers has been summoned to the northern city of Crestfall to investigate the mysterious disappearances of several fishermen. It seems that some ravenous beast has been picking them off one by one. The mayor of the town believes that yetis are to blame and has put a bounty on the heads of these reclusive beasts. This one-shot adventure for a group of 4-6 third-level characters is...   [click here for more]
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The Shield that Guards: Ward-Blade

The Shield that Guards: Ward-Blade


Few warriors are more dedicated to honor than the Ward– Blade. Trained from an early age in the art of war and sworn to The Warder’s code, Ward–Blades hold positions of power and respect in many lands, often serving as elite Bodyguards. The Ward–Blade takes on their training with zeal, learning the way of the blade. The Ward–Blade is often the most trusted soldier in their...   [click here for more]
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The Secrets of the Twisting Colossus

The Secrets of the Twisting Colossus


Eric Watson verdict: "A truly puzzling deathtrap dungeon that invokes the Portal Games, the Saw movies, and D&D’s own Tomb of Horrors, check out the uniquely rotating puzzle rooms within “The Secrets of the Twisting Colossus”. Endzeitgeist verdict: “An alchemy-themed masterpiece requiring player skills over PC skills. One example of the rarest...   [click here for more]
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The Second Black Dawn

The Second Black Dawn


I am pleased to present the official English-language release of the Italian best-selling adventure La Seconda Alba Nera – The Second Black Dawn The Second Black Dawn is coming ... The king is missing. Hordes of undead spread across the kingdom like a plague. Outlaws attack and pillage defenseless villages. A party of adventurers is called upon to explore the...   [click here for more]
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The Sacking of Millbrook

The Sacking of Millbrook


The Sacking of Millbrook As the party approaches Millbrook, looking forward to catching up with Gandrick over a drink at the Laughing Hound tavern and regaling him with their most recent adventure, they notice smoke ahead. As they travel closer the scale of the smoke confirms the worst; to raise that much smoke the whole town must be ablaze… A Single-Session Adventure for parties...   [click here for more]
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The Rod of Life | A One-Shot Adventure

The Rod of Life | A One-Shot Adventure


A party of 3rd level adventurers travel across a dusty barrens to a small cave, seeking, "... the key to lifelong prosperity." A Beholder eats one of the party members holding a stone rod, triggering an unexpected event: The party is suddenly alive again, in a small room, holding the same stone rod. This adventure is about a time loop and discovering who, why, and how. It's not only...   [click here for more]
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The Rains

The Rains


The final enemy is hope. A storm has raged within sight of the Twilit City for generations, never wavering and always slowly advancing. This is no ordinary squall of rain and wind, however; malign intelligence beyond mortal grasp stalks within, toying with the petty lives of adventurers and wanderers as a cat toys with string. None have escaped the city since it descended. This patient, long enduring...   [click here for more]
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The Pursuit of Knowledge

The Pursuit of Knowledge


Stuttersberg is a sleepy little town named after its founder, William Stutter, who has long since passed. The party is likely passing through on their way to somewhere more important, or at least more exciting. But Stuttersberg has a bloody past that a precious few remember, and what better time to remind the townsfolk where they came from than right now? The Pursuit of Knowledge is a Dungeons and...   [click here for more]
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The Planeshaper

The Planeshaper


The Planeshaper is an Illusion-based Warlock alternative that gains the power to bend reality to its will, to gain its own plane of existence, and create creatures within it. ...   [click here for more]
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The Plague Doctor Class

The Plague Doctor Class


This is a project I have spent a lot of time on as is evident and as the reviews/comments will show it is had taken a while to complete. <o:p></o:p> I appreciate any and all donations as it will help me fund future projects as well as give me some motivation to keep going. (As sell out as that sounds.)<o:p></o:p> Please leave a review and consider joining the Facebook group where I...   [click here for more]
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The Phantasm Warlock Patron (5E Warlock Archetype)

The Phantasm Warlock Patron (5E Warlock Archetype)


This is a character class archetype option for Dungeons & Dragons 5th Edition. This class delves deep into the warlock class and brings out a new archetype for play with your D&D 5E character. This archetype involves a power from beyond...The Phantasm. ...   [click here for more]
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The Nutcracker, a retelling

The Nutcracker, a retelling


At the Royal Christmas Eve party, the Queen is kidnapped by the evil Mouse King and our adventurers are sent to rescue her. Into the mouse-hole your adventurers will go, where it leads, no-one knows. A 2017 COPPER Best Seller - Now a 2018 Silver Best Seller! Thank you!! This is a Christmas themed mini adventure based on the Classic story and ballet The Nutcracker. The Nutcracker...   [click here for more]
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