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This adventure is the fifth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific campaign,... [click here for more] |
Dungeon Masters Guild |
$0.25
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Embark on a One Page Adventure to the Lost Kingdom of Eldor! Discover untold riches, master powerful magic, and uncover forgotten secrets in the mysterious and ancient land of Eldor. Brave the dangers of a remote jungle and towering mountains to reach the kingdom, where you'll face new creatures like the Jade Golem and Eldor Spiders. Unlock the power of legendary magic items like the Sword of Eldor... [click here for more] |
Dungeon Masters Guild |
$0.50
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Blood Secrets is a one-shot mystery-based adventure for 1st-4th level characters.
Strange lights in the night herald the return of an ancient threat.
Can you discover the secret of Songsteel Manor before it’s too late? ... [click here for more] |
Dungeon Masters Guild |
$0.99
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An Adventuring Party Walks Into a Bar…
There have been strange accounts from several of the heavier drinkers in Hillsfar; all are reports of monsters plaguing the woods near the city. Are these simply the ravings of those who have overindulged… or is there a more sinister plot to uncover? Your party is hired to go on a pub crawl and uncover any mischievous mixologists... [click here for more] |
Dungeon Masters Guild |
$0.99
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Nightchapel was once a village on a crossroads in the backwaters of the Border Kingdoms. Stories say pumpkin fields used to cover the land as far as the eye could see. But now the only remnant is the chapel and a dark legend involving infernal powers and an eternally watchful scarecrow. Nothing to be afraid of, right? No, of course not ... An adventure for Tier 1 characters. Professionally copyedited.... [click here for more] |
Dungeon Masters Guild |
$0.99
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Emma, the young daughter of the wizard Delia, has been kidnapped. The kidnapper was quite odd, however, as she looked like a battle-hardened version of Delia herself! Who is this mysterious warrior, why does she look like Delia, and why has she kidnapped Emma?
PHOTOGRAPHIC BATTLE MAPS– Scripted encounters have grid-overlaid photographed battle maps of modeled terrain to be printed for... [click here for more] |
Dungeon Masters Guild |
$0.99
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Now only 99 cents
Krawlity House
In Baldur’s Gate, the Temple of Tymora has acquired the former manor of a disreputable figure, legendary occultist Ransom Krawlity.
Adventurers are needed to investigate the manor and make sure it is safe to convert into an outreach for the faithful.
What the PCs discover is that Krawlity... [click here for more] |
Dungeon Masters Guild |
$0.99
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This short module was designed to be inserted at the very start of Lost Mine of Phandelver and depicts the meeting between the adventurers and Gundren Rockseeker in Neverwinter. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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An experienced hunter has disappeared along one of the perilous trade roads traversing the Border Kingdoms, and the adventurers are contracted to track her down. The secret to her fate can be found along the notorious Westwater Way, but the perils can come from unpredictable sources …
An adventure for Tier 1 characters.
Professionally copyedited. Includes high resolution files suitable for printing... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Attack on Peltarch can be used independently or as part of a series that forms a larger campaign using the Forgotten Realms Campaign Setting. This adventure is for a party of four to six 1st level characters. This introductory adventure is primarily a mystery and places some additional importance on the exploration and social interaction pillars of gameplay. While action and combat are always a part... [click here for more] |
Dungeon Masters Guild |
$1.00
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A Baldur’s Gate: Descent into Avernus Adventure A young dwarven princess needs bodyguards, through no fault of her own. Her family’s wealth has made her the target of fire bombings, knife attacks, and poisonings. What or who causes these dangers? Can the characters keep their jobs and their heads by defending her?
Especially effective for new players, Baldur’s Gate Bodyguard... [click here for more] |
Dungeon Masters Guild |
$1.00
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Corrupted Chadwick (Add-On)
an Alternate NPC for Chadwick and the Southern Scourge for 5e D&D
Story, Illustrations, Layout Colby Nichols
Editing Adam Hancock
Texture Paintings Josh Kenyon
A Corruption Spreads in the Sewers Beneath Storaad
"The pink miasma spreads, seeping into the sewer waters beneath the... [click here for more] |
Dungeon Masters Guild |
$1.00
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This is my first submitted adventure, it wouldn't be possible without the countless support from my players and those who took the time to read through it.
Time to delve into the home of the morose, Cravenhal!
47 page adventure book
20+ NPC's and monster stat blocks
9 magical items
5 contained adventures
This adventure is designed for a party of 4 to 6 adventurers taking them from... [click here for more] |
Dungeon Masters Guild |
$1.00
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A group of adventurers must stop an evil Red Dragon and a group of Kobolds from destroying a small farming village.
A 5th Edition One-Shot! Includes monsters from the Monster Manual and Volo's Guide to Monsters.
This Adventure is best played with a group of 4-5 characters of level 3-4. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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An adventure created to work alongside the current mainquest set within Icewind Dale. The bounty hunt is a simple two to four hour adventure in two parts. The group will learn about and investigate about the recent bout of murders around Ten-Towns. After following a lead they will come accross the true cause of the murders; a Wendigo.
The adventure is open ended enough that you as the DM can add... [click here for more] |
Dungeon Masters Guild |
$1.00
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This is a time sensitive adventure lv 1-4, for those DM's that want your players to be time aware. To the passer by, this year’s Festival of Rain in Somberre may look the same as any other year, but there is something stirring beneath the surface. As time goes on signs begin to show that something isn’t quite right. Dark clouds slowly begin to cover the sky as a storm begins creeping in from the... [click here for more] |
Dungeon Masters Guild |
$1.00
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Caught unprepared, the Dungeon Master took out Save the Dungeon Master – A Fistful of Dragons and ran a session her players will never forget. What did you expect? Save the Dungeon Master was designed for this purpose exactly – just a couple of pages allowing you to keep the campaign going, buying you time to get it back on track in case the players did something completely unexpected.... [click here for more] |
Dungeon Masters Guild |
$1.00
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Stealing a Scroll from the Arcane Brotherhood!
For DM's eyes only...
Information about the whereabouts of a lost scroll from a century ago has turned up, in the Sea Tower, the home of the Arcane Brotherhood in Luskan. But who would be bold enough to break in to the tower of a band of evil wizards?
Pieces of the puzzle
The party are given a contact in Luskan who may have vital information about where... [click here for more] |
Dungeon Masters Guild |
$1.00
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Delimbiyr Vale Welcomes you
The Free Cats of Loudwater need your help to rescue four children from the clutches of the Nighthoods. Pit your blade and spells against these deadly foes of the Ogre King.
This adventure begins a series of quests set in Delimbiyr Vale and Grayvale.
A Dungeons... [click here for more] |
Dungeon Masters Guild |
$1.00
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This module is designed as a “Choose Your Own Adventure” style story, and is weighted heavily with improvisation. The success of this module will depend entirely on your willingness to contribute and collaborate. As you read this, there is no beginning, middle or end that is written. You and your party will determine these together as you complete the module.
This module provides you with the... [click here for more] |
Dungeon Masters Guild |
$1.26
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Il Male Che Si Annida Dentro è una One Shot per D&D 5e., per 4 personaggi di 3 livello della durata di circa 4 ore.
Vivi l'oscura vicenda di Elsyr, Namaah, Valgar ed Alastor in quest'avventura che porterà gli ignari avventurieri ad esplorare luoghi antichi e dimenticati, alla ricerca del Male, in un crescendo di tensione e mistero fino alla terribile conclusione. ... [click here for more] |
Dungeon Masters Guild |
$1.43 $1.41
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When two elves disappear while delivering mead to Easthaven, the Mead merchants of Good Mead suspect the worst. That mead absolutely needs to be delivered! And sure, they want the elves saved too… if it’s possible.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1.
The first of four AL adventures in the Kobold Craziness Storyline.
Part 1-4 all available now -
Part 2 -
DC-POA-JAT-02... [click here for more] |
Dungeon Masters Guild |
$1.50
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Two kobolds in a trench coat need help finding their third member who appears to have vanished without a trace! Bryn Shander is a big place; he won’t be easy to find! Is his disappearance tied in with what has been happening to kobolds all across Icewind Dale?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
The third of four AL adventures in the Kobold Craziness Storyline.
Parts... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Near the village of Tempus's Tears their are countless ruins and relics of long ago realms and empires. Some of these have been protected and concealed by various enchantments, one such ruin, a burial mound has appeared on the towns outskirts. The spells that kept it concealed aparently having faded with age and circumstance.
The good townsfolk are concerned that their maybe hidden dangers within... [click here for more] |
Dungeon Masters Guild |
$1.50
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Welke voorbijganger zou niet binnengaan in The Nifty Duck wanneer ze de warme lichte gloed, de muziek en de mooie waardin Zia zagen staan?
Maar The Nifty Duck is niet de onschuldige taverne die het lijkt te zijn. Zia is niet de onschuldige waardin die ze lijkt te zijn.
Niet iedereen die The Nifty Duck binnengaat, zal er ook weer als een vrij persoon terug buitenkomen. Welk geheim schuilt er achter... [click here for more] |
Dungeon Masters Guild |
$1.63
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The Secret of the Nifty Duck is a Silver Best seller!
What passer-by would not enter The Nifty Duck when they saw the warm light glow, hear the music play and took a glimpse of the beautiful landlady Zia?
But The Nifty Duck isn’t the innocent tavern it appears to be. Zia is not the innocent landlady she appears to be.
Not everyone who enters The Nifty Duck will come... [click here for more] |
Dungeon Masters Guild |
$1.63
|
ATTENZIONE!
Nuova edizione con tutte le mappe rifatte con Dungeondraft, anche scaricabili a parte, per una migliore esperienza con Roll20 o gli altri VTT visto il perdurare del Lockdown! Ricordate di dare un'occhiata anche alle altre mie avventure, anch'esse aggiornate con le nuove mappe.
E un grazie a tutti per la Electrum Medal!
Nera è... [click here for more] |
Dungeon Masters Guild |
$1.74
|
A Forgotten Realms adventure for a party of four characters of level 1.
The town of Nightfell occupies a strategic position within the Forgotten Realms. The eponymous flower is a rare and precious reagent that can only be found in its vicinity. Political intrigue for control over the resource has always raged. One party, however, seems to be now embracing the forces of darkness to... [click here for more] |
Dungeon Masters Guild |
$1.95
|
An old school adventure from Cawood Publishing, makers of over 30 bestselling 5E products! A Knight of the Unicorn has gone missing! The heroes must chase down this troublemaker. Meet with the local steward and go on a quest to apprehend the knight. The town of Daggerford needs help from a brave party of adventurers! However, not all is as it appears...
A good introductory... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Evil lurks in the fringes of the Cormanthor Forest...
Over one hundred years ago, a band of Sembian refugees sought shelter from the Ordulin Shadowstorm on the fringes of the Cormanthor Forest in Battledale. They found sympathy in a kind dryad who allowed them respite in her woods if they agreed to respect the forest and its denziens.
Now finding themselves threatened by their once kind benefactor,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Deadwinter Daughter is a short, festive adventure for a party of four to six 3rd-level characters, who will advance to 4th level by the adventure’s conclusion.
Adventurers awake to a scream in the night. Investigation reveals a family torn apart and a nearby hag coven celebrating their version of the midwinter holiday with a new initiate: the kidnapped infant.
Silence reigns the night before... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Escape from the Underdark
In this survival adventure, the players will mysteriously find themselves at the bottom of an Underdark ravine. They will have to make do with no weapons, armor, tools or readily available food and water. As they make their way through the labyrinths of the Underdark in a desperate attempt to find the way out, they will gather clues of what happened to them. If they survive,... [click here for more] |
Dungeon Masters Guild |
$3.95 $1.95
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Save the town of Crossroads from a terrible fate!
A preventive closure has been decreted in Crossroads.
A misterious sickness of unknown origin is affecting its inhabitants,
and the few that survive, act like if they were dead.
While the caravaneers are loosing patience,
awaiting to cross... [click here for more] |
Dungeon Masters Guild |
$1.95
|
A Dungeons & Dragons (5e) adventure:
The Orb of Goodbyes is a magical item blessed with the power to extract and erase memories from a willing creature's mind.
When a Waterdeep lieutenant retires from military service, she seeks the Orb to forget a dangerous memory.
Those who help procure the Orb from an enchanted cave discover the secrets... [click here for more] |
Dungeon Masters Guild |
$1.95
|
In the small town of Loudwater far from the large, bustling cities like Waterdeep, people try to lead quiet lives caring for friends, family and community. At the Shrine to Oghma, the priests of the Order of Endless Life do this by researching ways to extend lifespans on Faerûn. Recently their chief priest returned from a journey to The High Moor with an artifact in hand. Trying to unlock the... [click here for more] |
Dungeon Masters Guild |
$1.95
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In this adventure, your players will encounter a mysterious creature lurking in the shadows of a tavern cellar. The creature is intent on capturing the souls of the villagers, and its lair is full of old photographs and relics from the past. Your party will need to work together and use quick thinking to overcome this foe and rescue the villagers. The adventure can be completed in one session, and... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A local crime lord in the Border Kingdoms city of Derlusk hires the adventurers for a legitimate job: pay a friendly visit to a reckless underling. But the job quickly gets complicated when the bodies of minor nobles begin to turn up in unexpected places…
An adventure for Tier 1 characters.
Professionally copyedited. Includes high resolution files suitable for printing full size battle maps. ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The City of Hillsfar has endured continuous chaos since the Rage of Demons. First Lord Vuhm Yestral dreamed of stability the day he took office. Five years later, the only real change is the number of grey hairs on his head. While xenophobia has reduced greatly, stability in the region is nowhere in sight. It has been a couple of months after the mighty beast was slain and Hillsfar is barely recovering... [click here for more] |
Dungeon Masters Guild |
$1.99
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Something is happening to the tribal people in a small settlement in North-Eastern Cormanthor. The unlikeliest of creatures is requesting help to locate the source of a mysterious illness. Time is ticking. Can you help bring order to this part of the wicked forest?
A two-hour adventure for level 1 to 4 characters. Optimized for APL 3.
This module premiered during Conmar Online Union 2020 and is considered... [click here for more] |
Dungeon Masters Guild |
$3.85 $1.99
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An adventure for four to seven 4th-level characters
After years of subjugation to the Urshani hobgoblin clan, the town of Secomber’s fate is finally at hand, and it may depend on a melodic puzzle left behind by a mysterious wizard who disappeared a century ago. Submerse your party in a quest to awaken Amelior Amanitas's legendary golems and command them on the battlefield.
Explore a rare... [click here for more] |
Dungeon Masters Guild |
$1.99
|
An adventure for four to seven 2nd-level characters
Morninglow Tower’s priest is offering Shou Lung Trade Bars as a reward for stopping whoever or whatever is desecrating the bodies laid to rest in the catacombs beneath Daggerford. While battling the catacomb's dangers, the party has the opportunity to discover three magic items and a small treasure hoard of coins and gems. This module also... [click here for more] |
Dungeon Masters Guild |
$1.99
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An adventure for four to seven 1st-level characters
A mysterious letter summons the characters to a deepnight meeting in Cryer's End, a tiny wine-making hamlet located one mile north of Daggerford. The party's exploration of the hamlet leads to the disruption of a burglary at the homestead of a missing Daggerford guildmaster.
Explore a campaign-specific version of Daggerford... [click here for more] |
Dungeon Masters Guild |
$1.99
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It has been some time since anyone has had reason to travel to the isolated Border Kingdoms hamlet of Mortzi Tower. Now a worried mother is looking for adventurers to find her son who has run off to the remote village, whose odd denizens are looking for heroes of their own to rid them of a curse plaguing the land …
An adventure for Tier 1 characters. Professionally copyedited. Includes high... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This module is a reskinning of several products pertaining to the Original Storyline “Baldur’s Gate: Descent Into Avernus”. The story is retold by focusing on two queens of cosmological weight: Tiamat, who resents having lost the rulership of the first layer of Baator and does not appreciate the theft of her hoard performed by the Cultists of the Dead Three & Crys, a cleric of Bahamut who... [click here for more] |
Dungeon Masters Guild |
$1.99
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An adventure for four to seven 3rd-level characters
The recluse wild elves in the Laughing Hollow have seized a cultist smuggling humanoid remains up the River Shining. The Wild Elf King, Melandrach, originally introduced in N5 Under Illefarn (1e), believes that whatever this new cult is up to threatens the entirety of the vale. The king wishes to turn the cultist over for questioning.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
An adventure for four to seven 3rd-level characters
All of the silver in Daggerford has gone missing. The characters are directed to the Silver Flood Inn—whose owners might just know where to find the precious element. The adventure leads them first to the legendary Sword Hills and then deep into a lost mine.
In additon to a classic crawl through the Underdark, this module contains an optional... [click here for more] |
Dungeon Masters Guild |
$1.99
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Welcome to Footsrest, a small halfling village south of the Cormanthor woods. Footsrest would be an otherwise unremarkable stop on the road between Suzail and Immersea if it weren’t for the residents’ reputation as master bakers. Some of the best pastries in the kingdom are found in Footsrest, and spring means it’s time for the Bakers’ Festival. This festival is an annual opportunity for... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Black Sun rises is a one-shot adventure for 4-6 2nd level characters.
On this 18-page adventure you will find: - 3 original maps (each in versions with and without grid and labels), suitable for screens - 4 custom NPC statblocks - 1 custom ritual - Rules for a game of darts - 8 fully fleshed out NPCs - Adventure conclusion for all possible outcomes
As teens go missing in the mining village... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Cleric & The Wyrmiing is an exciting modular add-on adventure for Dragon of Icespire Peak and Lost Mine of Phandelver. It is designed to be an additional connecting adventure if you want to continue your current starter campaign with other adventures set in the Forbidden Realm such as Tyranny of Dragons, Storm King's... [click here for more] |
Dungeon Masters Guild |
$1.99
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An adventure for 5th Edition Dungeons & Dragons. The Drifting Challenge is designed for Four First Level Characters.
Being the First Part of the Planar Challenge, a series of linked D&D modules that take characters from Levels One to Twenty
This is a tough adventure. It's designed for low level characters - not inexperienced players!
... [click here for more] |
Dungeon Masters Guild |
$1.99
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