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Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities


Also check out the other volumes in this best-selling series, or buy the bundle and save!          Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory...   [click here for more]
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Puzzles, Predicaments, and Perplexities II

Puzzles, Predicaments, and Perplexities II


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,...   [click here for more]
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100 Monster Hunts

100 Monster Hunts


Cie shouldered the heavy knapsack, its bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold...   [click here for more]
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The Lamenting Lighthouse

The Lamenting Lighthouse


  "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser) "The Lamenting Lighthouse is nothing less than an amazing piece. With concepts and homages to The Princess Bride, H.P. Lovecraft, Stephen...   [click here for more]
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The False Hydra

The False Hydra


In a small town, an aberration is quickly growing, feasting on the local's flesh and memories while protected by its ability to exist unseen and unnoticed. Will the adventurers realize something strange is happening? Will they be able to save the town? This is a reference guide for running a false hydra. It is best suited for a party of 3-5 adventurers of level 4-6, however, it can be adjusted to...   [click here for more]
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Wild Magic for Every Class

Wild Magic for Every Class


"It was amazing, hilarious, and my whole group absolutely loved it." -Kat S. "I didn't realize I needed this in my life!" -Scotty B. "Wild Magic for EVERY class! Need I say more?" -Arthur Rouise Shouldn't every player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild...   [click here for more]
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A Murder in Mossbank - A One Shot Whodunit Murder Mystery

A Murder in Mossbank - A One Shot Whodunit Murder Mystery


Your party will wander into Mossbank two hours after the funeral of Sylviel - a beloved member of the Mossbank community. The party is offered 150 GP by the mayor to aid in solving her murder (to be collected after the case is solved.) Another death will occur while the party is investigating. Townsfolk are split on whodunit. The party must work together to piece together clues; ultimately finding...   [click here for more]
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A Night of Fright!

A Night of Fright!


Jinkies! Uldryn Beauregard is dead—and he’s left one million gold to anyone who can survive the night in his haunted mansion! But spooky things are going on, and nothing is as it seems. Luckily, Mystery LLC is on the case! TL;DR Here’s what you get: A four-hour parody-horror adventure that, if you’re asking me, is pretty funny Five ready-to-play pregenerated characters,...   [click here for more]
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Realm Events

Realm Events


Realm Events is a collection of random events for settlements or larger realms, suitable for any Dungeons & Dragons Fifth Edition campaign. Realm Events can help you introduce new plots to your campaigns. For each of the 55 events included, there are: descriptions, hints for side quests, and many tables to give random variety to any event. Specifically, you will find: - 37 Settlement Events...   [click here for more]
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First Adventure - Prima Avventura - Primera Aventura

First Adventure - Prima Avventura - Primera Aventura


 ⭐️⭐️ This is the PDF version of First Adventure. For FANTASY GROUNDS MODULE please CLICK HERE!! ⭐️⭐️ ⭐️⭐️⭐️⭐️Languages - Idiomas - Lingue⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️ENGLISH - ESPANOL - ITALIANO⭐️⭐️⭐️ *Print...   [click here for more]
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The Second Black Dawn

The Second Black Dawn


"The FANTASY GROUNDS version is now available!" "This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of empty encounters. Personally, I consider this adventure to be of better quality than...   [click here for more]
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The Contract: Replayable One-Shot for D&D 5e

The Contract: Replayable One-Shot for D&D 5e


A Re-playable One-Shot for 5e where no two games are alike Now a Platinum best seller! The Contract is a re-playable one-shot with more than 1,000 possible combinations. The DM rolls for key plot points like combat encounters and surprise endings; players roll at the beginning of the game for secret objectives that connect their characters to the story....   [click here for more]
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The Puzzling Temple of Flummox Heist

The Puzzling Temple of Flummox Heist


The Puzzling Tiemple of Flummox Heist is a linear dungeon crawl utilizing word puzzles and riddles written in the English language. Challenge your players and their characters with a brainteasing mix of puzzles, combat, and roleplay in this one-shot adventure for characters of 3rd, 4th, 5th, or 6th level which will delight fans of escape rooms and solve-at-home mystery adventures. Characters...   [click here for more]
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Saving Commodore Krux, a Spelljammer Adventure

Saving Commodore Krux, a Spelljammer Adventure


Introduction Concealed within the caverns that riddle the underbelly of the asteroid city on the Rock of Bral, a gang of plasmoid scoundrels known as the Amoebros have made an unlikely home. But when a deal goes south, and an honorable soldier throws a wrench in their plans, the gang’s lair becomes a cage for the captured veteran. The stage is set for a daring rescue and a...   [click here for more]
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The Revenge of The Crows - One-Shot

The Revenge of The Crows - One-Shot


Roll20 version available now, check it out here The Revenge of The Crows is a mystery adventure for a party of 4th level characters. It takes place in the farming village of Woodview but can be completely restyled for fitting your own scenario and campaign. The village of Woodview is in danger. The scarecrows that protect the farms are mysteriously disappearing and returning possessed...   [click here for more]
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The Mountains of Kam'Arag and The Eternal Frost (One-shot adventure)

The Mountains of Kam'Arag and The Eternal Frost (One-shot adventure)


The Mountains of Kam'Arag & The Eternal Frost A classic adventure in the frozen mountains of Kam'Arag in this one-shot adventure for the world's greatest roleplaying game! "I really liked the concept of it, and the music fit perfectly. Players loved it." "I had a very easy time inserting and running the adventure in my current...   [click here for more]
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The Malady Codex II: Diseases of the Mind

The Malady Codex II: Diseases of the Mind


Click on the Illithid to explore nine grim-dark adventures, based on the diseases found in these Malady Codexes! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s...   [click here for more]
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Sorcerer: Tarot Card Reader

Sorcerer: Tarot Card Reader


"Each player must accept the cards life deals him or her; but once they are in hand, he or she alone must decide how to play the cards in order to win the game." (Voltaire) You understand that magic is a configuration of chaos. It is the random shuffling of the deck. And it is the ordered display of cards on a table. So how do you make sense of it? If you were a cleric, then you would say it's...   [click here for more]
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Hunted!

Hunted!


The people of Northwood’s Rest need help. Winter is coming, and something’s been slaughtering the livestock. Surely it must be the orcs of the Northwood! Heroes are needed to hunt them down. Will you answer the call? Welcome to Hunted! The latest adventure from the critically acclaimed platinum best-selling author Tony Petrecca. Hey, that’s me… and I’ll stop with the 3rd person...   [click here for more]
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The War for the Throne

The War for the Throne


Following the platinum best-selling adventure The Second Black Dawn, a new, exciting adventure is finally available! Defeat the encroaching evil A city burns, occupied by cultists of a dark sect, ravenous undead, and bloodthirsty brigands. The plan to unleash the Second Black Dawn has now come to fruition and the apocalypse is at hand. Race through a city on fire, investigate a mysterious...   [click here for more]
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Icewind Dale: Blood Runs Cold - A Starting Quest For Rime Of The Frostmaiden

Icewind Dale: Blood Runs Cold - A Starting Quest For Rime Of The Frostmaiden


SEPHEK KALTRO IS NOT WHO HE SEEMS TO BE. This unlucky sailor possessed by a frost druid’s spirit is supposed to launch your party’s adventures in Icewind Dale: Rime of the Frostmaiden, but the official starting quests fail to point your players toward most major elements of the campaign. Therefore, the purpose of this supplement is to establish links between Sephek, chwingas, the Zhentarim,...   [click here for more]
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One-Shot: The Shriveled Woman

One-Shot: The Shriveled Woman


The Curious Case of the Drowned Man & the Shriveled Woman About This Adventure In this urban adventure, a party of three to five 3rd-level characters must investigate after jailors find two prisoners mysteriously dead in their shared cell — one of them drowned and the other shriveled to a husk — with no obvious culprit. The priests in a...   [click here for more]
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Haunting of Owlbear Lodge - Adventure

Haunting of Owlbear Lodge - Adventure


An adventure by Jeff C. Stevens — Product Details — ♦ 2- to 4-hour adventure for three to five characters ♦ Scalable for 1st-6th level ♦ High-quality map of the Owlbear Lodge ♦ New undead owlbear and porcupine statblocks ♦ Set in Forgotten Realms, but easily adapted to other settings — Beware the Druid's Curse... — Once a popular hunting lodge...   [click here for more]
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The Horror of Ashwood Crypt: A Horror One Shot Adventure

The Horror of Ashwood Crypt: A Horror One Shot Adventure


VENTURE BENEATH THE RUINED CHURCH AND FACE THE EVIL THAT HAS STIRRED DEEP WITHIN THE CRYPTS! The Horror of Ashwood Crypt is a challenging horror themed one-shot adventure for four to five players of 4th level. It can be easily dropped into any existing 5th edition game or run as a stand alone one shot adventure, and is expected to take between 4-6 hours of play time....   [click here for more]
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The Carnival of Tears

The Carnival of Tears


Should anyone mentions Jack's name three times in a group of at least three witnesses, his Carnival is bound to arrive at the nearest town within the following three days. The Carnival of Tears is a plug and play adventure, suitable for any campaign setting and capable of accomodating a party of characters regardless of their level. The story revolves around a jolly...   [click here for more]
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The Spiritualist Class

The Spiritualist Class


Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death. Play...   [click here for more]
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A Night of Fright! 2: The Lich's Ghost

A Night of Fright! 2: The Lich's Ghost


Mystery LLC is back, baby! They’ve arrived in the town of Haven to participate in the yearly harvest festival—only to find a ghostly lich is stealing people! Can our heroes unravel Haven’s secrets before the spectre of Cera Brightmoon totally harshes everyone’s good time? “It takes incredible skill to pull this off, but Pankotai is a professiognoll who has crafted the perfect adventure...   [click here for more]
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100 Magical Items (and Where to Find Them)

100 Magical Items (and Where to Find Them)


100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile....   [click here for more]
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And When The Dogs Start Barking: An Icewind Dale One-Shot

And When The Dogs Start Barking: An Icewind Dale One-Shot


A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole.  Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling dangers of this icy landscape.  At the...   [click here for more]
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Cirria's Gambit

Cirria's Gambit


  "Cirria's Gambit delivers a fun, sandbox-style adventure with resources, tables, and encounters that could prove useful to DMs well beyond the scope of the one-shot. [...] The production values are unimpeachable [...] 4/5"Tal Aviezer for...   [click here for more]
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The Ghost, a 5e Class

The Ghost, a 5e Class


Whether they’re fearsome phantoms, playful poltergeists, spiritual guardians, or spectral familiars, ghosts bring a little of the otherworld with them as they return to haunt the living. Disembodied and bound to the Border Ethereal, ghosts use possession to merge with and influence mortals. They support their still-living allies from beyond the veil, averting disaster with their uncanny insight,...   [click here for more]
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Once Bitten: The Vampire Compendium

Once Bitten: The Vampire Compendium


As a thank you for the incredible community support we've received, Once Bitten will be remaining at its promotional price of 9.95 for good! Explore gothic horror's most iconic monster in a whole new light Breathing new unlife into a classical villain, Once Bitten explores a broad array of ways to present vampires, from gothic tyrants brooding in looming castles, to animalistic monsters...   [click here for more]
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The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign

The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign


A Horror Mystery on the High Seas Set sail with the crew of the Persistent Imperial to uncover the mysteries of The Calm Delilah: a merchant ship that was  last seen leaving Saltmarsh on a secretive expedition many months ago... Using the waterlogged remains of an old logbook belonging to the Delilah's captain, can the adventurers...   [click here for more]
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The Witches of Westwater - An Investigation One Shot

The Witches of Westwater - An Investigation One Shot


Updated! With a new template, new art, and maps! If you've already purchased Witches of Westwater, simply redownload it to get the new content! Early one morning the party stumbles into Westwater, a small town that is holding a witch trial after some children began acting strangely. Three women have been accused of being witches. The town is split about their guilt and so decide...   [click here for more]
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The Nutcracker, a retelling

The Nutcracker, a retelling


At the Royal Christmas Eve party, the Queen is kidnapped by the evil Mouse King, and our adventurers are sent to rescue her. Into the mouse-hole your adventurers will go, where it leads, no-one knows. A 2020 GOLD Best Seller. Wow, thank you all so much!! This is a Christmas themed mini-adventure based on the Classic story and ballet The Nutcracker. The Nutcracker is a classic Christmas...   [click here for more]
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{WH} Lera! A moth-like character race of susurrant scholars

{WH} Lera! A moth-like character race of susurrant scholars


The light beckons, and you follow.  Journeying from the silk-woven forests that nurtured you as a larva, you emerge into the wider world, a land full of disparate peoples and ideas, rich in a wealth of knowledge and secrets. As the light lead you, once, now you are lead by enlightenment. With each hidden truth you uncover, you learn more of what the world is, and how to secure your place in it....   [click here for more]
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One-Shot: The Lair of Auntie Ethel

One-Shot: The Lair of Auntie Ethel


A series of disappearances from nearby beaches has led to a dark panic descending on a small village. What’s taking the people? Are they safe? Only adventurers can help. If you’re not a DM, look no further! A One-Shot Adventure The Lair of Auntie Ethel is an original adventure set in the worlds of Dungeons & Dragons. It is meant for use with D&D’s fifth edition...   [click here for more]
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Secrets of the Blind Palace

Secrets of the Blind Palace


This is the PDF version. If you are looking for the Roll20 version, please click here. If you are looking for the Fantasy Grounds VTT version, please click here. A 4-7 hour adventure for 3-7 characters of levels 1-4 The wealthy Von Crofts hire a party of adventurers to find the body of their dead son in a haunted pleasure palace – and to bring him back to life. To aid in their...   [click here for more]
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Psychopomp Class

Psychopomp Class


A man whispers soothing words while holding the hand of a dying warrior, helping its soul in the travel to the afterlife. An elf ventures in remotest and gloom sylvan woods infested with banshees. Aided by kind spirits of the ethereal plane, the elf fights the tormented souls and put an end to their misery. A group of dwarves explores an ancient stronghold to clash against the specter of a long dead...   [click here for more]
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The Last Day of Sharn

The Last Day of Sharn


  The Last Day of Sharn takes you and your players on a wild ride through time and space, on a quest to save the characters' lives—and the whole of Sharn. Teeming with mind flayers, giff, gith, and time travel—this adventure is sure to mess with your brain—and not just because the mind flayers want to pry it out of your skull! A tier 2 adventure, optimized...   [click here for more]
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Gardens of Fog

Gardens of Fog


A dear friend lies stricken, a prisoner in their own mind. Local healers are baffled, unable to provide aid, and without intervention your companion is surely lost. Steel yourself, enter the realm of the mind and face the struggles within. This module contails a Tier 1 Adventure optimized for five 3rd-level characters, as well as a new cleric subclass: the psychomancer, inspired by mental health nonprofit...   [click here for more]
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Secrets of Icespire | Notice Boards, Encounters, and Bounties for the Hinterlands

Secrets of Icespire | Notice Boards, Encounters, and Bounties for the Hinterlands


The hinterlands were never this exciting! This product includes 8 quests (presented on notice boards), eight adapted maps by Dyson Logo, four bounty hunts with new stat blocks (also on notice boards), twenty random rest encounters, and three new sidekicks! The templates for the notice boards, and the separate notes are included as image files as well! Secrets of Icespire is a collection...   [click here for more]
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Soul Spells and Curses

Soul Spells and Curses


Soul Spells and Curses concerns various new spells that affect souls in order to enhance, bind, control or destroy them. Wisdom-based classes like the cleric or druid are those who can cast soul spells in order to contact dead spirits or judge a creature's soul, but the psychopomp class is the one with the most soul spells available. At DM's discretion, you may make available these...   [click here for more]
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Nameia's Laboratory

Nameia's Laboratory


This is the PDF version of the module. If you are looking for the Fantasy Grounds VTT version - click here. "A 4-5 hour one-shot adventure for 4 to 6 sixth level characters." In the adventure, the players have to infiltrate the hidden laboratory of the Crimson Order, under the leadership of the Blood Mage Nameia. After the party finds their way inside the cult's hideout, they will...   [click here for more]
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Down the Garden Path

Down the Garden Path


Birds sing as the sun rises over the green hills of a small woodland, a light wind carries the scent of fresh beginnings in the summer air. A band of adventurers starts out on the forest trail from their overnight in Red Larch, well-stocked and prepared for the journey ahead to their new destination in the southern edge of the Sword Mountains. The group treks deep into the undergrowth, certain an...   [click here for more]
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The Legacy of Elandria

The Legacy of Elandria


THE LEGACY OF ELANDRIA The city-state of Elandria is a magnificent location to visit, particularly when you are representing your nation at the wedding of the Crown Prince to the Princess of the local elven nation. However, no wedding goes entirely to plan. This adventure is a one-shot adventure for 20th level characters. The adventure is setting neutral, and could easily be locasted...   [click here for more]
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Shadows and Whispers: A Tome of Sinister Subclasses

Shadows and Whispers: A Tome of Sinister Subclasses


Discover the untamed realms of darkness! This book unleashes a collection of 12 dark, horror or evil subclasses for Dungeons & Dragons 5e. Dive into the depths of your imagination as you explore wicked subclasses across all classes, granting you the power to tap into your darkest desires. Unleash necromantic magic as a Warlock, lurk in the shadows as a Rogue, or embody a void...   [click here for more]
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Beyond the Golden Vault

Beyond the Golden Vault


A band of adventurers comes together to execute daring heists in a world of magic and dangers. They must steal valuable treasures, locked away in heavily fortified locations guarded by powerful forces. But to succeed, they must use all their wits and skills, navigate intricate traps and obstacles, and overcome fierce opposition. This is a 5e expansion like no other, where the players take...   [click here for more]
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Ghosts of Mirabar

Ghosts of Mirabar


A unique Rogue Archetype for use in the Forgotten Realms, or any campaign setting. Learn about the city of Mirabar and its mighty guardians, the Axes of Mirabar. Then discover the secret beneath the surface, hidden in the shadows, lurking in the dark, the Ghosts of Mirabar, guardians of Mirabar’s secrets. This book provides you with all the rules necessary to create a rogue with the Ghosts archetype....   [click here for more]
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The Temple of Shattered Minds

The Temple of Shattered Minds


The elves of Alkai Tor are disappearing… You are their last hope. The Temple of Shattered Minds is a Dungeons & Dragons adventure for characters of 5th level, and can be used in any campaign setting. Separated into three parts, the characters will investigate a grim mystery in the elven village of Alkai Tor, hunt for answers in a lethal swamp, and finally confront a desperate killer...   [click here for more]
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