Title |
Publisher |
Price |
Everyone's hiding something! What's a secret you've never shared? Are you hiding an aberrant dragonmark? Were you kicked out of Arcanix? Were you actually raised by gnolls? Or are you [REDACTED]?
In Eberron Confidential, setting creator Keith Baker presents a host of secrets for DMs and players to enjoy. Each secret provides a unique connection to the world... [click here for more] |
Dungeon Masters Guild |
$4.95 $4.46
|
Murder on the Eberron Express is a character driven murder mystery, confined on a moving lightning rail, where the murderer changes each time you run it.
This 3-5 hour one-shot for level 6 characters aims to give you all the fun of a game of Clue with all the variety of Dungeons & Dragons Fifth Edition. It is set in Eberron, an unusual D&D setting, that is darker and with more pulp noir... [click here for more] |
Dungeon Masters Guild |
$6.95 $6.26
|
This product has been updated to with error fixes and clarifications. Thank you all for your feedback and to our new editor, Ashley Michaela "Navigator" Lawson.
Murder in Skyway is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW01.
On a dark and stormy night, the characters discover a dead body... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
It's arcanopulp intrigue in this Eberron mystery!
A pulp adventure designed for characters of 3rd to 5th level. Est. playtime 5-8 hours, depending on your table.
Warforged private detective Steel-Eye Dixon has caught a case, just not in a manner he's accustomed to. After begging for his help, a would-be client has turned up dead. Stranger still, multiple murders across Sharn... [click here for more] |
Dungeon Masters Guild |
$4.95 $4.46
|
This product has been updated to with error fixes and clarifications. Thank you all for your feedback and to our new editor, Ashley Michaela "Navigator" Lawson.
What's Past is Prologue is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW00.
Sharn, City of Towers. They reach into the... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
THE LEGEND OF SLEEPY HOLLOW
A literary classic by Washington Irving — warped — for 5th Edition Dungeons & Dragons.
CELEBRATING THE 200th ANNIVERSARY OF THE WASHINGTON IRVING MASTERPIECE!
The Legend of Sleepy Hollow is an adventure in storytelling suitable for beginning players... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.69
|
The Cannith Code is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW03.
To crack a secret code, the characters trace the gnome who formulated the cipher. When they learn he’s been imprisoned in a high-security compound, they launch the jailbreak of the century to bust him out.
This adventure is appropriate... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
Blessed by warding Olarune, but cursed by Ol’ King Nymm,
there lopes a fearsome monster with hunger inside of him...
The realm of Thelanis is woven with stories, each of which echoes on the Material Plane in a dizzying array of fairy tales and urban legends. While scholars and sages might dismiss these as fantastical archetypes, the wisest—and most long-lived—know that every story has a spark... [click here for more] |
Dungeon Masters Guild |
$9.95 $8.96
|
The Last Day of Sharn takes you and your players on a wild ride through time and space, on a quest to save the characters' lives—and the whole of Sharn.
Teeming with mind flayers, giff, gith, and time travel—this adventure is sure to mess with your brain—and not just because the mind flayers want to pry it out of your skull!
A tier 2 adventure, optimized... [click here for more] |
Dungeon Masters Guild |
$4.95 $4.46
|
Jack of Daggers is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW04.
Caught between House Phiarlan and a criminal syndicate, the characters delve into the city’s underworld to discover who’s hiring killers for their dirty work. Things get out of control fast – and what could be faster than a... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
Against the Lightning is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW05.
An assassin’s trail lures the characters into a lethal deathtrap. But who wants them dead... and why? In the City of Towers, the person holding all the answers is usually the one holding the dagger to your back.
This adventure is... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
The Kundarak Job is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW08.
One of Sharn’s most influential figures is hiding something… inside a House Kundarak vault. To acquire the answers they need, the characters must break into one of Sharn’s most secure locations AND get out alive.
This adventure... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
Blade of Terror is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW07.
What secret cargo is House Cannith hiding in an airship bound for Wroat? A simple heist at 30,000 feet turns deadly when a new threat rises out of the Mournland!
This adventure is appropriate for characters level 5 - 10 and optimized for level... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
A Holy Visit is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW06.
When the Church of the Silver Flame visits Sharn’s finest inn, it’s a chance for the characters to infiltrate and ask hard questions. But they’re not the only ones looking for answers.
This adventure is appropriate for characters... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
This to-the-point supplement expands on the internal politics of the Shadow Marches, a nation in the Eberron campaign setting. Topics include the orcish mindset, the environment, the tribes and clans, House Tharashk, and Zarash'ak the City of Stilts.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere... [click here for more] |
Dungeon Masters Guild |
$1.95 $1.76
|
Heirlooms of Eberron has been updated! New art, a new template, and an ink-friendly version are now available! If you've already purchased Heirlooms of Eberron, simply redownload it to get the new version!
Heirlooms of Eberron lists 50 magical items from the steampunk-themed setting. Items focus on the lore, intrigue, pulp action, and technology found in Eberron. Included in these... [click here for more] |
Dungeon Masters Guild |
$1.49 $1.34
|
Eberron Gothic: Curse of the Thornwood is an intricate, character-driven mystery set against the sins of the past.
On a journey to Arythawn Keep at the edge of the Mournland, the adventurers stop for the evening in the Thranish village of Brightdawn where they discover that there are dark secrets hidden in the wilds nearby. . .
Curse of the Thornwood is an adventure that uses a lot of things... [click here for more] |
Dungeon Masters Guild |
$9.95 $8.96
|
Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.69
|

... [click here for more] |
Dungeon Masters Guild |
$1.45
|
This product is a PDF—if Fantasy Grounds is more your speed, here you go!
If you want to rock both a PDF and the FG version—check out this discounted bundle!
The Wayfinder Foundation was founded by Lord Boroman ir’Dayne as a philanthropic trust—but it is essentially a professional networking service for adventurers. As such,... [click here for more] |
Dungeon Masters Guild |
$9.95 $8.96
|
 A solo adventure for 5th-6th level characters.
Morport is no stranger to murder or conspiracies, but a murder conspiracy is something that's never happened in the bustling metropolis!
The head of The Fortuna Syndicate, Rezuk Valdur, has been seeing a decrease in profits in the Eastgate district. He brings you in to investigate the source while he ventures out to the city of Sharn... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The "Hermit" set contains: The Hermit The Extra Stuff Set (shallop & barrels) Maps comes with different options: transparent or water backgrounds, grid or gridless and day or night options. Feel free to use this for your own personal usage. DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.89
|
 The party wakes up in an ancient dungeon cell, deep below the city of Sharn. They have no idea how they got there, and they see cultists leading other prisoners away. Will the players confront the nefarious cult, or flee with their lives?
Deep Below Sharn is a two- to four-hour "one shot" adventure for level 4 characters set in the realm of Eberron. It uses a... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.69
|
Expand your Eberron Characters with compelling backstories, dynamic background characters and direct links to existing lore!
The Pulp Chronicles of Eberron is an adaptation and expansion of the Heroic Chronicle System from the Explorer’s Guide to Wildemount for the Eberron Campaign Setting optimized for the setting’s Pulp-Noir storytelling.... [click here for more] |
Dungeon Masters Guild |
$4.95 $4.46
|
Bargains and mysteries await in
Sora Esma's Cart of Wonders
The hobgoblin peddler Esma offers 500 esoteric trinkets to players in the world of Eberron! Players can find items from all major Eberron regions. This supplement offers players alternative options for character creation trinkets catered to the setting, as well as a chance to acquire... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.66
|
Toecap's Puzzle House is an Escape Room style dungeon for a party of four 1st level characters, with options for higher levels, and can also work as an introductory adventure to Dungeons and Dragons for new players, although Dungeon Masters should be more familiar with the system. It should take around 2 hours to play.
If players use their wits and skills, they should be able to make it in and out... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.79
|
Encounter rare creatures and play with portals in this fifth-level adventure for the world's greatest roleplaying game
Hired to retrieve a particularly unstable tome of multiplanar research from the University, characters get a chance to encounter rare creatures, explore the city, wrestle with making deals and a crime syndicate, and more! Players will need to move quickly and... [click here for more] |
Dungeon Masters Guild |
$4.95 $4.46
|
Did you always wonder what sort of things can be bought in a Cannith enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items:
Aerogel Powder
Aluminum Arrows
Carbide Helmet
Ceramic Shard
Gravitational Manipulator... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.60
|
Do you have animal lovers in your party? Does everyone want an animal companion? Then this is the adventure for you! Several canines at Harmony Park have gone missing and need to be found!
This module can be played with any level party, and should take 3-5 hours to play. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Murder is no stranger to Sharn. When suspicions fall upon the wayward scion of a powerful house, the adventurers join a race to reveal the motives behind the madness. Is he the cause of the tragedy that befell his family, or is the tragedy the cause of the grisly turn of events?
As the adventurers struggle to track down a killer, they forebodingly unveil a deeper evil driving his seeming madness. ... [click here for more] |
Dungeon Masters Guild |
$14.99
|
A fashion designer is getting threats and needs some models for a show, Maybe some Adventurers can handle both?
Gromir Fingercutter, a half-orc fashion designer, is preparing for his second fashion show at The Order of Diligent Clothes Makers Guild Hall, but he and the models he had lined up have been getting threats to stop, which has intimidated the models into quitting. Gromir has decided that... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.89
|
 Thwart a Mastermind, Save The City!
This classic Eberron adventure takes the PCs from The Last War to a day of rememberence in Sharn. When the heroes stick their nose where it doesn't belong, they accidentally create their worst enemy.
The Mark of Prophecy was originally released in 2009 as a 4th edition adventure for 1st-level PCs. It was created for the Eberron Campaign Guide.
This adventure coversion... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 It was supposed to be a simple escort mission. A two-week first class all expense paid lightning rail ride across Khorvaire. But a murderer on board had to go and spoil it all.
A one shot, 4-6 hour Murder Mystery adventure set in Eberron, designed for characters of 5th level.
Eberron is rife with secretive political alliances and intrigue at every turn and you've fallen right... [click here for more] |
Dungeon Masters Guild |
$3.95 $3.56
|
A soul lays trapped in a self-inflicted magic puzzle. With a little help from the puzzle's designer, they might be freed, or the whole thing might just explode...
Can the players survive the Puzzle House's designer's pinball dungeon and convince him to help them?
Will the players be able to dismantle the Puzzle House from within without it killing them?
Will Toecap's soul be able to find peace?... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.69
|
This is a primer on running espionage and/or special operations games in the Eberron setting. This guide covers the Dragonmarked Houses, the intelligence agencies of the various nations, as well as grand conspiracy groups (which may or may not exist) and terror-plotting anarch cells. Created by one of the co-hosts of the Eberron-focused manifest.zone podcast. ... [click here for more] |
Dungeon Masters Guild |
$3.00 $1.80
|
Scales of Power is a new pulp adventure for Eberron ideal for parties of at level 3 starting out in the Q'Barra jungle A standalone adventure , it's also an ideal start for a campaign, and a great introduction in to the mysterious jungle frontier of Q'Barra. Embark on a journey to the town of Deepwater, Hope. An emerging settlement in Hope, Q'Barra. The mining town is brimming with potential amid... [click here for more] |
Dungeon Masters Guild |
$1.96 $1.76
|
This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame.
“Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha
No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.90
|
 Eberron: Lights from the Ashes is an Adventure for level 10 that will take you and your players on a journey through the ruins of the ancient kingdom of Cyre to the depths of The Mournland. The adventure involves political tensions following the events of The Last War, the moral objection of some legendary NPCs to Karnath's decision to use armies of soulless zombies, the... [click here for more] |
Dungeon Masters Guild |
$5.95 $5.36
|
A family was murdered in their own home, and the murderers were never caught. Can somebody find the truth and bring a grieving soul peace?
The Investigation of Toecap's Tragedy is an Investigation style adventure for a party of four 1st level characters that will take them to level 3. There are 5 chapters, each of which should take around 2 hours to play. Each chapter can also be played as a standalone... [click here for more] |
Dungeon Masters Guild |
$4.99 $4.49
|
Starting life as a novice adventurer isn't easy - experienced adventurers are always sweeping the jobs right out from under your players' noses. But when a beggar turns up at a tavern having lost his father to a group of criminals, someone's gotta do something, even if it means standing up against one of the most dangerous crime syndicates in the city...
Six Stones serves as an... [click here for more] |
Dungeon Masters Guild |
$4.99 $4.49
|
***Warning:*** This module contains adult themes, situations, and a good helping of silly raunchy humor.
Madame Belle's Maison Derrière has a problem, one of their courtesans has been cursed! Can you figure out the curse, find the culprit, and bring them to justice?
This adventure is designed for 4 5th levels or higher characters, and should take around 3-5 hours to play. ... [click here for more] |
Dungeon Masters Guild |
$1.49 $1.34
|
Jeremek, the alchemist, has been murdered! Who did it? Find out in this adventure!
House Hunting is a salvage mission for AL games set in Eberron. It is optimized for 5 characters of APL 3.
This is a beta test. There might be small errors, and I haven't included any images in the main rulebook yet. If you spot an error, please let me know!
Requires creature information from... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.79
|
This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The rain creates a rhythmic melody on the roads of the Ivory Hall district, interrupted only by the footsteps of the rushing city guards. Then they see the body and the guards approach carefully. Another body has been left in the street. Another Gnome, clad in jewels and fine clothes. Another iron coin, stamped with the letter M. Another victim claimed by the Iron Merchant.
Serial... [click here for more] |
Dungeon Masters Guild |
$5.95 $5.36
|
"When heroes sign up to protect the innocent and vulnerable, they don't expect that to include blood-drinking undead."
Much of the Eberron lore portrays the Blood of Vol as straightforward villains, but need that be so? The common people simply believe divinity comes from the blood within your veins, and revere intelligent undead as blessed martyrs who have given up their divinity to continue... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Save the town of Crossroads from a terrible fate!
A preventive closure has been decreted in Crossroads.
A misterious sickness of unknown origin is affecting its inhabitants,
and the few that survive, act like if they were dead.
While the caravaneers are loosing patience,
awaiting to cross... [click here for more] |
Dungeon Masters Guild |
$1.95 $1.76
|
 When a small town’s prize cow is kidnapped by goblins and the farming community's prosperity is threatened, it falls to a band of righteous adventurers to investigate and locate Lunabelle the champion dairy cow. Grain Silo Goblin Eruption is a 4 to 8 hour adventure suitable for 1st through 4th level characters designed with ease of play and Dungeon Master convenience in mind.
Grain Silo Goblin... [click here for more] |
Dungeon Masters Guild |
$6.95 $6.26
|
Midnight in Moonlight Grove
Delve into a village’s dark origin and confront the sins of its founder.
Midnight in Moonlight Grove is an 8-10 hour investigation themed adventure designed for four characters of 3rd or 4th level.
Asked to investigate a quiet forest village plagued by a growing madness, the adventurers are drawn into its dark past. Will the adventurers break a family curse... [click here for more] |
Dungeon Masters Guild |
$5.95 $5.36
|
“We shall emerge triumphant from this dreadful war or be reduced to dust. We defend Karrnath with our spilled blood, our last breath, our very bones.” — Madox Kaminarr, Karrn Bone Knight
Those who swear the Oath of Bone command undead defenders with precise tactical expertise. They craft armor and weapons of bone to mark their place in the armies, harness necrotic energies,... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.90
|
This is a project I have spent a lot of time on as is evident and as the reviews/comments will show it is had taken a while to complete. <o:p></o:p>
I appreciate any and all donations as it will help me fund future projects as well as give me some motivation to keep going. (As sell out as that sounds.)<o:p></o:p>
Please leave a review and consider joining the Facebook group where I... [click here for more] |
Dungeon Masters Guild |
$0.48 $0.29
|