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Icewind Dale: Tome of Adventures | A Rime of the Frostmaiden Supplement

Icewind Dale: Tome of Adventures | A Rime of the Frostmaiden Supplement


Atmospheric adventures for stormy nights in the North. This product includes eight quests with original maps for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Battle phase spider cambions, mind flayer juice infused crabs, living fingers of death, and more. Quest Description Auril's Sinew A goblin death cult...   [click here for more]
Dungeon Masters Guild  $9.95

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Icewind Dale: Blood Runs Cold - A Starting Quest For Rime Of The Frostmaiden

Icewind Dale: Blood Runs Cold - A Starting Quest For Rime Of The Frostmaiden


SEPHEK KALTRO IS NOT WHO HE SEEMS TO BE. This unlucky sailor possessed by a frost druid’s spirit is supposed to launch your party’s adventures in Icewind Dale: Rime of the Frostmaiden, but the official starting quests fail to point your players toward most major elements of the campaign. Therefore, the purpose of this supplement is to establish links between Sephek, chwingas, the Zhentarim,...   [click here for more]
Dungeon Masters Guild  $2.95

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Hunted!

Hunted!


The people of Northwood’s Rest need help. Winter is coming, and something’s been slaughtering the livestock. Surely it must be the orcs of the Northwood! Heroes are needed to hunt them down. Will you answer the call? Welcome to Hunted! The latest adventure from the critically acclaimed platinum best-selling author Tony Petrecca. Hey, that’s me… and I’ll stop with the 3rd person...   [click here for more]
Dungeon Masters Guild  $3.95

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And When The Dogs Start Barking: An Icewind Dale One-Shot

And When The Dogs Start Barking: An Icewind Dale One-Shot


A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole.  Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling dangers of this icy landscape.  At the...   [click here for more]
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Dread of the Ice Devil

Dread of the Ice Devil


Deep within Icewind Dale lies the mountain of Kelvin’s Cairn. Buried inside is an ancient, long-forgotten evil, trapped in an icy prison. This evil is an Ice Devil known as ‘The Dread Frost,’ a general of the great armies of Stygia, the vast frozen fifth level of the Nine Hells. Dread of the Ice Devil is a mystery that unfolds deep within the belly of a foreboding mountain. The characters can...   [click here for more]
Dungeon Masters Guild  $4.95

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The Mountains of Kam'Arag and The Eternal Frost (One-shot adventure)

The Mountains of Kam'Arag and The Eternal Frost (One-shot adventure)


The Mountains of Kam'Arag & The Eternal Frost A classic adventure in the frozen mountains of Kam'Arag in this one-shot adventure for the world's greatest roleplaying game! "I really liked the concept of it, and the music fit perfectly. Players loved it." "I had a very easy time inserting and running the adventure in my current...   [click here for more]
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Adventures in the Icewind Dale and other Arctic Regions

Adventures in the Icewind Dale and other Arctic Regions


Enjoy this frosty booklet of icy adventures that take place in the Icewind Dale of the Forgotten Realms setting, but can easily be adapted into any arctic environment. This cheap 1.99 product is perfect for a campaign set in a frigid region. The adventures can be placed into an arctic themed campaign, or simply be run on their own. Clash with frost giants, duel remorhazes, and solve frigid mysteries...   [click here for more]
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Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden

Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden


When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover the truth of the sinister mechanisms...   [click here for more]
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The Cabin in the Woods

The Cabin in the Woods


A light in the darkness Deep in the wildness of Ten Towns, our heroes find a refuge.  Warmth. Food. Shelter. But what else or whom else has used this hunting lodge in the past?  And is this safe haven truly safe?  This supplement for is geared towards players playing through the adventure "Rime of the Frostmaiden" or "Storm King's Thunder" but can be used in any adventure where players of low...   [click here for more]
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The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]

The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]


The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)] The Way of the Force teaches its students that magic is all around us, flows through every living creature, and connects everything together. Monks of this tradition are taught that magic is a living energy and part of a larger source called the Force. Its followers train their bodies to harness the power of magic...   [click here for more]
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Journey to the Frozen Cave - A 6-8 hour one-shot Adventure

Journey to the Frozen Cave - A 6-8 hour one-shot Adventure


Journey to the Frozen Cave is an action-packed adventure to save the life of a friend in need. The Frigid Grasp had wrapped her body in an icy stasis, the frost wreathing its way through her blueing lips the only sign of life showing from her fragile body. The only way to save her is to travel to the Crystal Peaks in the north, can you retrieve the cure before it's too late? The daughter...   [click here for more]
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The Goblin Bathwater Incident

The Goblin Bathwater Incident


Experience this 30-hour Tier 1 adventure about small-town politics, the ethics of immigration, and the end of the world as we know it.  Synopsis: Goblin Bathwater, a magical drug, has taken hold in a sleepy coastal town at the edge of the Empire. As the characters investigate the origin of the drug, they uncover an international criminal conspiracy, wild and ancient magic, and a threat to reality...   [click here for more]
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Icewind Dale Bounty Hunt - Wendigo (5E)

Icewind Dale Bounty Hunt - Wendigo (5E)


An adventure created to work alongside the current mainquest set within Icewind Dale. The bounty hunt is a simple two to four hour adventure in two parts. The group will learn about and investigate about the recent bout of murders around Ten-Towns. After following a lead they will come accross the true cause of the murders; a Wendigo.  The adventure is open ended enough that you as the DM can add...   [click here for more]
Dungeon Masters Guild  $1.00

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DC-PoA-JGD-05 Shadows Under Ice

DC-PoA-JGD-05 Shadows Under Ice


Like shadows under ice, a dark secret threatens this town. Townsfolk act out of the norm for themselves, and you are no less vulnerable. But you can give them the help they request and face the truth beneath the ice.  A four-hour adventure for tier 1, 2, or 3 characters.  Social Interaction and exploration, with light combat  Content warnings: helping people in mental health crisis—suicidal...   [click here for more]
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CCC-CONMAR01-01 Helping Hands

CCC-CONMAR01-01 Helping Hands


Something is happening to the tribal people in a small settlement in North-Eastern Cormanthor. The unlikeliest of creatures is requesting help to locate the source of a mysterious illness. Time is ticking. Can you help bring order to this part of the wicked forest? A two-hour adventure for level 1 to 4 characters. Optimized for APL 3. This module premiered during Conmar Online Union 2020 and is considered...   [click here for more]
Dungeon Masters Guild  $3.85 $0.99

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A Wolf's Whisper (DC-PoA-GSP01-01)

A Wolf's Whisper (DC-PoA-GSP01-01)


Talking beasts have been wandering around Easthaven, whispering about a crimson star. The villagers, taking advantage of this situation, are killing these animals for food. One injured wolf managed to evade the hunters, but they are not willing to let their game escape. Part 1 of The Crimson Star series. A four-hour Icewind Dale adventure for Level 1-4 characters....   [click here for more]
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DC-PoA-RH01 The Chronographers Curse

DC-PoA-RH01 The Chronographers Curse


In the town of Easthaven, a group of adventurers is tasked on a routine mission to resupply an expedition to the Reghed Glacier. But everything is not quite as it seems, and it's not long before the chronographer's misfortunes become apparent. A 4 Hour Adventure for Tier 1 Characters (optimized for APL 3). A Dungeoncraft adventure for the Plague of Ancients Campaign (Season 10) of Adventurers League,...   [click here for more]
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DC-PoA-CONMAR-16 Iceberg Dead Ahead

DC-PoA-CONMAR-16 Iceberg Dead Ahead


A season 10 tier 2 adventure APL 8.  Seed: The littlest Squidling This title is a seafaring adventure where you are tasked by the Zhentarim disguising as the Merchants guild to retrieve a missing cargo. The players have to travel out to the sea of Ice on search of the missing ship, roumored to be stuck onto an iceberg.Other interested parties are also looking for this cargo, who will find it first,...   [click here for more]
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Crimson Snow

Crimson Snow


After a glowing meteor fell into a frozen tundra, a scout team was quickly assembled to learn from the cosmic stone. Weeks later, the adventurers are hired to aid the scouts because they have gone silent. The members of the outpost are very ill and their leader has gone missing under the ice while investigating the meteor. Along with the ill scouts, an interesting family of three, with long, white...   [click here for more]
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The Frozen Forge

The Frozen Forge


Panic in the town of Loudwater is palpable. Midsummer and Shieldmeet are only days away, and for unknown reasons cold has begun to leech the life out of farms near the Southwood threatening the local farming economy. To make matters worse, no one that has entered the Southwood in the last tenday has returned. Can the heroes unravel the mystery of the missing people and bring an end to the unnatural...   [click here for more]
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Blood on the Snow

Blood on the Snow


It's the dead of winter in the High North. People are going missing, rumors abound of savage creatures in the wilderness, and the outpost town of Jotnar's Folly is teetering on the brink of starvation. You must travel to the frozen foothills of the Spine of the World and put a stop to whatever is causing this suffering. Will you be able to survive the freezing temperatures, solve the mystery,...   [click here for more]
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Terror Beneath The Frozen Gate

Terror Beneath The Frozen Gate


Terror Beneath the Frozen Gate Welcome to the village of Joarl: an unassuming motte-and-bailey farming community where a mysterious enchantment has entrapped its inhabitants beneath a layer of ice. The story begins as the adventurers arrive at Joarl’s icy gates. Investigating the frozen community uncovers strange creatures and dangerous secrets hidden within. This is a Tier 1...   [click here for more]
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To Have & To Hold

To Have & To Hold


You're Invited to the Wedding of the Century Follow the clues to uncover a plot to remove the soon-to-be-betrothed princes from power and foil it before the culprits crash the party. To Have and To Hold is a 7th-level one-shot adventure with murder and intrigue that takes place on a flying castle enchanted with a gentle winter snowfall during a royal wedding. The party will be immediately...   [click here for more]
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DC-PoA-TDG01-01 Wayward Beginnings

DC-PoA-TDG01-01 Wayward Beginnings


Monster hunter Ko Windcrester has tasked you to help in his mission to stop the hauntings in the town of Easthaven.  Investigate the strange events, find the buried secrets both past and present. Part 1 of the Coins of The Elder Evils.   A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2. DungeonCraft Seed: Once Bitten, Ice Shy.   Written...   [click here for more]
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DC-PoA-CONMAR-14 Seal Team Sticks

DC-PoA-CONMAR-14 Seal Team Sticks


A season 10 tier 1 adventure APL 3. Seed: Awake and Afraid This title is a mystery module, where the characters help the townspeaker of Termalaine to figure out who is behind the unfortunate thefts happening in the town. If nothing is done, he will lose his job and the coming festival is ruined. The adventure contains Investigation, talking animals and Aurora Borealis, what more do you want? ...   [click here for more]
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Crypt of the Mind Flayers (DC-PoA-GSP01-02)

Crypt of the Mind Flayers (DC-PoA-GSP01-02)


The next adventure after A Wolf's Whisper. The crimson star has been found! A miner from Termalaine brought back a glowing red crystal that he discovered after a section of a nearby mine collapsed. A few days later, some townsfolk have gone mad and sightings of weird monsters have been reported. What is going on?! Part 2 of The Crimson Star series. A four-hour Icewind Dale...   [click here for more]
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DC-POA-JAT-01 Ice to Mead You - Kobold Craziness part 1

DC-POA-JAT-01 Ice to Mead You - Kobold Craziness part 1


When two elves disappear while delivering mead to Easthaven, the Mead merchants of Good Mead suspect the worst. That mead absolutely needs to be delivered! And sure, they want the elves saved too… if it’s possible. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1. The first of four AL adventures in the Kobold Craziness Storyline. Part 1-4 all available now -  Part 2 -  DC-POA-JAT-02...   [click here for more]
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Valley of Snow and Flesh

Valley of Snow and Flesh


Those Lost Beneath Dinshelter Valley An eerie adventure blending natural and cosmic horror with mystery and exploration! Three people are missing in Dinshelter Valley. People have been disappearing in those dark woods for decades but these three will be the last. The parasite that’s festered underneath the snowy earth is ready to break free of its host, and it may take the whole valley with it....   [click here for more]
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Winter's Bite- A D&D Noir Adventure

Winter's Bite- A D&D Noir Adventure


It was all so simple, until she walked through the door... In this noir inspired one shot adventure designed for 5th level characters, the players take the role of a team of private investigators in the city of Mirabar in the Forgotten Realms. On a snowy day, a tiefling woman visits their business, asking for the characters' help finding her friend. But this innocent...   [click here for more]
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Blood of the Ice

Blood of the Ice


A 3-4 hour Eldritch mystery far to the North of Icewind Dale. The unease penetrates deep in the heart of the town of Wildereach. Amalgamous bodies have been found, frozen, roaming, howling. A cloaked figure looms, suspected of snatching townsfolk when the midnight sun hits its darkest points. A creature of the deep tries to stop all that enter it's domain. Many strange happenings, here in Wildereach,...   [click here for more]
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DC-POA-JAT-02 More Than a Stealing - Kobold Craziness part 2

DC-POA-JAT-02 More Than a Stealing - Kobold Craziness part 2


For the past few months, there has been food and valuables that have been disappearing from the homes of Easthaven, often with the owners not even noticing they’ve been robbed. The last few days, however, the crimes have been more noticeable and much odder items have been taken, the latest being a child’s crib, with the child still asleep in it! Who or what is behind these devious thefts!? A Four-Hour...   [click here for more]
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DC-POA-JAT-03 Two Kobolds in a Trench Coat - Kobold Craziness part 3

DC-POA-JAT-03 Two Kobolds in a Trench Coat - Kobold Craziness part 3


Two kobolds in a trench coat need help finding their third member who appears to have vanished without a trace! Bryn Shander is a big place; he won’t be easy to find! Is his disappearance tied in with what has been happening to kobolds all across Icewind Dale? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. The third of four AL adventures in the Kobold Craziness Storyline. Parts...   [click here for more]
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DC-PoA-DCAF08 The Big Ticket

DC-PoA-DCAF08 The Big Ticket


DC-PoA-DCAF08 The Big Ticket Targos mourns as the city’s star goat-ball player turns up dead. The Zhentarim need answers: was it incidental? Or is something even more nefarious than them pulling the strings? A two-to-four hour adventure for 5th to 10th level characters This adventure occurs in Targos, one of the Ten‑Towns in Icewind Dale, and is based on the Goat‑ball!...   [click here for more]
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Blood Secrets

Blood Secrets


Blood Secrets is a one-shot mystery-based adventure for 1st-4th level characters. Strange lights in the night herald the return of an ancient threat.     Can you discover the secret of Songsteel Manor before it’s too late?   ...   [click here for more]
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DC-POA AOT01-02 Northern Democracy

DC-POA AOT01-02 Northern Democracy


At odds again, the Androma brothers compete with one another for the speakership of Good Mead. Despite their efforts, the residents have begun switching their preferences in favor of a dark horse candidate from outside of town. Meanwhile, a cleric from the south has arrived to investigate the appearance of a necromancer in the area and becomes involved with the political campaign. A four-hour adventure...   [click here for more]
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The Trial of Dumathoin's Path

The Trial of Dumathoin's Path


Long ago, the dwarven god Dumathoin was tasked with protecting the prison of a Nightwalker. He entrusted his followers, the Talhund, with the security and secrecy of the prison, but they were overrun. The last of them used their power to seal the prison and make sure their secret would remain unknown by the world. Now, centuries after the tomb was buried, the entrance was revealed by an avalanche....   [click here for more]
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DC-PoA-TDG01-03 The Wendigo

DC-PoA-TDG01-03 The Wendigo


Supplies for the town of Easthaven, especially the honey mead have not arrived. The vice-captain of Easthaven recruits brave adventurers to brave the frigid wilds of Icewind Dale, to find the merchants. Out in the cold, an ancient horrors awaits. Part 3 of the Coins of the Elder Evil. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. DungeonCraft Seed: Do You Know the Way to Lonely...   [click here for more]
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DC-POA AOT01-01 Counteroffer

DC-POA AOT01-01 Counteroffer


The plot to take over a powerful mead making and merchanting company unravels when a man is found dead with an arrow in his back. As accusations fly, the animosity between two brothers turns to violence, and adventurers are brought in to mediate. Soon it becomes clear that a more sinister threat looms over the town of Good Mead and a deeper mystery begins to emerge. A four-hour adventure for TIER...   [click here for more]
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DC-PoA-TDG01-04 Despair In The Family

DC-PoA-TDG01-04 Despair In The Family


Admiral Catsup, master of the ship, Dark Countess, has died. His legal assets and will are to be administered at his manor. Adventurers are hired to enforce the legal terms of his will. A wide-eyed gnome wearing little more than rags wanders into the manor muttering the same phrase over and over again: “It survives...it survives…” Part 4 of the The Coins of the Elder Evils A Four-Hour Adventure...   [click here for more]
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DC-PoA-TDG01-05 Curse of Slaad

DC-PoA-TDG01-05 Curse of Slaad


The day before the Goat-Ball Grand Final between the Bryn Shander Owlbears and the Easthaven Elementals ends in tragedy. Investigating the death, leads adventurers to a conspiracy in the isolated prison of Revel’s End. Part 5 of the Coins of the Elder Evils. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 5. DungeonCraft Seed: Goat-ball!  An Adventure by Steven Truong Adventure...   [click here for more]
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DC-PoA-MCWWS-02 Wine, Wizards and Song

DC-PoA-MCWWS-02 Wine, Wizards and Song


Two wine merchants from Waterdeep set off from Good Mead with a sleigh filled with wine and mead pulled by two strong horses. When they fail to arrive in Easthaven it is feared they’ve lost their way. Rumors abound of the wealth of these wine merchants, undead sightings near town, wizards causing mischief…. and did anyone hear that singing? This is a Four-Hour Adventure for Tier 1 Characters...   [click here for more]
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Throne of Ice

Throne of Ice


Venture into the brutal cold north and discover the secrets that lie on the floating island of Norgasheim! Welcome to Throne of Ice a 7-10 hour adventure designed for players from levels 4-7. Fight legendary enemies, mingle with secretive villagers, delve into forgotten libraries, and discover a treasure that has been lost for centuries. Here's what is included in this adventure: An amazing adventure...   [click here for more]
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Die Sieben Kelche der Spinnenkönigin

Die Sieben Kelche der Spinnenkönigin


HINTERGRUND Die Helden müssen sich den Plänen einer Drow-Priesterin von Lolth entgegenstellen, oder ihre Menschlichkeit verlieren. Um ihre eigenen Dämonen zu besiegen reisen sie bis in die Hölle. Dort hoffen sie  die Kelche, die die Dämonen kontrollieren, zu vernichten.   Dieses eigenständige Abenteuer kann auch alternativ als Prequel zur Baldurs Gate: Abstieg nach Avernus...   [click here for more]
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Boos at the Bottleforge

Boos at the Bottleforge


Boos at the Bottleforge After the death of the renowned brewmaster, Ebrom Bottleforge, strange things begin to happen in the sleepy northern town of Talons Reach. Wild rumors spread that the local brewery is haunted by some evil spirit known as the Yeasty Beasty. Ebrom’s granddaughter, Cheer, is left in charge, but she is finding it hard to keep her employees from deserting her and leaving...   [click here for more]
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DC-PoA-KCB-01 The Lady of the Maer

DC-PoA-KCB-01 The Lady of the Maer


A luxury steamship lake cruiser disappeared when Auril’s Rime began. Its fate remains a total mystery. Now an artifact from the ship has been found on an iceberg in the middle of Maer Dualdon. The party is tasked with researching this new finding in hopes of discovering the fate of the ship. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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The Frozen Harbor

The Frozen Harbor


Strange ice infests the city's harbor, stealing warmth and minds alike. Can your party save the Frozen Harbor before it is too late?  The Frozen Harbor is a 25-page adventure for 5th level characters, centered on the mystery of the strange appearance of stygian ice. Drawn from the lower planes by an insidious cult, stygian ice steals the memories of anyone who feels its chill. Players will...   [click here for more]
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Someone Dropped the Goat-Ball (DC-POA-PND-1)

Someone Dropped the Goat-Ball (DC-POA-PND-1)


An anticipated rematch between the Reghed Nomads and the Goliaths of Wyrmdoom Crag is interrupted by disaster as one thing after another goes wrong! It falls upon the party to pick up the ball when others have let it drop! A DungeonCraft adventure using the "Goat-Ball!" seed. A Four-Hour Adventure for Tier Two characters (levels 5-10). Optimized for APL 8. Somebody Dropped the Goat-Ball originally...   [click here for more]
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The Monster of the North

The Monster of the North


There's treasure to be found in the arctic wastes of the north, but a terrible monster guards it. None who see the creature live to tell the tale. The frozen tundra is not a friendly place, let alone the monster. A whole town has disappeared, and there are those who would like to know its fate. Will your adventurers survive the icy lands? Or will they meet the same demise as so many before them? This...   [click here for more]
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DC-POA-CBB-01 : Twirling Towards Oblivion

DC-POA-CBB-01 : Twirling Towards Oblivion


The town of Good Mead is going to elect a new town speaker. The two candidates are both well respected merchants and each other's business rivals. Chaos ensues when Mr. Simplesun, an eccentric old man known for telling tall tales, throws his hat into the race. He is claiming to know the horrible and disturbing truth about the two front-runners! A 4-hour tier 1 Dungeoncraft (AL) adventure for 1st-4th...   [click here for more]
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Punishment for Pride (DC-POA-CG-1-1)

Punishment for Pride (DC-POA-CG-1-1)


Your travels take you to a brief stopover at Lonelywood. You quickly find that the nights have begun to grow more dangerous with relentless raiders ransacking the village. Piece together the reason for these attacks and solve this crisis a millennia in the making. A Four-Hour Adventure for Level 1-4 Characters. Optimized for APL 3. This adventure is made...   [click here for more]
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