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CCC-AETHER-02-03 One Step Ahead

CCC-AETHER-02-03 One Step Ahead


Have you been on an adventure? Gained a single level in a character class? Congratulations, that means you are fully qualified to be a teacher at Quickstep Academy, the Sword Coast's best, newest, shiniest, uhh...most welcoming school for new adventurers. Seriously, we take everyone! The only problem is someone took our headmaster Nora Quickstep! Can you find her before most of the...   [click here for more]
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CCC-AWE-01-02 The Chi Directive

CCC-AWE-01-02 The Chi Directive


Stories of Muckflash Marsh have been told for decades—deep whispered voices and floating lights. Recently the lights have brightened, and the voices turned higher pitched. A young woman has brought tales of evil doings at the march and a plea for aid. Mischief of Profiteering Series, Part One. A Two-Hour Adventure for Characters of 1st to 4th Level. Optimized for APL 3. ...   [click here for more]
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CCC-BFG01-01 A House Divided

CCC-BFG01-01 A House Divided


A retired paladin’s disappearance and rumors of his manor being haunted cause the local Temple of Selûne to hire adventurers to investigate. What secrets does the manor hold? Part 1 of the Avatar of Shar Adventures  A two-four hour adventure for characters level 5-10 (optimized for APL 8).  A House Divided was created under the Dungeons & Dragons Adventurers...   [click here for more]
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CCC-BFG01-03 Dark Moon Return

CCC-BFG01-03 Dark Moon Return


Destroy the Avatar of Shar... or die trying! An eternity lying in darkness... A generation of corruption... SHAR goddess of darkness infiltrated the Moonsea and is ready to strike!  Defeat a powerful corrupted paladin, the new Avatar of Shar. If you fail, a dark army from the Shadowfell will invade the Moonsea!  This product includes the following: PDF file of the adventure (2...   [click here for more]
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CCC-BWM-07-02 The Beast Within

CCC-BWM-07-02 The Beast Within


An ancient dwarven ruin near Hillsfar has been attracting the attention of Thayans and elemental cultist. Now Alanax, the only good Thayan wizard, has requested your help to explore this ruin. What mysteries are held within these old dwarven walls? A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Part 1: CCC-BWM-07-01 The Beast Beneath https://www.dmsguild.com/product/309754/CCCBWM00701-The-Best-Beneath?affiliate_rem=878642...   [click here for more]
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CCC-CONMAR01-01 Helping Hands

CCC-CONMAR01-01 Helping Hands


Something is happening to the tribal people in a small settlement in North-Eastern Cormanthor. The unlikeliest of creatures is requesting help to locate the source of a mysterious illness. Time is ticking. Can you help bring order to this part of the wicked forest? A two-hour adventure for level 1 to 4 characters. Optimized for APL 3. This module premiered during Conmar Online Union 2020 and is considered...   [click here for more]
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CCC-CONMAR01-01 Helping Hands (Roll20 only)

CCC-CONMAR01-01 Helping Hands (Roll20 only)


Something is happening to the tribal people in a small settlement in North-Eastern Cormanthor. The unlikeliest of creatures is requesting help to locate the source of a mysterious illness. Time is ticking. Can you help bring order to this part of the wicked forest? A two-hour adventure for level 1 to 4 characters. Optimized for APL 3. This module premiered during Conmar Online Union 2020 and is considered...   [click here for more]
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CCC-COS-01 The Only Way To Be Sure

CCC-COS-01 The Only Way To Be Sure


A small mining village near the edge of Thar goes silent. You are sent to investigate...and discover that the truth is much worse than expected. A two- to four-hour Adventurers League-legal adventure for Tier 2 characters. It primarily takes place near the border of Thar, but the opening is in Phlan. Optimized for APL 8.  Purchase includes: Full-color PDF of adventure Printer friendly PDF version...   [click here for more]
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CCC-COS-02-01 38 Souls

CCC-COS-02-01 38 Souls


The death of a mysterious philanthropist has left a few simple tasks unfinished. This may either be the easiest adventure of your life, or your last. Part One of the Hammer of the Gods sequence. A Two- to Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. This is an Adventurers League community created content adventure set in Hillsfar. This adventure features: Modular design—never...   [click here for more]
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CCC-DES-01-03 A Question Never Asked

CCC-DES-01-03 A Question Never Asked


The Fey Veil barrier to the Feywild weakens as the Greengrass equinox approaches. A Fey hunting party awaits on the other side. The hunt will expect a reception, but Greenhall is no condition to host the hunt. Can the adventurers prevent the unsated hunters from destroying the village, or will they join in alongside the hunt? A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8....   [click here for more]
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CCC-DES-01-05 The Die is Cast

CCC-DES-01-05 The Die is Cast


After liberating the Green Man from his stony prison, the adventurers are given a lead. Can they reach their informant before their opponent gathers word of their actions? A Two Hour Adventure for Tier 2 Characters. Optimized for APL 8. ---------- Enjoy the third chapter in the unfolding saga of the "At Jeny's Request" series. This adventure continues where "Finding...   [click here for more]
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CCC-DES-02-01 Those Who Are Eaten

CCC-DES-02-01 Those Who Are Eaten


After other heroes dispatched the Demon Lords back to their respective planes, Bea was able to peacefully give birth to sextuplets with six fingers and six toes. Unfortunately, others have heard of the unusual circumstances and plot to bring back the Demon Lord Grazzt, by any means necessary. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of...   [click here for more]
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CCC-DES-02-02 On a Six-Fingered Trail

CCC-DES-02-02 On a Six-Fingered Trail


You are charged with rescuing Bea’s missing sextuplets and must bring their captors to justice. A walk in the park for brave adventurers, unless the trail extends beyond the darkness. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of the Abyss" and the Season 3 Adventurers League adventures, along with some of your favorite scary movies....   [click here for more]
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CCC-DES-02-03 Those Who Eat

CCC-DES-02-03 Those Who Eat


Finding themselves on a foggy bank alongside the Moonsea, the adventurers must dive into sunken ruins to save six innocent children from the God Who Eats. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of the Abyss" and the Season 3 Adventurers League adventures, along with some of your favorite scary movies. This is the third in a three-part...   [click here for more]
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CCC-DWB-ANH-1 A Negotiated Heist

CCC-DWB-ANH-1 A Negotiated Heist


An object for locating a threat to Maladomini has been discovered and must be acquired.  A four hour adventure for tier three characters, APL 13 ...   [click here for more]
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CCC-DWB-CW-01 The Clockwork Caravan

CCC-DWB-CW-01 The Clockwork Caravan


One of the more notable merchants in the city of Phlan, Silvara Steeljaw, has been having her caravans destroyed over the past three months. She smells a rat and needs some help to solve her problem. A two hour adventure for Tier 1 characters.  ...   [click here for more]
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CCC-DWB-ESR-01 An Enchanting Shade of Red

CCC-DWB-ESR-01 An Enchanting Shade of Red


A rash of mysterious kidnappings of local wizards has been reported throughout the city of Phlan. The watch caught a lucky break and was able to catch the culprit: A Red Wizard of Thay.  A Two Hour adventure for T1 Characters ...   [click here for more]
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CCC-DWB-Q01 Quarantine

CCC-DWB-Q01 Quarantine


Orc raids are commonplace in Faerun and the village of Mantera had learned to deal with that reality. However, that reality changed 2 nights ago when mysterious lights over an Orc encampment near the village heralded a new wave of undead and diseased orcish berserkers lead by strange priests. The village has been battered and many of its citizens are poisoned by their attacks. So a local priestess...   [click here for more]
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CCC-DWB-TFG 1: The Frostbane Garden

CCC-DWB-TFG 1: The Frostbane Garden


A portal to the feywild has been created in the icy wastes of stygia. This cannot be! ...   [click here for more]
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CCC-DWB-TLA-1 The Lakebed Archive

CCC-DWB-TLA-1 The Lakebed Archive


Deep within the Moonsea, a vault of ancient knowledge exists beneath the murky waters.  However, the knowledge must now be reclaimed...  A two hour adventure optimized for tier 1 characters, APL 3  ...   [click here for more]
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CCC-DWB-TRM-1: Red Mirage

CCC-DWB-TRM-1: Red Mirage


Silvara Steeljaw has hired a new quartermaster, but someone has kidnapped him! ...   [click here for more]
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CCC-ELF-02 An Adventuring Party Walks Into A Bar

CCC-ELF-02 An Adventuring Party Walks Into A Bar


An Adventuring Party Walks Into a Bar… There have been strange accounts from several of the heavier drinkers in Hillsfar; all are reports of monsters plaguing the woods near the city. Are these simply the ravings of those who have overindulged… or is there a more sinister plot to uncover? Your party is hired to go on a pub crawl and uncover any mischievous mixologists...   [click here for more]
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CCC-ELF-03-01 Death's Claw

CCC-ELF-03-01 Death's Claw


After a gruesome murder goes unsolved, characters are hired to investigate. When the murders continue, characters must race against time to stop a serial killer before it’s too late. A 2- to 4-hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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CCC-ELF-04 Blood of the Covenent

CCC-ELF-04 Blood of the Covenent


Deaths of non-humans in the City of Hillsfar has taken attention of the Red Plumes away from several attacks by werewolves in the docks. Kriv sent out a request for adventurers to assist on this matter. Optimized for APL 13. **Adventure is marked down due to personal reasons that I have detailed in the module.** ...   [click here for more]
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CCC-EPI01-01 Hordes of Thar - The White Hand of Death

CCC-EPI01-01 Hordes of Thar - The White Hand of Death


A disease is spreading around the town of Melvaunt, causing boils and festering marks to form on townsfolk and travelers alike. The local guard believes that this disease is of unnatural origin, and has issued a call for brave adventurers to investigate the matter. Can you find the source of the plague, or will you simply fall as another victim? Part one of the Hordes of Thar Saga. A Four-Hour Adventure...   [click here for more]
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CCC-EPI01-02 Hordes of Thar: The Bloody Crescent

CCC-EPI01-02 Hordes of Thar: The Bloody Crescent


Melvaunt’s guards are found dead in the barracks, the mark of an orcish murder god splattered on their walls. While the assassins are elusive, the Emerald Enclave has found a way to track them to their shadowy hold in the form of a strange hermit. Will the adventurers bring light to the situation or be lost in the dark? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8| by Lance Tan...   [click here for more]
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CCC-FC3-03 Tales of Estirwald: The Fun House

CCC-FC3-03 Tales of Estirwald: The Fun House


CCC-FC3-03 Tales of Estirwald: The Fun House “Randel Malark Ambledragon was a magician of impressive renown. Rumour has it that before he became a travelling magician, he was a VERY successful adventurer. He settled down in Estirwald until one day he and his mansion simply disappeared. Now his mansion is back and rumours are flying all over the place. Are you courageous, daring,...   [click here for more]
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CCC-GAD01-01 Broken Blade

CCC-GAD01-01 Broken Blade


On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a century-long hatred. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This adventure delves into the history of Mulmaster and...   [click here for more]
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CCC-GAD02-02 Voyage of the Kraken's Wake

CCC-GAD02-02 Voyage of the Kraken's Wake


There are many legends of the Vengeful Tempest and its supernatural crew. Few have seen that pirate ship and lived to tell the tale, and fewer still dare to seek it out. To hunt down that fabled vessel, you must lead a group of makeshift mariners and set sail upon the Kraken's Wake. A four-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This...   [click here for more]
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CCC-GARY-15: Friendship Never Dies

CCC-GARY-15: Friendship Never Dies


After a strange necrotic energy washes over the village of Greenspar, characters must investigate the source of this (un)deadly affliction. Will they be able to exterminate the source of this blight, or fall prey to it themselves? A Two to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Included is a printer-friendly pdf.   Though the Witch King has been defeated,...   [click here for more]
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CCC-GREY-01-01 A Rat's Tale

CCC-GREY-01-01 A Rat's Tale


When a collection of rare books disappears from a wealthy landlord’s vault, adventurers are dispatched to sleuth out the thief and bring the tomes back home. But perhaps some knowledge is better buried than claimed… A collection of four 1 hour adventures for Tier 1 Characters. Optimized for APL 3. In this series of short intro modules, the adventurers' hunt for the mysterious thief will...   [click here for more]
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CCC-GSP-03-01

CCC-GSP-03-01


Lily asks for help to bring her mother to her final resting place, but the fey have other interests. Is believing in memories enough? A Two-Hour Adventure for Level 1-4 Characters. Optimized for Average Party Level 3. This product includes the following: PDF file of the adventure Print-Ready PDF of the adventure You can play this adventure as a one-shot or a supplement for your...   [click here for more]
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CCC-GSP-MON01-01 Shadows of Despair

CCC-GSP-MON01-01 Shadows of Despair


When a young maiden is lured into the woods by a shadowy creature, her father suspects something is amiss and pleads for the aid of benevolent adventurers to solve the mystery. (A Four-Hour Adventure for Tier 2 Characters (Levels 5-10). Optimized for APL 7. Official adventure/content for D&D 5e Adventurer's League.) ...   [click here for more]
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CCC-GSP-OOZE01-01-Oozing-Hunger

CCC-GSP-OOZE01-01-Oozing-Hunger


The people of Phlan are in dire need of help! The town’s water supplies have mysteriously turned a sickly green! Buildings and trees have been secreting slime! Creatures in the area have been going mad! Can the adventurers solve this slimy mystery? A Two-Hour Adventure forTier 2 Characters. Optimized for APL 8. ...   [click here for more]
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CCC-GSP01-03 Tainted Love

CCC-GSP01-03 Tainted Love


Rizgrim, the Great Doomguide of Kelemvor discovered that the land within the Quivering Forest near the burial site of her friend is slowly being consumed by dark magic. The adventurers are asked to find the source and eliminate it as soon as possible. Failing on this task could turn her dead friend into a dracolich. Nobody wants that! Right?! Part 3 of the Clover Group Series. A Two to Four-Hour...   [click here for more]
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CCC-HAL-01 Fate of the Nightworms

CCC-HAL-01 Fate of the Nightworms


Strange geothermal activity brings adventurers to the tiny coastal village of Jarko’tu’ta. A dangerous cave descent leads them into the dark tunnels below the surface. Waiting for them there are encounters with creatures strange, beautiful and deadly!  A 4-Hour Adventurers League Convention Created adventure for 1st-4th Level Characters. In addition the spectacular spelunking strangeness, this...   [click here for more]
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CCC-HATMS 02-01 Illithid Activities

CCC-HATMS 02-01 Illithid Activities


Reports of an Illithid in the area south of Hillsfar have the Emerald Enclave and the Harpers on the trail of a mind flayer. The mind flayer is suspected to be Klondrus Imdree which has been presumed dead for quite sometime but is he? The call has come out for heroes to investigate and see what can be learned by his appearance. This is a 4-Hour adventure for Tier 2...   [click here for more]
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CCC-KKALGO-02-01 HONEYBEE MAYHEM

CCC-KKALGO-02-01 HONEYBEE MAYHEM


HONEYBEE MAYHEM Rumors say that a mysterious monster appeared in Honeybrew town. The monster wanders around the town and spreads terror, and finally, two young dwarves got hurt by the beast. Can adventurers protect the village from this monster? A Two -Hour Adventure for Tier 1 Characters. Optimized for APL 3. CCC contents form Goblin-Latte Con Seoul, Korea.  It includes both...   [click here for more]
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CCC-KUMORI-02-02 School Magic

CCC-KUMORI-02-02 School Magic


 In the Border Forest,north of the Teshwave, the Vorisch family of Phlan has built the Moonsea School for Homeless Children. A haven and home for the displaced and orphaned of the Moonsea. However, strange events threaten to close the school. Can you find the cause, and aid the school? ...   [click here for more]
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CCC-KUMORI-03-01 Protégé of the Trampling Forest

CCC-KUMORI-03-01 Protégé of the Trampling Forest


ENnie award 2020 nominated "Best Organized Play" CCC-KUMORI-03-01 Protégé of the Trampling Forest Genre: SciFi, Action Gameplay Duration: 2-4 hours Optimized: APL 3  Players have the opportunity to transform into animals and problem-solve non-combat solutions. DMs are provided helpful reference links and guidance...   [click here for more]
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CCC-MAG01-01 Mischief at the Festival

CCC-MAG01-01 Mischief at the Festival


The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder. Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,...   [click here for more]
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CCC-MAG01-02 Murder at the Festival!

CCC-MAG01-02 Murder at the Festival!


CCC-MAG01-02: Murder at the Festival! A series of grisly murders threatens the festivities at the annual Magic and Gold Festival in Thentia! Can your group of adventurers uncover the source of the attacks and stop the murderer before they strike again? A delightfuly murderous two-four hour mystery adventure for characters level 5-10 (optimized for APL 8). Murder...   [click here for more]
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CCC-MAG01-03 The Clock that Didn't Tick

CCC-MAG01-03 The Clock that Didn't Tick


Mystery in the Moonsea. Disappearing shipments, missing alchemists—and proven musical acts whose rehearsals sound terrible! Instead of showing off Thentia to potential trading partners and giving the locals something to celebrate, the pall over this year’s Magic and Gold Festival threatens to drive business to Melvaunt and give the locals a reason to riot. A Four-Hour Adventure for Tier 3 Characters....   [click here for more]
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CCC-MAYDAYS-02-01 King Obould's Fist

CCC-MAYDAYS-02-01 King Obould's Fist


King Obould's Fist Overview "A figure from legend asks the gathered heroes to help set the cosmos aright. Will the heroes overcome the multiversal threat? Will they overcome their own biases? A four-/six-hour adventure for Tier 3 characters. Optimized for APL 13." Why Get "King Obould's Fist?" So why should you buy this adventure? Five reasons... It has modrons! This Forgotten...   [click here for more]
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CCC-MELB-01 A Single Tearfall

CCC-MELB-01 A Single Tearfall


A Single Tearfall is now a Silver Bestseller. Thank you to everyone who has supported my first module and I hope you've had as much fun running it as I have writing it. Summary CCC-MELB-01 A Single Tearfall An injured young fisherman stumbles into Elventree with a brightly coloured egg in his arms. He claims it fell from the sky and broke his rowboat. When...   [click here for more]
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CCC-MIND01-01 Lost in Thought

CCC-MIND01-01 Lost in Thought


With the liberation of Phlan, refugees from the city have been invited back to start their lives anew. But trouble strikes when one family of refugees goes missing while on the road to Phlan. The new Chancellor seeks answers. Will the adventurers find out what happened to the missing refugees or will they be lost forever? About Mount Ogden Gaming Company MOGC is a group of gamers that decided...   [click here for more]
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CCC-MMT 01-01: Secrets of Imaginary Friends

CCC-MMT 01-01: Secrets of Imaginary Friends


The Moonsea Children’s Hospital is now open, and a small town has sprung up around Elua’s Lighthouse. The townsfolk share stories about strange occurrences in the area that they attribute to the fiendish creatures that escaped during the hospital’s benefit gala. Possibly it is all just rumors, but a peculiar and lonely child at the hospital may hold the answers. A 2-4 Hour Adventure for Tier...   [click here for more]
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CCC-MMT 01-02: A Little Competition Never Hurt Anyone

CCC-MMT 01-02: A Little Competition Never Hurt Anyone


The festival of Greengrass is fast approaching, and a scavenger hunt has been scheduled to take place that day in the town of Lighthouse, organized by a noble in nearby Hillsfar. Something more seems to be going on here though. Between a missing aide and overly competitive rival teams, this doesn’t seem to be your standard entertainment. But it’s only a game. Or is it? A Two-Hour Adventure...   [click here for more]
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CCC-MMT 01-03: Honorable Dissent - A Price of the Red War Adventure

CCC-MMT 01-03: Honorable Dissent - A Price of the Red War Adventure


The Red War rages after the fall of Mulmaster. Refugees from Mulmaster are steadily spreading across the region, looking for a new beginning. In the chaos of the evacuation, however, a boy is found along the road. As the dust settles, it comes to light that the child’s father is a quartermaster with the Thayan army. Fearing repercussion for the Mulmaster refugees, you have been asked to return the...   [click here for more]
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CCC-MMT 01-05: Secrets of the Cure

CCC-MMT 01-05: Secrets of the Cure


Some of the children at the Moonsea Children’s Hospital have come down with a rare illness. Director Salinop has not been able to determine what is causing the affliction. She has pleaded with local adventurers to help determine the cause and find a cure. A Two -Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure premiered at Common Ground Gives 2020 and is a sequel to MMT...   [click here for more]
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